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fix(download manager): use of completed signal, and pause/resuming
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@ -7,14 +7,30 @@
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@click="startGameDownload"
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>
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Download game
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<span v-if="progress != 0"> ({{ Math.floor(progress * 1000) / 10 }}%) </span>
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<span v-if="progress != 0">
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({{ Math.floor(progress * 1000) / 10 }}%)
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</span>
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</button>
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<button
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class="w-full rounded-md p-4 bg-blue-600 text-white"
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@click="stopGameDownload"
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>
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Cancel game download
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</button></template>
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</button>
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<button
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class="w-full rounded-md p-4 bg-blue-600 text-white"
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@click="pause"
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>
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Pause game download
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</button>
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<button
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class="w-full rounded-md p-4 bg-blue-600 text-white"
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@click="resume"
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>
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Resume game download
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</button>
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</template>
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<script setup lang="ts">
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import { invoke } from "@tauri-apps/api/core";
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@ -42,6 +58,12 @@ async function startGameDownload() {
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}, 100);
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}
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async function stopGameDownload() {
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await invoke("stop_game_download", { "gameId": gameId.value })
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await invoke("cancel_game_download", { gameId: gameId.value });
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}
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async function pause() {
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await invoke("pause_game_downloads");
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}
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async function resume() {
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await invoke("resume_game_downloads");
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}
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</script>
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