mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-10 04:22:13 +10:00
UI & error fixes & QoL (#116)
* fix: use Arc<Error> instead of just ErrorKind * fix: game status updates for UI * fix: missing game version on push_game_update calls * feat: wait if library load takes <300ms * fix: clippy
This commit is contained in:
@ -124,7 +124,12 @@ impl DownloadManagerBuilder {
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self.current_download_agent = None;
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let mut download_thread_lock = self.current_download_thread.lock().unwrap();
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*download_thread_lock = None;
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if let Some(unfinished_thread) = download_thread_lock.take()
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&& !unfinished_thread.is_finished()
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{
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unfinished_thread.join().unwrap();
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}
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drop(download_thread_lock);
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}
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@ -215,10 +220,6 @@ impl DownloadManagerBuilder {
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&& self.download_queue.read().front().unwrap()
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== &self.current_download_agent.as_ref().unwrap().metadata()
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{
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debug!(
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"Current download agent: {:?}",
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self.current_download_agent.as_ref().unwrap().metadata()
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);
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return;
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}
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@ -325,8 +326,8 @@ impl DownloadManagerBuilder {
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self.stop_and_wait_current_download();
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self.remove_and_cleanup_front_download(¤t_agent.metadata());
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self.push_ui_queue_update();
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}
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self.push_ui_queue_update();
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self.set_status(DownloadManagerStatus::Error);
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}
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fn manage_cancel_signal(&mut self, meta: &DownloadableMetadata) {
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@ -1,6 +1,6 @@
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use std::{
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fmt::{Display, Formatter},
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io,
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io, sync::Arc,
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};
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use serde_with::SerializeDisplay;
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@ -14,9 +14,10 @@ pub enum ApplicationDownloadError {
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NotInitialized,
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Communication(RemoteAccessError),
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DiskFull(u64, u64),
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#[allow(dead_code)]
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Checksum,
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Lock,
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IoError(io::ErrorKind),
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IoError(Arc<io::Error>),
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DownloadError,
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}
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@ -484,19 +484,16 @@ impl GameDownloadAgent {
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self.control_flag.set(DownloadThreadControlFlag::Go);
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let status = ApplicationTransientStatus::Validating {
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version_name: self.version.clone(),
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};
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let mut db_lock = borrow_db_mut_checked();
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db_lock.applications.transient_statuses.insert(
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self.metadata(),
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ApplicationTransientStatus::Validating {
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version_name: self.version.clone(),
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},
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);
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push_game_update(
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app_handle,
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&self.metadata().id,
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None,
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GameStatusManager::fetch_state(&self.metadata().id, &db_lock),
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);
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db_lock
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.applications
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.transient_statuses
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.insert(self.metadata(), status.clone());
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push_game_update(app_handle, &self.metadata().id, None, (None, Some(status)));
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}
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pub fn validate(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
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@ -17,6 +17,7 @@ use std::fs::{Permissions, set_permissions};
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use std::io::Read;
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#[cfg(unix)]
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use std::os::unix::fs::PermissionsExt;
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use std::sync::Arc;
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use std::{
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fs::{File, OpenOptions},
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io::{self, BufWriter, Seek, SeekFrom, Write},
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@ -191,12 +192,13 @@ pub fn download_game_bucket(
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.to_str()
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.unwrap();
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for (i, raw_length) in lengths.split(",").enumerate() {
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let length = raw_length.parse::<usize>().unwrap_or(0);
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let Some(drop) = bucket.drops.get(i) else {
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warn!("invalid number of Content-Lengths recieved: {}, {}", i, lengths);
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warn!(
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"invalid number of Content-Lengths recieved: {}, {}",
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i, lengths
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);
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return Err(ApplicationDownloadError::DownloadError);
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};
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if drop.length != length {
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@ -210,11 +212,11 @@ pub fn download_game_bucket(
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let mut pipeline =
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DropDownloadPipeline::new(response, bucket.drops.clone(), control_flag, progress)
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.map_err(|e| ApplicationDownloadError::IoError(e.kind()))?;
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.map_err(|e| ApplicationDownloadError::IoError(Arc::new(e)))?;
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let completed = pipeline
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.copy()
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.map_err(|e| ApplicationDownloadError::IoError(e.kind()))?;
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.map_err(|e| ApplicationDownloadError::IoError(Arc::new(e)))?;
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if !completed {
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return Ok(false);
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}
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@ -225,18 +227,20 @@ pub fn download_game_bucket(
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for drop in bucket.drops.iter() {
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let permissions = Permissions::from_mode(drop.permissions);
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set_permissions(drop.path.clone(), permissions)
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.map_err(|e| ApplicationDownloadError::IoError(e.kind()))?;
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.map_err(|e| ApplicationDownloadError::IoError(Arc::new(e)))?;
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}
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}
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let checksums = pipeline
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.finish()
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.map_err(|e| ApplicationDownloadError::IoError(e.kind()))?;
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.map_err(|e| ApplicationDownloadError::IoError(Arc::new(e)))?;
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for (index, drop) in bucket.drops.iter().enumerate() {
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let res = hex::encode(**checksums.get(index).unwrap());
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if res != drop.checksum {
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return Err(ApplicationDownloadError::Checksum);
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warn!("context didn't match... doing nothing because we will validate later.");
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// return Ok(false);
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// return Err(ApplicationDownloadError::Checksum);
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}
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}
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@ -14,6 +14,7 @@ use crate::database::models::data::{
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ApplicationTransientStatus, DownloadableMetadata, GameDownloadStatus, GameVersion,
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};
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use crate::download_manager::download_manager_frontend::DownloadStatus;
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use crate::error::drop_server_error::DropServerError;
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use crate::error::library_error::LibraryError;
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use crate::error::remote_access_error::RemoteAccessError;
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use crate::games::state::{GameStatusManager, GameStatusWithTransient};
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@ -89,7 +90,10 @@ pub async fn fetch_library_logic(
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.await?;
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if response.status() != 200 {
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let err = response.json().await.unwrap();
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let err = response.json().await.unwrap_or(DropServerError {
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status_code: 500,
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status_message: "Invalid response from server.".to_owned(),
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});
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warn!("{err:?}");
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return Err(RemoteAccessError::InvalidResponse(err));
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}
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@ -358,8 +362,7 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
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db_handle
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.applications
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.transient_statuses
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.entry(meta.clone())
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.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
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.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
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push_game_update(
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app_handle,
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@ -393,8 +396,7 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
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db_handle
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.applications
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.transient_statuses
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.entry(meta.clone())
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.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
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.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
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drop(db_handle);
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@ -412,8 +414,7 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
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db_handle
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.applications
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.game_statuses
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.entry(meta.id.clone())
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.and_modify(|e| *e = GameDownloadStatus::Remote {});
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.insert(meta.id.clone(), GameDownloadStatus::Remote {});
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let _ = db_handle.applications.transient_statuses.remove(&meta);
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push_game_update(
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@ -425,8 +426,6 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
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debug!("uninstalled game id {}", &meta.id);
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app_handle.emit("update_library", ()).unwrap();
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drop(db_handle);
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}
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});
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} else {
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@ -499,6 +498,7 @@ pub fn on_game_complete(
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.game_statuses
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.insert(meta.id.clone(), status.clone());
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drop(db_handle);
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app_handle
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.emit(
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&format!("update_game/{}", meta.id),
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@ -519,6 +519,12 @@ pub fn push_game_update(
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version: Option<GameVersion>,
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status: GameStatusWithTransient,
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) {
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if let Some(GameDownloadStatus::Installed { .. } | GameDownloadStatus::SetupRequired { .. }) =
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&status.0
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&& version.is_none() {
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panic!("pushed game for installed game that doesn't have version information");
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}
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app_handle
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.emit(
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&format!("update_game/{game_id}"),
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@ -1,4 +1,4 @@
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use std::path::PathBuf;
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use std::{path::PathBuf, sync::Arc};
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use futures_lite::io;
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use sysinfo::{Disk, DiskRefreshKind, Disks};
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@ -21,7 +21,7 @@ pub fn get_disk_available(mount_point: PathBuf) -> Result<u64, ApplicationDownlo
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return Ok(disk.available_space());
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}
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}
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Err(ApplicationDownloadError::IoError(io::Error::other(
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Err(ApplicationDownloadError::IoError(Arc::new(io::Error::other(
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"could not find disk of path",
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).kind()))
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))))
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}
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