Commit Graph

17 Commits

Author SHA1 Message Date
a628fc1417 copy direct to disk 2024-10-25 14:56:49 +11:00
5ed0833e61 my own take on some BASED design decisions 2024-10-24 22:05:58 +11:00
984472ec01 Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) 2024-10-24 12:26:40 +11:00
7e3da04beb fixed some of quexeky's BASED design decisions 2024-10-20 20:55:37 +11:00
d21b1d2857 Validated that loading data works 2024-10-20 20:45:02 +11:00
07379b2ba8 SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) 2024-10-19 22:17:43 +11:00
3923acf780 Fixed bug with bad initial loading into store instead of auth 2024-10-17 21:14:10 +11:00
bf46dec359 beginnings of game state management 2024-10-17 21:05:25 +11:00
5ef6b8e528 cleanup and game UI beginnings 2024-10-15 20:05:13 +11:00
8a2d23df26 slight ui/ux fixes and updates to auth protocol 2024-10-12 17:44:23 +11:00
e828bca2a5 reorganisation, cleanup and new nonce protocol 2024-10-12 17:34:47 +11:00
959dad383e fixed windows issues 2024-10-09 17:55:19 +11:00
0c0cfebc1e client now fetches user information from Drop server 2024-10-09 16:52:24 +11:00
8f6f184739 compliant with new APIs 2024-10-09 00:37:27 +11:00
4bb33c8223 handshakes 2024-10-08 18:08:52 +11:00
ae4c65b7ab another stage of client authentication 2024-10-08 16:13:28 +11:00
22b1aeec9f auth initiate, database and more 2024-10-08 13:17:06 +11:00