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Add ability to enable or disable allowed signature types: - Drawn - Typed - Uploaded **Tabbed style signature dialog**  **Document settings**  **Team preferences**  ## Changes Made - Add multiselect to select allowed signatures in document and templates settings tab - Add multiselect to select allowed signatures in teams preferences - Removed "Enable typed signatures" from document/template edit page - Refactored signature pad to use tabs instead of an all in one signature pad ## Testing Performed Added E2E tests to check settings are applied correctly for documents and templates
167 lines
4.4 KiB
TypeScript
167 lines
4.4 KiB
TypeScript
import { useRef } from 'react';
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import { Trans } from '@lingui/react/macro';
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import { motion } from 'framer-motion';
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import { UploadCloudIcon } from 'lucide-react';
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import { unsafe_useEffectOnce } from '@documenso/lib/client-only/hooks/use-effect-once';
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import { SIGNATURE_CANVAS_DPI } from '@documenso/lib/constants/signatures';
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import { cn } from '../../lib/utils';
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const loadImage = async (file: File | undefined): Promise<HTMLImageElement> => {
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if (!file) {
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throw new Error('No file selected');
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}
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if (!file.type.startsWith('image/')) {
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throw new Error('Invalid file type');
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}
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if (file.size > 5 * 1024 * 1024) {
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throw new Error('Image size should be less than 5MB');
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}
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return new Promise((resolve, reject) => {
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const img = new Image();
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const objectUrl = URL.createObjectURL(file);
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img.onload = () => {
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URL.revokeObjectURL(objectUrl);
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resolve(img);
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};
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img.onerror = () => {
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URL.revokeObjectURL(objectUrl);
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reject(new Error('Failed to load image'));
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};
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img.src = objectUrl;
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});
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};
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const loadImageOntoCanvas = (
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image: HTMLImageElement,
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canvas: HTMLCanvasElement,
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ctx: CanvasRenderingContext2D,
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): ImageData => {
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const scale = Math.min((canvas.width * 0.8) / image.width, (canvas.height * 0.8) / image.height);
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const x = (canvas.width - image.width * scale) / 2;
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const y = (canvas.height - image.height * scale) / 2;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.save();
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ctx.imageSmoothingEnabled = true;
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ctx.imageSmoothingQuality = 'high';
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ctx.drawImage(image, x, y, image.width * scale, image.height * scale);
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ctx.restore();
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const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
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return imageData;
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};
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export type SignaturePadUploadProps = {
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className?: string;
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value: string;
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onChange: (_signatureDataUrl: string) => void;
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};
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export const SignaturePadUpload = ({
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className,
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value,
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onChange,
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...props
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}: SignaturePadUploadProps) => {
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const $el = useRef<HTMLCanvasElement>(null);
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const $imageData = useRef<ImageData | null>(null);
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const $fileInput = useRef<HTMLInputElement>(null);
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const handleImageUpload = async (event: React.ChangeEvent<HTMLInputElement>) => {
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try {
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const img = await loadImage(event.target.files?.[0]);
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if (!$el.current) return;
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const ctx = $el.current.getContext('2d');
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if (!ctx) return;
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$imageData.current = loadImageOntoCanvas(img, $el.current, ctx);
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onChange?.($el.current.toDataURL());
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} catch (error) {
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console.error(error);
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}
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};
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unsafe_useEffectOnce(() => {
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// Todo: Not really sure if this is required for uploaded images.
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if ($el.current) {
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$el.current.width = $el.current.clientWidth * SIGNATURE_CANVAS_DPI;
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$el.current.height = $el.current.clientHeight * SIGNATURE_CANVAS_DPI;
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}
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if ($el.current && value) {
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const ctx = $el.current.getContext('2d');
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const { width, height } = $el.current;
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const img = new Image();
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img.onload = () => {
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ctx?.drawImage(img, 0, 0, Math.min(width, img.width), Math.min(height, img.height));
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const defaultImageData = ctx?.getImageData(0, 0, width, height) || null;
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$imageData.current = defaultImageData;
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};
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img.src = value;
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}
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});
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return (
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<div className={cn('relative h-full w-full', className)}>
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<canvas
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data-testid="signature-pad-upload"
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ref={$el}
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className="h-full w-full dark:hue-rotate-180 dark:invert"
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style={{ touchAction: 'none' }}
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{...props}
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/>
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<input
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ref={$fileInput}
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type="file"
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accept="image/*"
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className="hidden"
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onChange={handleImageUpload}
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/>
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<motion.button
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className="absolute inset-0 flex h-full w-full items-center justify-center"
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initial="initial"
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animate="animate"
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whileHover="hover"
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onClick={() => $fileInput.current?.click()}
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>
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{!value && (
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<motion.div>
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<div className="text-muted-foreground flex flex-col items-center justify-center">
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<div className="flex flex-col items-center">
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<UploadCloudIcon className="h-8 w-8" />
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<span className="text-lg font-semibold">
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<Trans>Upload Signature</Trans>
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</span>
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</div>
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</div>
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</motion.div>
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)}
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</motion.button>
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</div>
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);
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};
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