fix: update object id paths for new server

This commit is contained in:
DecDuck
2025-05-10 15:25:40 +10:00
parent fed3e08dce
commit 65561abdab
9 changed files with 101 additions and 23 deletions

View File

@ -35,11 +35,11 @@ pub struct Game {
m_description: String,
// mDevelopers
// mPublishers
m_icon_id: String,
m_banner_id: String,
m_cover_id: String,
m_image_library: Vec<String>,
m_image_carousel: Vec<String>,
m_icon_object_id: String,
m_banner_object_id: String,
m_cover_object_id: String,
m_image_library_object_ids: Vec<String>,
m_image_carousel_object_ids: Vec<String>,
}
#[derive(serde::Serialize, Clone)]
pub struct GameUpdateEvent {