mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-15 01:01:25 +10:00
v2 download API and fixes (#112)
* fix: potential download fixes * fix: show installed games not on remote * fix: more download_logic error handling * partial: move to async * feat: interactivity improvements * feat: v2 download API * fix: download seek offsets * fix: clippy * fix: apply clippy suggestion * fix: performance improvements starting up download * fix: finished bucket file * fix: ui tweaks and fixes * fix: revert version to 0.3.2 * fix: clippy
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@ -128,7 +128,7 @@ impl DownloadManagerBuilder {
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drop(download_thread_lock);
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}
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fn stop_and_wait_current_download(&self) {
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fn stop_and_wait_current_download(&self) -> bool {
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self.set_status(DownloadManagerStatus::Paused);
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if let Some(current_flag) = &self.active_control_flag {
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current_flag.set(DownloadThreadControlFlag::Stop);
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@ -136,8 +136,10 @@ impl DownloadManagerBuilder {
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let mut download_thread_lock = self.current_download_thread.lock().unwrap();
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if let Some(current_download_thread) = download_thread_lock.take() {
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current_download_thread.join().unwrap();
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}
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return current_download_thread.join().is_ok();
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};
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true
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}
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fn manage_queue(mut self) -> Result<(), ()> {
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@ -254,12 +256,16 @@ impl DownloadManagerBuilder {
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}
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};
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// If the download gets cancelled
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// If the download gets canceled
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// immediately return, on_cancelled gets called for us earlier
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if !download_result {
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return;
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}
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if download_agent.control_flag().get() == DownloadThreadControlFlag::Stop {
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return;
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}
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let validate_result = match download_agent.validate(&app_handle) {
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Ok(v) => v,
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Err(e) => {
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@ -274,6 +280,10 @@ impl DownloadManagerBuilder {
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}
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};
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if download_agent.control_flag().get() == DownloadThreadControlFlag::Stop {
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return;
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}
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if validate_result {
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download_agent.on_complete(&app_handle);
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sender
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@ -315,6 +325,7 @@ impl DownloadManagerBuilder {
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self.stop_and_wait_current_download();
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self.remove_and_cleanup_front_download(¤t_agent.metadata());
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self.push_ui_queue_update();
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}
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self.set_status(DownloadManagerStatus::Error);
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}
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@ -1,8 +1,8 @@
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use std::{
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sync::{
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Arc, Mutex,
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atomic::{AtomicUsize, Ordering},
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mpsc::Sender,
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Arc, Mutex,
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},
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time::{Duration, Instant},
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};
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@ -23,7 +23,7 @@ pub struct ProgressObject {
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//last_update: Arc<RwLock<Instant>>,
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last_update_time: Arc<AtomicInstant>,
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bytes_last_update: Arc<AtomicUsize>,
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rolling: RollingProgressWindow<250>,
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rolling: RollingProgressWindow<1>,
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}
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#[derive(Clone)]
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@ -128,7 +128,7 @@ pub fn calculate_update(progress: &ProgressObject) {
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.bytes_last_update
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.swap(current_bytes_downloaded, Ordering::Acquire);
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let bytes_since_last_update = current_bytes_downloaded - bytes_at_last_update;
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let bytes_since_last_update = current_bytes_downloaded.saturating_sub(bytes_at_last_update);
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let kilobytes_per_second = bytes_since_last_update / (time_since_last_update as usize).max(1);
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