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Game updates (#187)
* refactor: split umu launcher * feat: latest version picker + fixes * feat: frontend latest changes * feat: game update detection w/ setting * feat: fixes and refactor for game update * fix: windows ui * fix: deps * feat: update modifications * feat: missing ui and lock update * fix: create install dir on init * fix: clippy * fix: clippy x2 * feat: add configuration option to toggle updates * feat: uninstall dropdown on partiallyinstalled
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<template>
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<div class="space-y-8">
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<div class="flex flex-row items-center justify-between">
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<div>
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<h3 class="text-sm font-medium leading-6 text-zinc-100">
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Enable update checks
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</h3>
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<p class="mt-1 text-sm leading-6 text-zinc-400">
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Drop will automatically check for updates from your server
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</p>
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</div>
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<Switch
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v-model="model.enableUpdates"
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:class="[
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model.enableUpdates ? 'bg-blue-600' : 'bg-zinc-700',
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'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out',
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]"
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>
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<span
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:class="[
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model.enableUpdates ? 'translate-x-5' : 'translate-x-0',
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'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out',
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]"
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/>
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</Switch>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { Switch } from "@headlessui/vue";
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import type { GameVersion } from '~/types';
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const model = defineModel<GameVersion["userConfiguration"]>({ required: true });
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</script>
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