refactor: Ran cargo clippy & cargo fmt

Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
quexeky
2024-11-10 13:21:37 +11:00
parent 1aa52c0a21
commit 4983b25702
4 changed files with 10 additions and 7 deletions

View File

@ -2,7 +2,7 @@ use std::{
collections::HashMap,
fs::{self, create_dir_all},
path::PathBuf,
sync::{LazyLock, Mutex, RwLock},
sync::{LazyLock, Mutex},
};
use directories::BaseDirs;
@ -11,8 +11,6 @@ use rustbreak::{deser::Bincode, PathDatabase};
use serde::{Deserialize, Serialize};
use url::Url;
use crate::{AppState, DB};
#[derive(serde::Serialize, Clone, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct DatabaseAuth {

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@ -151,7 +151,12 @@ impl GameDownloadAgent {
game_id: String,
) -> Result<(), GameDownloadError> {
let mut contexts = Vec::new();
let base_path = DATA_ROOT_DIR.lock().unwrap().join("games").join(game_id.clone()).clone();
let base_path = DATA_ROOT_DIR
.lock()
.unwrap()
.join("games")
.join(game_id.clone())
.clone();
create_dir_all(base_path.clone()).unwrap();
info!("Generating contexts");
for (raw_path, chunk) in manifest {

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@ -120,7 +120,7 @@ pub async fn get_game_download_progress(
pub async fn set_download_state(
state: tauri::State<'_, Mutex<AppState>>,
game_id: String,
status: GameDownloadState
status: GameDownloadState,
) -> Result<(), String> {
info!("Setting game state");
get_game_download(state, game_id).change_state(status);

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@ -1,7 +1,7 @@
use crate::{auth::generate_authorization_header, GAME_PAUSE_CHECK_INTERVAL};
use crate::db::DatabaseImpls;
use crate::downloads::manifest::DropDownloadContext;
use crate::DB;
use crate::{auth::generate_authorization_header, GAME_PAUSE_CHECK_INTERVAL};
use atomic_counter::{AtomicCounter, RelaxedCounter};
use log::{error, info};
use md5::{Context, Digest};