Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1)

This commit is contained in:
quexeky
2024-10-24 12:26:40 +11:00
parent 553bc379f0
commit 984472ec01
6 changed files with 29 additions and 18 deletions

View File

@ -3,13 +3,16 @@
<button class="w-full rounded-md p-4 bg-blue-600 text-white" @click="requestGameWrapper">
Load Data
</button>
<button class="w-full rounded-md p-4 bg-blue-600 text-white" @click="requestGameWrapper">
Download Game
</button>
</template>
<script setup lang="ts">
import { invoke } from "@tauri-apps/api/core";
async function requestGame() {
console.log("Requested game from FE");
await invoke("start_game_download", { gameId: "94b8ac10-a6fc-4a94-b519-e6df78018e26", gameVersion: "1.11.2", maxThreads: 4 });
await invoke("start_game_download", { gameId: "328a276d-4777-4a47-97f1-15069c1e5f66", gameVersion: "1.11.2", maxThreads: 4 });
}
function requestGameWrapper() {
console.log("Wrapper started");