mirror of
https://github.com/Drop-OSS/drop-app.git
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feat(downloads): Added Download Manager
Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
@ -1,40 +1,182 @@
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use std::{
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collections::HashMap,
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sync::{Arc, Mutex},
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thread::JoinHandle,
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collections::{HashMap, VecDeque}, sync::{mpsc::{channel, Receiver, SendError, Sender}, Arc, Mutex, MutexGuard}, thread::{spawn, JoinHandle},
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};
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use super::{download_agent::GameDownloadAgent, download_thread_control_flag::DownloadThreadControlFlag};
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use log::info;
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use super::{download_agent::GameDownloadAgent, download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag}, progress_object::ProgressObject};
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pub struct DownloadManager {
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download_agent_registry: HashMap<String, Arc<Mutex<GameDownloadAgent>>>,
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download_queue: Vec<String>,
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download_agent_registry: HashMap<String, Arc<GameDownloadAgent>>,
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download_queue: Arc<Mutex<VecDeque<String>>>,
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receiver: Receiver<DownloadManagerSignal>,
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sender: Sender<DownloadManagerSignal>,
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progress: Arc<Mutex<Option<ProgressObject>>>,
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current_thread: Option<JoinHandle<()>>,
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current_game_id: Option<String>, // Should be the only game download agent in the map with the "Go" flag
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active_control_flag: Option<DownloadThreadControl>
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}
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pub struct DownloadManagerInterface {
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terminator: JoinHandle<Result<(),()>>,
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download_queue: Arc<Mutex<VecDeque<String>>>,
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progress: Arc<Mutex<Option<ProgressObject>>>,
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sender: Sender<DownloadManagerSignal>,
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}
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pub enum DownloadManagerSignal {
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Go,
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Stop,
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Completed(String),
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Queue(String, String, usize)
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}
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impl DownloadManager {
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pub fn new() -> Self {
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return Self {
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download_agent_registry: HashMap::new(),
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download_queue: Vec::new(),
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current_thread: None,
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current_game_id: None,
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};
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impl DownloadManagerInterface {
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pub fn queue_game(&self, game_id: String, version: String, target_download_dir: usize) -> Result<(), SendError<DownloadManagerSignal>> {
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info!("Adding game id {}", game_id);
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self.sender.send(DownloadManagerSignal::Queue(game_id, version, target_download_dir))?;
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self.sender.send(DownloadManagerSignal::Go)
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}
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pub fn queue_game(&mut self, game_id: String, version_name: String) {
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let existing_da = self.download_agent_registry.get(&game_id);
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if let Some(da_mutex) = existing_da {
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let da = da_mutex.lock().unwrap();
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if da.version == version_name {
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return; // We're already queued
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}
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da.control_flag.set(DownloadThreadControlFlag::Stop);
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pub fn edit(&self) -> MutexGuard<'_, VecDeque<String>> {
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self.download_queue.lock().unwrap()
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}
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pub fn get_current_game_download_progress(&self) -> Option<f64> {
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let progress_object = (*self.progress.lock().unwrap()).clone()?;
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Some(progress_object.get_progress())
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}
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pub fn rearrange_string(&self, id: String, new_index: usize) {
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let mut queue = self.edit();
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let current_index = get_index_from_id(&mut queue, id).unwrap();
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let to_move = queue.remove(current_index).unwrap();
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queue.insert(new_index, to_move);
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}
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pub fn rearrange(&self, current_index: usize, new_index: usize) {
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let mut queue = self.edit();
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let to_move = queue.remove(current_index).unwrap();
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queue.insert(new_index, to_move);
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}
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pub fn remove_from_queue(&self, index: usize) {
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self.edit().remove(index);
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}
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pub fn remove_from_queue_string(&self, game_id: String) {
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let mut queue = self.edit();
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let current_index = get_index_from_id(&mut queue, game_id).unwrap();
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queue.remove(current_index);
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}
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pub fn pause_downloads(&self) -> Result<(), SendError<DownloadManagerSignal>> {
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self.sender.send(DownloadManagerSignal::Stop)
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}
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pub fn resume_downloads(&self) -> Result<(), SendError<DownloadManagerSignal>> {
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self.sender.send(DownloadManagerSignal::Go)
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}
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pub fn ensure_terminated(self) -> Result<(), ()> {
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match self.terminator.join() {
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Ok(o) => o,
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Err(_) => Err(()),
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}
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}
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}
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impl DownloadManager {
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pub fn generate() -> DownloadManagerInterface {
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let queue = Arc::new(Mutex::new(VecDeque::new()));
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let (sender, receiver) = channel();
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let active_progress = Arc::new(Mutex::new(None));
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let manager = Self {
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download_agent_registry: HashMap::new(),
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download_queue: queue.clone(),
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receiver,
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current_game_id: None,
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active_control_flag: None,
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sender: sender.clone(),
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progress: active_progress.clone(),
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};
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let terminator = spawn(|| {manager.manage_queue()});
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let interface = DownloadManagerInterface {
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terminator,
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download_queue: queue,
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sender,
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progress: active_progress
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};
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return interface;
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}
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fn manage_queue(mut self) -> Result<(), ()> {
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loop {
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let signal = match self.receiver.recv() {
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Ok(signal) => signal,
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Err(e) => {
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return Err(())
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},
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};
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match signal {
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DownloadManagerSignal::Go => {
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info!("Got signal 'Go'");
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if self.active_control_flag.is_none() && !self.download_agent_registry.is_empty() {
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info!("Starting download agent");
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let download_agent = {
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let lock = self.download_queue.lock().unwrap();
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self.download_agent_registry.get(&lock.front().unwrap().clone()).unwrap().clone()
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};
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self.current_game_id = Some(download_agent.id.clone());
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let progress_object = download_agent.progress.clone();
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*self.progress.lock().unwrap() = Some(progress_object);
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let active_control_flag = download_agent.control_flag.clone();
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self.active_control_flag = Some(active_control_flag.clone());
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let sender = self.sender.clone();
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info!("Spawning download");
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spawn(move || {
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download_agent.download().unwrap();
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sender.send(DownloadManagerSignal::Completed(download_agent.id.clone())).unwrap();
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});
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info!("Finished spawning Download");
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active_control_flag.set(DownloadThreadControlFlag::Go);
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}
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else if let Some(active_control_flag) = self.active_control_flag.clone() {
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info!("Restarting current download");
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active_control_flag.set(DownloadThreadControlFlag::Go);
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}
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else {
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info!("Nothing was set");
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}
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},
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DownloadManagerSignal::Stop => {
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info!("Got signal 'Stop'");
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if let Some(active_control_flag) = self.active_control_flag.clone() {
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active_control_flag.set(DownloadThreadControlFlag::Stop);
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}
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},
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DownloadManagerSignal::Completed(game_id) => {
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info!("Got signal 'Completed'");
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if self.current_game_id == Some(game_id.clone()) {
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info!("Popping consumed data");
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self.download_queue.lock().unwrap().pop_front();
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self.download_agent_registry.remove(&game_id);
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self.active_control_flag = None;
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*self.progress.lock().unwrap() = None;
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}
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self.sender.send(DownloadManagerSignal::Go).unwrap();
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}
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DownloadManagerSignal::Queue(game_id, version, target_download_dir) => {
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info!("Got signal Queue");
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let download_agent = Arc::new(GameDownloadAgent::new(game_id.clone(), version, target_download_dir));
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self.download_agent_registry.insert(game_id.clone(), download_agent);
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self.download_queue.lock().unwrap().push_back(game_id);
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},
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};
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}
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}
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}
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pub fn get_index_from_id(queue: &mut MutexGuard<'_, VecDeque<String>>, id: String) -> Option<usize> {
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queue.iter().position(|download_agent| {
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download_agent == &id
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})
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}
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