refactor(game status): transient vs synced state now defined

This commit is contained in:
DecDuck
2024-12-23 20:44:02 +11:00
parent 64ebc191bf
commit 42c0198f1d
14 changed files with 220 additions and 145 deletions

View File

@ -18,10 +18,14 @@ export function setupHooks() {
router.push("/store");
});
/*
document.addEventListener("contextmenu", (event) => {
event.target?.dispatchEvent(new Event("contextmenu"));
event.preventDefault();
});
*/
}
export function initialNavigation(state: Ref<AppState>) {