Commit Graph

46 Commits

Author SHA1 Message Date
3f18d15d39 Collections & download stability, UI (#130)
* feat: different local path in dev #73

* feat: better error output for downloads

* feat: collections in library view

* feat: improve download manager reliability

* feat: new download UI, more stable downloads

* fix: clippy

* fix: only show admin link if user is admin

* feat: check for libs before building
2025-09-07 15:57:06 +10:00
44a1be6991 Fix for multi-version downloads (#125)
* fix: multi version downloads

* fix: remove debug utils

* fix: clippy
2025-08-28 18:05:05 +10:00
4f5fccf0c1 Add umu-run discovery (#122)
Signed-off-by: quexeky <git@quexeky.dev>
2025-08-28 18:05:05 +10:00
17c375bcab UI & error fixes & QoL (#116)
* fix: use Arc<Error> instead of just ErrorKind

* fix: game status updates for UI

* fix: missing game version on push_game_update calls

* feat: wait if library load takes <300ms

* fix: clippy
2025-08-15 22:56:49 +10:00
16365713cf v2 download API and fixes (#112)
* fix: potential download fixes

* fix: show installed games not on remote

* fix: more download_logic error handling

* partial: move to async

* feat: interactivity improvements

* feat: v2 download API

* fix: download seek offsets

* fix: clippy

* fix: apply clippy suggestion

* fix: performance improvements starting up download

* fix: finished bucket file

* fix: ui tweaks and fixes

* fix: revert version to 0.3.2

* fix: clippy
2025-08-09 15:50:21 +10:00
75a4b73ee1 QoL Download Manager (#108)
* feat: retry specific download errors

* fix: potential fix for cmd window on Windows

* feat: add disk space check for download

* fix: update game fix formatting

* fix: clippy
2025-08-04 16:30:45 +10:00
dbe8c8df4d Process manager templating & game importing (#96)
* feat: add new template options, asahi support, and refactoring

* feat: install dir scanning, validation fixes, progress fixes, download manager refactor

This kind of ballooned out of scope, but I implemented some much
needed fixes for the download manager.

First off, I cleanup the Downloadable trait, there was some
duplication of function.

Second, I refactored the "validate" into the GameDownloadAgent,
which calls a 'validate_chunk_logic' yada, same structure as
downloading.

Third, I fixed the progress and validation issues.

Fourth, I added game scanning

* feat: out of box support for Asahi Linux

* fix: clippy

* fix: don't break database
2025-08-02 20:17:27 +10:00
cc5339a389 Reqwest optionally load certificates from disk (#94)
* feat: Add get_client function

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Converted all instances of reqwest::blocking::Client::new() and reqwest::Client::new() to DROP_CLIENT_SYNC and DROP_CLIENT_ASYNC respectively

Signed-off-by: quexeky <git@quexeky.dev>

* fix: use_remote_logic not using certificates

Signed-off-by: quexeky <git@quexeky.dev>

* fix: add log statement to certificates

* chore: add more logging

* fix: clippy

* refactor: into single fetch_certificates func

---------

Signed-off-by: quexeky <git@quexeky.dev>
Co-authored-by: quexeky <git@quexeky.dev>
2025-08-02 11:59:50 +10:00
574782f445 chore: Run clippy fix pedantic
Signed-off-by: quexeky <git@quexeky.dev>
2025-08-01 08:42:45 +10:00
b5a8543194 Fix for redownload invalid chunks (#84)
* feat: Redownloading invalid chunks

Signed-off-by: quexeky <git@quexeky.dev>

* fix: clippy

* fix: clippy x2

---------

Signed-off-by: quexeky <git@quexeky.dev>
Co-authored-by: quexeky <git@quexeky.dev>
2025-07-31 18:25:38 +10:00
46e1f16cdd Process manager fixes (#71)
* fix: launching on linux

* feat: #70

* feat: add dummy store page

* feat: add store redir and refresh button to library

* feat: cache first object fetching

* feat: Remove let_chains feature and update to Rust 2024

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Check for if process was manually stopped

Signed-off-by: quexeky <git@quexeky.dev>

* fix: use bitcode instead of serde

* chore: remove logs

* fix: clippy

* fix: clippy 2

* fix: swap to stop icon

---------

Signed-off-by: quexeky <git@quexeky.dev>
Co-authored-by: quexeky <git@quexeky.dev>
2025-07-25 10:44:40 +10:00
d19f9bbc31 Fix client running behind reverse proxy (#69)
* fix: reverse proxy 400 due to duplicate header

* fix: clippy

* bump version and update ci
2025-07-18 20:08:12 +10:00
f9fdf151ea Clippy CI/CD (#67)
* feat: add clippy ci

* fix: clippy errors

* fix: ci/cd

* fix: update ci packages

* fix: add gtk3 to ci deps

* fix: add webkit to ci deps

* fix: ci deps and perms

* fix: add clippy settings to lib.rs
2025-07-18 17:36:04 +10:00
c477dd4872 Fix windows build by removing linux extension import (#64) 2025-07-14 16:43:11 +10:00
f560a62c8f Download fixes (#63)
* refactor: Rename StoredManifest to DropData

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Downloads when resuming would truncate files which had not been finished

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Didn't import debug macro

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Download chunks with wrong indexes

Migrated to using checksums as indexes instead

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Resume download button

Also added DBWrite and DBRead structs to make database management easier

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Download resuming

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Resume button and PartiallyInstalled status

Signed-off-by: quexeky <git@quexeky.dev>

* feat: Download validation

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Ran cargo fix & cargo fmt

Signed-off-by: quexeky <git@quexeky.dev>

* fix: download validation, installs, etc

* chore: version bump

---------

Signed-off-by: quexeky <git@quexeky.dev>
Co-authored-by: quexeky <git@quexeky.dev>
2025-07-14 16:31:06 +10:00
2874b9776b fix: Accidentally moved request when setting the header
Signed-off-by: quexeky <git@quexeky.dev>
2025-06-25 09:17:06 +10:00
885fa42ecc fix: Move Authorization header generation to download_game_chunk()
Signed-off-by: quexeky <git@quexeky.dev>
2025-06-25 06:53:42 +10:00
b71081006e refactor: Reorganise file structure
Signed-off-by: quexeky <git@quexeky.dev>
2025-05-28 11:19:48 +10:00
790e8c2afe feat: move to native_model to allow for database upgrades 2025-05-15 10:13:24 +10:00
ac6b034501 fix: error with game options for remote games 2025-05-01 12:26:41 +10:00
834f52d024 fix: macos and ui 2025-03-15 15:05:35 +11:00
2690c3019d chore: Various formatting 2025-02-12 10:00:45 +11:00
2a1a7326d0 feat(cache): Added forceOffline in settings and caching games & library 2025-02-12 10:00:45 +11:00
4fc0855ba1 fix(game downloads): Added error handling for chunk request errors 2025-01-20 18:13:25 +11:00
f50818697f fix: Adding usize to completed_contexts_lock instead of &usize 2025-01-20 17:39:05 +11:00
39f2ebd2d6 fix(download agent): fixed completed indexes 2025-01-20 17:29:33 +11:00
89ea34c94e fix: assorted fixes 2025-01-20 16:46:57 +11:00
92729701c3 chore: Ran cargo clippy & cargo fmt 2025-01-20 08:55:19 +11:00
7d4651db69 feat(database): Ensure that any database issues are resolved by standalone functions
Functions are as follows:
- save_db()
- borrow_db_checked()
- borrow_db_mut_checked()
2025-01-20 08:24:06 +11:00
3ca87fc45b feat(downloads): re-enable checksums 2025-01-19 22:22:55 +11:00
cfc9d13cad style(logging): Ensured that all logs start with lowercase capital and have no trailing punctuation 2025-01-19 20:36:38 +11:00
f183a9d1a2 refactor(logging): Using more appropriate logging statements
Still probably needs some work, but that's enough for now
2025-01-19 18:30:16 +11:00
170fde5e23 feat(errors): Using SerializeDisplay for better error management with Result 2025-01-19 17:17:51 +11:00
c2f54c1dbc fix: fix other metadata endpoints 2025-01-19 16:15:43 +11:00
9a184a8f35 refactor(remote): Created separate function to generate requests 2025-01-19 15:09:35 +11:00
604d5b5884 Implement better error system and segregate errors and commands (#23)
* chore: Progress on amend_settings command

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): Progress on better error handling with segragation of files

* chore: Progress on amend_settings command

Signed-off-by: quexeky <git@quexeky.dev>

* chore(commands): Separated commands under each subdirectory into respective commands.rs files

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): Almost all errors and commands have been segregated

* chore(errors): Added drop server error

Signed-off-by: quexeky <git@quexeky.dev>

* feat(core): Update to using nightly compiler

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): More progress on error handling

Signed-off-by: quexeky <git@quexeky.dev>

* chore(errors): Implementing Try and FromResidual for UserValue

Signed-off-by: quexeky <git@quexeky.dev>

* refactor(errors): Segregated errors and commands from code, and made commands return UserValue struct

Signed-off-by: quexeky <git@quexeky.dev>

* fix(errors): Added missing files

* chore(errors): Convert match statement to map_err

* feat(settings): Implemented settings editing from UI

* feat(errors): Clarified return values from retry_connect command

* chore(errors): Moved autostart commands to autostart.rs

* chore(process manager): Converted launch_process function for games to use game_id

---------

Signed-off-by: quexeky <git@quexeky.dev>
2025-01-13 21:44:57 +11:00
7ab53f3357 fix(metadata): update routes for new server 2025-01-09 12:11:39 +11:00
94cf6788d8 chore: More refining info!() statements
Signed-off-by: quexeky <git@quexeky.dev>
2025-01-06 20:46:08 +11:00
182361e598 chore: General cleanup
- Changed some info!() statements to debug!() and warn!()
- Removed most Turbofish syntax cases
- Removed InvalidCodeError and replaced it with InvalidResponse

Signed-off-by: quexeky <git@quexeky.dev>
2025-01-06 20:04:34 +11:00
5ea47d733b feat(settings): Added max_download_threads setting and separated settings from db
Signed-off-by: quexeky <git@quexeky.dev>
2025-01-06 07:36:35 +11:00
2822b7a593 chore: More cleanup after cargo clippy
Also added some type efficiency improvements (using references where possible and added SliceDeque crate)

Signed-off-by: quexeky <git@quexeky.dev>
2025-01-05 21:08:27 +11:00
82804ebc67 refactor: Ran cargo clippy & fmt
Signed-off-by: quexeky <git@quexeky.dev>
2025-01-05 20:29:15 +11:00
8aad64ffa7 fix(db): Added Settings component
Signed-off-by: quexeky <git@quexeky.dev>
2025-01-05 19:44:18 +11:00
9e82a0b3c3 fix(game downloads): Accidentally was attempting to lock onto something that was already in scope
Signed-off-by: quexeky <git@quexeky.dev>
2025-01-05 19:05:00 +11:00
6ea4cf2797 perf(game downloads): Moved some variable declarations outside of the spawned download thread
Signed-off-by: quexeky <git@quexeky.dev>
2025-01-05 19:05:00 +11:00
06d1e9ed95 refactor(downloads): Moved all files relevant to game downloads to their own directory
Signed-off-by: quexeky <git@quexeky.dev>
2025-01-05 19:04:47 +11:00