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refactor: extract common components into UI package
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237
packages/ui/primitives/signature-pad/signature-pad.tsx
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237
packages/ui/primitives/signature-pad/signature-pad.tsx
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'use client';
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import {
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HTMLAttributes,
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MouseEvent,
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PointerEvent,
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TouchEvent,
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useEffect,
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useMemo,
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useRef,
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useState,
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} from 'react';
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import { StrokeOptions, getStroke } from 'perfect-freehand';
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import { cn } from '@documenso/ui/lib/utils';
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import { getSvgPathFromStroke } from './helper';
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import { Point } from './point';
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const DPI = 2;
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export type SignaturePadProps = Omit<HTMLAttributes<HTMLCanvasElement>, 'onChange'> & {
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onChange?: (_signatureDataUrl: string | null) => void;
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};
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export const SignaturePad = ({
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className,
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defaultValue,
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onChange,
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...props
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}: SignaturePadProps) => {
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const $el = useRef<HTMLCanvasElement>(null);
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const [isPressed, setIsPressed] = useState(false);
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const [points, setPoints] = useState<Point[]>([]);
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const perfectFreehandOptions = useMemo(() => {
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const size = $el.current ? Math.min($el.current.height, $el.current.width) * 0.03 : 10;
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return {
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size,
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thinning: 0.25,
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streamline: 0.5,
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smoothing: 0.5,
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end: {
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taper: size * 2,
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},
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} satisfies StrokeOptions;
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}, []);
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const onMouseDown = (event: MouseEvent | PointerEvent | TouchEvent) => {
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if (event.cancelable) {
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event.preventDefault();
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}
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setIsPressed(true);
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const point = Point.fromEvent(event, DPI, $el.current);
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const newPoints = [...points, point];
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setPoints(newPoints);
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if ($el.current) {
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const ctx = $el.current.getContext('2d');
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if (ctx) {
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ctx.save();
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ctx.imageSmoothingEnabled = true;
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ctx.imageSmoothingQuality = 'high';
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const pathData = new Path2D(
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getSvgPathFromStroke(getStroke(newPoints, perfectFreehandOptions)),
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);
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ctx.fill(pathData);
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}
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}
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};
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const onMouseMove = (event: MouseEvent | PointerEvent | TouchEvent) => {
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if (event.cancelable) {
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event.preventDefault();
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}
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if (!isPressed) {
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return;
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}
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const point = Point.fromEvent(event, DPI, $el.current);
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if (point.distanceTo(points[points.length - 1]) > 5) {
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const newPoints = [...points, point];
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setPoints(newPoints);
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if ($el.current) {
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const ctx = $el.current.getContext('2d');
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if (ctx) {
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ctx.restore();
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ctx.imageSmoothingEnabled = true;
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ctx.imageSmoothingQuality = 'high';
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const pathData = new Path2D(
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getSvgPathFromStroke(getStroke(points, perfectFreehandOptions)),
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);
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ctx.fill(pathData);
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}
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}
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}
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};
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const onMouseUp = (event: MouseEvent | PointerEvent | TouchEvent, addPoint = true) => {
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if (event.cancelable) {
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event.preventDefault();
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}
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setIsPressed(false);
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const point = Point.fromEvent(event, DPI, $el.current);
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const newPoints = [...points];
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if (addPoint) {
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newPoints.push(point);
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setPoints(newPoints);
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}
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if ($el.current && newPoints.length > 0) {
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const ctx = $el.current.getContext('2d');
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if (ctx) {
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ctx.restore();
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ctx.imageSmoothingEnabled = true;
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ctx.imageSmoothingQuality = 'high';
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const pathData = new Path2D(
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getSvgPathFromStroke(getStroke(newPoints, perfectFreehandOptions)),
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);
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ctx.fill(pathData);
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ctx.save();
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}
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onChange?.($el.current.toDataURL());
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}
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setPoints([]);
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};
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const onMouseEnter = (event: MouseEvent | PointerEvent | TouchEvent) => {
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if (event.cancelable) {
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event.preventDefault();
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}
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if ('buttons' in event && event.buttons === 1) {
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onMouseDown(event);
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}
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};
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const onMouseLeave = (event: MouseEvent | PointerEvent | TouchEvent) => {
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if (event.cancelable) {
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event.preventDefault();
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}
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onMouseUp(event, false);
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};
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const onClearClick = () => {
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if ($el.current) {
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const ctx = $el.current.getContext('2d');
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ctx?.clearRect(0, 0, $el.current.width, $el.current.height);
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}
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onChange?.(null);
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setPoints([]);
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};
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useEffect(() => {
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if ($el.current) {
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$el.current.width = $el.current.clientWidth * DPI;
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$el.current.height = $el.current.clientHeight * DPI;
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}
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}, []);
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useEffect(() => {
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if ($el.current && typeof defaultValue === 'string') {
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const ctx = $el.current.getContext('2d');
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const { width, height } = $el.current;
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const img = new Image();
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img.onload = () => {
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ctx?.drawImage(img, 0, 0, Math.min(width, img.width), Math.min(height, img.height));
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};
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img.src = defaultValue;
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}
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}, [defaultValue]);
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return (
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<div className="relative block">
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<canvas
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ref={$el}
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className={cn('relative block dark:invert', className)}
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style={{ touchAction: 'none' }}
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onPointerMove={(event) => onMouseMove(event)}
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onPointerDown={(event) => onMouseDown(event)}
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onPointerUp={(event) => onMouseUp(event)}
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onPointerLeave={(event) => onMouseLeave(event)}
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onPointerEnter={(event) => onMouseEnter(event)}
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{...props}
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/>
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<div className="absolute bottom-4 right-4">
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<button
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type="button"
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className="focus-visible:ring-ring ring-offset-background rounded-full p-0 text-xs text-slate-500 focus-visible:outline-none focus-visible:ring-2"
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onClick={() => onClearClick()}
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>
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Clear Signature
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</button>
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</div>
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</div>
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);
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};
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