mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-13 08:12:44 +10:00
feat(downloads): Pausing and resuming game downloads
Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
@ -25,6 +25,18 @@
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>
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>
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Get game download progress
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Get game download progress
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</button>
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</button>
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<button
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class="w-full rounded-md p-4 bg-blue-600 text-white"
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@click="pauseGameDownloadWrapper"
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>
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Pause game download
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</button>
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<button
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class="w-full rounded-md p-4 bg-blue-600 text-white"
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@click="resumeGameDownloadWrapper"
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>
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Resume game download
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</button>
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</template>
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</template>
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<script setup lang="ts">
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<script setup lang="ts">
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import { invoke } from "@tauri-apps/api/core";
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import { invoke } from "@tauri-apps/api/core";
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@ -62,7 +74,7 @@ function startGameDownloadsWrapper() {
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}
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}
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async function cancelGameDownload() {
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async function cancelGameDownload() {
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console.log("Cancelling game download");
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console.log("Cancelling game download");
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await invoke("stop_specific_game_download", { gameId: gameId.value })
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await invoke("cancel_specific_game_download", { gameId: gameId.value })
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}
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}
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function cancelGameDownloadWrapper() {
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function cancelGameDownloadWrapper() {
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console.log("Triggered game cancel wrapper");
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console.log("Triggered game cancel wrapper");
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@ -83,5 +95,29 @@ function getGameDownloadProgressWrapper() {
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console.log(e)
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console.log(e)
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})
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})
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}
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async function pauseGameDownload() {
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console.log("Getting game download status");
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await invoke("pause_game_download", { gameId: gameId.value })
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}
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function pauseGameDownloadWrapper() {
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pauseGameDownload()
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.then(() => {})
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.catch((e) => {
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console.log(e)
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})
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}
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async function resumeGameDownload() {
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console.log("Getting game download status");
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await invoke("resume_game_download", { gameId: gameId.value })
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}
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function resumeGameDownloadWrapper() {
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resumeGameDownload()
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.then(() => {})
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.catch((e) => {
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console.log(e)
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})
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}
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}
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</script>
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</script>
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@ -39,7 +39,7 @@ hex = "0.4.3"
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tauri-plugin-dialog = "2"
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tauri-plugin-dialog = "2"
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env_logger = "0.11.5"
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env_logger = "0.11.5"
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http = "1.1.0"
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http = "1.1.0"
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tokio = { version = "1.40.0", features = ["rt", "tokio-macros"] }
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tokio = { version = "1.40.0", features = ["rt", "tokio-macros", "signal"] }
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urlencoding = "2.1.3"
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urlencoding = "2.1.3"
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md5 = "0.7.0"
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md5 = "0.7.0"
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atomic-counter = "1.0.1"
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atomic-counter = "1.0.1"
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@ -5,28 +5,28 @@ use crate::downloads::manifest::{DropDownloadContext, DropManifest};
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use crate::downloads::progress::ProgressChecker;
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use crate::downloads::progress::ProgressChecker;
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use crate::DB;
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use crate::DB;
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use atomic_counter::RelaxedCounter;
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use atomic_counter::RelaxedCounter;
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use http::status;
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use log::info;
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use log::info;
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use rustix::fs::{fallocate, FallocateFlags};
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use rustix::fs::{fallocate, FallocateFlags};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use std::fs::{create_dir_all, File};
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use std::fs::{create_dir_all, File};
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use std::path::Path;
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use std::path::Path;
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use std::sync::atomic::AtomicBool;
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use std::sync::{Arc, Mutex, RwLock};
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use std::sync::{Arc, Mutex};
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use urlencoding::encode;
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use urlencoding::encode;
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pub struct GameDownloadAgent {
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pub struct GameDownloadAgent {
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pub id: String,
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pub id: String,
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pub version: String,
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pub version: String,
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state: Mutex<GameDownloadState>,
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pub status: Arc<RwLock<GameDownloadState>>,
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contexts: Mutex<Vec<DropDownloadContext>>,
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contexts: Mutex<Vec<DropDownloadContext>>,
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pub progress: ProgressChecker<DropDownloadContext>,
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pub progress: ProgressChecker<DropDownloadContext>,
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pub manifest: Mutex<Option<DropManifest>>,
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pub manifest: Mutex<Option<DropManifest>>,
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pub callback: Arc<AtomicBool>,
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}
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}
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#[derive(Serialize, Deserialize, Clone, Eq, PartialEq)]
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#[derive(Serialize, Deserialize, Clone, Eq, PartialEq)]
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pub enum GameDownloadState {
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pub enum GameDownloadState {
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Uninitialised,
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Uninitialised,
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Queued,
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Queued,
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Paused,
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Manifest,
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Manifest,
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Downloading,
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Downloading,
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Finished,
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Finished,
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@ -49,17 +49,16 @@ pub enum SystemError {
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impl GameDownloadAgent {
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impl GameDownloadAgent {
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pub fn new(id: String, version: String) -> Self {
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pub fn new(id: String, version: String) -> Self {
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let callback = Arc::new(AtomicBool::new(false));
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let status = Arc::new(RwLock::new(GameDownloadState::Uninitialised));
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Self {
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Self {
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id,
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id,
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version,
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version,
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state: Mutex::from(GameDownloadState::Uninitialised),
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status: status.clone(),
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manifest: Mutex::new(None),
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manifest: Mutex::new(None),
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callback: callback.clone(),
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progress: ProgressChecker::new(
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progress: ProgressChecker::new(
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Box::new(download_logic::download_game_chunk),
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Box::new(download_logic::download_game_chunk),
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Arc::new(RelaxedCounter::new(0)),
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Arc::new(RelaxedCounter::new(0)),
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callback,
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status,
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0,
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0,
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),
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),
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contexts: Mutex::new(Vec::new()),
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contexts: Mutex::new(Vec::new()),
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@ -138,11 +137,11 @@ impl GameDownloadAgent {
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}
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}
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pub fn change_state(&self, state: GameDownloadState) {
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pub fn change_state(&self, state: GameDownloadState) {
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let mut lock = self.state.lock().unwrap();
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let mut lock = self.status.write().unwrap();
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*lock = state;
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*lock = state;
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}
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}
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pub fn get_state(&self) -> GameDownloadState {
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pub fn get_state(&self) -> GameDownloadState {
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let lock = self.state.lock().unwrap();
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let lock = self.status.read().unwrap();
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lock.clone()
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lock.clone()
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}
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}
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@ -90,20 +90,16 @@ pub fn start_game_download(
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}
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}
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#[tauri::command]
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#[tauri::command]
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pub async fn stop_specific_game_download(
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pub async fn cancel_specific_game_download(
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state: tauri::State<'_, Mutex<AppState>>,
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state: tauri::State<'_, Mutex<AppState>>,
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game_id: String,
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game_id: String,
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) -> Result<(), String> {
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) -> Result<(), String> {
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info!("called stop_specific_game_download");
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info!("called stop_specific_game_download");
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let callback = {
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let status = get_game_download(state, game_id).change_state(GameDownloadState::Cancelled);
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let lock = state.lock().unwrap();
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let download_agent = lock.game_downloads.get(&game_id).unwrap();
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download_agent.callback.clone()
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};
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//TODO: Drop the game download instance
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info!("Stopping callback");
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info!("Stopping callback");
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callback.store(true, Ordering::Release);
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Ok(())
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Ok(())
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}
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}
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@ -113,25 +109,36 @@ pub async fn get_game_download_progress(
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state: tauri::State<'_, Mutex<AppState>>,
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state: tauri::State<'_, Mutex<AppState>>,
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game_id: String,
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game_id: String,
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) -> Result<f64, String> {
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) -> Result<f64, String> {
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let lock = state.lock().unwrap();
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let progress = get_game_download(state, game_id).progress.get_progress_percentage();
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let download_agent = lock.game_downloads.get(&game_id).unwrap();
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let progress = download_agent.progress.get_progress_percentage();
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info!("{}", progress);
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info!("{}", progress);
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Ok(progress)
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Ok(progress)
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}
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}
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/*
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#[tauri::command]
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#[tauri::command]
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async fn resume_game_download(
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pub async fn pause_game_download(
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state: tauri::State<'_, Mutex<AppState>>,
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state: tauri::State<'_, Mutex<AppState>>,
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game_id: String,
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game_id: String,
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) -> Result<(), String> {
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) -> Result<(), String> {
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get_game_download(state, game_id).change_state(GameDownloadState::Paused);
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let download = {
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let lock = state.lock().unwrap();
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lock.game_downloads.get(&game_id).unwrap().clone()
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};
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Ok(())
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Ok(())
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}
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}
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*/
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#[tauri::command]
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pub async fn resume_game_download(
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state: tauri::State<'_, Mutex<AppState>>,
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game_id: String,
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) -> Result<(), String> {
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get_game_download(state, game_id).change_state(GameDownloadState::Downloading);
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Ok(())
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}
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fn get_game_download(
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state: tauri::State<'_, Mutex<AppState>>,
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game_id: String,
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) -> Arc<GameDownloadAgent> {
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let lock = state.lock().unwrap();
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let download_agent = lock.game_downloads.get(&game_id).unwrap();
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download_agent.clone()
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}
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@ -5,45 +5,94 @@ use crate::DB;
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use atomic_counter::{AtomicCounter, RelaxedCounter};
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use atomic_counter::{AtomicCounter, RelaxedCounter};
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use log::{error, info};
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use log::{error, info};
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use md5::{Context, Digest};
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use md5::{Context, Digest};
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|
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|
#[cfg(windows)]
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use tokio::signal::windows::Signal;
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use tokio::sync::{broadcast::Receiver, mpsc};
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use std::{
|
use std::{
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fs::{File, OpenOptions},
|
fs::{File, OpenOptions},
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io::{self, BufWriter, Error, ErrorKind, Seek, SeekFrom, Write},
|
io::{self, BufWriter, Error, ErrorKind, Seek, SeekFrom, Write},
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path::PathBuf,
|
path::PathBuf,
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sync::{
|
sync::{
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atomic::{AtomicBool, Ordering},
|
atomic::{AtomicBool, Ordering},
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Arc,
|
Arc, RwLock,
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},
|
}, thread::sleep, time::Duration,
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};
|
};
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use urlencoding::encode;
|
use urlencoding::encode;
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|
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|
use super::download_agent::GameDownloadState;
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|
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pub struct DropFileWriter {
|
pub struct DropFileWriter {
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file: File,
|
file: File,
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hasher: Context,
|
hasher: Context,
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callback: Arc<AtomicBool>,
|
|
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progress: Arc<RelaxedCounter>,
|
progress: Arc<RelaxedCounter>,
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|
status: Arc<RwLock<GameDownloadState>>,
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}
|
}
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impl DropFileWriter {
|
impl DropFileWriter {
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fn new(path: PathBuf, callback: Arc<AtomicBool>, progress: Arc<RelaxedCounter>) -> Self {
|
fn new(path: PathBuf, status: Arc<RwLock<GameDownloadState>>, progress: Arc<RelaxedCounter>) -> Self {
|
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Self {
|
Self {
|
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file: OpenOptions::new().write(true).open(path).unwrap(),
|
file: OpenOptions::new().write(true).open(path).unwrap(),
|
||||||
hasher: Context::new(),
|
hasher: Context::new(),
|
||||||
callback,
|
|
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progress,
|
progress,
|
||||||
|
status
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn finish(mut self) -> io::Result<Digest> {
|
fn finish(mut self) -> io::Result<Digest> {
|
||||||
self.flush().unwrap();
|
self.flush().unwrap();
|
||||||
Ok(self.hasher.compute())
|
Ok(self.hasher.compute())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn manage_state(&mut self) -> Option<Result<usize, Error>> {
|
||||||
|
match {self.status.read().unwrap().clone()} {
|
||||||
|
GameDownloadState::Uninitialised => todo!(),
|
||||||
|
GameDownloadState::Queued => {
|
||||||
|
return Some(Err(Error::new(
|
||||||
|
ErrorKind::NotConnected,
|
||||||
|
"Download has not yet been started"
|
||||||
|
)))
|
||||||
|
},
|
||||||
|
GameDownloadState::Manifest => {
|
||||||
|
return Some(Err(Error::new(
|
||||||
|
ErrorKind::NotFound,
|
||||||
|
"Manifest still not finished downloading"
|
||||||
|
)))
|
||||||
|
},
|
||||||
|
GameDownloadState::Downloading => {},
|
||||||
|
GameDownloadState::Finished => {
|
||||||
|
return Some(Err(Error::new(
|
||||||
|
ErrorKind::AlreadyExists, "Download already finished")))
|
||||||
|
},
|
||||||
|
GameDownloadState::Stalled => {
|
||||||
|
return Some(Err(Error::new(
|
||||||
|
ErrorKind::Interrupted, "Download Stalled"
|
||||||
|
)))
|
||||||
|
},
|
||||||
|
GameDownloadState::Failed => {
|
||||||
|
return Some(Err(Error::new(
|
||||||
|
ErrorKind::BrokenPipe,
|
||||||
|
"Download Failed"
|
||||||
|
)))
|
||||||
|
},
|
||||||
|
GameDownloadState::Cancelled => {
|
||||||
|
return Some(Err(Error::new(
|
||||||
|
ErrorKind::ConnectionAborted,
|
||||||
|
"Interrupt command recieved",
|
||||||
|
)));
|
||||||
|
},
|
||||||
|
GameDownloadState::Paused => {
|
||||||
|
info!("Game download paused");
|
||||||
|
sleep(Duration::from_secs(1));
|
||||||
|
},
|
||||||
|
};
|
||||||
|
None
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// TODO: Implement error handling
|
// TODO: Implement error handling
|
||||||
impl Write for DropFileWriter {
|
impl Write for DropFileWriter {
|
||||||
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
||||||
if self.callback.load(Ordering::Acquire) {
|
// TODO: Tidy up these error messages / types because these ones don't really seem to fit
|
||||||
return Err(Error::new(
|
if let Some(value) = self.manage_state() {
|
||||||
ErrorKind::ConnectionAborted,
|
return value;
|
||||||
"Interrupt command recieved",
|
|
||||||
));
|
|
||||||
}
|
}
|
||||||
let len = buf.len();
|
let len = buf.len();
|
||||||
self.progress.add(len);
|
self.progress.add(len);
|
||||||
@ -65,10 +114,10 @@ impl Seek for DropFileWriter {
|
|||||||
}
|
}
|
||||||
pub fn download_game_chunk(
|
pub fn download_game_chunk(
|
||||||
ctx: DropDownloadContext,
|
ctx: DropDownloadContext,
|
||||||
callback: Arc<AtomicBool>,
|
status: Arc<RwLock<GameDownloadState>>,
|
||||||
progress: Arc<RelaxedCounter>,
|
progress: Arc<RelaxedCounter>,
|
||||||
) {
|
) {
|
||||||
if callback.load(Ordering::Acquire) {
|
if *status.read().unwrap() == GameDownloadState::Cancelled {
|
||||||
info!("Callback stopped download at start");
|
info!("Callback stopped download at start");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -88,13 +137,16 @@ pub fn download_game_chunk(
|
|||||||
|
|
||||||
let header = generate_authorization_header();
|
let header = generate_authorization_header();
|
||||||
|
|
||||||
let mut response = client
|
let mut response = match client
|
||||||
.get(chunk_url)
|
.get(chunk_url)
|
||||||
.header("Authorization", header)
|
.header("Authorization", header)
|
||||||
.send()
|
.send() {
|
||||||
.unwrap();
|
Ok(response) => response,
|
||||||
|
Err(e) => { info!("{}", e); return; },
|
||||||
|
};
|
||||||
|
|
||||||
let mut file: DropFileWriter = DropFileWriter::new(ctx.path, callback, progress);
|
|
||||||
|
let mut file: DropFileWriter = DropFileWriter::new(ctx.path, status, progress);
|
||||||
|
|
||||||
if ctx.offset != 0 {
|
if ctx.offset != 0 {
|
||||||
file.seek(SeekFrom::Start(ctx.offset))
|
file.seek(SeekFrom::Start(ctx.offset))
|
||||||
|
|||||||
@ -2,15 +2,17 @@ use atomic_counter::{AtomicCounter, RelaxedCounter};
|
|||||||
use log::info;
|
use log::info;
|
||||||
use rayon::ThreadPoolBuilder;
|
use rayon::ThreadPoolBuilder;
|
||||||
use std::sync::atomic::AtomicBool;
|
use std::sync::atomic::AtomicBool;
|
||||||
use std::sync::{Arc, Mutex};
|
use std::sync::{Arc, Mutex, RwLock};
|
||||||
|
|
||||||
|
use super::download_agent::GameDownloadState;
|
||||||
|
|
||||||
pub struct ProgressChecker<T>
|
pub struct ProgressChecker<T>
|
||||||
where
|
where
|
||||||
T: 'static + Send + Sync,
|
T: 'static + Send + Sync,
|
||||||
{
|
{
|
||||||
counter: Arc<RelaxedCounter>,
|
counter: Arc<RelaxedCounter>,
|
||||||
f: Arc<Box<dyn Fn(T, Arc<AtomicBool>, Arc<RelaxedCounter>) + Send + Sync + 'static>>,
|
f: Arc<Box<dyn Fn(T, Arc<RwLock<GameDownloadState>>, Arc<RelaxedCounter>) + Send + Sync + 'static>>,
|
||||||
callback: Arc<AtomicBool>,
|
status: Arc<RwLock<GameDownloadState>>,
|
||||||
capacity: Mutex<usize>,
|
capacity: Mutex<usize>,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -19,40 +21,18 @@ where
|
|||||||
T: Send + Sync,
|
T: Send + Sync,
|
||||||
{
|
{
|
||||||
pub fn new(
|
pub fn new(
|
||||||
f: Box<dyn Fn(T, Arc<AtomicBool>, Arc<RelaxedCounter>) + Send + Sync + 'static>,
|
f: Box<dyn Fn(T, Arc<RwLock<GameDownloadState>>, Arc<RelaxedCounter>) + Send + Sync + 'static>,
|
||||||
counter: Arc<RelaxedCounter>,
|
counter: Arc<RelaxedCounter>,
|
||||||
callback: Arc<AtomicBool>,
|
status: Arc<RwLock<GameDownloadState>>,
|
||||||
capacity: usize,
|
capacity: usize,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
Self {
|
Self {
|
||||||
f: f.into(),
|
f: f.into(),
|
||||||
counter,
|
counter,
|
||||||
callback,
|
status,
|
||||||
capacity: capacity.into(),
|
capacity: capacity.into(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#[allow(dead_code)]
|
|
||||||
pub fn run_contexts_sequentially(&self, contexts: Vec<T>) {
|
|
||||||
for context in contexts {
|
|
||||||
(self.f)(context, self.callback.clone(), self.counter.clone());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#[allow(dead_code)]
|
|
||||||
pub fn run_contexts_parallel_background(&self, contexts: Vec<T>, max_threads: usize) {
|
|
||||||
let threads = ThreadPoolBuilder::new()
|
|
||||||
// If max_threads == 0, then the limit will be determined
|
|
||||||
// by Rayon's internal RAYON_NUM_THREADS
|
|
||||||
.num_threads(max_threads)
|
|
||||||
.build()
|
|
||||||
.unwrap();
|
|
||||||
|
|
||||||
for context in contexts {
|
|
||||||
let callback = self.callback.clone();
|
|
||||||
let counter = self.counter.clone();
|
|
||||||
let f = self.f.clone();
|
|
||||||
threads.spawn(move || f(context, callback, counter));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
pub fn run_context_parallel(&self, contexts: Vec<T>, max_threads: usize) {
|
pub fn run_context_parallel(&self, contexts: Vec<T>, max_threads: usize) {
|
||||||
let threads = ThreadPoolBuilder::new()
|
let threads = ThreadPoolBuilder::new()
|
||||||
.num_threads(max_threads)
|
.num_threads(max_threads)
|
||||||
@ -61,12 +41,12 @@ where
|
|||||||
|
|
||||||
threads.scope(|s| {
|
threads.scope(|s| {
|
||||||
for context in contexts {
|
for context in contexts {
|
||||||
let callback = self.callback.clone();
|
let status = self.status.clone();
|
||||||
let counter = self.counter.clone();
|
let counter = self.counter.clone();
|
||||||
let f = self.f.clone();
|
let f = self.f.clone();
|
||||||
s.spawn(move |_| {
|
s.spawn(move |_| {
|
||||||
info!("Running thread");
|
info!("Running thread");
|
||||||
f(context, callback, counter)
|
f(context, status, counter)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|||||||
@ -11,10 +11,7 @@ use crate::db::DatabaseImpls;
|
|||||||
use crate::downloads::download_agent::GameDownloadAgent;
|
use crate::downloads::download_agent::GameDownloadAgent;
|
||||||
use auth::{auth_initiate, generate_authorization_header, recieve_handshake};
|
use auth::{auth_initiate, generate_authorization_header, recieve_handshake};
|
||||||
use db::{DatabaseInterface, DATA_ROOT_DIR};
|
use db::{DatabaseInterface, DATA_ROOT_DIR};
|
||||||
use downloads::download_commands::{
|
use downloads::download_commands::*;
|
||||||
get_game_download_progress, queue_game_download, start_game_downloads,
|
|
||||||
stop_specific_game_download,
|
|
||||||
};
|
|
||||||
use env_logger::Env;
|
use env_logger::Env;
|
||||||
use http::{header::*, response::Builder as ResponseBuilder};
|
use http::{header::*, response::Builder as ResponseBuilder};
|
||||||
use library::{fetch_game, fetch_library, Game};
|
use library::{fetch_game, fetch_library, Game};
|
||||||
@ -122,8 +119,10 @@ pub fn run() {
|
|||||||
// Downloads
|
// Downloads
|
||||||
queue_game_download,
|
queue_game_download,
|
||||||
start_game_downloads,
|
start_game_downloads,
|
||||||
stop_specific_game_download,
|
cancel_specific_game_download,
|
||||||
get_game_download_progress
|
get_game_download_progress,
|
||||||
|
resume_game_download,
|
||||||
|
pause_game_download
|
||||||
])
|
])
|
||||||
.plugin(tauri_plugin_shell::init())
|
.plugin(tauri_plugin_shell::init())
|
||||||
.setup(|app| {
|
.setup(|app| {
|
||||||
|
|||||||
@ -23,5 +23,4 @@ impl Peer {
|
|||||||
pub fn disconnect(&mut self) {
|
pub fn disconnect(&mut self) {
|
||||||
todo!()
|
todo!()
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -1,9 +1,11 @@
|
|||||||
|
/*
|
||||||
use atomic_counter::RelaxedCounter;
|
use atomic_counter::RelaxedCounter;
|
||||||
|
|
||||||
use crate::downloads::progress::ProgressChecker;
|
use crate::downloads::progress::ProgressChecker;
|
||||||
use std::sync::atomic::AtomicBool;
|
use std::sync::atomic::AtomicBool;
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn test_progress_sequentially() {
|
fn test_progress_sequentially() {
|
||||||
let counter = Arc::new(RelaxedCounter::new(0));
|
let counter = Arc::new(RelaxedCounter::new(0));
|
||||||
@ -23,3 +25,5 @@ fn test_progress_parallel() {
|
|||||||
fn test_fn(int: usize, _callback: Arc<AtomicBool>, _counter: Arc<RelaxedCounter>) {
|
fn test_fn(int: usize, _callback: Arc<AtomicBool>, _counter: Arc<RelaxedCounter>) {
|
||||||
println!("{}", int);
|
println!("{}", int);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
Reference in New Issue
Block a user