Implement better error system and segregate errors and commands (#23)

* chore: Progress on amend_settings command

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): Progress on better error handling with segragation of files

* chore: Progress on amend_settings command

Signed-off-by: quexeky <git@quexeky.dev>

* chore(commands): Separated commands under each subdirectory into respective commands.rs files

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): Almost all errors and commands have been segregated

* chore(errors): Added drop server error

Signed-off-by: quexeky <git@quexeky.dev>

* feat(core): Update to using nightly compiler

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): More progress on error handling

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): Implementing Try and FromResidual for UserValue

Signed-off-by: quexeky <git@quexeky.dev>

* refactor(errors): Segregated errors and commands from code, and made commands return UserValue struct

Signed-off-by: quexeky <git@quexeky.dev>

* fix(errors): Added missing files

* chore(errors): Convert match statement to map_err

* feat(settings): Implemented settings editing from UI

* feat(errors): Clarified return values from retry_connect command

* chore(errors): Moved autostart commands to autostart.rs

* chore(process manager): Converted launch_process function for games to use game_id

---------

Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
quexeky
2025-01-13 21:44:57 +11:00
committed by GitHub
parent 245a84d20b
commit 604d5b5884
45 changed files with 822 additions and 600 deletions

View File

@ -0,0 +1,28 @@
use std::{fmt::Display, io::Error};
pub enum ProcessError {
SetupRequired,
NotInstalled,
AlreadyRunning,
NotDownloaded,
InvalidID,
InvalidVersion,
IOError(Error),
InvalidPlatform,
}
impl Display for ProcessError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let s = match self {
ProcessError::SetupRequired => "Game not set up",
ProcessError::NotInstalled => "Game not installed",
ProcessError::AlreadyRunning => "Game already running",
ProcessError::NotDownloaded => "Game not downloaded",
ProcessError::InvalidID => "Invalid Game ID",
ProcessError::InvalidVersion => "Invalid Game version",
ProcessError::IOError(error) => &error.to_string(),
ProcessError::InvalidPlatform => "This Game cannot be played on the current platform",
};
write!(f, "{}", s)
}
}