feat(cache): Implemented caching for game metadata

This commit is contained in:
quexeky
2025-02-08 11:09:11 +11:00
parent 9977107374
commit 4c59c5d6c1
6 changed files with 16 additions and 16 deletions

View File

@ -372,7 +372,7 @@ impl ProcessHandler for UMULauncher {
_log_file: File,
_error_file: File,
) -> Result<Child, Error> {
println!("Game override: .{:?}.", &game_version.umu_id_override);
debug!("Game override: \"{:?}\"", &game_version.umu_id_override);
let game_id = match &game_version.umu_id_override {
Some(game_override) => game_override.is_empty().then_some(game_version.game_id.clone()).unwrap_or(game_override.clone()) ,
None => game_version.game_id.clone()