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https://github.com/Drop-OSS/drop-app.git
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refactor(game status): transient vs synced state now defined
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@ -5,9 +5,9 @@
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<li
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v-if="games[element.id]"
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:key="element.id"
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class="mb-4 bg-zinc-900 rounded-lg relative flex justify-between gap-x-6 py-5 px-4"
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class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4"
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>
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<div class="flex items-center max-w-md gap-x-4">
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<div class="w-full flex items-center max-w-md gap-x-4 relative">
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<img
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class="size-24 flex-none bg-zinc-800 object-cover rounded"
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:src="games[element.id].cover"
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@ -15,7 +15,7 @@
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/>
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<div class="min-w-0 flex-auto">
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<p class="text-xl font-semibold text-zinc-100">
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<NuxtLink :href="`/library/${element.id}`">
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<NuxtLink :href="`/library/${element.id}`" class="">
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<span class="absolute inset-x-0 -top-px bottom-0" />
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{{ games[element.id].game.mName }}
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</NuxtLink>
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@ -40,10 +40,12 @@
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/>
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</div>
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</div>
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<ChevronRightIcon
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class="size-5 flex-none text-gray-400"
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aria-hidden="true"
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/>
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<button @click="() => cancelGame(element.id)" class="group">
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<XMarkIcon
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class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
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aria-hidden="true"
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/>
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</button>
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</div>
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</li>
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<p v-else>Loading...</p>
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@ -59,6 +61,7 @@
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</template>
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<script setup lang="ts">
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import { XMarkIcon } from "@heroicons/vue/20/solid";
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import { invoke } from "@tauri-apps/api/core";
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import type { Game, GameStatus } from "~/types";
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@ -94,4 +97,8 @@ async function onEnd(event: { oldIndex: number; newIndex: number }) {
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newIndex: event.newIndex,
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});
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}
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async function cancelGame(id: string) {
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await invoke("cancel_game", { gameId: id });
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}
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</script>
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