update sample with cover letter and other existing fields (#2678)

This commit is contained in:
Arjun Earthperson
2026-02-02 11:36:24 -05:00
committed by GitHub
parent 66d09820c3
commit ad086f337a
+23
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@@ -127,6 +127,7 @@ export const sampleResumeData: ResumeData = {
{
id: "019bef5a-93e4-7746-ad39-4d2603fe2801",
hidden: false,
options: { showLinkInTitle: true },
name: "Echoes of the Void (Indie Game)",
period: "2023 - Present",
website: {
@@ -467,6 +468,23 @@ export const sampleResumeData: ResumeData = {
},
],
},
{
title: "Cover Letter",
columns: 1,
hidden: false,
id: "019bef5b-0b3d-7e2a-8a7c-12d9e23a4f6b",
type: "cover-letter",
items: [
{
id: "019bef5b-0f8d-77d1-9b2a-4a1b65e1b8aa",
hidden: false,
recipient:
"<p>Hiring Manager<br />Sunrise Games Studio<br />Seattle, WA<br /><a href=\"mailto:hiring@sunrisegames.com\">hiring@sunrisegames.com</a></p>",
content:
"<p>Dear Hiring Manager,</p><p>I'm excited to apply for the Senior Gameplay Engineer role at Sunrise Games Studio. Over the past five years, I have shipped cross-platform titles in Unity and Unreal Engine, leading core gameplay and tooling efforts that improved iteration speed and player experience. At Cascade Studios, I architected combat systems and optimized performance to maintain 60 FPS on console while partnering closely with design and art.</p><p>I thrive in collaborative, cross-disciplinary teams and enjoy mentoring junior engineers. I'd welcome the chance to bring my gameplay systems expertise and tooling focus to your next title.</p><p>Sincerely,<br />David Kowalski</p>",
},
],
},
],
metadata: {
template: "azurill",
@@ -488,6 +506,11 @@ export const sampleResumeData: ResumeData = {
main: ["projects", "publications", "volunteer"],
sidebar: [],
},
{
fullWidth: true,
main: ["019bef5b-0b3d-7e2a-8a7c-12d9e23a4f6b"],
sidebar: [],
},
],
},
css: {