chore(download manager): Added manage_queue_signal

Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
quexeky
2024-12-31 17:00:10 +11:00
parent a2e63aa2c8
commit f64782e5d4
12 changed files with 311 additions and 160 deletions

View File

@ -12,13 +12,21 @@ use log::{error, info};
use tauri::{AppHandle, Emitter};
use crate::{
db::{ApplicationStatus, ApplicationTransientStatus, Database}, download_manager::download_manager::{DownloadStatus, DownloadType}, downloads::download_agent::{GameDownloadAgent}, library::{
db::{set_application_status, ApplicationStatus, ApplicationTransientStatus, Database}, download_manager::{download_manager::{DownloadStatus, DownloadType}, generate_downloadable::generate_downloadable}, downloads::download_agent::{self, GameDownloadAgent}, library::{
on_game_complete, push_application_update, QueueUpdateEvent,
QueueUpdateEventQueueData, StatsUpdateEvent,
}, state::GameStatusManager, DB
};
use super::{application_download_error::ApplicationDownloadError, download_manager::{DownloadManager, DownloadManagerSignal, DownloadManagerStatus}, download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag}, downloadable::Downloadable, progress_object::ProgressObject, queue::Queue};
use super::{application_download_error::ApplicationDownloadError, download_manager::{DownloadManager, DownloadManagerSignal, DownloadManagerStatus}, download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag}, downloadable::Downloadable, downloadable_metadata::DownloadableMetadata, progress_object::ProgressObject, queue::Queue};
pub struct DownloadableQueueStandin {
pub id: String,
pub status: Mutex<DownloadStatus>,
pub progress: Arc<ProgressObject>,
}
pub type DownloadAgent = Arc<Box<dyn Downloadable + Send + Sync>>;
pub type CurrentProgressObject = Arc<Mutex<Option<Arc<ProgressObject>>>>;
/*
@ -57,12 +65,8 @@ Behold, my madness - quexeky
*/
// Refactored to consolidate this type. It's a monster.
pub type CurrentProgressObject = Arc<Mutex<Option<Arc<ProgressObject>>>>;
pub type DownloadAgent = Arc<Mutex<Box<dyn Downloadable + Send + Sync>>>;
pub struct DownloadManagerBuilder {
download_agent_registry: HashMap<String, DownloadAgent>,
download_agent_registry: HashMap<Arc<DownloadableMetadata>, DownloadAgent>,
download_queue: Queue,
command_receiver: Receiver<DownloadManagerSignal>,
sender: Sender<DownloadManagerSignal>,
@ -70,16 +74,10 @@ pub struct DownloadManagerBuilder {
status: Arc<Mutex<DownloadManagerStatus>>,
app_handle: AppHandle,
current_download_agent: Option<Arc<DownloadableQueueStandin>>, // Should be the only download agent in the map with the "Go" flag
current_download_agent: Option<DownloadAgent>, // Should be the only download agent in the map with the "Go" flag
current_download_thread: Mutex<Option<JoinHandle<()>>>,
active_control_flag: Option<DownloadThreadControl>,
}
pub struct DownloadableQueueStandin {
pub id: String,
pub status: Mutex<DownloadStatus>,
pub progress: Arc<ProgressObject>,
}
impl DownloadManagerBuilder {
pub fn build(app_handle: AppHandle) -> DownloadManager {
let queue = Queue::new();
@ -106,19 +104,201 @@ impl DownloadManagerBuilder {
DownloadManager::new(terminator, queue, active_progress, command_sender)
}
fn set_download_status<F: FnOnce(&mut RwLockWriteGuard<'_, Database>, &String)>(
&self,
id: String,
setter: F,
) {
let mut db_handle = DB.borrow_data_mut().unwrap();
setter(&mut db_handle, &id);
drop(db_handle);
DB.save().unwrap();
fn manage_queue(mut self) -> Result<(), ()> {
loop {
let signal = match self.command_receiver.recv() {
Ok(signal) => signal,
Err(_) => return Err(()),
};
let status = GameStatusManager::fetch_state(&id);
match signal {
DownloadManagerSignal::Go => {
self.manage_go_signal();
}
DownloadManagerSignal::Stop => {
self.manage_stop_signal();
}
DownloadManagerSignal::Completed(id) => {
self.manage_completed_signal(id);
}
DownloadManagerSignal::Queue(download_agent) => {
self.manage_queue_signal(download_agent);
}
DownloadManagerSignal::Error(e) => {
self.manage_error_signal(e);
}
DownloadManagerSignal::Cancel => {
self.manage_cancel_signal();
}
DownloadManagerSignal::UpdateUIQueue => {
self.push_ui_queue_update();
}
DownloadManagerSignal::UpdateUIStats(kbs, time) => {
self.push_ui_stats_update(kbs, time);
}
DownloadManagerSignal::Finish => {
self.stop_and_wait_current_download();
return Ok(());
}
DownloadManagerSignal::Remove(id) => {
self.manage_remove_download_from_queue(id);
}
DownloadManagerSignal::Uninstall(id) => {
self.uninstall_application(id);
}
};
}
}
fn manage_queue_signal(&mut self, download_agent: DownloadAgent) {
info!("Got signal Queue");
let meta = download_agent.metadata();
push_application_update(&self.app_handle, id, status);
if self.download_queue.exists(meta.clone()) {
info!("Download with same ID already exists");
return;
}
let download_agent = generate_downloadable(meta.clone());
download_agent.on_initialised(&self.app_handle);
self.download_queue.append(meta.clone());
self.download_agent_registry.insert(meta, download_agent);
self.sender.send(DownloadManagerSignal::UpdateUIQueue).unwrap();
}
}
/*
// Refactored to consolidate this type. It's a monster.
pub type DownloadAgent = Arc<Mutex<Box<dyn Downloadable + Send + Sync>>>;
impl DownloadManagerBuilder {
fn manage_queue_signal(&mut self, id: String, version: String, target_download_dir: usize) {
info!("Got signal Queue");
if let Some(index) = self.download_queue.get_by_id(id.clone()) {
// Should always give us a value
if let Some(download_agent) = self.download_agent_registry.get(&id) {
let download_agent_handle = download_agent.lock().unwrap();
if download_agent_handle.version() == version {
info!("Application with same version already queued, skipping");
return;
}
// If it's not the same, we want to cancel the current one, and then add the new one
drop(download_agent_handle);
self.manage_remove_download_from_queue(id.clone());
}
}
let download_agent = Arc::new(Mutex::new(DownloadType::Game.generate(
id.clone(),
version,
target_download_dir,
self.sender.clone(),
)));
let download_agent_lock = download_agent.lock().unwrap();
let agent_status = DownloadStatus::Queued;
let interface_data = DownloadableQueueStandin {
id: id.clone(),
status: Mutex::new(agent_status),
progress: download_agent_lock.progress()
};
let version_name = download_agent_lock.version().clone();
drop(download_agent_lock);
self.download_agent_registry
.insert(interface_data.id.clone(), download_agent);
self.download_queue.append(interface_data);
self.set_application_status(id, |db, id| {
db.applications.transient_statuses.insert(
id.to_string(),
ApplicationTransientStatus::Downloading { version_name },
);
});
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
}
fn manage_go_signal(&mut self) {
if !(!self.download_agent_registry.is_empty() && !self.download_queue.empty()) {
return;
}
if self.current_download_agent.is_some() {
info!("skipping go signal due to existing download job");
return;
}
info!("current download queue: {:?}", self.download_queue.read());
let agent_data = self.download_queue.read().front().unwrap().clone();
info!("starting download for {}", agent_data.id.clone());
let download_agent = self
.download_agent_registry
.get(&agent_data.id)
.unwrap()
.clone();
let download_agent_lock = download_agent.lock().unwrap();
self.current_download_agent = Some(agent_data);
// Cloning option should be okay because it only clones the Arc inside, not the AgentInterfaceData
let agent_data = self.current_download_agent.clone().unwrap();
let version_name = download_agent_lock.version().clone();
let progress_object = download_agent_lock.progress();
*self.progress.lock().unwrap() = Some(progress_object);
let active_control_flag = download_agent_lock.control_flag();
self.active_control_flag = Some(active_control_flag.clone());
let sender = self.sender.clone();
drop(download_agent_lock);
info!("Spawning download");
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
*download_thread_lock = Some(spawn(move || {
let mut download_agent_lock = download_agent.lock().unwrap();
match download_agent_lock.download() {
// Returns once we've exited the download
// (not necessarily completed)
// The download agent will fire the completed event for us
Ok(_) => {}
// If an error occurred while *starting* the download
Err(err) => {
error!("error while managing download: {}", err);
sender.send(DownloadManagerSignal::Error(err)).unwrap();
}
};
drop(download_agent_lock);
}));
// Set status for applications
for queue_application in self.download_queue.read() {
let mut status_handle = queue_application.status.lock().unwrap();
if queue_application.id == agent_data.id {
*status_handle = DownloadStatus::Downloading;
} else {
*status_handle = DownloadStatus::Queued;
}
drop(status_handle);
}
// Set flags for download manager
active_control_flag.set(DownloadThreadControlFlag::Go);
self.set_status(DownloadManagerStatus::Downloading);
self.set_application_status(agent_data.id.clone(), |db, id| {
db.applications.transient_statuses.insert(
id.to_string(),
ApplicationTransientStatus::Downloading { version_name },
);
});
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
}
fn push_ui_stats_update(&self, kbs: usize, time: usize) {
@ -296,9 +476,9 @@ impl DownloadManagerBuilder {
}
}
fn manage_remove_download_from_queue(&mut self, id: String) {
fn manage_remove_download_from_queue(&mut self, id: DownloadableMetadata) {
if let Some(current_download) = &self.current_download_agent {
if current_download.id == id {
if current_download.lock().unwrap().metadata() == id {
self.manage_cancel_signal();
}
}
@ -307,7 +487,7 @@ impl DownloadManagerBuilder {
if let Some(index) = index {
let mut queue_handle = self.download_queue.edit();
queue_handle.remove(index);
self.set_download_status(id, |db_handle, id| {
set_application_status(&self.app_handle, id, |db_handle, id| {
db_handle.applications.transient_statuses.remove(id);
});
drop(queue_handle);
@ -336,13 +516,10 @@ impl DownloadManagerBuilder {
let download_agent = self.remove_and_cleanup_front_download(&id);
let download_agent_lock = download_agent.lock().unwrap();
let version = download_agent_lock.version();
let install_dir = download_agent_lock.install_dir();
drop(download_agent_lock);
if let Err(error) =
on_game_complete(id, version, install_dir, &self.app_handle)
self.current_download_agent.on_complete(&self.app_handle);
{
self.sender
.send(DownloadManagerSignal::Error(
@ -358,56 +535,6 @@ impl DownloadManagerBuilder {
self.sender.send(DownloadManagerSignal::Go).unwrap();
}
fn manage_queue_signal(&mut self, id: String, version: String, target_download_dir: usize) {
info!("Got signal Queue");
if let Some(index) = self.download_queue.get_by_id(id.clone()) {
// Should always give us a value
if let Some(download_agent) = self.download_agent_registry.get(&id) {
let download_agent_handle = download_agent.lock().unwrap();
if download_agent_handle.version() == version {
info!("Application with same version already queued, skipping");
return;
}
// If it's not the same, we want to cancel the current one, and then add the new one
drop(download_agent_handle);
self.manage_remove_download_from_queue(id.clone());
}
}
let download_agent = Arc::new(Mutex::new(DownloadType::Game.generate(
id.clone(),
version,
target_download_dir,
self.sender.clone(),
)));
let download_agent_lock = download_agent.lock().unwrap();
let agent_status = DownloadStatus::Queued;
let interface_data = DownloadableQueueStandin {
id: id.clone(),
status: Mutex::new(agent_status),
progress: download_agent_lock.progress()
};
let version_name = download_agent_lock.version().clone();
drop(download_agent_lock);
self.download_agent_registry
.insert(interface_data.id.clone(), download_agent);
self.download_queue.append(interface_data);
self.set_download_status(id, |db, id| {
db.applications.transient_statuses.insert(
id.to_string(),
ApplicationTransientStatus::Downloading { version_name },
);
});
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
}
fn manage_go_signal(&mut self) {
if !(!self.download_agent_registry.is_empty() && !self.download_queue.empty()) {
@ -476,7 +603,7 @@ impl DownloadManagerBuilder {
// Set flags for download manager
active_control_flag.set(DownloadThreadControlFlag::Go);
self.set_status(DownloadManagerStatus::Downloading);
self.set_download_status(agent_data.id.clone(), |db, id| {
self.set_application_status(agent_data.id.clone(), |db, id| {
db.applications.transient_statuses.insert(
id.to_string(),
ApplicationTransientStatus::Downloading { version_name },
@ -502,7 +629,7 @@ impl DownloadManagerBuilder {
self.set_status(DownloadManagerStatus::Error(error));
let id = current_status.id.clone();
self.set_download_status(id, |db_handle, id| {
self.set_application_status(id, |db_handle, id| {
db_handle.applications.transient_statuses.remove(id);
});
@ -521,3 +648,4 @@ impl DownloadManagerBuilder {
*self.status.lock().unwrap() = status;
}
}
*/