mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-13 00:02:41 +10:00
feat(downloads): Added Download Manager
Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
@ -66,7 +66,7 @@ impl GameDownloadAgent {
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// Blocking
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// Requires mutable self
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pub fn setup_download(&mut self) -> Result<(), GameDownloadError> {
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pub fn setup_download(&self) -> Result<(), GameDownloadError> {
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self.ensure_manifest_exists()?;
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info!("Ensured manifest exists");
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@ -79,23 +79,22 @@ impl GameDownloadAgent {
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}
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// Blocking
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pub fn download(&mut self) -> Result<(), GameDownloadError> {
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pub fn download(&self) -> Result<(), GameDownloadError> {
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self.setup_download()?;
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self.run();
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Ok(())
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}
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pub fn ensure_manifest_exists(&mut self) -> Result<(), GameDownloadError> {
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pub fn ensure_manifest_exists(&self) -> Result<(), GameDownloadError> {
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if self.manifest.lock().unwrap().is_some() {
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return Ok(());
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}
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// Explicitly propagate error
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self.download_manifest()
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}
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fn download_manifest(&mut self) -> Result<(), GameDownloadError> {
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fn download_manifest(&self) -> Result<(), GameDownloadError> {
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let base_url = DB.fetch_base_url();
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let manifest_url = base_url
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.join(
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@ -138,7 +137,8 @@ impl GameDownloadAgent {
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.values()
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.map(|chunk| chunk.lengths.len())
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.sum();
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self.progress = ProgressObject::new(length.try_into().unwrap(), chunk_count);
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self.progress.set_max(length.try_into().unwrap());
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self.progress.set_size(chunk_count);
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if let Ok(mut manifest) = self.manifest.lock() {
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*manifest = Some(manifest_download);
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@ -3,7 +3,7 @@ use std::sync::{Arc, Mutex};
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use log::info;
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use rayon::spawn;
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use crate::{downloads::download_agent::GameDownloadAgent, AppState};
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use crate::{AppState};
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#[tauri::command]
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pub fn download_game(
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@ -29,7 +29,7 @@ pub fn download_game(
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download_agent_ref.clone().run();
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});
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*/
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state.lock().unwrap().download_manager.queue_game(game_id, game_version, 0).unwrap();
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Ok(())
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}
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@ -45,8 +45,12 @@ pub fn get_game_download_progress(
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Ok(progress.get_progress())
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*/
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let progress = match state.lock().unwrap().download_manager.get_current_game_download_progress() {
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Some(progress) => progress,
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None => 0.0
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};
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Ok(0.0)
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Ok(progress)
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}
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/*
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fn use_download_agent(
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@ -3,6 +3,7 @@ use crate::db::DatabaseImpls;
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use crate::downloads::manifest::DropDownloadContext;
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use crate::remote::RemoteAccessError;
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use crate::DB;
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use log::info;
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use md5::{Context, Digest};
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use reqwest::blocking::Response;
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@ -123,6 +124,7 @@ pub fn download_game_chunk(
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) -> Result<bool, GameDownloadError> {
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// If we're paused
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if control_flag.get() == DownloadThreadControlFlag::Stop {
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info!("Control flag is Stop");
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return Ok(false);
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}
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@ -1,40 +1,182 @@
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use std::{
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collections::HashMap,
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sync::{Arc, Mutex},
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thread::JoinHandle,
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collections::{HashMap, VecDeque}, sync::{mpsc::{channel, Receiver, SendError, Sender}, Arc, Mutex, MutexGuard}, thread::{spawn, JoinHandle},
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};
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use super::{download_agent::GameDownloadAgent, download_thread_control_flag::DownloadThreadControlFlag};
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use log::info;
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use super::{download_agent::GameDownloadAgent, download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag}, progress_object::ProgressObject};
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pub struct DownloadManager {
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download_agent_registry: HashMap<String, Arc<Mutex<GameDownloadAgent>>>,
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download_queue: Vec<String>,
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download_agent_registry: HashMap<String, Arc<GameDownloadAgent>>,
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download_queue: Arc<Mutex<VecDeque<String>>>,
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receiver: Receiver<DownloadManagerSignal>,
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sender: Sender<DownloadManagerSignal>,
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progress: Arc<Mutex<Option<ProgressObject>>>,
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current_thread: Option<JoinHandle<()>>,
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current_game_id: Option<String>, // Should be the only game download agent in the map with the "Go" flag
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active_control_flag: Option<DownloadThreadControl>
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}
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pub struct DownloadManagerInterface {
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terminator: JoinHandle<Result<(),()>>,
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download_queue: Arc<Mutex<VecDeque<String>>>,
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progress: Arc<Mutex<Option<ProgressObject>>>,
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sender: Sender<DownloadManagerSignal>,
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}
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pub enum DownloadManagerSignal {
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Go,
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Stop,
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Completed(String),
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Queue(String, String, usize)
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}
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impl DownloadManager {
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pub fn new() -> Self {
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return Self {
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download_agent_registry: HashMap::new(),
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download_queue: Vec::new(),
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current_thread: None,
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current_game_id: None,
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};
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impl DownloadManagerInterface {
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pub fn queue_game(&self, game_id: String, version: String, target_download_dir: usize) -> Result<(), SendError<DownloadManagerSignal>> {
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info!("Adding game id {}", game_id);
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self.sender.send(DownloadManagerSignal::Queue(game_id, version, target_download_dir))?;
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self.sender.send(DownloadManagerSignal::Go)
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}
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pub fn queue_game(&mut self, game_id: String, version_name: String) {
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let existing_da = self.download_agent_registry.get(&game_id);
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if let Some(da_mutex) = existing_da {
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let da = da_mutex.lock().unwrap();
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if da.version == version_name {
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return; // We're already queued
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}
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da.control_flag.set(DownloadThreadControlFlag::Stop);
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pub fn edit(&self) -> MutexGuard<'_, VecDeque<String>> {
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self.download_queue.lock().unwrap()
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}
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pub fn get_current_game_download_progress(&self) -> Option<f64> {
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let progress_object = (*self.progress.lock().unwrap()).clone()?;
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Some(progress_object.get_progress())
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}
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pub fn rearrange_string(&self, id: String, new_index: usize) {
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let mut queue = self.edit();
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let current_index = get_index_from_id(&mut queue, id).unwrap();
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let to_move = queue.remove(current_index).unwrap();
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queue.insert(new_index, to_move);
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}
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pub fn rearrange(&self, current_index: usize, new_index: usize) {
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let mut queue = self.edit();
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let to_move = queue.remove(current_index).unwrap();
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queue.insert(new_index, to_move);
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}
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pub fn remove_from_queue(&self, index: usize) {
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self.edit().remove(index);
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}
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pub fn remove_from_queue_string(&self, game_id: String) {
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let mut queue = self.edit();
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let current_index = get_index_from_id(&mut queue, game_id).unwrap();
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queue.remove(current_index);
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}
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pub fn pause_downloads(&self) -> Result<(), SendError<DownloadManagerSignal>> {
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self.sender.send(DownloadManagerSignal::Stop)
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}
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pub fn resume_downloads(&self) -> Result<(), SendError<DownloadManagerSignal>> {
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self.sender.send(DownloadManagerSignal::Go)
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}
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pub fn ensure_terminated(self) -> Result<(), ()> {
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match self.terminator.join() {
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Ok(o) => o,
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Err(_) => Err(()),
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}
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}
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}
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impl DownloadManager {
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pub fn generate() -> DownloadManagerInterface {
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let queue = Arc::new(Mutex::new(VecDeque::new()));
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let (sender, receiver) = channel();
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let active_progress = Arc::new(Mutex::new(None));
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let manager = Self {
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download_agent_registry: HashMap::new(),
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download_queue: queue.clone(),
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receiver,
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current_game_id: None,
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active_control_flag: None,
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sender: sender.clone(),
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progress: active_progress.clone(),
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};
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let terminator = spawn(|| {manager.manage_queue()});
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let interface = DownloadManagerInterface {
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terminator,
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download_queue: queue,
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sender,
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progress: active_progress
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};
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return interface;
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}
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fn manage_queue(mut self) -> Result<(), ()> {
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loop {
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let signal = match self.receiver.recv() {
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Ok(signal) => signal,
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Err(e) => {
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return Err(())
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},
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};
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match signal {
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DownloadManagerSignal::Go => {
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info!("Got signal 'Go'");
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if self.active_control_flag.is_none() && !self.download_agent_registry.is_empty() {
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info!("Starting download agent");
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let download_agent = {
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let lock = self.download_queue.lock().unwrap();
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self.download_agent_registry.get(&lock.front().unwrap().clone()).unwrap().clone()
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};
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self.current_game_id = Some(download_agent.id.clone());
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let progress_object = download_agent.progress.clone();
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*self.progress.lock().unwrap() = Some(progress_object);
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let active_control_flag = download_agent.control_flag.clone();
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self.active_control_flag = Some(active_control_flag.clone());
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let sender = self.sender.clone();
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info!("Spawning download");
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spawn(move || {
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download_agent.download().unwrap();
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sender.send(DownloadManagerSignal::Completed(download_agent.id.clone())).unwrap();
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});
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info!("Finished spawning Download");
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active_control_flag.set(DownloadThreadControlFlag::Go);
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}
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else if let Some(active_control_flag) = self.active_control_flag.clone() {
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info!("Restarting current download");
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active_control_flag.set(DownloadThreadControlFlag::Go);
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}
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else {
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info!("Nothing was set");
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}
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},
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DownloadManagerSignal::Stop => {
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info!("Got signal 'Stop'");
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if let Some(active_control_flag) = self.active_control_flag.clone() {
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active_control_flag.set(DownloadThreadControlFlag::Stop);
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}
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},
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DownloadManagerSignal::Completed(game_id) => {
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info!("Got signal 'Completed'");
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if self.current_game_id == Some(game_id.clone()) {
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info!("Popping consumed data");
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self.download_queue.lock().unwrap().pop_front();
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self.download_agent_registry.remove(&game_id);
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self.active_control_flag = None;
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*self.progress.lock().unwrap() = None;
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}
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self.sender.send(DownloadManagerSignal::Go).unwrap();
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}
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DownloadManagerSignal::Queue(game_id, version, target_download_dir) => {
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info!("Got signal Queue");
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let download_agent = Arc::new(GameDownloadAgent::new(game_id.clone(), version, target_download_dir));
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self.download_agent_registry.insert(game_id.clone(), download_agent);
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self.download_queue.lock().unwrap().push_back(game_id);
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},
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};
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}
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}
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}
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pub fn get_index_from_id(queue: &mut MutexGuard<'_, VecDeque<String>>, id: String) -> Option<usize> {
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queue.iter().position(|download_agent| {
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download_agent == &id
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})
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}
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@ -4,4 +4,4 @@ pub mod download_manager;
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mod download_logic;
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mod download_thread_control_flag;
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mod manifest;
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mod progress_object;
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mod progress_object;
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@ -1,33 +1,44 @@
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use std::sync::{
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atomic::{AtomicUsize, Ordering},
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Arc,
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Arc, Mutex,
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};
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#[derive(Clone)]
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pub struct ProgressObject {
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max: usize,
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progress_instances: Arc<Vec<Arc<AtomicUsize>>>,
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max: Arc<Mutex<usize>>,
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progress_instances: Arc<Mutex<Vec<Arc<AtomicUsize>>>>,
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}
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impl ProgressObject {
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pub fn new(max: usize, length: usize) -> Self {
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let arr = (0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect();
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let arr = Mutex::new((0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect());
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Self {
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max,
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max: Arc::new(Mutex::new(max)),
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progress_instances: Arc::new(arr),
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}
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}
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pub fn sum(&self) -> usize {
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self.progress_instances
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.lock()
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.unwrap()
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.iter()
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.map(|instance| instance.load(Ordering::Relaxed))
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.sum()
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}
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pub fn get_max(&self) -> usize {
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self.max.lock().unwrap().clone()
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}
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pub fn set_max(&self, new_max: usize) {
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*self.max.lock().unwrap() = new_max
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}
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pub fn set_size(&self, length: usize) {
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*self.progress_instances.lock().unwrap() = (0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect();
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}
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pub fn get_progress(&self) -> f64 {
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self.sum() as f64 / self.max as f64
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self.sum() as f64 / self.get_max() as f64
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}
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pub fn get(&self, index: usize) -> Arc<AtomicUsize> {
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self.progress_instances[index].clone()
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self.progress_instances.lock().unwrap()[index].clone()
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}
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}
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@ -13,7 +13,7 @@ use crate::downloads::download_agent::GameDownloadAgent;
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use auth::{auth_initiate, generate_authorization_header, recieve_handshake};
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use db::{add_new_download_dir, DatabaseInterface, DATA_ROOT_DIR};
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use downloads::download_commands::*;
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use downloads::download_manager::DownloadManager;
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use downloads::download_manager::{DownloadManager, DownloadManagerInterface};
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use env_logger::Env;
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use http::{header::*, response::Builder as ResponseBuilder};
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use library::{fetch_game, fetch_library, Game};
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@ -54,7 +54,7 @@ pub struct AppState {
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games: HashMap<String, Game>,
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#[serde(skip_serializing)]
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download_manager: Arc<DownloadManager>,
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download_manager: Arc<DownloadManagerInterface>,
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}
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#[tauri::command]
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@ -69,7 +69,7 @@ fn setup() -> AppState {
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env_logger::Builder::from_env(Env::default().default_filter_or("info")).init();
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let games = HashMap::new();
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let download_manager = Arc::new(DownloadManager::new());
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let download_manager = Arc::new(DownloadManager::generate());
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let is_set_up = DB.database_is_set_up();
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if !is_set_up {
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Reference in New Issue
Block a user