DecDuck
dbe8c8df4d
Process manager templating & game importing ( #96 )
...
* feat: add new template options, asahi support, and refactoring
* feat: install dir scanning, validation fixes, progress fixes, download manager refactor
This kind of ballooned out of scope, but I implemented some much
needed fixes for the download manager.
First off, I cleanup the Downloadable trait, there was some
duplication of function.
Second, I refactored the "validate" into the GameDownloadAgent,
which calls a 'validate_chunk_logic' yada, same structure as
downloading.
Third, I fixed the progress and validation issues.
Fourth, I added game scanning
* feat: out of box support for Asahi Linux
* fix: clippy
* fix: don't break database
2025-08-02 20:17:27 +10:00
quexeky
574782f445
chore: Run clippy fix pedantic
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-08-01 08:42:45 +10:00
DecDuck
d0e4aea5ce
Fix for setup executable unable to be launched ( #81 )
2025-07-30 09:57:07 +10:00
DecDuck
46e1f16cdd
Process manager fixes ( #71 )
...
* fix: launching on linux
* feat: #70
* feat: add dummy store page
* feat: add store redir and refresh button to library
* feat: cache first object fetching
* feat: Remove let_chains feature and update to Rust 2024
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Check for if process was manually stopped
Signed-off-by: quexeky <git@quexeky.dev >
* fix: use bitcode instead of serde
* chore: remove logs
* fix: clippy
* fix: clippy 2
* fix: swap to stop icon
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
2025-07-25 10:44:40 +10:00
DecDuck
f9fdf151ea
Clippy CI/CD ( #67 )
...
* feat: add clippy ci
* fix: clippy errors
* fix: ci/cd
* fix: update ci packages
* fix: add gtk3 to ci deps
* fix: add webkit to ci deps
* fix: ci deps and perms
* fix: add clippy settings to lib.rs
2025-07-18 17:36:04 +10:00
DecDuck
495d93705e
Panic hook to generate crash dumps #65 ( #66 )
2025-07-18 16:35:02 +10:00
DecDuck
f560a62c8f
Download fixes ( #63 )
...
* refactor: Rename StoredManifest to DropData
Signed-off-by: quexeky <git@quexeky.dev >
* fix: Downloads when resuming would truncate files which had not been finished
Signed-off-by: quexeky <git@quexeky.dev >
* chore: Didn't import debug macro
Signed-off-by: quexeky <git@quexeky.dev >
* fix: Download chunks with wrong indexes
Migrated to using checksums as indexes instead
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Resume download button
Also added DBWrite and DBRead structs to make database management easier
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Download resuming
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Resume button and PartiallyInstalled status
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Download validation
Signed-off-by: quexeky <git@quexeky.dev >
* chore: Ran cargo fix & cargo fmt
Signed-off-by: quexeky <git@quexeky.dev >
* fix: download validation, installs, etc
* chore: version bump
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
2025-07-14 16:31:06 +10:00
quexeky
67b6f2aa2e
chore: Initial path normalisation & parsing with backup generation
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 20:47:43 +10:00
quexeky
b71081006e
refactor: Reorganise file structure
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 11:19:48 +10:00
DecDuck
446aa70b0b
inprogress: compat
2025-05-28 09:07:09 +10:00
DecDuck
790e8c2afe
feat: move to native_model to allow for database upgrades
2025-05-15 10:13:24 +10:00
DecDuck
4b4c0734ec
fix: windows builds
2025-05-10 16:41:37 +10:00
DecDuck
e75e0044fb
fix: windows launching
2025-05-10 15:38:20 +10:00
DecDuck
65561abdab
fix: update object id paths for new server
2025-05-10 15:25:40 +10:00
DecDuck
ac6b034501
fix: error with game options for remote games
2025-05-01 12:26:41 +10:00
DecDuck
0f717d51d0
feat: launch options
2025-04-27 21:07:39 +10:00
DecDuck
6b9b9e3606
feat: add backend for template launching
2025-04-07 13:52:52 +10:00
DecDuck
137b71b3ba
feat: switch to shell-based command launching
...
note: needs error handling
2025-04-02 20:04:14 +11:00
DecDuck
834f52d024
fix: macos and ui
2025-03-15 15:05:35 +11:00
quexeky
4c59c5d6c1
feat(cache): Implemented caching for game metadata
2025-02-12 10:00:45 +11:00
quexeky
4ef49cc832
fix: Games not launching due to string semantics
2025-01-20 23:12:57 +11:00
quexeky
6ad383799d
feat(games): Added multi-argument game launch and setup support
2025-01-20 20:03:44 +11:00
quexeky
e0ea8c9a57
chore: Apply stashed changes
2025-01-20 18:22:24 +11:00
quexeky
92729701c3
chore: Ran cargo clippy & cargo fmt
2025-01-20 08:55:19 +11:00
quexeky
7d4651db69
feat(database): Ensure that any database issues are resolved by standalone functions
...
Functions are as follows:
- save_db()
- borrow_db_checked()
- borrow_db_mut_checked()
2025-01-20 08:24:06 +11:00
quexeky
f183a9d1a2
refactor(logging): Using more appropriate logging statements
...
Still probably needs some work, but that's enough for now
2025-01-19 18:30:16 +11:00
quexeky
170fde5e23
feat(errors): Using SerializeDisplay for better error management with Result
2025-01-19 17:17:51 +11:00
quexeky
604d5b5884
Implement better error system and segregate errors and commands ( #23 )
...
* chore: Progress on amend_settings command
Signed-off-by: quexeky <git@quexeky.dev >
* chore(errors): Progress on better error handling with segragation of files
* chore: Progress on amend_settings command
Signed-off-by: quexeky <git@quexeky.dev >
* chore(commands): Separated commands under each subdirectory into respective commands.rs files
Signed-off-by: quexeky <git@quexeky.dev >
* chore(errors): Almost all errors and commands have been segregated
* chore(errors): Added drop server error
Signed-off-by: quexeky <git@quexeky.dev >
* feat(core): Update to using nightly compiler
Signed-off-by: quexeky <git@quexeky.dev >
* chore(errors): More progress on error handling
Signed-off-by: quexeky <git@quexeky.dev >
* chore(errors): Implementing Try and FromResidual for UserValue
Signed-off-by: quexeky <git@quexeky.dev >
* refactor(errors): Segregated errors and commands from code, and made commands return UserValue struct
Signed-off-by: quexeky <git@quexeky.dev >
* fix(errors): Added missing files
* chore(errors): Convert match statement to map_err
* feat(settings): Implemented settings editing from UI
* feat(errors): Clarified return values from retry_connect command
* chore(errors): Moved autostart commands to autostart.rs
* chore(process manager): Converted launch_process function for games to use game_id
---------
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-13 21:44:57 +11:00
Aden Lindsay
f1c8bbf8dd
refactor(compat): remove unnecessary compat code ( #20 )
...
* Delete pages/settings/compatibility.vue
* Update settings.vue
* Update debug.vue
* Update lib.rs
* Update compat.rs
2025-01-09 13:44:27 +11:00
quexeky
94cf6788d8
chore: More refining info!() statements
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-06 20:46:08 +11:00
quexeky
182361e598
chore: General cleanup
...
- Changed some info!() statements to debug!() and warn!()
- Removed most Turbofish syntax cases
- Removed InvalidCodeError and replaced it with InvalidResponse
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-06 20:04:34 +11:00
quexeky
2822b7a593
chore: More cleanup after cargo clippy
...
Also added some type efficiency improvements (using references where possible and added SliceDeque crate)
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-05 21:08:27 +11:00
quexeky
82804ebc67
refactor: Ran cargo clippy & fmt
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-05 20:29:15 +11:00
quexeky
005bab2fb8
fix(kill game): Re-enabled killing games
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-05 19:04:47 +11:00
quexeky
06d1e9ed95
refactor(downloads): Moved all files relevant to game downloads to their own directory
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-05 19:04:47 +11:00
quexeky
6159319172
feat(download manager): Added generic download manager
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-05 19:04:07 +11:00
quexeky
cac612b176
refactor(download manager): Fully separate & generic download manager
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-05 19:02:19 +11:00
quexeky
881fcc6abe
chore(download manager): Renamed most instances of "game" outside of actual game downloads
...
Signed-off-by: quexeky <git@quexeky.dev >
2025-01-05 18:59:08 +11:00
DecDuck
6b96e408b2
feat(process): shared child with stop command
2024-12-30 15:37:29 +11:00
quexeky
c3f62222fe
fix(deep links): Re-enabled deep links
...
Signed-off-by: quexeky <git@quexeky.dev >
2024-12-30 14:18:42 +11:00
quexeky
01e6162527
feat(process manager): Game kill tauri command
...
Signed-off-by: quexeky <git@quexeky.dev >
2024-12-30 13:50:26 +11:00
quexeky
88b2505e71
feat(Compat): Implemented spawning with umu (using umu-wrapper-lib)
...
Signed-off-by: quexeky <git@quexeky.dev >
2024-12-30 13:12:27 +11:00
DecDuck
7c90d2b8fd
fix(process): fix poorly designed parsing for executables with spaces
2024-12-28 10:13:26 +11:00
quexeky
dcb1564568
chore: Ran cargo clippy
...
Signed-off-by: quexeky <git@quexeky.dev >
2024-12-27 11:58:37 +11:00
DecDuck
a135b1321c
feat(process): better process management, including running state
2024-12-26 17:19:19 +11:00
DecDuck
ad92dbec08
feat(errors): better download manager errors + modal
2024-12-26 12:56:54 +11:00
DecDuck
dd7f5675d8
feat(game): game uninstalling & partial compat
2024-12-26 11:59:26 +11:00
DecDuck
9ea2aa4997
chore(process manager): refactor for generic way to implement cross
...
platform launchers
2024-12-25 23:05:10 +11:00
DecDuck
17759c4ad7
fix(process): absolute executable invoke
2024-12-24 18:30:38 +11:00
DecDuck
694f2fd46e
chore(stored manifest): swap file name and to binary encoding
2024-12-24 12:52:40 +11:00