fix: assorted fixes

This commit is contained in:
DecDuck
2025-01-20 11:42:09 +11:00
parent 92729701c3
commit 89ea34c94e
16 changed files with 166 additions and 109 deletions

View File

@ -1,23 +1,37 @@
<template>
<div class="bg-zinc-950 p-4 min-h-full space-y-4">
<div class="h-16 overflow-hidden relative rounded-xl flex flex-row border border-zinc-900">
<div
class="h-16 overflow-hidden relative rounded-xl flex flex-row border border-zinc-900"
>
<div
class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 text-blue-400 font-display items-left justify-center pl-2">
<span class="font-semibold">{{ formatKilobytes(stats.speed) }}</span>
<span v-if="stats.time > 0" class="text-sm">{{ formatTime(stats.time) }} left</span>
class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 text-blue-400 font-display items-left justify-center pl-2"
>
<span class="font-semibold">{{ formatKilobytes(stats.speed) }}/s</span>
<span v-if="stats.time > 0" class="text-sm"
>{{ formatTime(stats.time) }} left</span
>
</div>
<div class="absolute inset-0 h-full flex flex-row items-end justify-end">
<div v-for="bar in speedHistory" :style="{ height: `${bar / speedMax * 100}%` }"
class="w-[8px] bg-blue-600/40" />
<div
v-for="bar in speedHistory"
:style="{ height: `${(bar / speedMax) * 100}%` }"
class="w-[8px] bg-blue-600/40"
/>
</div>
</div>
<draggable v-model="queue.queue" @end="onEnd">
<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
<li v-if="games[element.meta.id]" :key="element.meta.id"
class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4">
<li
v-if="games[element.meta.id]"
:key="element.meta.id"
class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4"
>
<div class="w-full flex items-center max-w-md gap-x-4 relative">
<img class="size-24 flex-none bg-zinc-800 object-cover rounded" :src="games[element.meta.id].cover" alt="" />
<img
class="size-24 flex-none bg-zinc-800 object-cover rounded"
:src="games[element.meta.id].cover"
alt=""
/>
<div class="min-w-0 flex-auto">
<p class="text-xl font-semibold text-zinc-100">
<NuxtLink :href="`/library/${element.meta.id}`" class="">
@ -35,47 +49,68 @@
<p class="text-md text-zinc-500 uppercase font-display font-bold">
{{ element.status }}
</p>
<div v-if="element.progress" class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden">
<div class="h-2 bg-blue-600" :style="{ width: `${element.progress * 100}%` }" />
<div
v-if="element.progress"
class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden"
>
<div
class="h-2 bg-blue-600"
:style="{ width: `${element.progress * 100}%` }"
/>
</div>
<span
class="mt-2 inline-flex items-center gap-x-1 text-zinc-400 text-sm font-display"
><span class="text-zinc-300">{{
formatKilobytes(element.current / 1000)
}}</span>
/
<span class="">{{ formatKilobytes(element.max / 1000) }}</span
><ServerIcon class="size-5"
/></span>
</div>
<button @click="() => cancelGame(element.meta)" class="group">
<XMarkIcon class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
aria-hidden="true" />
<XMarkIcon
class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
aria-hidden="true"
/>
</button>
</div>
</li>
<p v-else>Loading...</p>
</template>
</draggable>
<div class="text-zinc-600 uppercase font-semibold font-display w-full text-center" v-if="queue.queue.length == 0">
<div
class="text-zinc-600 uppercase font-semibold font-display w-full text-center"
v-if="queue.queue.length == 0"
>
No items in the queue
</div>
</div>
</template>
<script setup lang="ts">
import { XMarkIcon } from "@heroicons/vue/20/solid";
import { ServerIcon, XMarkIcon } from "@heroicons/vue/20/solid";
import { invoke } from "@tauri-apps/api/core";
import type { DownloadableMetadata, Game, GameStatus } from "~/types";
const windowWidth = ref(window.innerWidth);
window.addEventListener('resize', (event) => {
window.addEventListener("resize", (event) => {
windowWidth.value = window.innerWidth;
})
});
const queue = useQueueState();
const stats = useStatsState();
const speedHistory = useState<Array<number>>(() => []);
const speedHistoryMax = computed(() => windowWidth.value / 8);
const speedMax = computed(() => speedHistory.value.reduce((a, b) => a > b ? a : b) * 1.3);
const speedMax = computed(
() => speedHistory.value.reduce((a, b) => (a > b ? a : b)) * 1.3
);
const previousGameId = ref<string | undefined>();
const games: Ref<{
[key: string]: { game: Game; status: Ref<GameStatus>; cover: string };
}> = ref({});
function resetHistoryGraph() {
speedHistory.value = [];
stats.value = { time: 0, speed: 0 };
@ -97,8 +132,7 @@ function checkReset(v: QueueState) {
return;
}
// If it's a different game now
if (currentGame != previousGameId.value
) {
if (currentGame != previousGameId.value) {
previousGameId.value = currentGame;
resetHistoryGraph();
return;
@ -115,10 +149,12 @@ watch(stats, (v) => {
speedHistory.value.splice(0, 1);
}
checkReset(queue.value);
})
});
function loadGamesForQueue(v: typeof queue.value) {
for (const { meta: { id } } of v.queue) {
for (const {
meta: { id },
} of v.queue) {
if (games.value[id]) return;
(async () => {
const gameData = await useGame(id);
@ -152,7 +188,7 @@ function formatKilobytes(bytes: number): string {
unitIndex++;
}
return `${value.toFixed(1)} ${units[unitIndex]}/s`;
return `${value.toFixed(1)} ${units[unitIndex]}`;
}
function formatTime(seconds: number): string {
@ -162,7 +198,7 @@ function formatTime(seconds: number): string {
const minutes = Math.floor(seconds / 60);
if (minutes < 60) {
return `${minutes}m ${Math.round(seconds % 60)}s`
return `${minutes}m ${Math.round(seconds % 60)}s`;
}
const hours = Math.floor(minutes / 60);