feat(game): game uninstalling & partial compat

This commit is contained in:
DecDuck
2024-12-26 11:59:26 +11:00
parent 9ea2aa4997
commit dd7f5675d8
26 changed files with 469 additions and 96 deletions

View File

@ -14,25 +14,28 @@ use crate::db::DatabaseImpls;
use auth::{auth_initiate, generate_authorization_header, recieve_handshake, retry_connect};
use cleanup::{cleanup_and_exit, quit};
use db::{
add_download_dir, delete_download_dir, fetch_download_dir_stats, DatabaseInterface,
add_download_dir, delete_download_dir, fetch_download_dir_stats, DatabaseInterface, GameStatus,
DATA_ROOT_DIR,
};
use downloads::download_commands::*;
use downloads::download_manager::DownloadManager;
use downloads::download_manager_builder::DownloadManagerBuilder;
use http::Response;
use http::{header::*, response::Builder as ResponseBuilder};
use library::{fetch_game, fetch_game_status, fetch_game_verion_options, fetch_library, Game};
use log::{debug, info, LevelFilter};
use library::{fetch_game, fetch_game_status, fetch_game_verion_options, fetch_library, uninstall_game, Game};
use log::{debug, info, warn, LevelFilter};
use log4rs::append::console::ConsoleAppender;
use log4rs::append::file::FileAppender;
use log4rs::append::rolling_file::RollingFileAppender;
use log4rs::config::{Appender, Root};
use log4rs::encode::pattern::PatternEncoder;
use log4rs::Config;
use process::compat::CompatibilityManager;
use process::process_commands::launch_game;
use process::process_manager::ProcessManager;
use remote::{gen_drop_url, use_remote};
use serde::{Deserialize, Serialize};
use std::path::Path;
use std::sync::Arc;
use std::{
collections::HashMap,
@ -74,6 +77,8 @@ pub struct AppState<'a> {
download_manager: Arc<DownloadManager>,
#[serde(skip_serializing)]
process_manager: Arc<Mutex<ProcessManager<'a>>>,
#[serde(skip_serializing)]
compat_manager: Arc<Mutex<CompatibilityManager>>,
}
#[tauri::command]
@ -112,6 +117,7 @@ fn setup(handle: AppHandle) -> AppState<'static> {
let games = HashMap::new();
let download_manager = Arc::new(DownloadManagerBuilder::build(handle));
let process_manager = Arc::new(Mutex::new(ProcessManager::new()));
let compat_manager = Arc::new(Mutex::new(CompatibilityManager::new()));
debug!("Checking if database is set up");
let is_set_up = DB.database_is_set_up();
@ -122,18 +128,62 @@ fn setup(handle: AppHandle) -> AppState<'static> {
games,
download_manager,
process_manager,
compat_manager,
};
}
debug!("Database is set up");
let (app_status, user) = auth::setup().unwrap();
let db_handle = DB.borrow_data().unwrap();
let mut missing_games = Vec::new();
let statuses = db_handle.games.statuses.clone();
drop(db_handle);
for (game_id, status) in statuses.into_iter() {
match status {
db::GameStatus::Remote {} => {}
db::GameStatus::SetupRequired {
version_name: _,
install_dir,
} => {
let install_dir_path = Path::new(&install_dir);
if !install_dir_path.exists() {
missing_games.push(game_id);
}
}
db::GameStatus::Installed {
version_name: _,
install_dir,
} => {
let install_dir_path = Path::new(&install_dir);
if !install_dir_path.exists() {
missing_games.push(game_id);
}
}
}
}
info!("detected games missing: {:?}", missing_games);
let mut db_handle = DB.borrow_data_mut().unwrap();
for game_id in missing_games {
db_handle
.games
.statuses
.entry(game_id.to_string())
.and_modify(|v| *v = GameStatus::Remote {});
}
drop(db_handle);
info!("finished setup!");
AppState {
status: app_status,
user,
games,
download_manager,
process_manager,
compat_manager,
}
}
@ -141,7 +191,9 @@ pub static DB: LazyLock<DatabaseInterface> = LazyLock::new(DatabaseInterface::se
#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
let mut builder = tauri::Builder::default().plugin(tauri_plugin_dialog::init());
let mut builder = tauri::Builder::default()
.plugin(tauri_plugin_os::init())
.plugin(tauri_plugin_dialog::init());
#[cfg(desktop)]
#[allow(unused_variables)]
@ -177,6 +229,7 @@ pub fn run() {
pause_game_downloads,
resume_game_downloads,
cancel_game,
uninstall_game,
// Processes
launch_game,
])
@ -271,8 +324,16 @@ pub fn run() {
let response = client
.get(object_url.to_string())
.header("Authorization", header)
.send()
.unwrap();
.send();
if response.is_err() {
warn!(
"failed to fetch object with error: {}",
response.err().unwrap()
);
responder.respond(Response::builder().status(500).body(Vec::new()).unwrap());
return;
}
let response = response.unwrap();
let resp_builder = ResponseBuilder::new().header(
CONTENT_TYPE,