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Process manager templating & game importing (#96)
* feat: add new template options, asahi support, and refactoring * feat: install dir scanning, validation fixes, progress fixes, download manager refactor This kind of ballooned out of scope, but I implemented some much needed fixes for the download manager. First off, I cleanup the Downloadable trait, there was some duplication of function. Second, I refactored the "validate" into the GameDownloadAgent, which calls a 'validate_chunk_logic' yada, same structure as downloading. Third, I fixed the progress and validation issues. Fourth, I added game scanning * feat: out of box support for Asahi Linux * fix: clippy * fix: don't break database
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@@ -54,12 +54,13 @@ export enum GameStatusEnum {
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Remote = "Remote",
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Queued = "Queued",
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Downloading = "Downloading",
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Validating = "Validating",
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Installed = "Installed",
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Updating = "Updating",
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Uninstalling = "Uninstalling",
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SetupRequired = "SetupRequired",
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Running = "Running",
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PartiallyInstalled = "PartiallyInstalled"
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PartiallyInstalled = "PartiallyInstalled",
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}
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export type GameStatus = {
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