mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-14 00:31:33 +10:00
I think that download queuing is working
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@ -10,6 +10,7 @@ mod tests;
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use auth::{auth_initiate, generate_authorization_header, recieve_handshake};
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use db::{DatabaseInterface, DATA_ROOT_DIR};
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use downloads::download_commands::{queue_game_download, start_game_downloads};
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use env_logger::Env;
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use http::{header::*, response::Builder as ResponseBuilder};
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use library::{fetch_game, fetch_library, Game};
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@ -22,7 +23,7 @@ use std::{
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use std::sync::Arc;
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use tauri_plugin_deep_link::DeepLinkExt;
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use crate::db::DatabaseImpls;
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use crate::downloads::download_agent::{start_game_download, GameDownloadAgent};
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use crate::downloads::download_agent::{GameDownloadAgent};
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#[derive(Clone, Copy, Serialize)]
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pub enum AppStatus {
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@ -49,7 +50,7 @@ pub struct AppState {
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games: HashMap<String, Game>,
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#[serde(skip_serializing)]
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game_downloads: Vec<Arc<GameDownloadAgent>>
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game_downloads: HashMap<String, Arc<GameDownloadAgent>>
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}
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#[tauri::command]
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@ -69,7 +70,7 @@ fn setup() -> AppState {
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status: AppStatus::NotConfigured,
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user: None,
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games: HashMap::new(),
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game_downloads: vec![],
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game_downloads: HashMap::new(),
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};
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}
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@ -78,7 +79,7 @@ fn setup() -> AppState {
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status: auth_result.0,
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user: auth_result.1,
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games: HashMap::new(),
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game_downloads: vec![],
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game_downloads: HashMap::new(),
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}
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}
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@ -113,7 +114,8 @@ pub fn run() {
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fetch_library,
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fetch_game,
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// Downloads
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start_game_download
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queue_game_download,
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start_game_downloads
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])
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.plugin(tauri_plugin_shell::init())
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.setup(|app| {
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