Game updates (#187)

* refactor: split umu launcher

* feat: latest version picker + fixes

* feat: frontend latest changes

* feat: game update detection w/ setting

* feat: fixes and refactor for game update

* fix: windows ui

* fix: deps

* feat: update modifications

* feat: missing ui and lock update

* fix: create install dir on init

* fix: clippy

* fix: clippy x2

* feat: add configuration option to toggle updates

* feat: uninstall dropdown on partiallyinstalled
This commit is contained in:
DecDuck
2026-02-25 23:27:30 +11:00
committed by GitHub
parent fe9a88b9b2
commit 4728ea177c
38 changed files with 1193 additions and 573 deletions
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<template>
<div class="space-y-8">
<div class="flex flex-row items-center justify-between">
<div>
<h3 class="text-sm font-medium leading-6 text-zinc-100">
Enable update checks
</h3>
<p class="mt-1 text-sm leading-6 text-zinc-400">
Drop will automatically check for updates from your server
</p>
</div>
<Switch
v-model="model.enableUpdates"
:class="[
model.enableUpdates ? 'bg-blue-600' : 'bg-zinc-700',
'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out',
]"
>
<span
:class="[
model.enableUpdates ? 'translate-x-5' : 'translate-x-0',
'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out',
]"
/>
</Switch>
</div>
</div>
</template>
<script setup lang="ts">
import { Switch } from "@headlessui/vue";
import type { GameVersion } from '~/types';
const model = defineModel<GameVersion["userConfiguration"]>({ required: true });
</script>