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Process manager fixes (#71)
* fix: launching on linux * feat: #70 * feat: add dummy store page * feat: add store redir and refresh button to library * feat: cache first object fetching * feat: Remove let_chains feature and update to Rust 2024 Signed-off-by: quexeky <git@quexeky.dev> * feat: Check for if process was manually stopped Signed-off-by: quexeky <git@quexeky.dev> * fix: use bitcode instead of serde * chore: remove logs * fix: clippy * fix: clippy 2 * fix: swap to stop icon --------- Signed-off-by: quexeky <git@quexeky.dev> Co-authored-by: quexeky <git@quexeky.dev>
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@@ -14,7 +14,6 @@ export type SerializedGameStatus = [
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];
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export const parseStatus = (status: SerializedGameStatus): GameStatus => {
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console.log(status);
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if (status[0]) {
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return {
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type: status[0].type,
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@@ -48,7 +47,6 @@ export const useGame = async (gameId: string) => {
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status: SerializedGameStatus;
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version?: GameVersion;
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} = event.payload as any;
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console.log(payload.status);
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gameStatusRegistry[gameId].value = parseStatus(payload.status);
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/**
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