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https://github.com/Drop-OSS/drop-app.git
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UI & error fixes & QoL (#116)
* fix: use Arc<Error> instead of just ErrorKind * fix: game status updates for UI * fix: missing game version on push_game_update calls * feat: wait if library load takes <300ms * fix: clippy
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@ -124,7 +124,12 @@ impl DownloadManagerBuilder {
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self.current_download_agent = None;
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let mut download_thread_lock = self.current_download_thread.lock().unwrap();
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*download_thread_lock = None;
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if let Some(unfinished_thread) = download_thread_lock.take()
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&& !unfinished_thread.is_finished()
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{
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unfinished_thread.join().unwrap();
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}
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drop(download_thread_lock);
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}
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@ -215,10 +220,6 @@ impl DownloadManagerBuilder {
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&& self.download_queue.read().front().unwrap()
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== &self.current_download_agent.as_ref().unwrap().metadata()
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{
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debug!(
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"Current download agent: {:?}",
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self.current_download_agent.as_ref().unwrap().metadata()
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);
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return;
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}
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@ -325,8 +326,8 @@ impl DownloadManagerBuilder {
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self.stop_and_wait_current_download();
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self.remove_and_cleanup_front_download(¤t_agent.metadata());
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self.push_ui_queue_update();
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}
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self.push_ui_queue_update();
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self.set_status(DownloadManagerStatus::Error);
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}
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fn manage_cancel_signal(&mut self, meta: &DownloadableMetadata) {
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