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https://github.com/Drop-OSS/drop-app.git
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chore: Various formatting
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@ -135,7 +135,7 @@ impl GameDownloadAgent {
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&[("id", &self.id), ("version", &self.version)],
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&[("id", &self.id), ("version", &self.version)],
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|f| f.header("Authorization", header),
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|f| f.header("Authorization", header),
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)
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)
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.map_err(|e| ApplicationDownloadError::Communication(e))?
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.map_err(ApplicationDownloadError::Communication)?
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.send()
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.send()
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.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
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.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
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@ -280,9 +280,13 @@ impl GameDownloadAgent {
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) {
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) {
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Ok(request) => request,
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Ok(request) => request,
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Err(e) => {
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Err(e) => {
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sender.send(DownloadManagerSignal::Error(ApplicationDownloadError::Communication(e))).unwrap();
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sender
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.send(DownloadManagerSignal::Error(
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ApplicationDownloadError::Communication(e),
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))
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.unwrap();
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continue;
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continue;
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},
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}
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};
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};
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scope.spawn(move |_| {
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scope.spawn(move |_| {
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@ -67,7 +67,9 @@ pub struct StatsUpdateEvent {
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pub time: usize,
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pub time: usize,
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}
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}
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pub fn fetch_library_logic(state: tauri::State<'_, Mutex<AppState>>) -> Result<Vec<Game>, RemoteAccessError> {
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pub fn fetch_library_logic(
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state: tauri::State<'_, Mutex<AppState>>,
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) -> Result<Vec<Game>, RemoteAccessError> {
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let header = generate_authorization_header();
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let header = generate_authorization_header();
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let client = reqwest::blocking::Client::new();
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let client = reqwest::blocking::Client::new();
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@ -108,20 +110,25 @@ pub fn fetch_library_logic(state: tauri::State<'_, Mutex<AppState>>) -> Result<V
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Ok(games)
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Ok(games)
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}
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}
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pub fn fetch_library_logic_offline(_state: tauri::State<'_, Mutex<AppState>>) -> Result<Vec<Game>, RemoteAccessError> {
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pub fn fetch_library_logic_offline(
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_state: tauri::State<'_, Mutex<AppState>>,
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) -> Result<Vec<Game>, RemoteAccessError> {
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let mut games: Vec<Game> = get_cached_object("library")?;
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let mut games: Vec<Game> = get_cached_object("library")?;
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let db_handle = borrow_db_checked();
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let db_handle = borrow_db_checked();
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games.retain(|game| {
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games.retain(|game| {
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db_handle.applications.installed_game_version.contains_key(&game.id)
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db_handle
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.applications
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.installed_game_version
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.contains_key(&game.id)
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});
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});
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Ok(games)
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Ok(games)
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}
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}
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pub fn fetch_game_logic(
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pub fn fetch_game_logic(
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id: String,
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id: String,
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state: tauri::State<'_, Mutex<AppState>>
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state: tauri::State<'_, Mutex<AppState>>,
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) -> Result<FetchGameStruct, RemoteAccessError> {
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) -> Result<FetchGameStruct, RemoteAccessError> {
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let mut state_handle = state.lock().unwrap();
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let mut state_handle = state.lock().unwrap();
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@ -177,7 +184,7 @@ pub fn fetch_game_logic(
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pub fn fetch_game_logic_offline(
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pub fn fetch_game_logic_offline(
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id: String,
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id: String,
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_state: tauri::State<'_, Mutex<AppState>>
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_state: tauri::State<'_, Mutex<AppState>>,
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) -> Result<FetchGameStruct, RemoteAccessError> {
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) -> Result<FetchGameStruct, RemoteAccessError> {
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get_cached_object(id)
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get_cached_object(id)
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}
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}
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