refactor(downloads): Moved all files relevant to game downloads to their own directory

Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
quexeky
2025-01-04 18:34:47 +11:00
parent a56ee25581
commit 06d1e9ed95
13 changed files with 15 additions and 526 deletions

View File

@ -11,9 +11,7 @@ use std::{
use log::{error, info};
use tauri::{AppHandle, Emitter};
use crate::{
download_manager::{download_manager::DownloadStatus, generate_downloadable::generate_downloadable}, library::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent}}
;
use crate::games::library::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent};
use super::{application_download_error::ApplicationDownloadError, download_manager::{DownloadManager, DownloadManagerSignal, DownloadManagerStatus}, download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag}, downloadable::Downloadable, downloadable_metadata::DownloadableMetadata, progress_object::ProgressObject, queue::Queue};
@ -341,509 +339,4 @@ impl DownloadManagerBuilder {
};
self.app_handle.emit("update_queue", event_data).unwrap();
}
}
/*
// Refactored to consolidate this type. It's a monster.
pub type DownloadAgent = Arc<Mutex<Box<dyn Downloadable + Send + Sync>>>;
impl DownloadManagerBuilder {
fn push_ui_stats_update(&self, kbs: usize, time: usize) {
let event_data = StatsUpdateEvent { speed: kbs, time };
self.app_handle.emit("update_stats", event_data).unwrap();
}
fn push_ui_queue_update(&self) {
let queue = self.download_queue.read();
let queue_objs: Vec<QueueUpdateEventQueueData> = queue
.iter()
.map(|interface| QueueUpdateEventQueueData {
id: interface.id.clone(),
status: interface.status.lock().unwrap().clone(),
progress: interface.progress.get_progress(),
})
.collect();
let status_handle = self.status.lock().unwrap();
let status = status_handle.clone();
drop(status_handle);
let event_data = QueueUpdateEvent {
queue: queue_objs,
status,
};
self.app_handle.emit("update_queue", event_data).unwrap();
}
fn uninstall_application(&mut self, id: String) {
// Removes the download if it's in the queue
self.manage_remove_download_from_queue(id.clone());
let mut db_handle = DB.borrow_data_mut().unwrap();
db_handle
.applications
.transient_statuses
.entry(id.clone())
.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
push_application_update(
&self.app_handle,
id.clone(),
(None, Some(ApplicationTransientStatus::Uninstalling {})),
);
let previous_state = db_handle.applications.statuses.get(&id).cloned();
if previous_state.is_none() {
info!("uninstall job doesn't have previous state, failing silently");
return;
}
let previous_state = previous_state.unwrap();
if let Some((_version_name, install_dir)) = match previous_state {
ApplicationStatus::Installed {
version_name,
install_dir,
} => Some((version_name, install_dir)),
ApplicationStatus::SetupRequired {
version_name,
install_dir,
} => Some((version_name, install_dir)),
_ => None,
} {
db_handle
.applications
.transient_statuses
.entry(id.clone())
.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
drop(db_handle);
let sender = self.sender.clone();
let app_handle = self.app_handle.clone();
spawn(move || match remove_dir_all(install_dir) {
Err(e) => {
sender
.send(DownloadManagerSignal::Error(ApplicationDownloadError::IoError(
e.kind(),
)))
.unwrap();
}
Ok(_) => {
let mut db_handle = DB.borrow_data_mut().unwrap();
db_handle.applications.transient_statuses.remove(&id);
db_handle
.applications
.statuses
.entry(id.clone())
.and_modify(|e| *e = ApplicationStatus::Remote {});
drop(db_handle);
DB.save().unwrap();
info!("uninstalled {}", id);
push_application_update(&app_handle, id, (Some(ApplicationStatus::Remote {}), None));
}
});
}
}
fn manage_remove_download_from_queue(&mut self, id: DownloadableMetadata) {
if let Some(current_download) = &self.current_download_agent {
if current_download.lock().unwrap().metadata() == id {
self.manage_cancel_signal();
}
}
let index = self.download_queue.get_by_id(id.clone());
if let Some(index) = index {
let mut queue_handle = self.download_queue.edit();
queue_handle.remove(index);
set_application_status(&self.app_handle, id, |db_handle, id| {
db_handle.applications.transient_statuses.remove(id);
});
drop(queue_handle);
}
if self.current_download_agent.is_none() {
self.manage_go_signal();
}
self.push_ui_queue_update();
}
fn manage_cancel_signal(&mut self) {
self.stop_and_wait_current_download();
info!("cancel waited for download to finish");
self.cleanup_current_download();
}
fn manage_error_signal(&mut self, error: ApplicationDownloadError) {
let current_status = self.current_download_agent.clone().unwrap();
self.stop_and_wait_current_download();
self.remove_and_cleanup_front_download(&current_status.id); // Remove all the locks and shit, and remove from queue
self.app_handle
.emit("download_error", error.to_string())
.unwrap();
let mut lock = current_status.status.lock().unwrap();
*lock = DownloadStatus::Error;
self.set_status(DownloadManagerStatus::Error(error));
let id = current_status.id.clone();
self.set_application_status(id, |db_handle, id| {
db_handle.applications.transient_statuses.remove(id);
});
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
}
fn manage_completed_signal(&mut self, id: String) {
info!("Got signal 'Completed'");
if let Some(interface) = &self.current_download_agent {
if interface.id == id {
info!("Popping consumed data");
let download_agent = self.remove_and_cleanup_front_download(&id);
let download_agent_lock = download_agent.lock().unwrap();
drop(download_agent_lock);
if let Err(error) =
self.current_download_agent.on_complete(&self.app_handle);
{
self.sender
.send(DownloadManagerSignal::Error(
ApplicationDownloadError::Communication(error),
))
.unwrap();
}
}
}
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
self.sender.send(DownloadManagerSignal::Go).unwrap();
}
fn manage_stop_signal(&mut self) {
info!("Got signal 'Stop'");
self.set_status(DownloadManagerStatus::Paused);
if let Some(active_control_flag) = self.active_control_flag.clone() {
active_control_flag.set(DownloadThreadControlFlag::Stop);
}
}
fn manage_go_signal(&mut self) {
if !(!self.download_agent_registry.is_empty() && !self.download_queue.empty()) {
return;
}
if self.current_download_agent.is_some() {
info!("skipping go signal due to existing download job");
return;
}
info!("current download queue: {:?}", self.download_queue.read());
let agent_data = self.download_queue.read().front().unwrap().clone();
info!("starting download for {}", agent_data.id.clone());
let download_agent = self
.download_agent_registry
.get(&agent_data.id)
.unwrap()
.clone();
let download_agent_lock = download_agent.lock().unwrap();
self.current_download_agent = Some(agent_data);
// Cloning option should be okay because it only clones the Arc inside, not the AgentInterfaceData
let agent_data = self.current_download_agent.clone().unwrap();
let version_name = download_agent_lock.version().clone();
let progress_object = download_agent_lock.progress();
*self.progress.lock().unwrap() = Some(progress_object);
let active_control_flag = download_agent_lock.control_flag();
self.active_control_flag = Some(active_control_flag.clone());
let sender = self.sender.clone();
drop(download_agent_lock);
info!("Spawning download");
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
*download_thread_lock = Some(spawn(move || {
let mut download_agent_lock = download_agent.lock().unwrap();
match download_agent_lock.download() {
// Returns once we've exited the download
// (not necessarily completed)
// The download agent will fire the completed event for us
Ok(_) => {}
// If an error occurred while *starting* the download
Err(err) => {
error!("error while managing download: {}", err);
sender.send(DownloadManagerSignal::Error(err)).unwrap();
}
};
drop(download_agent_lock);
}));
// Set status for applications
for queue_application in self.download_queue.read() {
let mut status_handle = queue_application.status.lock().unwrap();
if queue_application.id == agent_data.id {
*status_handle = DownloadStatus::Downloading;
} else {
*status_handle = DownloadStatus::Queued;
}
drop(status_handle);
}
// Set flags for download manager
active_control_flag.set(DownloadThreadControlFlag::Go);
self.set_status(DownloadManagerStatus::Downloading);
self.set_application_status(agent_data.id.clone(), |db, id| {
db.applications.transient_statuses.insert(
id.to_string(),
ApplicationTransientStatus::Downloading { version_name },
);
});
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
}
fn manage_queue_signal(&mut self, id: String, version: String, target_download_dir: usize) {
info!("Got signal Queue");
if let Some(index) = self.download_queue.get_by_id(id.clone()) {
// Should always give us a value
if let Some(download_agent) = self.download_agent_registry.get(&id) {
let download_agent_handle = download_agent.lock().unwrap();
if download_agent_handle.version() == version {
info!("Application with same version already queued, skipping");
return;
}
// If it's not the same, we want to cancel the current one, and then add the new one
drop(download_agent_handle);
self.manage_remove_download_from_queue(id.clone());
}
}
let download_agent = Arc::new(Mutex::new(DownloadType::Game.generate(
id.clone(),
version,
target_download_dir,
self.sender.clone(),
)));
let download_agent_lock = download_agent.lock().unwrap();
let agent_status = DownloadStatus::Queued;
let interface_data = DownloadableQueueStandin {
id: id.clone(),
status: Mutex::new(agent_status),
progress: download_agent_lock.progress()
};
let version_name = download_agent_lock.version().clone();
drop(download_agent_lock);
self.download_agent_registry
.insert(interface_data.id.clone(), download_agent);
self.download_queue.append(interface_data);
self.set_application_status(id, |db, id| {
db.applications.transient_statuses.insert(
id.to_string(),
ApplicationTransientStatus::Downloading { version_name },
);
});
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
}
fn stop_and_wait_current_download(&self) {
self.set_status(DownloadManagerStatus::Paused);
if let Some(current_flag) = &self.active_control_flag {
current_flag.set(DownloadThreadControlFlag::Stop);
}
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
if let Some(current_download_thread) = download_thread_lock.take() {
current_download_thread.join().unwrap();
}
drop(download_thread_lock);
}
fn remove_and_cleanup_front_download(&mut self, id: &String) -> DownloadAgent {
self.download_queue.pop_front();
let download_agent = self.download_agent_registry.remove(id).unwrap();
self.cleanup_current_download();
download_agent
}
// CAREFUL WITH THIS FUNCTION
// Make sure the download thread is terminated
fn cleanup_current_download(&mut self) {
self.active_control_flag = None;
*self.progress.lock().unwrap() = None;
self.current_download_agent = None;
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
*download_thread_lock = None;
drop(download_thread_lock);
}
fn manage_queue(mut self) -> Result<(), ()> {
loop {
let signal = match self.command_receiver.recv() {
Ok(signal) => signal,
Err(_) => return Err(()),
};
match signal {
DownloadManagerSignal::Go => {
self.manage_go_signal();
}
DownloadManagerSignal::Stop => {
self.manage_stop_signal();
}
DownloadManagerSignal::Completed(id) => {
self.manage_completed_signal(id);
}
DownloadManagerSignal::Queue(id, version, target_download_dir) => {
self.manage_queue_signal(id, version, target_download_dir);
}
DownloadManagerSignal::Error(e) => {
self.manage_error_signal(e);
}
DownloadManagerSignal::Cancel => {
self.manage_cancel_signal();
}
DownloadManagerSignal::UpdateUIQueue => {
self.push_ui_queue_update();
}
DownloadManagerSignal::UpdateUIStats(kbs, time) => {
self.push_ui_stats_update(kbs, time);
}
DownloadManagerSignal::Finish => {
self.stop_and_wait_current_download();
return Ok(());
}
DownloadManagerSignal::Remove(id) => {
self.manage_remove_download_from_queue(id);
}
DownloadManagerSignal::Uninstall(id) => {
self.uninstall_application(id);
}
};
}
}
fn manage_remove_download_from_queue(&mut self, id: DownloadableMetadata) {
if let Some(current_download) = &self.current_download_agent {
if current_download.lock().unwrap().metadata() == id {
self.manage_cancel_signal();
}
}
let index = self.download_queue.get_by_id(id.clone());
if let Some(index) = index {
let mut queue_handle = self.download_queue.edit();
queue_handle.remove(index);
set_application_status(&self.app_handle, id, |db_handle, id| {
db_handle.applications.transient_statuses.remove(id);
});
drop(queue_handle);
}
if self.current_download_agent.is_none() {
self.manage_go_signal();
}
self.push_ui_queue_update();
}
fn manage_go_signal(&mut self) {
if !(!self.download_agent_registry.is_empty() && !self.download_queue.empty()) {
return;
}
if self.current_download_agent.is_some() {
info!("skipping go signal due to existing download job");
return;
}
info!("current download queue: {:?}", self.download_queue.read());
let agent_data = self.download_queue.read().front().unwrap().clone();
info!("starting download for {}", agent_data.id.clone());
let download_agent = self
.download_agent_registry
.get(&agent_data.id)
.unwrap()
.clone();
let download_agent_lock = download_agent.lock().unwrap();
self.current_download_agent = Some(agent_data);
// Cloning option should be okay because it only clones the Arc inside, not the AgentInterfaceData
let agent_data = self.current_download_agent.clone().unwrap();
let version_name = download_agent_lock.version().clone();
let progress_object = download_agent_lock.progress();
*self.progress.lock().unwrap() = Some(progress_object);
let active_control_flag = download_agent_lock.control_flag();
self.active_control_flag = Some(active_control_flag.clone());
let sender = self.sender.clone();
drop(download_agent_lock);
info!("Spawning download");
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
*download_thread_lock = Some(spawn(move || {
let mut download_agent_lock = download_agent.lock().unwrap();
match download_agent_lock.download() {
// Returns once we've exited the download
// (not necessarily completed)
// The download agent will fire the completed event for us
Ok(_) => {}
// If an error occurred while *starting* the download
Err(err) => {
error!("error while managing download: {}", err);
sender.send(DownloadManagerSignal::Error(err)).unwrap();
}
};
drop(download_agent_lock);
}));
// Set status for applications
for queue_application in self.download_queue.read() {
let mut status_handle = queue_application.status.lock().unwrap();
if queue_application.id == agent_data.id {
*status_handle = DownloadStatus::Downloading;
} else {
*status_handle = DownloadStatus::Queued;
}
drop(status_handle);
}
// Set flags for download manager
active_control_flag.set(DownloadThreadControlFlag::Go);
self.set_status(DownloadManagerStatus::Downloading);
self.set_application_status(agent_data.id.clone(), |db, id| {
db.applications.transient_statuses.insert(
id.to_string(),
ApplicationTransientStatus::Downloading { version_name },
);
});
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
}
}
*/
}