Download fixes (#63)

* refactor: Rename StoredManifest to DropData

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Downloads when resuming would truncate files which had not been finished

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Didn't import debug macro

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Download chunks with wrong indexes

Migrated to using checksums as indexes instead

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Resume download button

Also added DBWrite and DBRead structs to make database management easier

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Download resuming

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Resume button and PartiallyInstalled status

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Download validation

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Ran cargo fix & cargo fmt

Signed-off-by: quexeky <git@quexeky.dev>

* fix: download validation, installs, etc

* chore: version bump

---------

Signed-off-by: quexeky <git@quexeky.dev>
Co-authored-by: quexeky <git@quexeky.dev>
This commit is contained in:
DecDuck
2025-07-14 16:31:06 +10:00
committed by GitHub
parent 2874b9776b
commit f560a62c8f
39 changed files with 932 additions and 361 deletions
+4 -7
View File
@@ -6,10 +6,12 @@ use std::{
use serde_json::Value;
use crate::{database::db::borrow_db_mut_checked, error::download_manager_error::DownloadManagerError};
use crate::{
database::db::borrow_db_mut_checked, error::download_manager_error::DownloadManagerError,
};
use super::{
db::{borrow_db_checked, save_db, DATA_ROOT_DIR},
db::{borrow_db_checked, DATA_ROOT_DIR},
debug::SystemData,
models::data::Settings,
};
@@ -26,8 +28,6 @@ pub fn fetch_download_dir_stats() -> Vec<PathBuf> {
pub fn delete_download_dir(index: usize) {
let mut lock = borrow_db_mut_checked();
lock.applications.install_dirs.remove(index);
drop(lock);
save_db();
}
#[tauri::command]
@@ -58,7 +58,6 @@ pub fn add_download_dir(new_dir: PathBuf) -> Result<(), DownloadManagerError<()>
}
lock.applications.install_dirs.push(new_dir);
drop(lock);
save_db();
Ok(())
}
@@ -72,8 +71,6 @@ pub fn update_settings(new_settings: Value) {
}
let new_settings: Settings = serde_json::from_value(current_settings).unwrap();
db_lock.settings = new_settings;
drop(db_lock);
save_db();
}
#[tauri::command]
pub fn fetch_settings() -> Settings {
+47 -18
View File
@@ -1,5 +1,7 @@
use std::{
fs::{self, create_dir_all},
mem::ManuallyDrop,
ops::{Deref, DerefMut},
path::PathBuf,
sync::{LazyLock, Mutex, RwLockReadGuard, RwLockWriteGuard},
};
@@ -18,7 +20,6 @@ use super::models::data::Database;
pub static DATA_ROOT_DIR: LazyLock<Mutex<PathBuf>> =
LazyLock::new(|| Mutex::new(dirs::data_dir().unwrap().join("drop")));
// Custom JSON serializer to support everything we need
#[derive(Debug, Default, Clone)]
pub struct DropDatabaseSerializer;
@@ -27,15 +28,16 @@ impl<T: native_model::Model + Serialize + DeserializeOwned> DeSerializer<T>
for DropDatabaseSerializer
{
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
native_model::rmp_serde_1_3::RmpSerde::encode(val).map_err(|e| DeSerError::Internal(e.to_string()))
native_model::rmp_serde_1_3::RmpSerde::encode(val)
.map_err(|e| DeSerError::Internal(e.to_string()))
}
fn deserialize<R: std::io::Read>(&self, mut s: R) -> rustbreak::error::DeSerResult<T> {
let mut buf = Vec::new();
s.read_to_end(&mut buf)
.map_err(|e| rustbreak::error::DeSerError::Other(e.into()))?;
let val =
native_model::rmp_serde_1_3::RmpSerde::decode(buf).map_err(|e| DeSerError::Internal(e.to_string()))?;
let val = native_model::rmp_serde_1_3::RmpSerde::decode(buf)
.map_err(|e| DeSerError::Internal(e.to_string()))?;
Ok(val)
}
}
@@ -122,9 +124,46 @@ fn handle_invalid_database(
PathDatabase::create_at_path(db_path, db).expect("Database could not be created")
}
pub fn borrow_db_checked<'a>() -> RwLockReadGuard<'a, Database> {
// To automatically save the database upon drop
pub struct DBRead<'a>(RwLockReadGuard<'a, Database>);
pub struct DBWrite<'a>(ManuallyDrop<RwLockWriteGuard<'a, Database>>);
impl<'a> Deref for DBWrite<'a> {
type Target = RwLockWriteGuard<'a, Database>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<'a> Deref for DBRead<'a> {
type Target = RwLockReadGuard<'a, Database>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<'a> DerefMut for DBWrite<'a> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl<'a> Drop for DBWrite<'a> {
fn drop(&mut self) {
unsafe {
ManuallyDrop::drop(&mut self.0);
}
match DB.save() {
Ok(_) => {}
Err(e) => {
error!("database failed to save with error {}", e);
panic!("database failed to save with error {}", e)
}
}
}
}
pub fn borrow_db_checked<'a>() -> DBRead<'a> {
match DB.borrow_data() {
Ok(data) => data,
Ok(data) => DBRead(data),
Err(e) => {
error!("database borrow failed with error {}", e);
panic!("database borrow failed with error {}", e);
@@ -132,22 +171,12 @@ pub fn borrow_db_checked<'a>() -> RwLockReadGuard<'a, Database> {
}
}
pub fn borrow_db_mut_checked<'a>() -> RwLockWriteGuard<'a, Database> {
pub fn borrow_db_mut_checked<'a>() -> DBWrite<'a> {
match DB.borrow_data_mut() {
Ok(data) => data,
Ok(data) => DBWrite(ManuallyDrop::new(data)),
Err(e) => {
error!("database borrow mut failed with error {}", e);
panic!("database borrow mut failed with error {}", e);
}
}
}
pub fn save_db() {
match DB.save() {
Ok(_) => {}
Err(e) => {
error!("database failed to save with error {}", e);
panic!("database failed to save with error {}", e)
}
}
}
+158 -51
View File
@@ -1,19 +1,27 @@
use crate::database::models::data::Database;
pub mod data {
use std::path::PathBuf;
use native_model::{native_model, Model};
use serde::{Deserialize, Serialize};
pub type GameVersion = v1::GameVersion;
pub type Database = v2::Database;
pub type Database = v3::Database;
pub type Settings = v1::Settings;
pub type DatabaseAuth = v1::DatabaseAuth;
pub type GameDownloadStatus = v1::GameDownloadStatus;
pub type GameDownloadStatus = v2::GameDownloadStatus;
pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
pub type DownloadableMetadata = v1::DownloadableMetadata;
pub type DownloadType = v1::DownloadType;
pub type DatabaseApplications = v1::DatabaseApplications;
pub type DatabaseApplications = v2::DatabaseApplications;
pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
use std::{collections::HashMap, process::Command};
use crate::process::process_manager::UMU_LAUNCHER_EXECUTABLE;
pub mod v1 {
use crate::process::process_manager::Platform;
use serde_with::serde_as;
@@ -102,7 +110,7 @@ pub mod data {
}
// Stuff that shouldn't be synced to disk
#[derive(Clone, Serialize, Deserialize)]
#[derive(Clone, Serialize, Deserialize, Debug)]
pub enum ApplicationTransientStatus {
Downloading { version_name: String },
Uninstalling {},
@@ -162,14 +170,122 @@ pub mod data {
}
pub mod v2 {
use std::{collections::HashMap, path::PathBuf, process::Command};
use std::{collections::HashMap, path::PathBuf};
use crate::process::process_manager::UMU_LAUNCHER_EXECUTABLE;
use serde_with::serde_as;
use super::*;
#[native_model(id = 1, version = 2, with = native_model::rmp_serde_1_3::RmpSerde)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: Settings,
pub auth: Option<DatabaseAuth>,
pub base_url: String,
pub applications: v1::DatabaseApplications,
#[serde(skip)]
pub prev_database: Option<PathBuf>,
pub cache_dir: PathBuf,
pub compat_info: Option<DatabaseCompatInfo>,
}
#[native_model(id = 8, version = 2, with = native_model::rmp_serde_1_3::RmpSerde)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct DatabaseCompatInfo {
pub umu_installed: bool,
}
impl From<v1::Database> for Database {
fn from(value: v1::Database) -> Self {
Self {
settings: value.settings,
auth: value.auth,
base_url: value.base_url,
applications: value.applications,
prev_database: value.prev_database,
cache_dir: value.cache_dir,
compat_info: crate::database::models::Database::create_new_compat_info(),
}
}
}
// Strings are version names for a particular game
#[derive(Serialize, Clone, Deserialize, Debug)]
#[serde(tag = "type")]
#[native_model(id = 5, version = 2, with = native_model::rmp_serde_1_3::RmpSerde)]
pub enum GameDownloadStatus {
Remote {},
SetupRequired {
version_name: String,
install_dir: String,
},
Installed {
version_name: String,
install_dir: String,
},
PartiallyInstalled {
version_name: String,
install_dir: String,
},
}
impl From<v1::GameDownloadStatus> for GameDownloadStatus {
fn from(value: v1::GameDownloadStatus) -> Self {
match value {
v1::GameDownloadStatus::Remote {} => Self::Remote {},
v1::GameDownloadStatus::SetupRequired {
version_name,
install_dir,
} => Self::SetupRequired {
version_name,
install_dir,
},
v1::GameDownloadStatus::Installed {
version_name,
install_dir,
} => Self::Installed {
version_name,
install_dir,
},
}
}
}
#[serde_as]
#[derive(Serialize, Clone, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
#[native_model(id = 3, version = 2, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct DatabaseApplications {
pub install_dirs: Vec<PathBuf>,
// Guaranteed to exist if the game also exists in the app state map
pub game_statuses: HashMap<String, GameDownloadStatus>,
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
pub installed_game_version: HashMap<String, DownloadableMetadata>,
#[serde(skip)]
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
}
impl From<v1::DatabaseApplications> for DatabaseApplications {
fn from(value: v1::DatabaseApplications) -> Self {
Self {
game_statuses: value
.game_statuses
.into_iter()
.map(|x| (x.0, x.1.into()))
.collect::<HashMap<String, GameDownloadStatus>>(),
install_dirs: value.install_dirs,
game_versions: value.game_versions,
installed_game_version: value.installed_game_version,
transient_statuses: value.transient_statuses,
}
}
}
}
mod v3 {
use std::path::PathBuf;
use super::*;
#[native_model(id = 1, version = 3, with = native_model::rmp_serde_1_3::RmpSerde)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: Settings,
@@ -181,55 +297,13 @@ pub mod data {
pub cache_dir: PathBuf,
pub compat_info: Option<DatabaseCompatInfo>,
}
#[native_model(id = 8, version = 2, with = native_model::rmp_serde_1_3::RmpSerde)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct DatabaseCompatInfo {
umu_installed: bool,
}
impl Database {
fn create_new_compat_info() -> Option<DatabaseCompatInfo> {
#[cfg(target_os = "windows")]
return None;
let has_umu_installed = Command::new(UMU_LAUNCHER_EXECUTABLE).spawn().is_ok();
Some(DatabaseCompatInfo {
umu_installed: has_umu_installed,
})
}
pub fn new<T: Into<PathBuf>>(
games_base_dir: T,
prev_database: Option<PathBuf>,
cache_dir: PathBuf,
) -> Self {
Self {
applications: DatabaseApplications {
install_dirs: vec![games_base_dir.into()],
game_statuses: HashMap::new(),
game_versions: HashMap::new(),
installed_game_version: HashMap::new(),
transient_statuses: HashMap::new(),
},
prev_database,
base_url: "".to_owned(),
auth: None,
settings: Settings::default(),
cache_dir,
compat_info: Database::create_new_compat_info(),
}
}
}
impl From<v1::Database> for Database {
fn from(value: v1::Database) -> Self {
impl From<v2::Database> for Database {
fn from(value: v2::Database) -> Self {
Self {
settings: value.settings,
auth: value.auth,
base_url: value.base_url,
applications: value.applications,
applications: value.applications.into(),
prev_database: value.prev_database,
cache_dir: value.cache_dir,
compat_info: Database::create_new_compat_info(),
@@ -237,4 +311,37 @@ pub mod data {
}
}
}
impl Database {
fn create_new_compat_info() -> Option<DatabaseCompatInfo> {
#[cfg(target_os = "windows")]
return None;
let has_umu_installed = Command::new(UMU_LAUNCHER_EXECUTABLE).spawn().is_ok();
Some(DatabaseCompatInfo {
umu_installed: has_umu_installed,
})
}
pub fn new<T: Into<PathBuf>>(
games_base_dir: T,
prev_database: Option<PathBuf>,
cache_dir: PathBuf,
) -> Self {
Self {
applications: DatabaseApplications {
install_dirs: vec![games_base_dir.into()],
game_statuses: HashMap::new(),
game_versions: HashMap::new(),
installed_game_version: HashMap::new(),
transient_statuses: HashMap::new(),
},
prev_database,
base_url: "".to_owned(),
auth: None,
settings: Settings::default(),
cache_dir,
compat_info: Database::create_new_compat_info(),
}
}
}
}