mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-18 18:51:16 +10:00
chore: General cleanup
- Changed some info!() statements to debug!() and warn!() - Removed most Turbofish syntax cases - Removed InvalidCodeError and replaced it with InvalidResponse Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
@ -2,7 +2,7 @@ use std::fs::remove_dir_all;
|
||||
use std::sync::Mutex;
|
||||
use std::thread::spawn;
|
||||
|
||||
use log::{error, info};
|
||||
use log::{error, info, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tauri::Emitter;
|
||||
use tauri::{AppHandle, Manager};
|
||||
@ -91,10 +91,12 @@ fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
.send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(response.status().as_u16().into());
|
||||
let err = response.json().unwrap();
|
||||
warn!("{:?}", err);
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let games: Vec<Game> = response.json::<Vec<Game>>()?;
|
||||
let games: Vec<Game> = response.json()?;
|
||||
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut handle = state.lock().unwrap();
|
||||
@ -155,12 +157,12 @@ fn fetch_game_logic(
|
||||
return Err(RemoteAccessError::GameNotFound);
|
||||
}
|
||||
if response.status() != 200 {
|
||||
return Err(RemoteAccessError::InvalidCodeError(
|
||||
response.status().into(),
|
||||
));
|
||||
let err = response.json().unwrap();
|
||||
warn!("{:?}", err);
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let game = response.json::<Game>()?;
|
||||
let game: Game = response.json()?;
|
||||
state_handle.games.insert(id.clone(), game.clone());
|
||||
|
||||
let mut db_handle = DB.borrow_data_mut().unwrap();
|
||||
@ -217,19 +219,19 @@ fn fetch_game_verion_options_logic(
|
||||
.send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(RemoteAccessError::InvalidCodeError(
|
||||
response.status().into(),
|
||||
));
|
||||
let err = response.json().unwrap();
|
||||
warn!("{:?}", err);
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let data = response.json::<Vec<GameVersionOption>>()?;
|
||||
let data: Vec<GameVersionOption> = response.json()?;
|
||||
|
||||
let state_lock = state.lock().unwrap();
|
||||
let process_manager_lock = state_lock.process_manager.lock().unwrap();
|
||||
let data = data
|
||||
let data: Vec<GameVersionOption> = data
|
||||
.into_iter()
|
||||
.filter(|v| process_manager_lock.valid_platform(&v.platform).unwrap())
|
||||
.collect::<Vec<GameVersionOption>>();
|
||||
.collect();
|
||||
drop(process_manager_lock);
|
||||
drop(state_lock);
|
||||
|
||||
@ -363,7 +365,7 @@ pub fn on_game_complete(
|
||||
.header("Authorization", header)
|
||||
.send()?;
|
||||
|
||||
let data = response.json::<GameVersion>()?;
|
||||
let data: GameVersion = response.json()?;
|
||||
|
||||
let mut handle = DB.borrow_data_mut().unwrap();
|
||||
handle
|
||||
|
||||
Reference in New Issue
Block a user