From 52c70052a4a178de8d85f9e3c13aa3ee76ca77af Mon Sep 17 00:00:00 2001 From: quexeky <116044207+quexeky@users.noreply.github.com> Date: Sat, 25 Jan 2025 14:35:17 +1100 Subject: [PATCH] Update changelog.md --- changelog.md | 287 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 287 insertions(+) diff --git a/changelog.md b/changelog.md index 97a80bb..691c460 100644 --- a/changelog.md +++ b/changelog.md @@ -1,5 +1,292 @@ +## Release 0.2.0-beta + +### Fixes +- Re-enabled killing games #005bab2 +- fixed queue manipulation and waiting for downloads #01260f0 +- fix logic error in detecting dir #04368ff +- absolute executable invoke #17759c4 +- don't crash download manager if multiple errors come in #21204de +- clear stale data before requesting new #327628b +- fixed completed indexes #39f2ebd +- add file & line to console logs #4d8eadc +- Games not launching due to string semantics #4ef49cc +- Added error handling for chunk request errors #4fc0855 +- Chunk counting logic error #5ba151f +- modal stack doesn't cover whole app #5db9ae5 +- use set_file_name instead of pushing to strings #60d0a48 +- use of completed signal, and pause/resuming #64d7f64 +- add message about nonce expiration #6a8d0af +- Added "LIbrary Failed to Update" content to recover from library load fail #76bae3d +- Restored RUST_LOG env functionality #7a0cf4f +- initialise doesn't recreate default install dir #7a3841b +- update routes for new server #7ab53f3 +- use vendored flag #7c8089e +- fix poorly designed parsing for executables with spaces #7c90d2b +- assorted fixes #89ea34c +- Added Settings component #8aad64f +- windows build #8d9234f +- fix ugly scrollbars on edge webview #95f2174 +- windows shadow #9a8cc59 +- add better error message #9af0d08 +- Broken command invoke logic in settings/downloads.vue #9e29aa7 +- Accidentally was attempting to lock onto something that was already in scope #9e82a0b +- fix incorrect error assumptions & update types #a17311a +- Re-enabled uninstalling apps #a56ee25 +- types #af056c0 +- fix other metadata endpoints #c2f54c1 +- Re-enabled deep links #c3f6222 +- added console as an appender #d12bf15 +- remove unnecessary unstable feature #d5ac1b0 +- fix install button #d7b0302 +- stop loading on error #d83aae6 +- use unix timestamp to avoid invalid characters in filename #dafce24 +- Renamed game_id to id #dceaa56 +- use chrono library to generate timestamps #e22e6d8 +- clear stale data before requesting new #e72662c +- fix scrollbars on edge webview #f09605a +- update readme instructions #f0c47d8 +- Adding usize to completed_contexts_lock instead of &usize #f508186 + + +### Features +- Game kill tauri command #01e6162 +- add debug page #02f8591 +- Add signout functionality (#16) #0a0d9d6 +- queue and library UIs #0a20139 +- add note about more install dirs #139bc0c +- Using SerializeDisplay for better error management with Result #170fde5 +- add pre-launch log to file #17f8d76 +- Added option to change root directory #1aa52c0 +- add speed and time remaining information #1f899ec +- lockless tracking of downloaded chunks #2183585 +- quit button #239b8d5 +- use shift or DEBUG RUST_LOG to show Debug Info #245a84d +- Added database corruption dialog #25ba200 +- only allow downloads for supported platforms #269dcbb +- add installed ui in the library menu #2c8164e +- added file-based logging #2d4a7e8 +- automatically fetch remote data if not available #2dedfbb +- Added database recovery #32ae7d5 +- ability to add more download dirs #384f7a5 +- re-enable checksums #3ca87fc +- background processes and close/open menu #3d60fd5 +- launch games with log files #3f71149 +- Download cancelling #450bca9 +- refactoring and error message #469a2d6 +- Added UI to change download threads #4e93eb4 +- Made save button include user feedback & only allow numeric characters #53234d2 +- download widget and queue fix #532d13e +- Pausing and resuming game downloads #55b7921 +- Allow settings to update UI using fetch_settings command #5bb04da +- temporary queue ui and flamegraph instructions #5cbeb3b +- Added DownloadThreadControl struct #5e05e68 +- Added max_download_threads setting and separated settings from db #5ea47d7 +- Added generic download manager #6159319 +- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1 +- debug queue interface #671d45f +- reduce scope of download agent #6a38ea3 +- Added multi-argument game launch and setup support #6ad3837 +- shared child with stop command #6b96e40 +- Added function to take and set any game state #6bc6482 +- Added line numbers to file logging and highlighting to console #7c3140e +- Separated chunk updates into individual counters #7d3c601 +- Ensure that any database issues are resolved by standalone functions #7d4651d +- ui to install games #8670bca +- Implemented spawning with umu (using umu-wrapper-lib) #88b2505 +- offer manual signin #949acfc +- better process management, including running state #a135b13 +- Added Download Manager #a1ada07 +- retry connnection on server unavailable #a53d838 +- finish download dir CRUD interface #a580a46 +- better download manager errors + modal #ad92dbe +- syncs state to disk to persist across reboots #b556842 +- prevent default context menu and emit event on elements #c560656 +- initial creation and logo update #d9a51cf +- Added manifest.json utility for persistent download progress #d9d0122 +- game uninstalling & partial compat #dd7f567 +- combined db and download interface improvements #de52dac +- update db state with ui and emit events #e4df4eb +- Generic function to set download state #f10d92d +- Convert DownloadThreadControlFlag to AtomicBool #f25bfed +- add note about more install dirs #f4ac1c8 +- Added rolling progress window #fd30b3e + + +### Other Changes +- quexeky +- Convert DATA_ROOT_DIR to Mutex #00b7179 +- Converting DB access to a trait #01b092c +- Updated changelog #022330b +- Progress on cleanup and exit #0381b8b +- library ui #03fa364 +- Scoping changes and removing qualifications #046ba64 +- Moved all files relevant to game downloads to their own directory #06d1e9e +- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2 +- Ran cargo clippy & moved DownloadManagerInterface #075d6ec +- Made logging systems match #0a1dddf +- Some easy cleanup of the download manager #0a2ac25 +- client now fetches user information from Drop server #0c0cfeb +- Included in AppStatus (Also trying to link to Issue #1) +- Accidentally serialized AppStatus and broke everything :/ #10791ed +- Removed debugging statements #10c8344 +- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631 +- Merge branch 'error-handling' #1520471 +- Updated README.md #165a967 +- Removed unnecessary dependencies #1724449 +- merge(download-manager) -> 'main' #172d6b0 +- More refactoring and renaming camelCase struct definitions to snake_case #1742793 +- General cleanup #182361e +- Delete pages/library.vue #1861659 +- progress on more precise download control #18b9149 +- Allowing some dead code features because they are there for future use (potentially) #191e62c +- Ensure that Downloadable is also send and sync #1a89135 +- I think that download queuing is working #1ab61c8 +- auth initiate, database and more #22b1aee +- Update .gitlab-ci.yml" #2307704 +- More fleshing out on how specifically game downloads will work (#1) #23137dd +- Removed utils.rs #270bc8b +- Fixing some references to "id" vs "game_id" #27e5a8e +- More cleanup after cargo clippy #2822b7a +- Updated contributing link #2aa5b9c +- More fleshing out on how specifically game downloads will work #2b90de9 +- Cleaning up downloads playing and pausing #2c7b5fb +- fixed multi-chunk downloads #2ec351f +- Clippy refactoring #2efe304 +- remove unpacker mod statement #32067c0 +- Progress on adding tools #3299c71 +- Fixed bug with bad initial loading into store instead of auth #3923acf +- add nvm rc #3ccd444 +- partial download manager #3dbf5ab +- Update .gitlab-ci.yml with artifacts #3e10f17 +- Removed tools/ #3eda979 +- Downloads should be fixed now #403ca65 +- transient vs synced state now defined #42c0198 +- added adenmgb's autostart feature #472eb1d +- better download defaults #4779383 +- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5 +- Ran cargo clippy & cargo fmt #4983b25 +- handshakes #4bb33c8 +- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1 +- Merge branch 'downloads' #50ed841 +- Moved generateGameMeta.ts to composables, using PathBuf instead of String for install_dirs #50f37fd +- Added time debugging and fixed logging formatting #5243694 +- Clippy changes #553bc37 +- Queue is running game downloads sequentially now #5564d23 +- migrate to new droplet ca system #556898f +- Add LICENSE #57a5737 +- ran cargo clippy & cargo fmt #5e3d26b +- my own take on some BASED design decisions #5ed0833 +- cleanup and game UI beginnings #5ef6b8e +- Progress on terminator #5f5cbd0 +- Implement better error system and segregate errors and commands (#23) #604d5b5 +- moved to completed index arr to help serialization #64ebc19 +- Ran cargo clippy & cargo fmt #653717e +- Removed all references to anything outside of the DownloadManager #6568faa +- Merge remote-tracking branch 'origin/main' #68ca4a7 +- swap file name and to binary encoding #694f2fd +- chore(polish & cleanup) #6cc0c67 +- Update .gitlab-ci.yml #6d7630e +- Moved some variable declarations outside of the spawned download thread #6ea4cf2 +- Encoding game IDs and versions #6ef444e +- restructing and renaming #7049673 +- Converted to md5 #706f525 +- Merge branch 'main' into downloads #714b968 +- Semantic naming changes #725f16b +- Abstracted queue system #76b0975 +- Moved manifest and stored_manifest to download_manager" #78149bb +- README update #78fc668 +- Ensured everything is serializing/deserializing to camelCase #7a95b7f +- fixed some of quexeky's BASED design decisions #7e3da04 +- Progress checker works #7fec00d +- Progress on refactoring and abiding by cargo clippy #816b427 +- Added GAME_PAUSE_CHECK_INTERVAL value #8204795 +- Ran cargo clippy & fmt #82804eb +- update metadata #85a0899 +- Renamed most instances of "game" outside of actual game downloads #881fcc6 +- Debugging & starting work on parsing manifest #89d2814 +- slight ui/ux fixes and updates to auth protocol #8a2d23d +- Removed Arc requirement for DownloadableMetadata #8be1dd4 +- compliant with new APIs #8f6f184 +- Ran cargo clippy & cargo fmt #9272970 +- Added rolling_progress_updates.rs #9369ff1 +- Add files via upload #93b8b83 +- More refining info!() statements #94cf678 +- fixed windows issues #959dad3 +- Starting p2p progress #97bb1fa +- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e +- Version bump & appimage build #9897698 +- Some progress on thread terminations #99beca4 +- rename files to what they contain #99c8b39 +- Created separate function to generate requests #9a184a8 +- cleanup of lib and toml #9b1cfa7 +- refactor for generic way to implement cross platform launchers #9ea2aa4 +- Updated logging format #a213765 +- fix(windows build) #a24cc8a +- Added ToolDownloadAgent #a2e63aa +- copy direct to disk #a628fc1 +- Moved manifest and stored_manifest to download_manager #a846eed +- adds nvm rc! #a881d8e +- Reordered DownloadThreadControlFlag to agree with From #ab606e8 +- ci/cd and patches for windows builds #ac1c3b6 +- patch for not draggable windows during setup #ac66b20 +- another stage of client authentication #ae4c65b +- Renamed GameDonwloadError to ApplicationDownloadError and moved #aed58e4 +- Progress on write speeds & added debug statements #b065e10 +- Updated logging #b3963b6 +- Created file settings.rs #b47b7ea +- Added Downloadable trait and replaced references to GameDownloadAgent #b4d70a3 +- Update .gitlab-ci.yml #b6a54c0 +- Moved download manager to separate directory #b6c64e5 +- Ran cargo fmt #b8cf44c +- Imported appropriate logging macros #b99ff67 +- Merge branch 'main' into download-manager #bb60942 +- Ran cargo clippy & cargo fmt #bd3deac +- beginnings of game state management #bf46dec +- Update Cargo.toml #c1fb39e +- migrated unpacking to rust zstd to conform with droplet #c46c54b +- More progress on checksums #c51e761 +- Delete pages/library.vue #c722a54 +- Merge branch 'downloads' (again) #c748aec +- migrate to nuxt and groundwork #c957744 +- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e +- Fully separate & generic download manager #cac612b +- Progress on rolling progress window #cf19477 +- Ensured that all logs start with lowercase capital and have no trailing punctuation #cfc9d13 +- Validated that loading data works #d21b1d2 +- Mostly finished with checksums. Just merging main in at the same time #d39e7cb +- Ran cargo clippy #dcb1564 +- Add files via upload #dcb2c0f +- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8 +- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8 +- Debugging line #ddc585d +- Re-enabled closing the window and some more renaming #defba51 +- drop no longer freaks out if server is unavailable on startup #df88395 +- Apply stashed changes #e0ea8c9 +- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b +- convert to more sensible permission schema #e504c00 +- Update on GameDownload #e71e4cf +- reorganisation, cleanup and new nonce protocol #e828bca +- rustix fs feature #e9805a8 +- Added manage_go_signal command #ea70ec9 +- Drop will no longer crash when the server goes down #eb3311a +- Made all errors type-based #ec2f414 +- Added description on how the DownloadManager works #f029cbf +- Using more appropriate logging statements #f183a9d +- remove unnecessary compat code (#20) #f1c8bbf +- Manifests are now being parsed successfully #f28c880 +- Removed tests/ #f29e989 +- I think that downloads are working. Need to test and set decent file locations now #f388237 +- Just debugging tauri's damn Sync command features #f60ca2b +- fixes and patches for merged changes #f6476bc +- Added manage_queue_signal #f64782e +- initial commit #f6cd7c3 +- Update .gitlab-ci.yml #fc6bab9 + + +_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits) + ## Release 0.1.0-beta ### Fixes