v2 download API and fixes (#112)

* fix: potential download fixes

* fix: show installed games not on remote

* fix: more download_logic error handling

* partial: move to async

* feat: interactivity improvements

* feat: v2 download API

* fix: download seek offsets

* fix: clippy

* fix: apply clippy suggestion

* fix: performance improvements starting up download

* fix: finished bucket file

* fix: ui tweaks and fixes

* fix: revert version to 0.3.2

* fix: clippy
This commit is contained in:
DecDuck
2025-08-09 15:50:21 +10:00
committed by GitHub
parent 3b830e2a44
commit 16365713cf
27 changed files with 859 additions and 603 deletions

View File

@ -11,16 +11,16 @@ use crate::{
};
use bitcode::{Decode, DecodeOwned, Encode};
use http::{Response, header::CONTENT_TYPE, response::Builder as ResponseBuilder};
use log::debug;
#[macro_export]
macro_rules! offline {
($var:expr, $func1:expr, $func2:expr, $( $arg:expr ),* ) => {
if $crate::borrow_db_checked().settings.force_offline || $var.lock().unwrap().status == $crate::AppStatus::Offline {
$func2( $( $arg ), *)
async move { if $crate::borrow_db_checked().settings.force_offline || $var.lock().unwrap().status == $crate::AppStatus::Offline {
$func2( $( $arg ), *).await
} else {
$func1( $( $arg ), *)
$func1( $( $arg ), *).await
}
}
}
}
@ -68,18 +68,9 @@ pub fn get_cached_object_db<D: DecodeOwned>(
key: &str,
db: &Database,
) -> Result<D, RemoteAccessError> {
let start = SystemTime::now();
let bytes = read_sync(&db.cache_dir, key).map_err(RemoteAccessError::Cache)?;
let read = start.elapsed().unwrap();
let data =
bitcode::decode::<D>(&bytes).map_err(|e| RemoteAccessError::Cache(io::Error::other(e)))?;
let decode = start.elapsed().unwrap();
debug!(
"cache object took: r:{}, d:{}, b:{}",
read.as_millis(),
read.abs_diff(decode).as_millis(),
bytes.len()
);
Ok(data)
}
#[derive(Encode, Decode)]