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Download fixes (#63)
* refactor: Rename StoredManifest to DropData Signed-off-by: quexeky <git@quexeky.dev> * fix: Downloads when resuming would truncate files which had not been finished Signed-off-by: quexeky <git@quexeky.dev> * chore: Didn't import debug macro Signed-off-by: quexeky <git@quexeky.dev> * fix: Download chunks with wrong indexes Migrated to using checksums as indexes instead Signed-off-by: quexeky <git@quexeky.dev> * feat: Resume download button Also added DBWrite and DBRead structs to make database management easier Signed-off-by: quexeky <git@quexeky.dev> * feat: Download resuming Signed-off-by: quexeky <git@quexeky.dev> * feat: Resume button and PartiallyInstalled status Signed-off-by: quexeky <git@quexeky.dev> * feat: Download validation Signed-off-by: quexeky <git@quexeky.dev> * chore: Ran cargo fix & cargo fmt Signed-off-by: quexeky <git@quexeky.dev> * fix: download validation, installs, etc * chore: version bump --------- Signed-off-by: quexeky <git@quexeky.dev> Co-authored-by: quexeky <git@quexeky.dev>
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@@ -7,12 +7,12 @@ mod error;
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mod process;
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mod remote;
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use crate::database::db::DatabaseImpls;
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use crate::{database::db::DatabaseImpls, games::downloads::commands::resume_download};
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use client::commands::fetch_state;
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use client::{
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autostart::{get_autostart_enabled, sync_autostart_on_startup, toggle_autostart},
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cleanup::{cleanup_and_exit, quit},
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};
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use client::commands::fetch_state;
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use database::commands::{
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add_download_dir, delete_download_dir, fetch_download_dir_stats, fetch_settings,
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fetch_system_data, update_settings,
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@@ -156,6 +156,7 @@ fn setup(handle: AppHandle) -> AppState<'static> {
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for (game_id, status) in statuses.into_iter() {
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match status {
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GameDownloadStatus::Remote {} => {}
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GameDownloadStatus::PartiallyInstalled { .. } => {}
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GameDownloadStatus::SetupRequired {
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version_name: _,
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install_dir,
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@@ -259,6 +260,7 @@ pub fn run() {
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delete_game_in_collection,
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// Downloads
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download_game,
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resume_download,
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move_download_in_queue,
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pause_downloads,
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resume_downloads,
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