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174 changed files with 3304 additions and 30026 deletions

4
.gitignore vendored
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@ -29,6 +29,4 @@ src-tauri/flamegraph.svg
src-tauri/perf*
/*.AppImage
/squashfs-root
/target/
/squashfs-root

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@ -1,5 +1,5 @@
<template>
<NuxtLoadingIndicator color="#2563eb" />
<NuxtLoadingIndicator color="#2563eb" />
<NuxtLayout class="select-none w-screen h-screen">
<NuxtPage />
<ModalStack />
@ -7,7 +7,14 @@
</template>
<script setup lang="ts">
import "~/composables/downloads.js";
import { invoke } from "@tauri-apps/api/core";
import { useAppState } from "./composables/app-state.js";
import {
initialNavigation,
setupHooks,
} from "./composables/state-navigation.js";
const router = useRouter();

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@ -2,7 +2,9 @@
<div class="h-16 bg-zinc-950 flex flex-row justify-between">
<div class="flex flex-row grow items-center pl-5 pr-2 py-3">
<div class="inline-flex items-center gap-x-10">
<Wordmark class="h-8 mb-0.5" />
<NuxtLink to="/store">
<Wordmark class="h-8 mb-0.5" />
</NuxtLink>
<nav class="inline-flex items-center mt-0.5">
<ol class="inline-flex items-center gap-x-6">
<NuxtLink
@ -40,7 +42,7 @@
</ol>
</div>
</div>
<WindowControl />
<WindowControl />
</div>
</template>

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@ -76,6 +76,7 @@ import { Menu, MenuButton, MenuItem, MenuItems } from "@headlessui/vue";
import { ChevronDownIcon } from "@heroicons/vue/16/solid";
import type { NavigationItem } from "../types";
import HeaderWidget from "./HeaderWidget.vue";
import { useAppState } from "~/composables/app-state";
import { invoke } from "@tauri-apps/api/core";
const open = ref(false);

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@ -73,7 +73,7 @@
alt=""
/>
</div>
<div class="flex flex-col gap-x-2">
<div class="inline-flex items-center gap-x-2">
<p
class="text-sm whitespace-nowrap font-display font-semibold"
>

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@ -0,0 +1,7 @@
<template>
<NuxtLink
class="inline-flex items-center gap-x-2 px-1 py-0.5 rounded bg-blue-900 text-zinc-100 hover:bg-blue-800"
>
<slot />
</NuxtLink>
</template>

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@ -1,5 +1,5 @@
import { convertFileSrc } from "@tauri-apps/api/core";
export const useObject = (id: string) => {
export const useObject = async (id: string) => {
return convertFileSrc(id, "object");
};

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@ -9,17 +9,13 @@ export default defineNuxtConfig({
},
},
css: ["~/assets/main.scss"],
ssr: false,
extends: ["../shared", "../libs/drop-base"],
extends: [["../libs/drop-base"]],
app: {
baseURL: "/main",
},
devtools: {
enabled: false,
},
}
});

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@ -7,7 +7,6 @@ export default {
"./plugins/**/*.{js,ts}",
"./app.vue",
"./error.vue",
"../shared/components/**/*.vue"
],
theme: {
extend: {

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@ -14,8 +14,7 @@
"@tauri-apps/plugin-os": "^2.3.0",
"@tauri-apps/plugin-shell": "^2.3.0",
"pino": "^9.7.0",
"pino-pretty": "^13.1.1",
"tauri": "^0.15.0"
"pino-pretty": "^13.1.1"
},
"devDependencies": {
"@tauri-apps/cli": "^2.7.1"

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@ -1,50 +0,0 @@
<template>
<NuxtLoadingIndicator color="#2563eb" />
<NuxtLayout class="select-none w-screen h-screen">
<NuxtPage />
<ModalStack />
</NuxtLayout>
</template>
<script setup lang="ts">
import "~/composables/downloads.js";
import { invoke } from "@tauri-apps/api/core";
import { useAppState } from "./composables/app-state.js";
import {
initialNavigation,
setupHooks,
} from "./composables/state-navigation.js";
const router = useRouter();
const state = useAppState();
async function fetchState() {
try {
state.value = JSON.parse(await invoke("fetch_state"));
if (!state.value)
throw createError({
statusCode: 500,
statusMessage: `App state is: ${state.value}`,
fatal: true,
});
} catch (e) {
console.error("failed to parse state", e);
throw e;
}
}
await fetchState();
// This is inefficient but apparently we do it lol
router.beforeEach(async () => {
await fetchState();
});
setupHooks();
initialNavigation(state);
useHead({
title: "Drop",
});
</script>

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@ -1,84 +0,0 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
html,
body {
-ms-overflow-style: none; /* IE and Edge /
scrollbar-width: none; / Firefox */
}
/* Hide scrollbar for Chrome, Safari and Opera */
html::-webkit-scrollbar {
display: none;
}
$motiva: (
("MotivaSansThin.ttf", "ttf", 100, normal),
("MotivaSansLight.woff.ttf", "woff", 300, normal),
("MotivaSansRegular.woff.ttf", "woff", 400, normal),
("MotivaSansMedium.woff.ttf", "woff", 500, normal),
("MotivaSansBold.woff.ttf", "woff", 600, normal),
("MotivaSansExtraBold.ttf", "woff", 700, normal),
("MotivaSansBlack.woff.ttf", "woff", 900, normal)
);
$helvetica: (
("Helvetica.woff", "woff", 400, normal),
("Helvetica-Oblique.woff", "woff", 400, italic),
("Helvetica-Bold.woff", "woff", 600, normal),
("Helvetica-BoldOblique.woff", "woff", 600, italic),
("helvetica-light-587ebe5a59211.woff2", "woff2", 300, normal)
);
@each $file, $format, $weight, $style in $motiva {
@font-face {
font-family: "Motiva Sans";
src: url("/fonts/motiva/#{$file}") format($format);
font-weight: $weight;
font-style: $style;
}
}
@each $file, $format, $weight, $style in $helvetica {
@font-face {
font-family: "Helvetica";
src: url("/fonts/helvetica/#{$file}") format($format);
font-weight: $weight;
font-style: $style;
}
}
@font-face {
font-family: "Inter";
src: url("/fonts/inter/InterVariable.ttf");
font-style: normal;
}
@font-face {
font-family: "Inter";
src: url("/fonts/inter/InterVariable-Italic.ttf");
font-style: italic;
}
/* ===== Scrollbar CSS ===== */
/* Firefox */
* {
scrollbar-width: 4px;
scrollbar-color: #52525b #00000000;
}
/* Chrome, Edge, and Safari */
*::-webkit-scrollbar {
width: 4px;
}
*::-webkit-scrollbar-track {
background: transparent;
}
*::-webkit-scrollbar-thumb {
background-color: #52525b;
border-radius: 10px;
border: 3px solid #52525b;
}

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@ -1,91 +0,0 @@
<template>
<NuxtLayout name="default">
<div
class="grid min-h-full grid-cols-1 grid-rows-[1fr,auto,1fr] lg:grid-cols-[max(50%,36rem),1fr]"
>
<header
class="mx-auto w-full max-w-7xl px-6 pt-6 sm:pt-10 lg:col-span-2 lg:col-start-1 lg:row-start-1 lg:px-8"
>
<Logo class="h-10 w-auto sm:h-12" />
</header>
<main
class="mx-auto w-full max-w-7xl px-6 py-24 sm:py-32 lg:col-span-2 lg:col-start-1 lg:row-start-2 lg:px-8"
>
<div class="max-w-lg">
<p class="text-base font-semibold leading-8 text-blue-600">
{{ error?.statusCode }}
</p>
<h1
class="mt-4 text-3xl font-bold font-display tracking-tight text-zinc-100 sm:text-5xl"
>
Oh no!
</h1>
<p
v-if="message"
class="mt-3 font-bold text-base leading-7 text-red-500"
>
{{ message }}
</p>
<p class="mt-6 text-base leading-7 text-zinc-400">
An error occurred while responding to your request. If you believe
this to be a bug, please report it. Try signing in and see if it
resolves the issue.
</p>
<div class="mt-10">
<!-- full app reload to fix errors -->
<a
href="/store"
class="text-sm font-semibold leading-7 text-blue-600"
><span aria-hidden="true">&larr;</span> Back to store</a
>
</div>
</div>
</main>
<footer class="self-end lg:col-span-2 lg:col-start-1 lg:row-start-3">
<div class="border-t border-zinc-700 bg-zinc-900 py-10">
<nav
class="mx-auto flex w-full max-w-7xl items-center gap-x-4 px-6 text-sm leading-7 text-zinc-400 lg:px-8"
>
<NuxtLink href="/docs">Documentation</NuxtLink>
<svg
viewBox="0 0 2 2"
aria-hidden="true"
class="h-0.5 w-0.5 fill-zinc-600"
>
<circle cx="1" cy="1" r="1" />
</svg>
<a href="https://discord.gg/NHx46XKJWA" target="_blank"
>Support Discord</a
>
</nav>
</div>
</footer>
<div
class="hidden lg:relative lg:col-start-2 lg:row-start-1 lg:row-end-4 lg:block"
>
<img
src="@/assets/wallpaper.jpg"
alt=""
class="absolute inset-0 h-full w-full object-cover"
/>
</div>
</div>
</NuxtLayout>
</template>
<script setup lang="ts">
import type { NuxtError } from "#app";
const props = defineProps({
error: Object as () => NuxtError,
});
const statusCode = props.error?.statusCode;
const message =
props.error?.statusMessage ||
props.error?.message ||
"An unknown error occurred.";
console.error(props.error);
</script>

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@ -1,25 +0,0 @@
// https://nuxt.com/docs/api/configuration/nuxt-config
export default defineNuxtConfig({
compatibilityDate: "2024-04-03",
postcss: {
plugins: {
tailwindcss: {},
autoprefixer: {},
},
},
css: ["~/assets/main.scss"],
ssr: false,
extends: [["../libs/drop-base"]],
app: {
baseURL: "/main",
},
devtools: {
enabled: false,
},
});

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@ -1,37 +0,0 @@
{
"name": "view",
"private": true,
"version": "0.3.3",
"type": "module",
"scripts": {
"build": "nuxt generate",
"dev": "nuxt dev",
"postinstall": "nuxt prepare",
"tauri": "tauri"
},
"dependencies": {
"@headlessui/vue": "^1.7.23",
"@heroicons/vue": "^2.1.5",
"@nuxtjs/tailwindcss": "^6.12.2",
"@tauri-apps/api": "^2.7.0",
"koa": "^2.16.1",
"markdown-it": "^14.1.0",
"micromark": "^4.0.1",
"nuxt": "^3.16.0",
"scss": "^0.2.4",
"vue-router": "latest",
"vuedraggable": "^4.1.0"
},
"devDependencies": {
"@tailwindcss/forms": "^0.5.9",
"@tailwindcss/typography": "^0.5.15",
"@types/markdown-it": "^14.1.2",
"autoprefixer": "^10.4.20",
"postcss": "^8.4.47",
"sass-embedded": "^1.79.4",
"tailwindcss": "^3.4.13",
"typescript": "^5.8.3",
"vue-tsc": "^2.2.10"
},
"packageManager": "yarn@1.22.22+sha512.a6b2f7906b721bba3d67d4aff083df04dad64c399707841b7acf00f6b133b7ac24255f2652fa22ae3534329dc6180534e98d17432037ff6fd140556e2bb3137e"
}

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@ -1,20 +0,0 @@
/** @type {import('tailwindcss').Config} */
export default {
content: [
"./components/**/*.{js,vue,ts}",
"./layouts/**/*.vue",
"./pages/**/*.vue",
"./plugins/**/*.{js,ts}",
"./app.vue",
"./error.vue",
],
theme: {
extend: {
fontFamily: {
sans: ["Inter"],
display: ["Motiva Sans"],
},
},
},
plugins: [require("@tailwindcss/forms"), require('@tailwindcss/typography')],
};

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@ -1,5 +0,0 @@
{
// https://nuxt.com/docs/guide/concepts/typescript
"extends": "./.nuxt/tsconfig.json",
"exclude": ["src-tauri/**/*"]
}

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@ -1,96 +0,0 @@
import type { Component } from "vue";
export type NavigationItem = {
prefix: string;
route: string;
label: string;
};
export type QuickActionNav = {
icon: Component;
notifications?: number;
action: () => Promise<void>;
};
export type User = {
id: string;
username: string;
admin: boolean;
displayName: string;
profilePictureObjectId: string;
};
export type AppState = {
status: AppStatus;
user?: User;
};
export type Game = {
id: string;
mName: string;
mShortDescription: string;
mDescription: string;
mIconObjectId: string;
mBannerObjectId: string;
mCoverObjectId: string;
mImageLibraryObjectIds: string[];
mImageCarouselObjectIds: string[];
};
export type Collection = {
id: string;
name: string;
isDefault: boolean;
entries: Array<{ gameId: string; game: Game }>;
};
export type GameVersion = {
launchCommandTemplate: string;
};
export enum AppStatus {
NotConfigured = "NotConfigured",
Offline = "Offline",
SignedOut = "SignedOut",
SignedIn = "SignedIn",
SignedInNeedsReauth = "SignedInNeedsReauth",
ServerUnavailable = "ServerUnavailable",
}
export enum GameStatusEnum {
Remote = "Remote",
Queued = "Queued",
Downloading = "Downloading",
Validating = "Validating",
Installed = "Installed",
Updating = "Updating",
Uninstalling = "Uninstalling",
SetupRequired = "SetupRequired",
Running = "Running",
PartiallyInstalled = "PartiallyInstalled",
}
export type GameStatus = {
type: GameStatusEnum;
version_name?: string;
install_dir?: string;
};
export enum DownloadableType {
Game = "Game",
Tool = "Tool",
DLC = "DLC",
Mod = "Mod",
}
export type DownloadableMetadata = {
id: string;
version: string;
downloadType: DownloadableType;
};
export type Settings = {
autostart: boolean;
maxDownloadThreads: number;
forceOffline: boolean;
};

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2373
src-tauri/Cargo.lock generated

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@ -78,16 +78,6 @@ futures-core = "0.3.31"
bytes = "1.10.1"
# tailscale = { path = "./tailscale" }
# Workspaces
client = { version = "0.1.0", path = "./client" }
database = { path = "./database" }
process = { path = "./process" }
remote = { version = "0.1.0", path = "./remote" }
utils = { path = "./utils" }
games = { version = "0.1.0", path = "./games" }
download_manager = { version = "0.1.0", path = "./download_manager" }
[dependencies.dynfmt]
version = "0.1.5"
features = ["curly"]
@ -137,18 +127,3 @@ features = ["derive", "rc"]
lto = true
codegen-units = 1
panic = 'abort'
[workspace]
members = [
"client",
"database",
"process",
"remote",
"utils",
"cloud_saves",
"download_manager",
"games",
]
resolver = "3"

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@ -1,12 +0,0 @@
[package]
name = "client"
version = "0.1.0"
edition = "2024"
[dependencies]
bitcode = "0.6.7"
database = { version = "0.1.0", path = "../database" }
log = "0.4.28"
serde = { version = "1.0.228", features = ["derive"] }
tauri = "2.8.5"
tauri-plugin-autostart = "2.5.0"

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@ -1,12 +0,0 @@
use serde::Serialize;
#[derive(Clone, Copy, Serialize, Eq, PartialEq)]
pub enum AppStatus {
NotConfigured,
Offline,
ServerError,
SignedOut,
SignedIn,
SignedInNeedsReauth,
ServerUnavailable,
}

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@ -1,26 +0,0 @@
use database::borrow_db_checked;
use log::debug;
use tauri::AppHandle;
use tauri_plugin_autostart::ManagerExt;
// New function to sync state on startup
pub fn sync_autostart_on_startup(app: &AppHandle) -> Result<(), String> {
let db_handle = borrow_db_checked();
let should_be_enabled = db_handle.settings.autostart;
drop(db_handle);
let manager = app.autolaunch();
let current_state = manager.is_enabled().map_err(|e| e.to_string())?;
if current_state != should_be_enabled {
if should_be_enabled {
manager.enable().map_err(|e| e.to_string())?;
debug!("synced autostart: enabled");
} else {
manager.disable().map_err(|e| e.to_string())?;
debug!("synced autostart: disabled");
}
}
Ok(())
}

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@ -1,52 +0,0 @@
use std::{
ffi::OsStr,
path::PathBuf,
process::{Command, Stdio},
sync::LazyLock,
};
use log::info;
pub static COMPAT_INFO: LazyLock<Option<CompatInfo>> = LazyLock::new(create_new_compat_info);
pub static UMU_LAUNCHER_EXECUTABLE: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
let x = get_umu_executable();
info!("{:?}", &x);
x
});
#[derive(Clone)]
pub struct CompatInfo {
pub umu_installed: bool,
}
fn create_new_compat_info() -> Option<CompatInfo> {
#[cfg(target_os = "windows")]
return None;
let has_umu_installed = UMU_LAUNCHER_EXECUTABLE.is_some();
Some(CompatInfo {
umu_installed: has_umu_installed,
})
}
const UMU_BASE_LAUNCHER_EXECUTABLE: &str = "umu-run";
const UMU_INSTALL_DIRS: [&str; 4] = ["/app/share", "/use/local/share", "/usr/share", "/opt"];
fn get_umu_executable() -> Option<PathBuf> {
if check_executable_exists(UMU_BASE_LAUNCHER_EXECUTABLE) {
return Some(PathBuf::from(UMU_BASE_LAUNCHER_EXECUTABLE));
}
for dir in UMU_INSTALL_DIRS {
let p = PathBuf::from(dir).join(UMU_BASE_LAUNCHER_EXECUTABLE);
if check_executable_exists(&p) {
return Some(p);
}
}
None
}
fn check_executable_exists<P: AsRef<OsStr>>(exec: P) -> bool {
let has_umu_installed = Command::new(exec).stdout(Stdio::null()).output();
has_umu_installed.is_ok()
}

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@ -1,4 +0,0 @@
pub mod app_status;
pub mod autostart;
pub mod compat;
pub mod user;

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@ -1,12 +0,0 @@
use bitcode::{Decode, Encode};
use serde::{Deserialize, Serialize};
#[derive(Clone, Serialize, Deserialize, Encode, Decode)]
#[serde(rename_all = "camelCase")]
pub struct User {
id: String,
username: String,
admin: bool,
display_name: String,
profile_picture_object_id: String,
}

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@ -1,19 +0,0 @@
[package]
name = "cloud_saves"
version = "0.1.0"
edition = "2024"
[dependencies]
database = { version = "0.1.0", path = "../database" }
dirs = "6.0.0"
log = "0.4.28"
regex = "1.11.3"
rustix = "1.1.2"
serde = "1.0.228"
serde_json = "1.0.145"
serde_with = "3.15.0"
tar = "0.4.44"
tempfile = "3.23.0"
uuid = "1.18.1"
whoami = "1.6.1"
zstd = "0.13.3"

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@ -1,234 +0,0 @@
use std::{collections::HashMap, path::PathBuf, str::FromStr};
#[cfg(target_os = "linux")]
use database::platform::Platform;
use database::{GameVersion, db::DATA_ROOT_DIR};
use log::warn;
use crate::error::BackupError;
use super::path::CommonPath;
pub struct BackupManager<'a> {
pub current_platform: Platform,
pub sources: HashMap<(Platform, Platform), &'a (dyn BackupHandler + Sync + Send)>,
}
impl Default for BackupManager<'_> {
fn default() -> Self {
Self::new()
}
}
impl BackupManager<'_> {
pub fn new() -> Self {
BackupManager {
#[cfg(target_os = "windows")]
current_platform: Platform::Windows,
#[cfg(target_os = "macos")]
current_platform: Platform::MacOs,
#[cfg(target_os = "linux")]
current_platform: Platform::Linux,
sources: HashMap::from([
// Current platform to target platform
(
(Platform::Windows, Platform::Windows),
&WindowsBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
(
(Platform::Linux, Platform::Linux),
&LinuxBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
(
(Platform::MacOs, Platform::MacOs),
&MacBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
]),
}
}
}
pub trait BackupHandler: Send + Sync {
fn root_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(DATA_ROOT_DIR.join("games"))
}
fn game_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str(&game.game_id).unwrap())
}
fn base_translate(&self, path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(self
.root_translate(path, game)?
.join(self.game_translate(path, game)?))
}
fn home_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
let c = CommonPath::Home.get().ok_or(BackupError::NotFound);
println!("{:?}", c);
c
}
fn store_user_id_translate(
&self,
_path: &PathBuf,
game: &GameVersion,
) -> Result<PathBuf, BackupError> {
PathBuf::from_str(&game.game_id).map_err(|_| BackupError::ParseError)
}
fn os_user_name_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str(&whoami::username()).unwrap())
}
fn win_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winAppData>");
Err(BackupError::InvalidSystem)
}
fn win_local_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winLocalAppData>");
Err(BackupError::InvalidSystem)
}
fn win_local_app_data_low_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winLocalAppDataLow>");
Err(BackupError::InvalidSystem)
}
fn win_documents_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winDocuments>");
Err(BackupError::InvalidSystem)
}
fn win_public_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winPublic>");
Err(BackupError::InvalidSystem)
}
fn win_program_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winProgramData>");
Err(BackupError::InvalidSystem)
}
fn win_dir_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winDir>");
Err(BackupError::InvalidSystem)
}
fn xdg_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected XDG Reference in Backup <xdgData>");
Err(BackupError::InvalidSystem)
}
fn xdg_config_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected XDG Reference in Backup <xdgConfig>");
Err(BackupError::InvalidSystem)
}
fn skip_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(PathBuf::new())
}
}
pub struct LinuxBackupManager {}
impl BackupHandler for LinuxBackupManager {
fn xdg_config_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Data.get().ok_or(BackupError::NotFound)
}
fn xdg_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Config.get().ok_or(BackupError::NotFound)
}
}
pub struct WindowsBackupManager {}
impl BackupHandler for WindowsBackupManager {
fn win_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Config.get().ok_or(BackupError::NotFound)
}
fn win_local_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::DataLocal.get().ok_or(BackupError::NotFound)
}
fn win_local_app_data_low_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::DataLocalLow
.get()
.ok_or(BackupError::NotFound)
}
fn win_dir_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str("C:/Windows").unwrap())
}
fn win_documents_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Document.get().ok_or(BackupError::NotFound)
}
fn win_program_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str("C:/ProgramData").unwrap())
}
fn win_public_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Public.get().ok_or(BackupError::NotFound)
}
}
pub struct MacBackupManager {}
impl BackupHandler for MacBackupManager {}

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@ -1,27 +0,0 @@
use std::fmt::Display;
use serde_with::SerializeDisplay;
#[derive(Debug, SerializeDisplay, Clone, Copy)]
pub enum BackupError {
InvalidSystem,
NotFound,
ParseError,
}
impl Display for BackupError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let s = match self {
BackupError::InvalidSystem => "Attempted to generate path for invalid system",
BackupError::NotFound => "Could not generate or find path",
BackupError::ParseError => "Failed to parse path",
};
write!(f, "{}", s)
}
}

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@ -1,8 +0,0 @@
pub mod backup_manager;
pub mod conditions;
pub mod error;
pub mod metadata;
pub mod normalise;
pub mod path;
pub mod placeholder;
pub mod resolver;

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@ -1,15 +0,0 @@
[package]
name = "database"
version = "0.1.0"
edition = "2024"
[dependencies]
chrono = "0.4.42"
dirs = "6.0.0"
log = "0.4.28"
native_model = { version = "0.6.4", features = ["rmp_serde_1_3"], git = "https://github.com/Drop-OSS/native_model.git"}
rustbreak = "2.0.0"
serde = "1.0.228"
serde_with = "3.15.0"
url = "2.5.7"
whoami = "1.6.1"

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@ -1,45 +0,0 @@
use std::{
path::PathBuf,
sync::{Arc, LazyLock},
};
use rustbreak::{DeSerError, DeSerializer};
use serde::{Serialize, de::DeserializeOwned};
use crate::interface::{DatabaseImpls, DatabaseInterface};
pub static DB: LazyLock<DatabaseInterface> = LazyLock::new(DatabaseInterface::set_up_database);
#[cfg(not(debug_assertions))]
static DATA_ROOT_PREFIX: &str = "drop";
#[cfg(debug_assertions)]
static DATA_ROOT_PREFIX: &str = "drop-debug";
pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> = LazyLock::new(|| {
Arc::new(
dirs::data_dir()
.expect("Failed to get data dir")
.join(DATA_ROOT_PREFIX),
)
});
// Custom JSON serializer to support everything we need
#[derive(Debug, Default, Clone)]
pub struct DropDatabaseSerializer;
impl<T: native_model::Model + Serialize + DeserializeOwned> DeSerializer<T>
for DropDatabaseSerializer
{
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
native_model::encode(val).map_err(|e| DeSerError::Internal(e.to_string()))
}
fn deserialize<R: std::io::Read>(&self, mut s: R) -> rustbreak::error::DeSerResult<T> {
let mut buf = Vec::new();
s.read_to_end(&mut buf)
.map_err(|e| rustbreak::error::DeSerError::Other(e.into()))?;
let (val, _version) =
native_model::decode(buf).map_err(|e| DeSerError::Internal(e.to_string()))?;
Ok(val)
}
}

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@ -1,14 +0,0 @@
#![feature(nonpoison_rwlock)]
pub mod db;
pub mod debug;
pub mod interface;
pub mod models;
pub mod platform;
pub use db::DB;
pub use interface::{borrow_db_checked, borrow_db_mut_checked};
pub use models::data::{
ApplicationTransientStatus, Database, DatabaseApplications, DatabaseAuth, DownloadType,
DownloadableMetadata, GameDownloadStatus, GameVersion, Settings,
};

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@ -1,46 +0,0 @@
use serde::{Deserialize, Serialize};
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone, Copy, Debug)]
pub enum Platform {
Windows,
Linux,
MacOs,
}
impl Platform {
#[cfg(target_os = "windows")]
pub const HOST: Platform = Self::Windows;
#[cfg(target_os = "macos")]
pub const HOST: Platform = Self::MacOs;
#[cfg(target_os = "linux")]
pub const HOST: Platform = Self::Linux;
pub fn is_case_sensitive(&self) -> bool {
match self {
Self::Windows | Self::MacOs => false,
Self::Linux => true,
}
}
}
impl From<&str> for Platform {
fn from(value: &str) -> Self {
match value.to_lowercase().trim() {
"windows" => Self::Windows,
"linux" => Self::Linux,
"mac" | "macos" => Self::MacOs,
_ => unimplemented!(),
}
}
}
impl From<whoami::Platform> for Platform {
fn from(value: whoami::Platform) -> Self {
match value {
whoami::Platform::Windows => Platform::Windows,
whoami::Platform::Linux => Platform::Linux,
whoami::Platform::MacOS => Platform::MacOs,
platform => unimplemented!("Playform {} is not supported", platform),
}
}
}

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@ -1,17 +0,0 @@
[package]
name = "download_manager"
version = "0.1.0"
edition = "2024"
[dependencies]
atomic-instant-full = "0.1.0"
database = { version = "0.1.0", path = "../database" }
humansize = "2.1.3"
log = "0.4.28"
parking_lot = "0.12.5"
remote = { version = "0.1.0", path = "../remote" }
serde = "1.0.228"
serde_with = "3.15.0"
tauri = "2.8.5"
throttle_my_fn = "0.2.6"
utils = { version = "0.1.0", path = "../utils" }

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@ -1,80 +0,0 @@
use humansize::{BINARY, format_size};
use std::{
fmt::{Display, Formatter},
io,
sync::{Arc, mpsc::SendError},
};
use remote::error::RemoteAccessError;
use serde_with::SerializeDisplay;
#[derive(SerializeDisplay)]
pub enum DownloadManagerError<T> {
IOError(io::Error),
SignalError(SendError<T>),
}
impl<T> Display for DownloadManagerError<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
DownloadManagerError::IOError(error) => write!(f, "{error}"),
DownloadManagerError::SignalError(send_error) => write!(f, "{send_error}"),
}
}
}
impl<T> From<SendError<T>> for DownloadManagerError<T> {
fn from(value: SendError<T>) -> Self {
DownloadManagerError::SignalError(value)
}
}
impl<T> From<io::Error> for DownloadManagerError<T> {
fn from(value: io::Error) -> Self {
DownloadManagerError::IOError(value)
}
}
// TODO: Rename / separate from downloads
#[derive(Debug, SerializeDisplay)]
pub enum ApplicationDownloadError {
NotInitialized,
Communication(RemoteAccessError),
DiskFull(u64, u64),
#[allow(dead_code)]
Checksum,
Lock,
IoError(Arc<io::Error>),
DownloadError(RemoteAccessError),
}
impl Display for ApplicationDownloadError {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self {
ApplicationDownloadError::NotInitialized => {
write!(f, "Download not initalized, did something go wrong?")
}
ApplicationDownloadError::DiskFull(required, available) => write!(
f,
"Game requires {}, {} remaining left on disk.",
format_size(*required, BINARY),
format_size(*available, BINARY),
),
ApplicationDownloadError::Communication(error) => write!(f, "{error}"),
ApplicationDownloadError::Lock => write!(
f,
"failed to acquire lock. Something has gone very wrong internally. Please restart the application"
),
ApplicationDownloadError::Checksum => {
write!(f, "checksum failed to validate for download")
}
ApplicationDownloadError::IoError(error) => write!(f, "io error: {error}"),
ApplicationDownloadError::DownloadError(error) => {
write!(f, "Download failed with error {error:?}")
}
}
}
}
impl From<io::Error> for ApplicationDownloadError {
fn from(value: io::Error) -> Self {
ApplicationDownloadError::IoError(Arc::new(value))
}
}

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@ -1,24 +0,0 @@
use database::DownloadableMetadata;
use serde::Serialize;
use crate::download_manager_frontend::DownloadStatus;
#[derive(Serialize, Clone)]
pub struct QueueUpdateEventQueueData {
pub meta: DownloadableMetadata,
pub status: DownloadStatus,
pub progress: f64,
pub current: usize,
pub max: usize,
}
#[derive(Serialize, Clone)]
pub struct QueueUpdateEvent {
pub queue: Vec<QueueUpdateEventQueueData>,
}
#[derive(Serialize, Clone)]
pub struct StatsUpdateEvent {
pub speed: usize,
pub time: usize,
}

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@ -1,44 +0,0 @@
#![feature(duration_millis_float)]
#![feature(nonpoison_mutex)]
#![feature(sync_nonpoison)]
use std::{ops::Deref, sync::OnceLock};
use tauri::AppHandle;
use crate::{
download_manager_builder::DownloadManagerBuilder, download_manager_frontend::DownloadManager,
};
pub mod download_manager_builder;
pub mod download_manager_frontend;
pub mod downloadable;
pub mod error;
pub mod frontend_updates;
pub mod util;
pub static DOWNLOAD_MANAGER: DownloadManagerWrapper = DownloadManagerWrapper::new();
pub struct DownloadManagerWrapper(OnceLock<DownloadManager>);
impl DownloadManagerWrapper {
const fn new() -> Self {
DownloadManagerWrapper(OnceLock::new())
}
pub fn init(app_handle: AppHandle) {
DOWNLOAD_MANAGER
.0
.set(DownloadManagerBuilder::build(app_handle))
.expect("Failed to initialise download manager");
}
}
impl Deref for DownloadManagerWrapper {
type Target = DownloadManager;
fn deref(&self) -> &Self::Target {
match self.0.get() {
Some(download_manager) => download_manager,
None => unreachable!("Download manager should always be initialised"),
}
}
}

View File

@ -1,26 +0,0 @@
[package]
name = "games"
version = "0.1.0"
edition = "2024"
[dependencies]
atomic-instant-full = "0.1.0"
bitcode = "0.6.7"
boxcar = "0.2.14"
database = { version = "0.1.0", path = "../database" }
download_manager = { version = "0.1.0", path = "../download_manager" }
hex = "0.4.3"
log = "0.4.28"
md5 = "0.8.0"
rayon = "1.11.0"
remote = { version = "0.1.0", path = "../remote" }
reqwest = "0.12.23"
rustix = "1.1.2"
serde = { version = "1.0.228", features = ["derive"] }
serde_with = "3.15.0"
sysinfo = "0.37.2"
tauri = "2.8.5"
throttle_my_fn = "0.2.6"
utils = { version = "0.1.0", path = "../utils" }
native_model = { version = "0.6.4", features = ["rmp_serde_1_3"], git = "https://github.com/Drop-OSS/native_model.git"}
serde_json = "1.0.145"

View File

@ -1,29 +0,0 @@
use std::fmt::Display;
use serde_with::SerializeDisplay;
#[derive(SerializeDisplay)]
pub enum LibraryError {
MetaNotFound(String),
VersionNotFound(String),
}
impl Display for LibraryError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"{}",
match self {
LibraryError::MetaNotFound(id) => {
format!(
"Could not locate any installed version of game ID {id} in the database"
)
}
LibraryError::VersionNotFound(game_id) => {
format!(
"Could not locate any installed version for game id {game_id} in the database"
)
}
}
)
}
}

View File

@ -1,300 +0,0 @@
use bitcode::{Decode, Encode};
use database::{
ApplicationTransientStatus, Database, DownloadableMetadata, GameDownloadStatus, GameVersion,
borrow_db_checked, borrow_db_mut_checked,
};
use log::{debug, error, warn};
use remote::{
auth::generate_authorization_header, error::RemoteAccessError, requests::generate_url,
utils::DROP_CLIENT_SYNC,
};
use serde::{Deserialize, Serialize};
use std::fs::remove_dir_all;
use std::thread::spawn;
use tauri::AppHandle;
use utils::app_emit;
use crate::state::{GameStatusManager, GameStatusWithTransient};
#[derive(Serialize, Deserialize, Debug)]
pub struct FetchGameStruct {
game: Game,
status: GameStatusWithTransient,
version: Option<GameVersion>,
}
impl FetchGameStruct {
pub fn new(game: Game, status: GameStatusWithTransient, version: Option<GameVersion>) -> Self {
Self {
game,
status,
version,
}
}
}
#[derive(Serialize, Deserialize, Clone, Debug, Default, Encode, Decode)]
#[serde(rename_all = "camelCase")]
pub struct Game {
id: String,
m_name: String,
m_short_description: String,
m_description: String,
// mDevelopers
// mPublishers
m_icon_object_id: String,
m_banner_object_id: String,
m_cover_object_id: String,
m_image_library_object_ids: Vec<String>,
m_image_carousel_object_ids: Vec<String>,
}
impl Game {
pub fn id(&self) -> &String {
&self.id
}
}
#[derive(serde::Serialize, Clone)]
pub struct GameUpdateEvent {
pub game_id: String,
pub status: (
Option<GameDownloadStatus>,
Option<ApplicationTransientStatus>,
),
pub version: Option<GameVersion>,
}
/**
* Called by:
* - on_cancel, when cancelled, for obvious reasons
* - when downloading, so if drop unexpectedly quits, we can resume the download. hidden by the "Downloading..." transient state, though
* - when scanning, to import the game
*/
pub fn set_partially_installed(
meta: &DownloadableMetadata,
install_dir: String,
app_handle: Option<&AppHandle>,
) {
set_partially_installed_db(&mut borrow_db_mut_checked(), meta, install_dir, app_handle);
}
pub fn set_partially_installed_db(
db_lock: &mut Database,
meta: &DownloadableMetadata,
install_dir: String,
app_handle: Option<&AppHandle>,
) {
db_lock.applications.transient_statuses.remove(meta);
db_lock.applications.game_statuses.insert(
meta.id.clone(),
GameDownloadStatus::PartiallyInstalled {
version_name: meta.version.as_ref().unwrap().clone(),
install_dir,
},
);
db_lock
.applications
.installed_game_version
.insert(meta.id.clone(), meta.clone());
if let Some(app_handle) = app_handle {
push_game_update(
app_handle,
&meta.id,
None,
GameStatusManager::fetch_state(&meta.id, db_lock),
);
}
}
pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle) {
debug!("triggered uninstall for agent");
let mut db_handle = borrow_db_mut_checked();
db_handle
.applications
.transient_statuses
.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
push_game_update(
app_handle,
&meta.id,
None,
GameStatusManager::fetch_state(&meta.id, &db_handle),
);
let previous_state = db_handle.applications.game_statuses.get(&meta.id).cloned();
let previous_state = if let Some(state) = previous_state {
state
} else {
warn!("uninstall job doesn't have previous state, failing silently");
return;
};
if let Some((_, install_dir)) = match previous_state {
GameDownloadStatus::Installed {
version_name,
install_dir,
} => Some((version_name, install_dir)),
GameDownloadStatus::SetupRequired {
version_name,
install_dir,
} => Some((version_name, install_dir)),
GameDownloadStatus::PartiallyInstalled {
version_name,
install_dir,
} => Some((version_name, install_dir)),
_ => None,
} {
db_handle
.applications
.transient_statuses
.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
drop(db_handle);
let app_handle = app_handle.clone();
spawn(move || {
if let Err(e) = remove_dir_all(install_dir) {
error!("{e}");
} else {
let mut db_handle = borrow_db_mut_checked();
db_handle.applications.transient_statuses.remove(&meta);
db_handle
.applications
.installed_game_version
.remove(&meta.id);
db_handle
.applications
.game_statuses
.insert(meta.id.clone(), GameDownloadStatus::Remote {});
let _ = db_handle.applications.transient_statuses.remove(&meta);
push_game_update(
&app_handle,
&meta.id,
None,
GameStatusManager::fetch_state(&meta.id, &db_handle),
);
debug!("uninstalled game id {}", &meta.id);
app_emit!(&app_handle, "update_library", ());
}
});
} else {
warn!("invalid previous state for uninstall, failing silently.");
}
}
pub fn get_current_meta(game_id: &String) -> Option<DownloadableMetadata> {
borrow_db_checked()
.applications
.installed_game_version
.get(game_id)
.cloned()
}
pub fn on_game_complete(
meta: &DownloadableMetadata,
install_dir: String,
app_handle: &AppHandle,
) -> Result<(), RemoteAccessError> {
// Fetch game version information from remote
if meta.version.is_none() {
return Err(RemoteAccessError::GameNotFound(meta.id.clone()));
}
let client = DROP_CLIENT_SYNC.clone();
let response = generate_url(
&["/api/v1/client/game/version"],
&[
("id", &meta.id),
("version", meta.version.as_ref().unwrap()),
],
)?;
let response = client
.get(response)
.header("Authorization", generate_authorization_header())
.send()?;
let game_version: GameVersion = response.json()?;
let mut handle = borrow_db_mut_checked();
handle
.applications
.game_versions
.entry(meta.id.clone())
.or_default()
.insert(meta.version.clone().unwrap(), game_version.clone());
handle
.applications
.installed_game_version
.insert(meta.id.clone(), meta.clone());
drop(handle);
let status = if game_version.setup_command.is_empty() {
GameDownloadStatus::Installed {
version_name: meta.version.clone().unwrap(),
install_dir,
}
} else {
GameDownloadStatus::SetupRequired {
version_name: meta.version.clone().unwrap(),
install_dir,
}
};
let mut db_handle = borrow_db_mut_checked();
db_handle
.applications
.game_statuses
.insert(meta.id.clone(), status.clone());
drop(db_handle);
app_emit!(
app_handle,
&format!("update_game/{}", meta.id),
GameUpdateEvent {
game_id: meta.id.clone(),
status: (Some(status), None),
version: Some(game_version),
}
);
Ok(())
}
pub fn push_game_update(
app_handle: &AppHandle,
game_id: &String,
version: Option<GameVersion>,
status: GameStatusWithTransient,
) {
if let Some(GameDownloadStatus::Installed { .. } | GameDownloadStatus::SetupRequired { .. }) =
&status.0
&& version.is_none()
{
panic!("pushed game for installed game that doesn't have version information");
}
app_emit!(
app_handle,
&format!("update_game/{game_id}"),
GameUpdateEvent {
game_id: game_id.clone(),
status,
version,
}
);
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct FrontendGameOptions {
launch_string: String,
}
impl FrontendGameOptions {
pub fn launch_string(&self) -> &String {
&self.launch_string
}
}

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@ -1,19 +0,0 @@
[package]
name = "process"
version = "0.1.0"
edition = "2024"
[dependencies]
chrono = "0.4.42"
client = { version = "0.1.0", path = "../client" }
database = { version = "0.1.0", path = "../database" }
dynfmt = "0.1.5"
games = { version = "0.1.0", path = "../games" }
log = "0.4.28"
page_size = "0.6.0"
serde = "1.0.228"
serde_with = "3.15.0"
shared_child = "1.1.1"
tauri = "2.8.5"
tauri-plugin-opener = "2.5.0"
utils = { version = "0.1.0", path = "../utils" }

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@ -1,41 +0,0 @@
#![feature(nonpoison_mutex)]
#![feature(sync_nonpoison)]
use std::{
ops::Deref,
sync::{OnceLock, nonpoison::Mutex},
};
use tauri::AppHandle;
use crate::process_manager::ProcessManager;
pub static PROCESS_MANAGER: ProcessManagerWrapper = ProcessManagerWrapper::new();
pub mod error;
pub mod format;
pub mod process_handlers;
pub mod process_manager;
pub struct ProcessManagerWrapper(OnceLock<Mutex<ProcessManager<'static>>>);
impl ProcessManagerWrapper {
const fn new() -> Self {
ProcessManagerWrapper(OnceLock::new())
}
pub fn init(app_handle: AppHandle) {
PROCESS_MANAGER
.0
.set(Mutex::new(ProcessManager::new(app_handle)))
.unwrap_or_else(|_| panic!("Failed to initialise Process Manager")); // Using panic! here because we can't implement Debug
}
}
impl Deref for ProcessManagerWrapper {
type Target = Mutex<ProcessManager<'static>>;
fn deref(&self) -> &Self::Target {
match self.0.get() {
Some(process_manager) => process_manager,
None => unreachable!("Download manager should always be initialised"),
}
}
}

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@ -1,23 +0,0 @@
[package]
name = "remote"
version = "0.1.0"
edition = "2024"
[dependencies]
bitcode = "0.6.7"
chrono = "0.4.42"
client = { version = "0.1.0", path = "../client" }
database = { version = "0.1.0", path = "../database" }
droplet-rs = "0.7.3"
gethostname = "1.0.2"
hex = "0.4.3"
http = "1.3.1"
log = "0.4.28"
md5 = "0.8.0"
reqwest = "0.12.23"
reqwest-websocket = "0.5.1"
serde = "1.0.228"
serde_with = "3.15.0"
tauri = "2.8.5"
url = "2.5.7"
utils = { version = "0.1.0", path = "../utils" }

View File

@ -1,152 +0,0 @@
use std::{collections::HashMap, env};
use chrono::Utc;
use client::{app_status::AppStatus, user::User};
use database::{DatabaseAuth, interface::borrow_db_checked};
use droplet_rs::ssl::sign_nonce;
use gethostname::gethostname;
use log::{error, warn};
use serde::{Deserialize, Serialize};
use url::Url;
use crate::{
error::{DropServerError, RemoteAccessError},
requests::make_authenticated_get,
utils::DROP_CLIENT_SYNC,
};
use super::{
cache::{cache_object, get_cached_object},
requests::generate_url,
};
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct CapabilityConfiguration {}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct InitiateRequestBody {
name: String,
platform: String,
capabilities: HashMap<String, CapabilityConfiguration>,
mode: String,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct HandshakeRequestBody {
client_id: String,
token: String,
}
impl HandshakeRequestBody {
pub fn new(client_id: String, token: String) -> Self {
Self { client_id, token }
}
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct HandshakeResponse {
private: String,
certificate: String,
id: String,
}
impl From<HandshakeResponse> for DatabaseAuth {
fn from(value: HandshakeResponse) -> Self {
DatabaseAuth::new(value.private, value.certificate, value.id, None)
}
}
pub fn generate_authorization_header() -> String {
let certs = {
let db = borrow_db_checked();
db.auth.clone().expect("Authorisation not initialised")
};
let nonce = Utc::now().timestamp_millis().to_string();
let signature =
sign_nonce(certs.private, nonce.clone()).expect("Failed to generate authorisation header");
format!("Nonce {} {} {}", certs.client_id, nonce, signature)
}
pub async fn fetch_user() -> Result<User, RemoteAccessError> {
let response = make_authenticated_get(generate_url(&["/api/v1/client/user"], &[])?).await?;
if response.status() != 200 {
let err: DropServerError = response.json().await?;
warn!("{err:?}");
if err.status_message == "Nonce expired" {
return Err(RemoteAccessError::OutOfSync);
}
return Err(RemoteAccessError::InvalidResponse(err));
}
response
.json::<User>()
.await
.map_err(std::convert::Into::into)
}
pub fn auth_initiate_logic(mode: String) -> Result<String, RemoteAccessError> {
let base_url = {
let db_lock = borrow_db_checked();
Url::parse(&db_lock.base_url.clone())?
};
let hostname = gethostname();
let endpoint = base_url.join("/api/v1/client/auth/initiate")?;
let body = InitiateRequestBody {
name: format!("{} (Desktop)", hostname.display()),
platform: env::consts::OS.to_string(),
capabilities: HashMap::from([
("peerAPI".to_owned(), CapabilityConfiguration {}),
("cloudSaves".to_owned(), CapabilityConfiguration {}),
]),
mode,
};
let client = DROP_CLIENT_SYNC.clone();
let response = client.post(endpoint.to_string()).json(&body).send()?;
if response.status() != 200 {
let data: DropServerError = response.json()?;
error!("could not start handshake: {}", data.status_message);
return Err(RemoteAccessError::HandshakeFailed(data.status_message));
}
let response = response.text()?;
Ok(response)
}
pub async fn setup() -> (AppStatus, Option<User>) {
let auth = {
let data = borrow_db_checked();
data.auth.clone()
};
if auth.is_some() {
let user_result = match fetch_user().await {
Ok(data) => data,
Err(RemoteAccessError::FetchError(_)) => {
let user = get_cached_object::<User>("user").ok();
return (AppStatus::Offline, user);
}
Err(_) => return (AppStatus::SignedInNeedsReauth, None),
};
if let Err(e) = cache_object("user", &user_result) {
warn!("Could not cache user object with error {e}");
}
return (AppStatus::SignedIn, Some(user_result));
}
(AppStatus::SignedOut, None)
}

View File

@ -1,82 +0,0 @@
use database::{DB, interface::DatabaseImpls};
use http::{Response, header::CONTENT_TYPE, response::Builder as ResponseBuilder};
use log::{debug, warn};
use tauri::UriSchemeResponder;
use crate::{error::CacheError, utils::DROP_CLIENT_ASYNC};
use super::{
auth::generate_authorization_header,
cache::{ObjectCache, cache_object, get_cached_object},
};
pub async fn fetch_object_wrapper(request: http::Request<Vec<u8>>, responder: UriSchemeResponder) {
match fetch_object(request).await {
Ok(r) => responder.respond(r),
Err(e) => {
warn!("Cache error: {e}");
responder.respond(
Response::builder()
.status(500)
.body(Vec::new())
.expect("Failed to build error response"),
);
}
};
}
pub async fn fetch_object(
request: http::Request<Vec<u8>>,
) -> Result<Response<Vec<u8>>, CacheError> {
// Drop leading /
let object_id = &request.uri().path()[1..];
let cache_result = get_cached_object::<ObjectCache>(object_id);
if let Ok(cache_result) = &cache_result
&& !cache_result.has_expired()
{
return cache_result.try_into();
}
let header = generate_authorization_header();
let client = DROP_CLIENT_ASYNC.clone();
let url = format!("{}api/v1/client/object/{object_id}", DB.fetch_base_url());
let response = client.get(url).header("Authorization", header).send().await;
match response {
Ok(r) => {
let resp_builder = ResponseBuilder::new().header(
CONTENT_TYPE,
r.headers()
.get("Content-Type")
.expect("Failed get Content-Type header"),
);
let data = match r.bytes().await {
Ok(data) => Vec::from(data),
Err(e) => {
warn!("Could not get data from cache object {object_id} with error {e}",);
Vec::new()
}
};
let resp = resp_builder
.body(data)
.expect("Failed to build object cache response body");
if cache_result.map_or(true, |x| x.has_expired()) {
cache_object::<ObjectCache>(object_id, &resp.clone().try_into()?)
.expect("Failed to create cached object");
}
Ok(resp)
}
Err(e) => {
debug!("Object fetch failed with error {e}. Attempting to download from cache");
match cache_result {
Ok(cache_result) => cache_result.try_into(),
Err(e) => {
warn!("{e}");
Err(CacheError::Remote(e))
}
}
}
}
}

View File

@ -1,108 +0,0 @@
use std::str::FromStr;
use database::borrow_db_checked;
use http::{Request, Response, StatusCode, Uri, uri::PathAndQuery};
use log::{error, warn};
use tauri::UriSchemeResponder;
use utils::webbrowser_open::webbrowser_open;
use crate::utils::DROP_CLIENT_SYNC;
pub async fn handle_server_proto_offline_wrapper(
request: Request<Vec<u8>>,
responder: UriSchemeResponder,
) {
responder.respond(match handle_server_proto_offline(request).await {
Ok(res) => res,
Err(_) => unreachable!(),
});
}
pub async fn handle_server_proto_offline(
_request: Request<Vec<u8>>,
) -> Result<Response<Vec<u8>>, StatusCode> {
Ok(Response::builder()
.status(StatusCode::NOT_FOUND)
.body(Vec::new())
.expect("Failed to build error response for proto offline"))
}
pub async fn handle_server_proto_wrapper(request: Request<Vec<u8>>, responder: UriSchemeResponder) {
match handle_server_proto(request).await {
Ok(r) => responder.respond(r),
Err(e) => {
warn!("Cache error: {e}");
responder.respond(
Response::builder()
.status(e)
.body(Vec::new())
.expect("Failed to build error response"),
);
}
}
}
async fn handle_server_proto(request: Request<Vec<u8>>) -> Result<Response<Vec<u8>>, StatusCode> {
let db_handle = borrow_db_checked();
let auth = match db_handle.auth.as_ref() {
Some(auth) => auth,
None => {
error!("Could not find auth in database");
return Err(StatusCode::UNAUTHORIZED);
}
};
let web_token = match &auth.web_token {
Some(token) => token,
None => return Err(StatusCode::UNAUTHORIZED),
};
let remote_uri = db_handle
.base_url
.parse::<Uri>()
.expect("Failed to parse base url");
let path = request.uri().path();
let mut new_uri = request.uri().clone().into_parts();
new_uri.path_and_query = Some(
PathAndQuery::from_str(&format!("{path}?noWrapper=true"))
.expect("Failed to parse request path in proto"),
);
new_uri.authority = remote_uri.authority().cloned();
new_uri.scheme = remote_uri.scheme().cloned();
let err_msg = &format!("Failed to build new uri from parts {new_uri:?}");
let new_uri = Uri::from_parts(new_uri).expect(err_msg);
let whitelist_prefix = ["/store", "/api", "/_", "/fonts"];
if whitelist_prefix.iter().all(|f| !path.starts_with(f)) {
webbrowser_open(new_uri.to_string());
return Ok(Response::new(Vec::new()));
}
let client = DROP_CLIENT_SYNC.clone();
let response = match client
.request(request.method().clone(), new_uri.to_string())
.header("Authorization", format!("Bearer {web_token}"))
.headers(request.headers().clone())
.send()
{
Ok(response) => response,
Err(e) => {
warn!("Could not send response. Got {e} when sending");
return Err(e.status().unwrap_or(StatusCode::BAD_REQUEST));
}
};
let response_status = response.status();
let response_body = match response.bytes() {
Ok(bytes) => bytes,
Err(e) => return Err(e.status().unwrap_or(StatusCode::INTERNAL_SERVER_ERROR)),
};
let http_response = Response::builder()
.status(response_status)
.body(response_body.to_vec())
.expect("Failed to build server proto response");
Ok(http_response)
}

View File

@ -1,119 +0,0 @@
use std::{
fs::{self, File},
io::Read,
sync::LazyLock,
};
use database::db::DATA_ROOT_DIR;
use log::{debug, info, warn};
use reqwest::Certificate;
use serde::Deserialize;
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct DropHealthcheck {
app_name: String,
}
impl DropHealthcheck {
pub fn app_name(&self) -> &String {
&self.app_name
}
}
static DROP_CERT_BUNDLE: LazyLock<Vec<Certificate>> = LazyLock::new(fetch_certificates);
pub static DROP_CLIENT_SYNC: LazyLock<reqwest::blocking::Client> = LazyLock::new(get_client_sync);
pub static DROP_CLIENT_ASYNC: LazyLock<reqwest::Client> = LazyLock::new(get_client_async);
pub static DROP_CLIENT_WS_CLIENT: LazyLock<reqwest::Client> = LazyLock::new(get_client_ws);
fn fetch_certificates() -> Vec<Certificate> {
let certificate_dir = DATA_ROOT_DIR.join("certificates");
let mut certs = Vec::new();
match fs::read_dir(certificate_dir) {
Ok(c) => {
for entry in c {
match entry {
Ok(c) => {
let mut buf = Vec::new();
match File::open(c.path()) {
Ok(f) => f,
Err(e) => {
warn!(
"Failed to open file at {} with error {}",
c.path().display(),
e
);
continue;
}
}
.read_to_end(&mut buf)
.unwrap_or_else(|e| {
panic!(
"Failed to read to end of certificate file {} with error {}",
c.path().display(),
e
)
});
match Certificate::from_pem_bundle(&buf) {
Ok(certificates) => {
for cert in certificates {
certs.push(cert);
}
info!(
"added {} certificate(s) from {}",
certs.len(),
c.file_name().display()
);
}
Err(e) => warn!(
"Invalid certificate file {} with error {}",
c.path().display(),
e
),
}
}
Err(_) => todo!(),
}
}
}
Err(e) => {
debug!("not loading certificates due to error: {e}");
}
};
certs
}
pub fn get_client_sync() -> reqwest::blocking::Client {
let mut client = reqwest::blocking::ClientBuilder::new();
for cert in DROP_CERT_BUNDLE.iter() {
client = client.add_root_certificate(cert.clone());
}
client
.use_rustls_tls()
.build()
.expect("Failed to build synchronous client")
}
pub fn get_client_async() -> reqwest::Client {
let mut client = reqwest::ClientBuilder::new();
for cert in DROP_CERT_BUNDLE.iter() {
client = client.add_root_certificate(cert.clone());
}
client
.use_rustls_tls()
.build()
.expect("Failed to build asynchronous client")
}
pub fn get_client_ws() -> reqwest::Client {
let mut client = reqwest::ClientBuilder::new();
for cert in DROP_CERT_BUNDLE.iter() {
client = client.add_root_certificate(cert.clone());
}
client
.use_rustls_tls()
.http1_only()
.build()
.expect("Failed to build websocket client")
}

View File

@ -1,41 +1,9 @@
use std::sync::nonpoison::Mutex;
use database::{borrow_db_checked, borrow_db_mut_checked};
use download_manager::DOWNLOAD_MANAGER;
use log::{debug, error};
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked};
use log::debug;
use tauri::AppHandle;
use tauri_plugin_autostart::ManagerExt;
use crate::AppState;
#[tauri::command]
pub fn fetch_state(state: tauri::State<'_, Mutex<AppState>>) -> Result<String, String> {
let guard = state.lock();
let cloned_state = serde_json::to_string(&guard.clone()).map_err(|e| e.to_string())?;
drop(guard);
Ok(cloned_state)
}
#[tauri::command]
pub fn quit(app: tauri::AppHandle) {
cleanup_and_exit(&app);
}
pub fn cleanup_and_exit(app: &AppHandle) {
debug!("cleaning up and exiting application");
match DOWNLOAD_MANAGER.ensure_terminated() {
Ok(res) => match res {
Ok(()) => debug!("download manager terminated correctly"),
Err(()) => error!("download manager failed to terminate correctly"),
},
Err(e) => panic!("{e:?}"),
}
app.exit(0);
}
#[tauri::command]
pub fn toggle_autostart(app: AppHandle, enabled: bool) -> Result<(), String> {
pub fn toggle_autostart_logic(app: AppHandle, enabled: bool) -> Result<(), String> {
let manager = app.autolaunch();
if enabled {
manager.enable().map_err(|e| e.to_string())?;
@ -48,11 +16,13 @@ pub fn toggle_autostart(app: AppHandle, enabled: bool) -> Result<(), String> {
// Store the state in DB
let mut db_handle = borrow_db_mut_checked();
db_handle.settings.autostart = enabled;
drop(db_handle);
Ok(())
}
#[tauri::command]
pub fn get_autostart_enabled(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
pub fn get_autostart_enabled_logic(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
// First check DB state
let db_handle = borrow_db_checked();
let db_state = db_handle.settings.autostart;
drop(db_handle);
@ -72,3 +42,34 @@ pub fn get_autostart_enabled(app: AppHandle) -> Result<bool, tauri_plugin_autost
Ok(db_state)
}
// New function to sync state on startup
pub fn sync_autostart_on_startup(app: &AppHandle) -> Result<(), String> {
let db_handle = borrow_db_checked();
let should_be_enabled = db_handle.settings.autostart;
drop(db_handle);
let manager = app.autolaunch();
let current_state = manager.is_enabled().map_err(|e| e.to_string())?;
if current_state != should_be_enabled {
if should_be_enabled {
manager.enable().map_err(|e| e.to_string())?;
debug!("synced autostart: enabled");
} else {
manager.disable().map_err(|e| e.to_string())?;
debug!("synced autostart: disabled");
}
}
Ok(())
}
#[tauri::command]
pub fn toggle_autostart(app: AppHandle, enabled: bool) -> Result<(), String> {
toggle_autostart_logic(app, enabled)
}
#[tauri::command]
pub fn get_autostart_enabled(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
get_autostart_enabled_logic(app)
}

View File

@ -0,0 +1,23 @@
use log::{debug, error};
use tauri::AppHandle;
use crate::AppState;
#[tauri::command]
pub fn quit(app: tauri::AppHandle, state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
cleanup_and_exit(&app, &state);
}
pub fn cleanup_and_exit(app: &AppHandle, state: &tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
debug!("cleaning up and exiting application");
let download_manager = state.lock().unwrap().download_manager.clone();
match download_manager.ensure_terminated() {
Ok(res) => match res {
Ok(()) => debug!("download manager terminated correctly"),
Err(()) => error!("download manager failed to terminate correctly"),
},
Err(e) => panic!("{e:?}"),
}
app.exit(0);
}

View File

@ -0,0 +1,11 @@
use crate::AppState;
#[tauri::command]
pub fn fetch_state(
state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>,
) -> Result<String, String> {
let guard = state.lock().unwrap();
let cloned_state = serde_json::to_string(&guard.clone()).map_err(|e| e.to_string())?;
drop(guard);
Ok(cloned_state)
}

View File

@ -0,0 +1,3 @@
pub mod autostart;
pub mod cleanup;
pub mod commands;

View File

@ -0,0 +1,102 @@
use std::{collections::HashMap, path::PathBuf, str::FromStr};
use log::warn;
use crate::{database::db::{GameVersion, DATA_ROOT_DIR}, error::backup_error::BackupError, process::process_manager::Platform};
use super::path::CommonPath;
pub struct BackupManager<'a> {
pub current_platform: Platform,
pub sources: HashMap<(Platform, Platform), &'a (dyn BackupHandler + Sync + Send)>,
}
impl BackupManager<'_> {
pub fn new() -> Self {
BackupManager {
#[cfg(target_os = "windows")]
current_platform: Platform::Windows,
#[cfg(target_os = "macos")]
current_platform: Platform::MacOs,
#[cfg(target_os = "linux")]
current_platform: Platform::Linux,
sources: HashMap::from([
// Current platform to target platform
(
(Platform::Windows, Platform::Windows),
&WindowsBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
(
(Platform::Linux, Platform::Linux),
&LinuxBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
(
(Platform::MacOs, Platform::MacOs),
&MacBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
]),
}
}
}
pub trait BackupHandler: Send + Sync {
fn root_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(DATA_ROOT_DIR.lock().unwrap().join("games")) }
fn game_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::from_str(&game.game_id).unwrap()) }
fn base_translate(&self, path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(self.root_translate(path, game)?.join(self.game_translate(path, game)?)) }
fn home_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { let c = CommonPath::Home.get().ok_or(BackupError::NotFound); println!("{:?}", c); c }
fn store_user_id_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { PathBuf::from_str(&game.game_id).map_err(|_| BackupError::ParseError) }
fn os_user_name_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::from_str(&whoami::username()).unwrap()) }
fn win_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winAppData>"); Err(BackupError::InvalidSystem) }
fn win_local_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winLocalAppData>"); Err(BackupError::InvalidSystem) }
fn win_local_app_data_low_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winLocalAppDataLow>"); Err(BackupError::InvalidSystem) }
fn win_documents_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winDocuments>"); Err(BackupError::InvalidSystem) }
fn win_public_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winPublic>"); Err(BackupError::InvalidSystem) }
fn win_program_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winProgramData>"); Err(BackupError::InvalidSystem) }
fn win_dir_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winDir>"); Err(BackupError::InvalidSystem) }
fn xdg_data_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected XDG Reference in Backup <xdgData>"); Err(BackupError::InvalidSystem) }
fn xdg_config_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected XDG Reference in Backup <xdgConfig>"); Err(BackupError::InvalidSystem) }
fn skip_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::new()) }
}
pub struct LinuxBackupManager {}
impl BackupHandler for LinuxBackupManager {
fn xdg_config_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(CommonPath::Data.get().ok_or(BackupError::NotFound)?)
}
fn xdg_data_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(CommonPath::Config.get().ok_or(BackupError::NotFound)?)
}
}
pub struct WindowsBackupManager {}
impl BackupHandler for WindowsBackupManager {
fn win_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(CommonPath::Config.get().ok_or(BackupError::NotFound)?)
}
fn win_local_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(CommonPath::DataLocal.get().ok_or(BackupError::NotFound)?)
}
fn win_local_app_data_low_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(CommonPath::DataLocalLow.get().ok_or(BackupError::NotFound)?)
}
fn win_dir_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str("C:/Windows").unwrap())
}
fn win_documents_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(CommonPath::Document.get().ok_or(BackupError::NotFound)?)
}
fn win_program_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str("C:/ProgramData").unwrap())
}
fn win_public_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(CommonPath::Public.get().ok_or(BackupError::NotFound)?)
}
}
pub struct MacBackupManager {}
impl BackupHandler for MacBackupManager {}

View File

@ -1,7 +1,6 @@
use database::platform::Platform;
use crate::process::process_manager::Platform;
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub enum Condition {
Os(Platform),
Other
Os(Platform)
}

View File

@ -1,6 +1,7 @@
use database::GameVersion;
use crate::database::db::GameVersion;
use super::conditions::{Condition};
use super::conditions::Condition;
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub struct CloudSaveMetadata {
@ -15,17 +16,15 @@ pub struct GameFile {
pub id: Option<String>,
pub data_type: DataType,
pub tags: Vec<Tag>,
pub conditions: Vec<Condition>,
pub conditions: Vec<Condition>
}
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
pub enum DataType {
Registry,
File,
Other,
Other
}
#[derive(
Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize,
)]
#[derive(Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Tag {
Config,
@ -33,4 +32,4 @@ pub enum Tag {
#[default]
#[serde(other)]
Other,
}
}

View File

@ -1,10 +1,11 @@
use std::sync::LazyLock;
use database::platform::Platform;
use regex::Regex;
use crate::process::process_manager::Platform;
use super::placeholder::*;
pub fn normalize(path: &str, os: Platform) -> String {
let mut path = path.trim().trim_end_matches(['/', '\\']).replace('\\', "/");
@ -13,25 +14,18 @@ pub fn normalize(path: &str, os: Platform) -> String {
}
static CONSECUTIVE_SLASHES: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"/{2,}").unwrap());
static UNNECESSARY_DOUBLE_STAR_1: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"([^/*])\*{2,}").unwrap());
static UNNECESSARY_DOUBLE_STAR_2: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"\*{2,}([^/*])").unwrap());
static UNNECESSARY_DOUBLE_STAR_1: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"([^/*])\*{2,}").unwrap());
static UNNECESSARY_DOUBLE_STAR_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"\*{2,}([^/*])").unwrap());
static ENDING_WILDCARD: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\*)+$").unwrap());
static ENDING_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\.)$").unwrap());
static INTERMEDIATE_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\./)").unwrap());
static BLANK_SEGMENT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\s+/)").unwrap());
static APP_DATA: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%appdata%").unwrap());
static APP_DATA_ROAMING: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Roaming").unwrap());
static APP_DATA_LOCAL: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%localappdata%").unwrap());
static APP_DATA_LOCAL_2: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Local/").unwrap());
static USER_PROFILE: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%").unwrap());
static DOCUMENTS: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/Documents").unwrap());
static APP_DATA_ROAMING: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Roaming").unwrap());
static APP_DATA_LOCAL: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%localappdata%").unwrap());
static APP_DATA_LOCAL_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Local/").unwrap());
static USER_PROFILE: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%").unwrap());
static DOCUMENTS: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/Documents").unwrap());
for (pattern, replacement) in [
(&CONSECUTIVE_SLASHES, "/"),
@ -72,9 +66,7 @@ pub fn normalize(path: &str, os: Platform) -> String {
fn too_broad(path: &str) -> bool {
println!("Path: {}", path);
use {
BASE, HOME, ROOT, STORE_USER_ID, WIN_APP_DATA, WIN_DIR, WIN_DOCUMENTS, XDG_CONFIG, XDG_DATA,
};
use {BASE, HOME, ROOT, STORE_USER_ID, WIN_APP_DATA, WIN_DIR, WIN_DOCUMENTS, XDG_CONFIG, XDG_DATA};
let path_lower = path.to_lowercase();
@ -85,9 +77,7 @@ fn too_broad(path: &str) -> bool {
}
for item in AVOID_WILDCARDS {
if path.starts_with(&format!("{}/*", item))
|| path.starts_with(&format!("{}/{}", item, STORE_USER_ID))
{
if path.starts_with(&format!("{}/*", item)) || path.starts_with(&format!("{}/{}", item, STORE_USER_ID)) {
return true;
}
}
@ -134,6 +124,7 @@ fn too_broad(path: &str) -> bool {
return true;
}
}
// Drive letters:
let drives: Regex = Regex::new(r"^[a-zA-Z]:$").unwrap();
@ -168,4 +159,4 @@ pub fn usable(path: &str) -> bool {
&& !path.starts_with("../")
&& !too_broad(path)
&& !unprintable.is_match(path)
}
}

View File

@ -13,12 +13,12 @@ pub enum CommonPath {
impl CommonPath {
pub fn get(&self) -> Option<PathBuf> {
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::config_dir);
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_dir);
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_local_dir);
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::document_dir);
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::home_dir);
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::public_dir);
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::config_dir());
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_dir());
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_local_dir());
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::document_dir());
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::home_dir());
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::public_dir());
#[cfg(windows)]
static DATA_LOCAL_LOW: LazyLock<Option<PathBuf>> = LazyLock::new(|| {

View File

@ -48,4 +48,4 @@ pub const XDG_DATA: &str = "<xdgData>"; // %WINDIR% on Windows
pub const XDG_CONFIG: &str = "<xdgConfig>"; // $XDG_DATA_HOME on Linux
pub const SKIP: &str = "<skip>"; // $XDG_CONFIG_HOME on Linux
pub static OS_USERNAME: LazyLock<String> = LazyLock::new(whoami::username);
pub static OS_USERNAME: LazyLock<String> = LazyLock::new(|| whoami::username());

View File

@ -1,17 +1,22 @@
use std::{
fs::{self, File, create_dir_all},
io::{self, Read, Write},
fs::{self, create_dir_all, File},
io::{self, ErrorKind, Read, Write},
path::{Path, PathBuf},
thread::sleep,
time::Duration,
};
use crate::error::BackupError;
use super::{backup_manager::BackupHandler, placeholder::*};
use database::GameVersion;
use super::{
backup_manager::BackupHandler, conditions::Condition, metadata::GameFile, placeholder::*,
};
use log::{debug, warn};
use rustix::path::Arg;
use tempfile::tempfile;
use crate::{
database::db::GameVersion, error::backup_error::BackupError, process::process_manager::Platform,
};
use super::{backup_manager::BackupManager, metadata::CloudSaveMetadata, normalise::normalize};
pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
@ -26,7 +31,7 @@ pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
.iter()
.find_map(|p| match p {
super::conditions::Condition::Os(os) => Some(os),
_ => None
_ => None,
})
.cloned()
{
@ -59,7 +64,7 @@ pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
let binding = serde_json::to_string(meta).unwrap();
let serialized = binding.as_bytes();
let mut file = tempfile().unwrap();
file.write_all(serialized).unwrap();
file.write(serialized).unwrap();
tarball.append_file("metadata", &mut file).unwrap();
tarball.into_inner().unwrap().finish().unwrap()
}
@ -92,7 +97,7 @@ pub fn extract(file: PathBuf) -> Result<(), BackupError> {
.iter()
.find_map(|p| match p {
super::conditions::Condition::Os(os) => Some(os),
_ => None
_ => None,
})
.cloned()
{
@ -111,7 +116,7 @@ pub fn extract(file: PathBuf) -> Result<(), BackupError> {
};
let new_path = parse_path(file.path.into(), handler, &manifest.game_version)?;
create_dir_all(new_path.parent().unwrap()).unwrap();
create_dir_all(&new_path.parent().unwrap()).unwrap();
println!(
"Current path {:?} copying to {:?}",
@ -128,22 +133,23 @@ pub fn copy_item<P: AsRef<Path>>(src: P, dest: P) -> io::Result<()> {
let src_path = src.as_ref();
let dest_path = dest.as_ref();
let metadata = fs::metadata(src_path)?;
let metadata = fs::metadata(&src_path)?;
if metadata.is_file() {
// Ensure the parent directory of the destination exists for a file copy
if let Some(parent) = dest_path.parent() {
fs::create_dir_all(parent)?;
}
fs::copy(src_path, dest_path)?;
fs::copy(&src_path, &dest_path)?;
} else if metadata.is_dir() {
// For directories, we call the recursive helper function.
// The destination for the recursive copy is the `dest_path` itself.
copy_dir_recursive(src_path, dest_path)?;
copy_dir_recursive(&src_path, &dest_path)?;
} else {
// Handle other file types like symlinks if necessary,
// for now, return an error or skip.
return Err(io::Error::other(
return Err(io::Error::new(
io::ErrorKind::Other,
format!("Source {:?} is neither a file nor a directory", src_path),
));
}
@ -152,7 +158,7 @@ pub fn copy_item<P: AsRef<Path>>(src: P, dest: P) -> io::Result<()> {
}
fn copy_dir_recursive(src: &Path, dest: &Path) -> io::Result<()> {
fs::create_dir_all(dest)?;
fs::create_dir_all(&dest)?;
for entry in fs::read_dir(src)? {
let entry = entry?;
@ -214,3 +220,43 @@ pub fn parse_path(
println!("Final line: {:?}", &s);
Ok(s)
}
pub fn test() {
let mut meta = CloudSaveMetadata {
files: vec![
GameFile {
path: String::from("<home>/favicon.png"),
id: None,
data_type: super::metadata::DataType::File,
tags: Vec::new(),
conditions: vec![Condition::Os(Platform::Linux)],
},
GameFile {
path: String::from("<home>/Documents/Pixel Art"),
id: None,
data_type: super::metadata::DataType::File,
tags: Vec::new(),
conditions: vec![Condition::Os(Platform::Linux)],
},
],
game_version: GameVersion {
game_id: String::new(),
version_name: String::new(),
platform: Platform::Linux,
launch_command: String::new(),
launch_args: Vec::new(),
launch_command_template: String::new(),
setup_command: String::new(),
setup_args: Vec::new(),
setup_command_template: String::new(),
only_setup: true,
version_index: 0,
delta: false,
umu_id_override: None,
},
save_id: String::from("aaaaaaa"),
};
//resolve(&mut meta);
extract("save".into()).unwrap();
}

View File

@ -4,14 +4,18 @@ use std::{
path::{Path, PathBuf},
};
use database::{
Settings, borrow_db_checked, borrow_db_mut_checked, db::DATA_ROOT_DIR, debug::SystemData,
};
use download_manager::error::DownloadManagerError;
use games::scan::scan_install_dirs;
use log::error;
use serde_json::Value;
use crate::{
database::{db::borrow_db_mut_checked, scan::scan_install_dirs}, error::download_manager_error::DownloadManagerError,
};
use super::{
db::{borrow_db_checked, DATA_ROOT_DIR},
debug::SystemData,
models::data::Settings,
};
// Will, in future, return disk/remaining size
// Just returns the directories that have been set up
#[tauri::command]
@ -63,25 +67,11 @@ pub fn add_download_dir(new_dir: PathBuf) -> Result<(), DownloadManagerError<()>
#[tauri::command]
pub fn update_settings(new_settings: Value) {
let mut db_lock = borrow_db_mut_checked();
let mut current_settings =
serde_json::to_value(db_lock.settings.clone()).expect("Failed to parse existing settings");
let values = match new_settings.as_object() {
Some(values) => values,
None => {
error!("Could not parse settings values into object");
return;
}
};
for (key, value) in values {
let mut current_settings = serde_json::to_value(db_lock.settings.clone()).unwrap();
for (key, value) in new_settings.as_object().unwrap() {
current_settings[key] = value.clone();
}
let new_settings: Settings = match serde_json::from_value(current_settings) {
Ok(settings) => settings,
Err(e) => {
error!("Could not parse settings with error {}", e);
return;
}
};
let new_settings: Settings = serde_json::from_value(current_settings).unwrap();
db_lock.settings = new_settings;
}
#[tauri::command]

View File

@ -3,18 +3,48 @@ use std::{
mem::ManuallyDrop,
ops::{Deref, DerefMut},
path::PathBuf,
sync::{RwLockReadGuard, RwLockWriteGuard},
sync::{Arc, LazyLock, RwLockReadGuard, RwLockWriteGuard},
};
use chrono::Utc;
use log::{debug, error, info, warn};
use rustbreak::{PathDatabase, RustbreakError};
use rustbreak::{DeSerError, DeSerializer, PathDatabase, RustbreakError};
use serde::{Serialize, de::DeserializeOwned};
use url::Url;
use crate::{
db::{DATA_ROOT_DIR, DB, DropDatabaseSerializer},
models::data::Database,
};
use crate::DB;
use super::models::data::Database;
#[cfg(not(debug_assertions))]
static DATA_ROOT_PREFIX: &'static str = "drop";
#[cfg(debug_assertions)]
static DATA_ROOT_PREFIX: &str = "drop-debug";
pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> =
LazyLock::new(|| Arc::new(dirs::data_dir().unwrap().join(DATA_ROOT_PREFIX)));
// Custom JSON serializer to support everything we need
#[derive(Debug, Default, Clone)]
pub struct DropDatabaseSerializer;
impl<T: native_model::Model + Serialize + DeserializeOwned> DeSerializer<T>
for DropDatabaseSerializer
{
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
native_model::encode(val)
.map_err(|e| DeSerError::Internal(e.to_string()))
}
fn deserialize<R: std::io::Read>(&self, mut s: R) -> rustbreak::error::DeSerResult<T> {
let mut buf = Vec::new();
s.read_to_end(&mut buf)
.map_err(|e| rustbreak::error::DeSerError::Other(e.into()))?;
let (val, _version) = native_model::decode(buf)
.map_err(|e| DeSerError::Internal(e.to_string()))?;
Ok(val)
}
}
pub type DatabaseInterface =
rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer>;
@ -33,49 +63,13 @@ impl DatabaseImpls for DatabaseInterface {
let pfx_dir = DATA_ROOT_DIR.join("pfx");
debug!("creating data directory at {DATA_ROOT_DIR:?}");
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
DATA_ROOT_DIR.display(),
e
)
});
create_dir_all(&games_base_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
games_base_dir.display(),
e
)
});
create_dir_all(&logs_root_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
logs_root_dir.display(),
e
)
});
create_dir_all(&cache_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
cache_dir.display(),
e
)
});
create_dir_all(&pfx_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
pfx_dir.display(),
e
)
});
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap();
create_dir_all(&games_base_dir).unwrap();
create_dir_all(&logs_root_dir).unwrap();
create_dir_all(&cache_dir).unwrap();
create_dir_all(&pfx_dir).unwrap();
let exists = fs::exists(db_path.clone()).unwrap_or_else(|e| {
panic!(
"Failed to find if {} exists with error {}",
db_path.display(),
e
)
});
let exists = fs::exists(db_path.clone()).unwrap();
if exists {
match PathDatabase::load_from_path(db_path.clone()) {
@ -84,19 +78,21 @@ impl DatabaseImpls for DatabaseInterface {
}
} else {
let default = Database::new(games_base_dir, None, cache_dir);
debug!("Creating database at path {}", db_path.display());
debug!(
"Creating database at path {}",
db_path.as_os_str().to_str().unwrap()
);
PathDatabase::create_at_path(db_path, default).expect("Database could not be created")
}
}
fn database_is_set_up(&self) -> bool {
!borrow_db_checked().base_url.is_empty()
!self.borrow_data().unwrap().base_url.is_empty()
}
fn fetch_base_url(&self) -> Url {
let handle = borrow_db_checked();
Url::parse(&handle.base_url)
.unwrap_or_else(|_| panic!("Failed to parse base url {}", handle.base_url))
let handle = self.borrow_data().unwrap();
Url::parse(&handle.base_url).unwrap()
}
}
@ -115,16 +111,13 @@ fn handle_invalid_database(
base
};
info!("old database stored at: {}", new_path.to_string_lossy());
fs::rename(&db_path, &new_path).unwrap_or_else(|e| {
panic!(
"Could not rename database {} to {} with error {}",
db_path.display(),
new_path.display(),
e
)
});
fs::rename(&db_path, &new_path).unwrap();
let db = Database::new(games_base_dir, Some(new_path), cache_dir);
let db = Database::new(
games_base_dir.into_os_string().into_string().unwrap(),
Some(new_path),
cache_dir,
);
PathDatabase::create_at_path(db_path, db).expect("Database could not be created")
}

View File

@ -0,0 +1,5 @@
pub mod commands;
pub mod db;
pub mod debug;
pub mod models;
pub mod scan;

View File

@ -4,7 +4,7 @@ pub mod data {
use native_model::native_model;
use serde::{Deserialize, Serialize};
// NOTE: Within each version, you should NEVER use these types.
// NOTE: Within each version, you should NEVER use these types.
// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
pub type GameVersion = v1::GameVersion;
@ -37,18 +37,17 @@ pub mod data {
}
mod v1 {
use crate::process::process_manager::Platform;
use serde_with::serde_as;
use std::{collections::HashMap, path::PathBuf};
use crate::platform::Platform;
use super::{Deserialize, Serialize, native_model};
fn default_template() -> String {
"{}".to_owned()
}
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
#[derive(Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
#[native_model(id = 2, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct GameVersion {
@ -191,7 +190,9 @@ pub mod data {
use serde_with::serde_as;
use super::{Deserialize, Serialize, native_model, v1};
use super::{
Deserialize, Serialize, native_model, v1,
};
#[native_model(id = 1, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::Database)]
#[derive(Serialize, Deserialize, Clone, Default)]
@ -275,13 +276,12 @@ pub mod data {
pub install_dirs: Vec<PathBuf>,
// Guaranteed to exist if the game also exists in the app state map
pub game_statuses: HashMap<String, GameDownloadStatus>,
pub game_versions: HashMap<String, HashMap<String, v1::GameVersion>>,
pub installed_game_version: HashMap<String, v1::DownloadableMetadata>,
#[serde(skip)]
pub transient_statuses:
HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
pub transient_statuses: HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
}
impl From<v1::DatabaseApplications> for DatabaseApplications {
fn from(value: v1::DatabaseApplications) -> Self {
@ -302,7 +302,10 @@ pub mod data {
mod v3 {
use std::path::PathBuf;
use super::{Deserialize, Serialize, native_model, v1, v2};
use super::{
Deserialize, Serialize,
native_model, v2, v1,
};
#[native_model(id = 1, version = 3, with = native_model::rmp_serde_1_3::RmpSerde, from = v2::Database)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
@ -354,20 +357,6 @@ pub mod data {
compat_info: None,
}
}
}
impl DatabaseAuth {
pub fn new(
private: String,
cert: String,
client_id: String,
web_token: Option<String>,
) -> Self {
Self {
private,
cert,
client_id,
web_token,
}
}
}
}

View File

@ -1,11 +1,16 @@
use std::fs;
use database::{DownloadType, DownloadableMetadata, borrow_db_mut_checked};
use log::warn;
use crate::{
downloads::drop_data::{DROP_DATA_PATH, DropData},
library::set_partially_installed_db,
database::{
db::borrow_db_mut_checked,
models::data::{DownloadType, DownloadableMetadata},
},
games::{
downloads::drop_data::{DropData, DROP_DATA_PATH},
library::set_partially_installed_db,
},
};
pub fn scan_install_dirs() {
@ -19,11 +24,11 @@ pub fn scan_install_dirs() {
if !drop_data_file.exists() {
continue;
}
let game_id = game.file_name().display().to_string();
let game_id = game.file_name().into_string().unwrap();
let Ok(drop_data) = DropData::read(&game.path()) else {
warn!(
".dropdata exists for {}, but couldn't read it. is it corrupted?",
game.file_name().display()
game.file_name().into_string().unwrap()
);
continue;
};

View File

@ -1,22 +0,0 @@
use database::DownloadableMetadata;
use download_manager::DOWNLOAD_MANAGER;
#[tauri::command]
pub fn pause_downloads() {
DOWNLOAD_MANAGER.pause_downloads();
}
#[tauri::command]
pub fn resume_downloads() {
DOWNLOAD_MANAGER.resume_downloads();
}
#[tauri::command]
pub fn move_download_in_queue(old_index: usize, new_index: usize) {
DOWNLOAD_MANAGER.rearrange(old_index, new_index);
}
#[tauri::command]
pub fn cancel_game(meta: DownloadableMetadata) {
DOWNLOAD_MANAGER.cancel(meta);
}

View File

@ -0,0 +1,31 @@
use std::sync::Mutex;
use crate::{database::models::data::DownloadableMetadata, AppState};
#[tauri::command]
pub fn pause_downloads(state: tauri::State<'_, Mutex<AppState>>) {
state.lock().unwrap().download_manager.pause_downloads();
}
#[tauri::command]
pub fn resume_downloads(state: tauri::State<'_, Mutex<AppState>>) {
state.lock().unwrap().download_manager.resume_downloads();
}
#[tauri::command]
pub fn move_download_in_queue(
state: tauri::State<'_, Mutex<AppState>>,
old_index: usize,
new_index: usize,
) {
state
.lock()
.unwrap()
.download_manager
.rearrange(old_index, new_index);
}
#[tauri::command]
pub fn cancel_game(state: tauri::State<'_, Mutex<AppState>>, meta: DownloadableMetadata) {
state.lock().unwrap().download_manager.cancel(meta);
}

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