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fix: update object id paths for new server
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@ -158,7 +158,7 @@ function loadGamesForQueue(v: typeof queue.value) {
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if (games.value[id]) return;
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(async () => {
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const gameData = await useGame(id);
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const cover = await useObject(gameData.game.mCoverId);
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const cover = await useObject(gameData.game.mCoverObjectId);
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games.value[id] = { ...gameData, cover };
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})();
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}
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