beginnings of game state management

This commit is contained in:
DecDuck
2024-10-17 21:05:25 +11:00
parent 01b092c5fe
commit bf46dec359
6 changed files with 84 additions and 32 deletions

View File

@ -6,9 +6,16 @@ use tauri::{AppHandle, Manager};
use crate::{auth::generate_authorization_header, AppState, DB};
use crate::db::DatabaseImpls;
use crate::db::DatabaseGameStatus;
#[derive(serde::Serialize)]
struct FetchGameStruct {
game: Game,
status: DatabaseGameStatus,
}
#[derive(Serialize, Deserialize, Clone)]
#[serde(rename_all="camelCase")]
#[serde(rename_all = "camelCase")]
pub struct Game {
id: String,
m_name: String,
@ -16,7 +23,6 @@ pub struct Game {
m_description: String,
// mDevelopers
// mPublishers
m_icon_id: String,
m_banner_id: String,
m_cover_id: String,
@ -50,8 +56,16 @@ pub fn fetch_library(app: AppHandle) -> Result<String, String> {
let state = app.state::<Mutex<AppState>>();
let mut handle = state.lock().unwrap();
let mut db_handle = DB.borrow_data_mut().unwrap();
for game in games.iter() {
handle.games.insert(game.id.clone(), game.clone());
if !db_handle.games.games_statuses.contains_key(&game.id) {
db_handle
.games
.games_statuses
.insert(game.id.clone(), DatabaseGameStatus::Remote);
}
}
drop(handle);
@ -64,9 +78,16 @@ pub fn fetch_game(id: String, app: tauri::AppHandle) -> Result<String, String> {
let state = app.state::<Mutex<AppState>>();
let handle = state.lock().unwrap();
let game = handle.games.get(&id);
if game.is_some() {
return Ok(json!(game.unwrap()).to_string());
if let Some(game) = game {
let db_handle = DB.borrow_data().unwrap();
let data = FetchGameStruct {
game: game.clone(),
status: db_handle.games.games_statuses.get(&game.id).unwrap().clone(),
};
return Ok(json!(data).to_string());
}
Ok("".to_string())
Err("".to_string())
}