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fix: assorted fixes
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@ -1,23 +1,37 @@
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<template>
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<div class="bg-zinc-950 p-4 min-h-full space-y-4">
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<div class="h-16 overflow-hidden relative rounded-xl flex flex-row border border-zinc-900">
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<div
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class="h-16 overflow-hidden relative rounded-xl flex flex-row border border-zinc-900"
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>
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<div
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class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 text-blue-400 font-display items-left justify-center pl-2">
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<span class="font-semibold">{{ formatKilobytes(stats.speed) }}</span>
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<span v-if="stats.time > 0" class="text-sm">{{ formatTime(stats.time) }} left</span>
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class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 text-blue-400 font-display items-left justify-center pl-2"
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>
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<span class="font-semibold">{{ formatKilobytes(stats.speed) }}/s</span>
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<span v-if="stats.time > 0" class="text-sm"
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>{{ formatTime(stats.time) }} left</span
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>
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</div>
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<div class="absolute inset-0 h-full flex flex-row items-end justify-end">
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<div v-for="bar in speedHistory" :style="{ height: `${bar / speedMax * 100}%` }"
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class="w-[8px] bg-blue-600/40" />
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<div
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v-for="bar in speedHistory"
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:style="{ height: `${(bar / speedMax) * 100}%` }"
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class="w-[8px] bg-blue-600/40"
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/>
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</div>
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</div>
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<draggable v-model="queue.queue" @end="onEnd">
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<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
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<li v-if="games[element.meta.id]" :key="element.meta.id"
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class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4">
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<li
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v-if="games[element.meta.id]"
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:key="element.meta.id"
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class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4"
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>
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<div class="w-full flex items-center max-w-md gap-x-4 relative">
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<img class="size-24 flex-none bg-zinc-800 object-cover rounded" :src="games[element.meta.id].cover" alt="" />
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<img
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class="size-24 flex-none bg-zinc-800 object-cover rounded"
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:src="games[element.meta.id].cover"
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alt=""
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/>
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<div class="min-w-0 flex-auto">
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<p class="text-xl font-semibold text-zinc-100">
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<NuxtLink :href="`/library/${element.meta.id}`" class="">
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@ -35,47 +49,68 @@
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<p class="text-md text-zinc-500 uppercase font-display font-bold">
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{{ element.status }}
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</p>
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<div v-if="element.progress" class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden">
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<div class="h-2 bg-blue-600" :style="{ width: `${element.progress * 100}%` }" />
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<div
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v-if="element.progress"
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class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden"
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>
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<div
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class="h-2 bg-blue-600"
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:style="{ width: `${element.progress * 100}%` }"
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/>
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</div>
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<span
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class="mt-2 inline-flex items-center gap-x-1 text-zinc-400 text-sm font-display"
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><span class="text-zinc-300">{{
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formatKilobytes(element.current / 1000)
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}}</span>
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/
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<span class="">{{ formatKilobytes(element.max / 1000) }}</span
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><ServerIcon class="size-5"
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/></span>
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</div>
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<button @click="() => cancelGame(element.meta)" class="group">
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<XMarkIcon class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
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aria-hidden="true" />
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<XMarkIcon
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class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
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aria-hidden="true"
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/>
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</button>
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</div>
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</li>
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<p v-else>Loading...</p>
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</template>
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</draggable>
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<div class="text-zinc-600 uppercase font-semibold font-display w-full text-center" v-if="queue.queue.length == 0">
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<div
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class="text-zinc-600 uppercase font-semibold font-display w-full text-center"
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v-if="queue.queue.length == 0"
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>
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No items in the queue
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { XMarkIcon } from "@heroicons/vue/20/solid";
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import { ServerIcon, XMarkIcon } from "@heroicons/vue/20/solid";
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import { invoke } from "@tauri-apps/api/core";
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import type { DownloadableMetadata, Game, GameStatus } from "~/types";
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const windowWidth = ref(window.innerWidth);
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window.addEventListener('resize', (event) => {
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window.addEventListener("resize", (event) => {
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windowWidth.value = window.innerWidth;
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})
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});
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const queue = useQueueState();
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const stats = useStatsState();
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const speedHistory = useState<Array<number>>(() => []);
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const speedHistoryMax = computed(() => windowWidth.value / 8);
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const speedMax = computed(() => speedHistory.value.reduce((a, b) => a > b ? a : b) * 1.3);
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const speedMax = computed(
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() => speedHistory.value.reduce((a, b) => (a > b ? a : b)) * 1.3
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);
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const previousGameId = ref<string | undefined>();
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const games: Ref<{
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[key: string]: { game: Game; status: Ref<GameStatus>; cover: string };
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}> = ref({});
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function resetHistoryGraph() {
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speedHistory.value = [];
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stats.value = { time: 0, speed: 0 };
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@ -97,8 +132,7 @@ function checkReset(v: QueueState) {
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return;
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}
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// If it's a different game now
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if (currentGame != previousGameId.value
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) {
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if (currentGame != previousGameId.value) {
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previousGameId.value = currentGame;
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resetHistoryGraph();
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return;
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@ -115,10 +149,12 @@ watch(stats, (v) => {
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speedHistory.value.splice(0, 1);
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}
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checkReset(queue.value);
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})
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});
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function loadGamesForQueue(v: typeof queue.value) {
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for (const { meta: { id } } of v.queue) {
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for (const {
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meta: { id },
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} of v.queue) {
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if (games.value[id]) return;
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(async () => {
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const gameData = await useGame(id);
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@ -152,7 +188,7 @@ function formatKilobytes(bytes: number): string {
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unitIndex++;
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}
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return `${value.toFixed(1)} ${units[unitIndex]}/s`;
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return `${value.toFixed(1)} ${units[unitIndex]}`;
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}
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function formatTime(seconds: number): string {
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@ -162,7 +198,7 @@ function formatTime(seconds: number): string {
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const minutes = Math.floor(seconds / 60);
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if (minutes < 60) {
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return `${minutes}m ${Math.round(seconds % 60)}s`
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return `${minutes}m ${Math.round(seconds % 60)}s`;
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}
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const hours = Math.floor(minutes / 60);
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