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feat(game): game uninstalling & partial compat
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@ -5,10 +5,7 @@ use crate::{
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DB,
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};
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pub type GameStatusWithTransient = (
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Option<GameStatus>,
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Option<GameTransientStatus>,
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);
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pub type GameStatusWithTransient = (Option<GameStatus>, Option<GameTransientStatus>);
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pub struct GameStatusManager {}
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impl GameStatusManager {
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