feat(queue & game): queue and library UIs

This commit is contained in:
DecDuck
2024-12-17 20:29:54 +11:00
parent 3f71149289
commit 0a20139a7c
12 changed files with 255 additions and 26 deletions

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@ -1,6 +1,6 @@
<template>
<div class="flex flex-row h-full">
<div class="flex-none h-full w-64 bg-zinc-950 px-2 py-1">
<div class="flex-none max-h-full overflow-y-scroll w-64 bg-zinc-950 px-2 py-1">
<ul class="flex flex-col gap-y-1">
<NuxtLink
v-for="(nav, navIdx) in navigation"

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@ -6,7 +6,7 @@
<div class="absolute flex top-0 h-fit inset-x-0 z-[-20]">
<img :src="bannerUrl" class="w-full h-auto object-cover" />
<h1
class="absolute inset-x-0 w-full text-center top-32 -translate-y-[50%] text-4xl text-zinc-100 font-bold font-display z-50"
class="absolute inset-x-0 w-fit mx-auto text-center top-32 -translate-y-[50%] text-4xl text-zinc-100 font-bold font-display z-50 p-4 shadow-xl bg-zinc-900/80 rounded"
>
{{ game.mName }}
</h1>
@ -24,6 +24,34 @@
:status="status"
/>
</div>
<div class="flex flex-row">
<div>
<div
v-if="showPreview"
v-html="previewHTML"
class="mt-12 prose prose-invert prose-blue max-w-none"
/>
<div
v-else
v-html="descriptionHTML"
class="mt-12 prose prose-invert prose-blue max-w-none"
/>
<button
v-if="showReadMore"
class="mt-8 w-full inline-flex items-center gap-x-6"
@click="() => (showPreview = !showPreview)"
>
<div class="grow h-[1px] bg-zinc-700 rounded-full" />
<span
class="uppercase text-sm font-semibold font-display text-zinc-600"
>Click to read {{ showPreview ? "more" : "less" }}</span
>
<div class="grow h-[1px] bg-zinc-700 rounded-full" />
</button>
</div>
</div>
</div>
</div>
@ -323,8 +351,8 @@ import {
import { CheckIcon, ChevronUpDownIcon } from "@heroicons/vue/20/solid";
import { XCircleIcon } from "@heroicons/vue/24/solid";
import { invoke } from "@tauri-apps/api/core";
import { listen } from "@tauri-apps/api/event";
import type { Game, GameStatus } from "~/types";
import MarkdownIt from "markdown-it";
import moment from "moment";
const route = useRoute();
const id = route.params.id.toString();
@ -334,6 +362,32 @@ const game = ref(rawGame);
const bannerUrl = await useObject(game.value.mBannerId);
const md = MarkdownIt();
const showPreview = ref(true);
const gameDescriptionCharacters = game.value.mDescription.split("");
// First new line after x characters
const descriptionSplitIndex = gameDescriptionCharacters.findIndex(
(v, i, arr) => {
// If we're at the last element, we return true.
// So we don't have to handle a -1 from this findIndex
if (i + 1 == arr.length) return true;
if (i < 500) return false;
if (v != "\n") return false;
return true;
}
);
const previewDescription = gameDescriptionCharacters
.slice(0, descriptionSplitIndex + 1) // Slice a character after
.join("");
const previewHTML = md.render(previewDescription);
const descriptionHTML = md.render(game.value.mDescription);
const showReadMore = previewHTML != descriptionHTML;
const installFlowOpen = ref(false);
const versionOptions = ref<
undefined | Array<{ versionName: string; platform: string }>

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@ -1,24 +1,91 @@
<template>
<draggable v-model="queue.queue" @end="onEnd">
<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
<div class="text-white">
{{ element.id }}
</div>
</template>
</draggable>
{{ current }}
{{ rest }}
<div class="bg-zinc-950 p-4 min-h-full">
<draggable v-model="queue.queue" @end="onEnd">
<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
<li
v-if="games[element.id]"
:key="element.id"
class="mb-4 bg-zinc-900 rounded-lg relative flex justify-between gap-x-6 py-5 px-4"
>
<div class="flex items-center max-w-md gap-x-4">
<img
class="size-24 flex-none bg-zinc-800 object-cover rounded"
:src="games[element.id].cover"
alt=""
/>
<div class="min-w-0 flex-auto">
<p class="text-xl font-semibold text-zinc-100">
<NuxtLink :href="`/library/${element.id}`">
<span class="absolute inset-x-0 -top-px bottom-0" />
{{ games[element.id].game.mName }}
</NuxtLink>
</p>
<p class="mt-1 flex text-xs/5 text-gray-500">
{{ games[element.id].game.mShortDescription }}
</p>
</div>
</div>
<div class="flex shrink-0 items-center gap-x-4">
<div class="hidden sm:flex sm:flex-col sm:items-end">
<p class="text-md text-zinc-500 uppercase font-display font-bold">
{{ element.status }}
</p>
<div
v-if="element.progress"
class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden"
>
<div
class="h-2 bg-blue-600"
:style="{ width: `${element.progress * 100}%` }"
/>
</div>
</div>
<ChevronRightIcon
class="size-5 flex-none text-gray-400"
aria-hidden="true"
/>
</div>
</li>
<p v-else>Loading...</p>
</template>
</draggable>
</div>
</template>
<script setup lang="ts">
import { invoke } from "@tauri-apps/api/core";
import type { Game, GameStatus } from "~/types";
const queue = useQueueState();
const current = computed(() => queue.value.queue.at(0));
const rest = computed(() => queue.value.queue.slice(1));
const games: Ref<{
[key: string]: { game: Game; status: Ref<GameStatus>; cover: string };
}> = ref({});
watch(queue, (v) => {
loadGamesForQueue(v);
});
function loadGamesForQueue(v: typeof queue.value) {
for (const { id } of v.queue) {
if (games.value[id]) return;
(async () => {
const gameData = await useGame(id);
const cover = await useObject(gameData.game.mCoverId);
games.value[id] = { ...gameData, cover };
})();
}
}
loadGamesForQueue(queue.value);
async function onEnd(event: { oldIndex: number; newIndex: number }) {
await invoke("move_game_in_queue", { oldIndex: event.oldIndex, newIndex: event.newIndex });
await invoke("move_game_in_queue", {
oldIndex: event.oldIndex,
newIndex: event.newIndex,
});
}
</script>