From 726968288c7900b4bbdefde34c2f9aa51ce4deb0 Mon Sep 17 00:00:00 2001 From: Amruth Pillai Date: Mon, 2 Feb 2026 17:37:15 +0100 Subject: [PATCH] fix lint errors --- src/schema/resume/sample.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/schema/resume/sample.ts b/src/schema/resume/sample.ts index 1f40cd1b3..b4fcfa283 100644 --- a/src/schema/resume/sample.ts +++ b/src/schema/resume/sample.ts @@ -479,7 +479,7 @@ export const sampleResumeData: ResumeData = { id: "019bef5b-0f8d-77d1-9b2a-4a1b65e1b8aa", hidden: false, recipient: - "

Hiring Manager
Sunrise Games Studio
Seattle, WA
hiring@sunrisegames.com

", + '

Hiring Manager
Sunrise Games Studio
Seattle, WA
hiring@sunrisegames.com

', content: "

Dear Hiring Manager,

I'm excited to apply for the Senior Gameplay Engineer role at Sunrise Games Studio. Over the past five years, I have shipped cross-platform titles in Unity and Unreal Engine, leading core gameplay and tooling efforts that improved iteration speed and player experience. At Cascade Studios, I architected combat systems and optimized performance to maintain 60 FPS on console while partnering closely with design and art.

I thrive in collaborative, cross-disciplinary teams and enjoy mentoring junior engineers. I'd welcome the chance to bring my gameplay systems expertise and tooling focus to your next title.

Sincerely,
David Kowalski

", },