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120 lines
3.9 KiB
TypeScript
120 lines
3.9 KiB
TypeScript
import { useCallback, useEffect, useRef, useState } from 'react';
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/**
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* Debounced, self-serialising autosave helper.
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*
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* Guarantees:
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* - At most one `saveFn` call is in-flight at any time, so saves can never run
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* concurrently and land out of order.
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* - The most recently queued payload is always committed. In particular calling
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* `flush()` while an older save is still in-flight waits for that save AND then
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* commits any newer payload queued in the meantime.
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*
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* The second guarantee is the important one: previously `flush()` would await an
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* in-flight save and return immediately, silently dropping any newer payload that
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* had been queued (and whose debounce timer it had just cleared). Under network
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* lag this lost the user's latest changes - e.g. a freshly typed recipient would
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* never be persisted and the editor would fall back to the "Recipient 1"
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* placeholder.
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*/
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export function useEnvelopeAutosave<T>(saveFn: (data: T) => Promise<void>, delay = 1000) {
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const timeoutRef = useRef<ReturnType<typeof setTimeout> | null>(null);
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// The most recently queued, not-yet-saved payload. Wrapped in an object so that
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// a queued falsy payload is still distinguishable from "nothing queued".
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const pendingRef = useRef<{ value: T } | null>(null);
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// The in-flight commit pump. Concurrent callers await this same promise rather
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// than starting a second, overlapping save.
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const commitPromiseRef = useRef<Promise<void> | null>(null);
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// Always invoke the latest `saveFn` (which may close over fresh state) without
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// having to rebuild `triggerSave`/`flush` on every render.
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const saveFnRef = useRef(saveFn);
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saveFnRef.current = saveFn;
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const [isPending, setIsPending] = useState(false);
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const [isCommiting, setIsCommiting] = useState(false);
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/**
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* Drains the queued payload, running `saveFn` one save at a time until nothing
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* is left to save. If a newer payload is queued while a save is in-flight it is
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* picked up on the next loop iteration, so the latest changes are never lost.
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*/
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const commit = useCallback((): Promise<void> => {
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// A pump is already running → share it instead of starting a second one.
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if (commitPromiseRef.current) {
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return commitPromiseRef.current;
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}
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// Nothing queued and nothing in-flight → no work to do.
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if (!pendingRef.current) {
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return Promise.resolve();
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}
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const pump = (async () => {
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try {
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setIsCommiting(true);
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while (pendingRef.current) {
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const { value } = pendingRef.current;
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pendingRef.current = null;
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await saveFnRef.current(value);
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}
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} finally {
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// eslint-disable-next-line require-atomic-updates
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commitPromiseRef.current = null;
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setIsCommiting(false);
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setIsPending(false);
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}
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})();
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commitPromiseRef.current = pump;
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return pump;
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}, []);
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const triggerSave = useCallback(
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(data: T) => {
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pendingRef.current = { value: data };
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// A debounce timer or an in-flight save means something is pending.
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setIsPending(true);
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if (timeoutRef.current) {
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clearTimeout(timeoutRef.current);
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}
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timeoutRef.current = setTimeout(() => {
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timeoutRef.current = null;
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void commit();
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}, delay);
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},
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[commit, delay],
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);
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const flush = useCallback(async () => {
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if (timeoutRef.current) {
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clearTimeout(timeoutRef.current);
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timeoutRef.current = null;
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}
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await commit();
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}, [commit]);
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useEffect(() => {
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const handleBeforeUnload = () => {
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if (timeoutRef.current || pendingRef.current || commitPromiseRef.current) {
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void flush();
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}
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};
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window.addEventListener('beforeunload', handleBeforeUnload);
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return () => window.removeEventListener('beforeunload', handleBeforeUnload);
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}, [flush]);
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return { triggerSave, flush, isPending, isCommiting };
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}
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