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13 Commits

Author SHA1 Message Date
e8b9ec020d fix: Corrupted state should panic
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-27 16:05:19 +10:00
cc417d6d69 fix: Send download signal instead of triggering self.on_error
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-27 16:03:02 +10:00
f733fbba65 chore: Make the rest of clippy happy
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-24 14:39:22 +10:00
0d78375f54 chore: Remove lint
Because not everything is actually resolved yet: will be resolved with a restructure of the library

Signed-off-by: quexeky <git@quexeky.dev>
2025-09-24 14:37:00 +10:00
d6a9994f8b Merge branch 'develop' into 139-add-and-resolve-clippy-lints-to-prevent-unwrap-and-expect-functions
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-24 11:33:56 +10:00
dcb7455954 chore: Clippy unwrap linting
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-24 09:58:10 +10:00
70cecdad19 Update README.md 2025-09-11 08:16:33 +10:00
463c5e6f3b chore: Remove unwraps from process_handlers
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-10 09:24:27 +10:00
83dc773b10 chore: Remove unwraps from auth.rs
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-09 16:13:16 +10:00
ddde547c08 chore: Remove unwraps from fetch_object and server_proto
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-09 09:58:59 +10:00
be5500d29f chore: Add CacheError and remove unwraps from fetch_object
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-05 17:57:31 +10:00
ea6fa551a2 chore: Remove all unwraps from util.rs and add state_lock macro
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-04 18:02:36 +10:00
be4fc2d37a fix: Add lint and remove all unwraps from lib.rs
Signed-off-by: quexeky <git@quexeky.dev>
2025-09-04 17:29:52 +10:00
52 changed files with 5872 additions and 1508 deletions

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@ -1,29 +1,21 @@
# Drop App
# Drop Desktop Client
Drop app is the companion app for [Drop](https://github.com/Drop-OSS/drop). It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
The Drop Desktop Client is the companion app for [Drop](https://github.com/Drop-OSS/drop). It is the official & intended way to download and play games on your Drop server.
## Running
Before setting up the drop app, be sure that you have a server set up.
The instructions for this can be found on the [Drop Docs](https://docs.droposs.org/docs/guides/quickstart)
## Internals
## Current features
Currently supported are the following features:
- Signin (with custom server)
- Database registering & recovery
- Dynamic library fetching from server
- Installing & uninstalling games
- Download progress monitoring
- Launching / playing games
It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
## Development
Before setting up a development environemnt, be sure that you have a server set up. The instructions for this can be found on the [Drop Docs](https://docs.droposs.org/docs/guides/quickstart).
Install dependencies with `yarn`
Then, install dependencies with `yarn`. This'll install the custom builder's dependencies. Then, check everything works properly with `yarn tauri build`.
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh`
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh`
To manually specify the logging level, add the environment variable `RUST_LOG=[debug, info, warn, error]` to `yarn tauri dev`:
e.g. `RUST_LOG=debug yarn tauri dev`
## Contributing
Check the original [Drop repo](https://github.com/Drop-OSS/drop/blob/main/CONTRIBUTING.md) for contributing guidelines.
Check out the contributing guide on our Developer Docs: [Drop Developer Docs - Contributing](https://developer.droposs.org/contributing).

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@ -44,10 +44,6 @@ router.beforeEach(async () => {
setupHooks();
initialNavigation(state);
// Setup playtime event listeners
const { setupEventListeners } = usePlaytime();
setupEventListeners();
useHead({
title: "Drop",
});

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@ -1,53 +0,0 @@
<template>
<div v-if="stats" class="flex flex-col gap-1">
<!-- Main playtime display -->
<div class="flex items-center gap-2">
<ClockIcon class="w-5 h-5 text-zinc-400" />
<span class="text-base text-zinc-300 font-medium">
{{ formatPlaytime(stats.totalPlaytimeSeconds) }} played
</span>
<span v-if="isActive && showActiveIndicator" class="text-sm text-green-400 font-medium">
Playing
</span>
</div>
<!-- Additional details when expanded -->
<div v-if="showDetails" class="text-xs text-zinc-400 space-y-1 ml-7">
<div>{{ stats.sessionCount }} session{{ stats.sessionCount !== 1 ? 's' : '' }}</div>
<div v-if="stats.sessionCount > 0">
Avg: {{ formatPlaytime(stats.averageSessionLength) }} per session
</div>
<div v-if="stats.currentSessionDuration">
Current session: {{ formatPlaytime(stats.currentSessionDuration) }}
</div>
</div>
</div>
<!-- No playtime data -->
<div v-else-if="showWhenEmpty" class="flex items-center gap-2 text-zinc-500">
<ClockIcon class="w-5 h-5" />
<span class="text-base">Never played</span>
</div>
</template>
<script setup lang="ts">
import { ClockIcon } from "@heroicons/vue/20/solid";
import type { GamePlaytimeStats } from "~/types";
interface Props {
stats: GamePlaytimeStats | null;
isActive?: boolean;
showDetails?: boolean;
showWhenEmpty?: boolean;
showActiveIndicator?: boolean;
}
const props = withDefaults(defineProps<Props>(), {
isActive: false,
showDetails: false,
showWhenEmpty: true,
showActiveIndicator: true,
});
const { formatPlaytime } = usePlaytime();
</script>

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@ -1,76 +0,0 @@
<template>
<div class="bg-zinc-800/50 rounded-lg p-4 space-y-4">
<div class="flex items-center gap-2">
<ChartBarIcon class="w-5 h-5 text-zinc-400" />
<h3 class="text-lg font-semibold text-zinc-100">Playtime Statistics</h3>
</div>
<div v-if="stats" class="grid grid-cols-1 md:grid-cols-2 gap-4">
<!-- Total Playtime -->
<div class="bg-zinc-700/50 rounded-lg p-3">
<div class="flex items-center gap-2 mb-2">
<ClockIcon class="w-4 h-4 text-blue-400" />
<span class="text-sm font-medium text-zinc-300">Total Playtime</span>
</div>
<div class="text-2xl font-bold text-zinc-100">
{{ formatDetailedPlaytime(stats.totalPlaytimeSeconds) }}
</div>
<div v-if="stats.currentSessionDuration" class="text-xs text-green-400 mt-1">
+{{ formatPlaytime(stats.currentSessionDuration) }} this session
</div>
</div>
<!-- Sessions -->
<div class="bg-zinc-700/50 rounded-lg p-3">
<div class="flex items-center gap-2 mb-2">
<PlayIcon class="w-4 h-4 text-green-400" />
<span class="text-sm font-medium text-zinc-300">Sessions</span>
</div>
<div class="text-2xl font-bold text-zinc-100">
{{ stats.sessionCount }}
</div>
<div class="text-xs text-zinc-400 mt-1">
Avg: {{ formatPlaytime(stats.averageSessionLength) }}
</div>
</div>
</div>
<!-- No stats available -->
<div v-else class="text-center py-8">
<ClockIcon class="w-12 h-12 text-zinc-600 mx-auto mb-3" />
<p class="text-zinc-400">No playtime data available</p>
<p class="text-sm text-zinc-500 mt-1">Statistics will appear after you start playing</p>
</div>
<!-- Current session indicator -->
<div v-if="isActive && stats" class="border-t border-zinc-700 pt-3">
<div class="flex items-center gap-2 text-green-400">
<div class="w-2 h-2 bg-green-400 rounded-full animate-pulse"></div>
<span class="text-sm font-medium">Currently playing</span>
<span v-if="stats.currentSessionDuration" class="text-xs text-zinc-400">
{{ formatPlaytime(stats.currentSessionDuration) }}
</span>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import {
ChartBarIcon,
ClockIcon,
PlayIcon
} from "@heroicons/vue/20/solid";
import type { GamePlaytimeStats } from "~/types";
interface Props {
stats: GamePlaytimeStats | null;
isActive?: boolean;
}
const props = withDefaults(defineProps<Props>(), {
isActive: false,
});
const { formatPlaytime, formatDetailedPlaytime } = usePlaytime();
</script>

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@ -1,193 +0,0 @@
import { invoke } from "@tauri-apps/api/core";
import { listen } from "@tauri-apps/api/event";
import type {
GamePlaytimeStats,
PlaytimeUpdateEvent,
PlaytimeSessionStartEvent,
PlaytimeSessionEndEvent
} from "~/types";
export const usePlaytime = () => {
const playtimeStats = useState<Record<string, GamePlaytimeStats>>('playtime-stats', () => ({}));
const activeSessions = useState<Set<string>>('active-sessions', () => new Set());
// Fetch playtime stats for a specific game
const fetchGamePlaytime = async (gameId: string): Promise<GamePlaytimeStats | null> => {
try {
const stats = await invoke<GamePlaytimeStats | null>("fetch_game_playtime", { gameId });
if (stats) {
playtimeStats.value[gameId] = stats;
}
return stats;
} catch (error) {
console.error(`Failed to fetch playtime for game ${gameId}:`, error);
return null;
}
};
// Fetch all playtime stats
const fetchAllPlaytimeStats = async (): Promise<Record<string, GamePlaytimeStats>> => {
try {
const stats = await invoke<Record<string, GamePlaytimeStats>>("fetch_all_playtime_stats");
playtimeStats.value = stats;
return stats;
} catch (error) {
console.error("Failed to fetch all playtime stats:", error);
return {};
}
};
// Check if a session is active
const isSessionActive = async (gameId: string): Promise<boolean> => {
try {
return await invoke<boolean>("is_playtime_session_active", { gameId });
} catch (error) {
console.error(`Failed to check session status for game ${gameId}:`, error);
return false;
}
};
// Get all active sessions
const getActiveSessions = async (): Promise<string[]> => {
try {
const sessions = await invoke<string[]>("get_active_playtime_sessions");
activeSessions.value = new Set(sessions);
return sessions;
} catch (error) {
console.error("Failed to get active sessions:", error);
return [];
}
};
// Format playtime duration
const formatPlaytime = (seconds: number): string => {
if (seconds < 60) {
return `${seconds}s`;
} else if (seconds < 3600) {
const minutes = Math.floor(seconds / 60);
return `${minutes}m`;
} else {
const hours = Math.floor(seconds / 3600);
const minutes = Math.floor((seconds % 3600) / 60);
if (minutes === 0) {
return `${hours}h`;
}
return `${hours}h ${minutes}m`;
}
};
// Format detailed playtime
const formatDetailedPlaytime = (seconds: number): string => {
if (seconds < 60) {
return `${seconds} seconds`;
} else if (seconds < 3600) {
const minutes = Math.floor(seconds / 60);
const remainingSeconds = seconds % 60;
if (remainingSeconds === 0) {
return `${minutes} minutes`;
}
return `${minutes} minutes, ${remainingSeconds} seconds`;
} else {
const hours = Math.floor(seconds / 3600);
const minutes = Math.floor((seconds % 3600) / 60);
if (minutes === 0) {
return `${hours} hours`;
}
return `${hours} hours, ${minutes} minutes`;
}
};
// Format relative time (e.g., "2 hours ago")
const formatRelativeTime = (timestamp: string): string => {
const date = new Date(timestamp);
const now = new Date();
const diffInSeconds = Math.floor((now.getTime() - date.getTime()) / 1000);
if (diffInSeconds < 60) {
return "Just now";
} else if (diffInSeconds < 3600) {
const minutes = Math.floor(diffInSeconds / 60);
return `${minutes} minute${minutes !== 1 ? 's' : ''} ago`;
} else if (diffInSeconds < 86400) {
const hours = Math.floor(diffInSeconds / 3600);
return `${hours} hour${hours !== 1 ? 's' : ''} ago`;
} else if (diffInSeconds < 604800) {
const days = Math.floor(diffInSeconds / 86400);
return `${days} day${days !== 1 ? 's' : ''} ago`;
} else {
return date.toLocaleDateString();
}
};
// Get playtime stats for a game (from cache or fetch)
const getGamePlaytime = async (gameId: string): Promise<GamePlaytimeStats | null> => {
if (playtimeStats.value[gameId]) {
return playtimeStats.value[gameId];
}
return await fetchGamePlaytime(gameId);
};
// Setup event listeners
const setupEventListeners = () => {
// Listen for general playtime updates
listen<PlaytimeUpdateEvent>("playtime_update", (event) => {
const { gameId, stats, isActive } = event.payload;
playtimeStats.value[gameId] = stats;
if (isActive) {
activeSessions.value.add(gameId);
} else {
activeSessions.value.delete(gameId);
}
});
// Listen for session start events
listen<PlaytimeSessionStartEvent>("playtime_session_start", (event) => {
const { gameId } = event.payload;
activeSessions.value.add(gameId);
});
// Listen for session end events
listen<PlaytimeSessionEndEvent>("playtime_session_end", (event) => {
const { gameId } = event.payload;
activeSessions.value.delete(gameId);
});
};
// Setup game-specific event listeners
const setupGameEventListeners = (gameId: string) => {
listen<PlaytimeUpdateEvent>(`playtime_update/${gameId}`, (event) => {
const { stats, isActive } = event.payload;
playtimeStats.value[gameId] = stats;
if (isActive) {
activeSessions.value.add(gameId);
} else {
activeSessions.value.delete(gameId);
}
});
listen<PlaytimeSessionStartEvent>(`playtime_session_start/${gameId}`, () => {
activeSessions.value.add(gameId);
});
listen<PlaytimeSessionEndEvent>(`playtime_session_end/${gameId}`, () => {
activeSessions.value.delete(gameId);
});
};
return {
playtimeStats: readonly(playtimeStats),
activeSessions: readonly(activeSessions),
fetchGamePlaytime,
fetchAllPlaytimeStats,
isSessionActive,
getActiveSessions,
formatPlaytime,
formatDetailedPlaytime,
formatRelativeTime,
getGamePlaytime,
setupEventListeners,
setupGameEventListeners,
};
};

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@ -18,20 +18,10 @@
<div class="relative z-10">
<div class="px-8 pb-4">
<h1
class="text-5xl text-zinc-100 font-bold font-display drop-shadow-lg mb-4"
class="text-5xl text-zinc-100 font-bold font-display drop-shadow-lg mb-8"
>
{{ game.mName }}
</h1>
<!-- Playtime Display -->
<div class="mb-8">
<PlaytimeDisplay
:stats="gamePlaytime"
:is-active="isPlaytimeActive"
:show-details="false"
:show-active-indicator="false"
/>
</div>
<div class="flex flex-row gap-x-4 items-stretch mb-8">
<!-- Do not add scale animations to this: https://stackoverflow.com/a/35683068 -->
@ -70,12 +60,6 @@
</div>
<div class="space-y-6">
<!-- Playtime Statistics -->
<PlaytimeStats
:stats="gamePlaytime"
:is-active="isPlaytimeActive"
/>
<div class="bg-zinc-800/50 rounded-xl p-6 backdrop-blur-sm">
<h2 class="text-xl font-display font-semibold text-zinc-100 mb-4">
Game Images
@ -544,19 +528,6 @@ const currentImageIndex = ref(0);
const configureModalOpen = ref(false);
// Playtime tracking
const {
getGamePlaytime,
setupGameEventListeners,
activeSessions
} = usePlaytime();
const gamePlaytime = ref(await getGamePlaytime(id));
const isPlaytimeActive = computed(() => activeSessions.value.has(id));
// Setup playtime event listeners for this game
setupGameEventListeners(id);
async function installFlow() {
installFlowOpen.value = true;
versionOptions.value = undefined;

View File

@ -94,37 +94,3 @@ export type Settings = {
maxDownloadThreads: number;
forceOffline: boolean;
};
export type GamePlaytimeStats = {
gameId: string;
totalPlaytimeSeconds: number;
sessionCount: number;
firstPlayed: string;
lastPlayed: string;
averageSessionLength: number;
currentSessionDuration?: number;
};
export type PlaytimeSession = {
gameId: string;
startTime: string;
sessionId: string;
};
export type PlaytimeUpdateEvent = {
gameId: string;
stats: GamePlaytimeStats;
isActive: boolean;
};
export type PlaytimeSessionStartEvent = {
gameId: string;
startTime: string;
};
export type PlaytimeSessionEndEvent = {
gameId: string;
sessionDurationSeconds: number;
totalPlaytimeSeconds: number;
sessionCount: number;
};

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@ -14,7 +14,8 @@
"@tauri-apps/plugin-os": "^2.3.0",
"@tauri-apps/plugin-shell": "^2.3.0",
"pino": "^9.7.0",
"pino-pretty": "^13.1.1"
"pino-pretty": "^13.1.1",
"tauri": "^0.15.0"
},
"devDependencies": {
"@tauri-apps/cli": "^2.7.1"

12
src-tauri/Cargo.lock generated
View File

@ -5671,9 +5671,9 @@ dependencies = [
[[package]]
name = "tauri-plugin-dialog"
version = "2.2.2"
version = "2.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a33318fe222fc2a612961de8b0419e2982767f213f54a4d3a21b0d7b85c41df8"
checksum = "37e5858cc7b455a73ab4ea2ebc08b5be33682c00ff1bf4cad5537d4fb62499d9"
dependencies = [
"log",
"raw-window-handle",
@ -5689,9 +5689,9 @@ dependencies = [
[[package]]
name = "tauri-plugin-fs"
version = "2.3.0"
version = "2.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "33ead0daec5d305adcefe05af9d970fc437bcc7996052d564e7393eb291252da"
checksum = "8c6ef84ee2f2094ce093e55106d90d763ba343fad57566992962e8f76d113f99"
dependencies = [
"anyhow",
"dunce",
@ -5751,9 +5751,9 @@ dependencies = [
[[package]]
name = "tauri-plugin-shell"
version = "2.2.1"
version = "2.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "69d5eb3368b959937ad2aeaf6ef9a8f5d11e01ffe03629d3530707bbcb27ff5d"
checksum = "2b9ffadec5c3523f11e8273465cacb3d86ea7652a28e6e2a2e9b5c182f791d25"
dependencies = [
"encoding_rs",
"log",

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@ -1,7 +1,7 @@
use log::{debug, error};
use tauri::AppHandle;
use crate::AppState;
use crate::{lock, AppState};
#[tauri::command]
pub fn quit(app: tauri::AppHandle, state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
@ -10,7 +10,7 @@ pub fn quit(app: tauri::AppHandle, state: tauri::State<'_, std::sync::Mutex<AppS
pub fn cleanup_and_exit(app: &AppHandle, state: &tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
debug!("cleaning up and exiting application");
let download_manager = state.lock().unwrap().download_manager.clone();
let download_manager = lock!(state).download_manager.clone();
match download_manager.ensure_terminated() {
Ok(res) => match res {
Ok(()) => debug!("download manager terminated correctly"),

View File

@ -1,10 +1,10 @@
use crate::AppState;
use crate::{lock, AppState};
#[tauri::command]
pub fn fetch_state(
state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>,
) -> Result<String, String> {
let guard = state.lock().unwrap();
let guard = lock!(state);
let cloned_state = serde_json::to_string(&guard.clone()).map_err(|e| e.to_string())?;
drop(guard);
Ok(cloned_state)

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@ -67,11 +67,15 @@ pub fn add_download_dir(new_dir: PathBuf) -> Result<(), DownloadManagerError<()>
#[tauri::command]
pub fn update_settings(new_settings: Value) {
let mut db_lock = borrow_db_mut_checked();
let mut current_settings = serde_json::to_value(db_lock.settings.clone()).unwrap();
for (key, value) in new_settings.as_object().unwrap() {
let mut current_settings = serde_json::to_value(db_lock.settings.clone()).expect("Failed to parse existing settings");
let values = match new_settings.as_object() {
Some(values) => values,
None => { panic!("Could not parse settings values"); },
};
for (key, value) in values {
current_settings[key] = value.clone();
}
let new_settings: Settings = serde_json::from_value(current_settings).unwrap();
let new_settings: Settings = serde_json::from_value(current_settings).unwrap_or_else(|e| panic!("Failed to parse settings with error {}", e));
db_lock.settings = new_settings;
}
#[tauri::command]

View File

@ -21,8 +21,13 @@ static DATA_ROOT_PREFIX: &'static str = "drop";
#[cfg(debug_assertions)]
static DATA_ROOT_PREFIX: &str = "drop-debug";
pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> =
LazyLock::new(|| Arc::new(dirs::data_dir().unwrap().join(DATA_ROOT_PREFIX)));
pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> = LazyLock::new(|| {
Arc::new(
dirs::data_dir()
.expect("Failed to get data dir")
.join(DATA_ROOT_PREFIX),
)
});
// Custom JSON serializer to support everything we need
#[derive(Debug, Default, Clone)]
@ -63,13 +68,49 @@ impl DatabaseImpls for DatabaseInterface {
let pfx_dir = DATA_ROOT_DIR.join("pfx");
debug!("creating data directory at {DATA_ROOT_DIR:?}");
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap();
create_dir_all(&games_base_dir).unwrap();
create_dir_all(&logs_root_dir).unwrap();
create_dir_all(&cache_dir).unwrap();
create_dir_all(&pfx_dir).unwrap();
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
DATA_ROOT_DIR.display(),
e
)
});
create_dir_all(&games_base_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
games_base_dir.display(),
e
)
});
create_dir_all(&logs_root_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
logs_root_dir.display(),
e
)
});
create_dir_all(&cache_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
cache_dir.display(),
e
)
});
create_dir_all(&pfx_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
pfx_dir.display(),
e
)
});
let exists = fs::exists(db_path.clone()).unwrap();
let exists = fs::exists(db_path.clone()).unwrap_or_else(|e| {
panic!(
"Failed to find if {} exists with error {}",
db_path.display(),
e
)
});
if exists {
match PathDatabase::load_from_path(db_path.clone()) {
@ -78,21 +119,19 @@ impl DatabaseImpls for DatabaseInterface {
}
} else {
let default = Database::new(games_base_dir, None, cache_dir);
debug!(
"Creating database at path {}",
db_path.as_os_str().to_str().unwrap()
);
debug!("Creating database at path {}", db_path.display());
PathDatabase::create_at_path(db_path, default).expect("Database could not be created")
}
}
fn database_is_set_up(&self) -> bool {
!self.borrow_data().unwrap().base_url.is_empty()
!borrow_db_checked().base_url.is_empty()
}
fn fetch_base_url(&self) -> Url {
let handle = self.borrow_data().unwrap();
Url::parse(&handle.base_url).unwrap()
let handle = borrow_db_checked();
Url::parse(&handle.base_url)
.unwrap_or_else(|_| panic!("Failed to parse base url {}", handle.base_url))
}
}
@ -111,13 +150,16 @@ fn handle_invalid_database(
base
};
info!("old database stored at: {}", new_path.to_string_lossy());
fs::rename(&db_path, &new_path).unwrap();
fs::rename(&db_path, &new_path).unwrap_or_else(|e| {
panic!(
"Could not rename database {} to {} with error {}",
db_path.display(),
new_path.display(),
e
)
});
let db = Database::new(
games_base_dir.into_os_string().into_string().unwrap(),
Some(new_path),
cache_dir,
);
let db = Database::new(games_base_dir, Some(new_path), cache_dir);
PathDatabase::create_at_path(db_path, db).expect("Database could not be created")
}

View File

@ -8,7 +8,7 @@ pub mod data {
// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
pub type GameVersion = v1::GameVersion;
pub type Database = v4::Database;
pub type Database = v3::Database;
pub type Settings = v1::Settings;
pub type DatabaseAuth = v1::DatabaseAuth;
@ -20,10 +20,7 @@ pub mod data {
pub type DownloadableMetadata = v1::DownloadableMetadata;
pub type DownloadType = v1::DownloadType;
pub type DatabaseApplications = v2::DatabaseApplications;
//pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
pub type PlaytimeData = v4::PlaytimeData;
pub type GamePlaytimeStats = v4::GamePlaytimeStats;
pub type PlaytimeSession = v4::PlaytimeSession;
// pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
use std::collections::HashMap;
@ -358,108 +355,6 @@ pub mod data {
settings: Settings::default(),
cache_dir,
compat_info: None,
playtime_data: PlaytimeData::default(),
}
}
}
mod v4 {
use std::{collections::HashMap, path::PathBuf, time::SystemTime};
use super::{
DatabaseApplications, DatabaseAuth, DatabaseCompatInfo, Deserialize, Serialize,
Settings, native_model, v3,
};
#[native_model(id = 1, version = 4, with = native_model::rmp_serde_1_3::RmpSerde)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: Settings,
pub auth: Option<DatabaseAuth>,
pub base_url: String,
pub applications: DatabaseApplications,
#[serde(skip)]
pub prev_database: Option<PathBuf>,
pub cache_dir: PathBuf,
pub compat_info: Option<DatabaseCompatInfo>,
#[serde(default)]
pub playtime_data: PlaytimeData,
}
#[derive(Serialize, Deserialize, Clone, Default)]
#[native_model(id = 9, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct PlaytimeData {
pub game_sessions: HashMap<String, GamePlaytimeStats>,
#[serde(skip)]
pub active_sessions: HashMap<String, PlaytimeSession>,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
#[native_model(id = 10, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct GamePlaytimeStats {
pub game_id: String,
pub total_playtime_seconds: u64,
pub session_count: u32,
pub first_played: SystemTime,
pub last_played: SystemTime,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
#[native_model(id = 11, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct PlaytimeSession {
pub game_id: String,
pub start_time: SystemTime,
pub session_id: String,
}
impl GamePlaytimeStats {
pub fn new(game_id: String) -> Self {
let now = SystemTime::now();
Self {
game_id,
total_playtime_seconds: 0,
session_count: 0,
first_played: now,
last_played: now,
}
}
pub fn average_session_length(&self) -> u64 {
if self.session_count == 0 {
0
} else {
self.total_playtime_seconds / self.session_count as u64
}
}
}
impl PlaytimeSession {
pub fn new(game_id: String) -> Self {
Self {
game_id,
start_time: SystemTime::now(),
session_id: uuid::Uuid::new_v4().to_string(),
}
}
pub fn duration(&self) -> std::time::Duration {
self.start_time.elapsed().unwrap_or_default()
}
}
impl From<v3::Database> for Database {
fn from(value: v3::Database) -> Self {
Self {
settings: value.settings,
auth: value.auth,
base_url: value.base_url,
applications: value.applications,
prev_database: value.prev_database,
cache_dir: value.cache_dir,
compat_info: value.compat_info,
playtime_data: PlaytimeData::default(),
}
}
}

View File

@ -24,11 +24,11 @@ pub fn scan_install_dirs() {
if !drop_data_file.exists() {
continue;
}
let game_id = game.file_name().into_string().unwrap();
let game_id = game.file_name().display().to_string();
let Ok(drop_data) = DropData::read(&game.path()) else {
warn!(
".dropdata exists for {}, but couldn't read it. is it corrupted?",
game.file_name().into_string().unwrap()
game.file_name().display()
);
continue;
};

View File

@ -1,15 +1,15 @@
use std::sync::Mutex;
use crate::{database::models::data::DownloadableMetadata, AppState};
use crate::{AppState, database::models::data::DownloadableMetadata, lock};
#[tauri::command]
pub fn pause_downloads(state: tauri::State<'_, Mutex<AppState>>) {
state.lock().unwrap().download_manager.pause_downloads();
lock!(state).download_manager.pause_downloads();
}
#[tauri::command]
pub fn resume_downloads(state: tauri::State<'_, Mutex<AppState>>) {
state.lock().unwrap().download_manager.resume_downloads();
lock!(state).download_manager.resume_downloads();
}
#[tauri::command]
@ -18,14 +18,12 @@ pub fn move_download_in_queue(
old_index: usize,
new_index: usize,
) {
state
.lock()
.unwrap()
lock!(state)
.download_manager
.rearrange(old_index, new_index);
}
#[tauri::command]
pub fn cancel_game(state: tauri::State<'_, Mutex<AppState>>, meta: DownloadableMetadata) {
state.lock().unwrap().download_manager.cancel(meta);
lock!(state).download_manager.cancel(meta);
}

View File

@ -11,10 +11,7 @@ use log::{debug, error, info, warn};
use tauri::{AppHandle, Emitter};
use crate::{
database::models::data::DownloadableMetadata,
download_manager::download_manager_frontend::DownloadStatus,
error::application_download_error::ApplicationDownloadError,
games::library::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent},
app_emit, database::models::data::DownloadableMetadata, download_manager::download_manager_frontend::DownloadStatus, error::application_download_error::ApplicationDownloadError, games::library::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent}, lock, send
};
use super::{
@ -105,7 +102,7 @@ impl DownloadManagerBuilder {
}
fn set_status(&self, status: DownloadManagerStatus) {
*self.status.lock().unwrap() = status;
*lock!(self.status) = status;
}
fn remove_and_cleanup_front_download(&mut self, meta: &DownloadableMetadata) -> DownloadAgent {
@ -119,9 +116,9 @@ impl DownloadManagerBuilder {
// Make sure the download thread is terminated
fn cleanup_current_download(&mut self) {
self.active_control_flag = None;
*self.progress.lock().unwrap() = None;
*lock!(self.progress) = None;
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
let mut download_thread_lock = lock!(self.current_download_thread);
if let Some(unfinished_thread) = download_thread_lock.take()
&& !unfinished_thread.is_finished()
@ -137,7 +134,7 @@ impl DownloadManagerBuilder {
current_flag.set(DownloadThreadControlFlag::Stop);
}
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
let mut download_thread_lock = lock!(self.current_download_thread);
if let Some(current_download_thread) = download_thread_lock.take() {
return current_download_thread.join().is_ok();
};
@ -199,9 +196,7 @@ impl DownloadManagerBuilder {
self.download_queue.append(meta.clone());
self.download_agent_registry.insert(meta, download_agent);
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
send!(self.sender, DownloadManagerSignal::UpdateUIQueue);
}
fn manage_go_signal(&mut self) {
@ -247,7 +242,7 @@ impl DownloadManagerBuilder {
let sender = self.sender.clone();
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
let mut download_thread_lock = lock!(self.current_download_thread);
let app_handle = self.app_handle.clone();
*download_thread_lock = Some(spawn(move || {
@ -258,7 +253,7 @@ impl DownloadManagerBuilder {
Err(e) => {
error!("download {:?} has error {}", download_agent.metadata(), &e);
download_agent.on_error(&app_handle, &e);
sender.send(DownloadManagerSignal::Error(e)).unwrap();
send!(sender, DownloadManagerSignal::Error(e));
return;
}
};
@ -282,7 +277,7 @@ impl DownloadManagerBuilder {
&e
);
download_agent.on_error(&app_handle, &e);
sender.send(DownloadManagerSignal::Error(e)).unwrap();
send!(sender, DownloadManagerSignal::Error(e));
return;
}
};
@ -293,10 +288,8 @@ impl DownloadManagerBuilder {
if validate_result {
download_agent.on_complete(&app_handle);
sender
.send(DownloadManagerSignal::Completed(download_agent.metadata()))
.unwrap();
sender.send(DownloadManagerSignal::UpdateUIQueue).unwrap();
send!(sender, DownloadManagerSignal::Completed(download_agent.metadata()));
send!(sender, DownloadManagerSignal::UpdateUIQueue);
return;
}
}
@ -323,7 +316,7 @@ impl DownloadManagerBuilder {
}
self.push_ui_queue_update();
self.sender.send(DownloadManagerSignal::Go).unwrap();
send!(self.sender, DownloadManagerSignal::Go);
}
fn manage_error_signal(&mut self, error: ApplicationDownloadError) {
debug!("got signal Error");
@ -361,7 +354,7 @@ impl DownloadManagerBuilder {
let index = self.download_queue.get_by_meta(meta);
if let Some(index) = index {
download_agent.on_cancelled(&self.app_handle);
let _ = self.download_queue.edit().remove(index).unwrap();
let _ = self.download_queue.edit().remove(index);
let removed = self.download_agent_registry.remove(meta);
debug!(
"removed {:?} from queue {:?}",
@ -376,7 +369,7 @@ impl DownloadManagerBuilder {
fn push_ui_stats_update(&self, kbs: usize, time: usize) {
let event_data = StatsUpdateEvent { speed: kbs, time };
self.app_handle.emit("update_stats", event_data).unwrap();
app_emit!(self.app_handle, "update_stats", event_data);
}
fn push_ui_queue_update(&self) {
let queue = &self.download_queue.read();
@ -395,6 +388,6 @@ impl DownloadManagerBuilder {
.collect();
let event_data = QueueUpdateEvent { queue: queue_objs };
self.app_handle.emit("update_queue", event_data).unwrap();
app_emit!(self.app_handle, "update_queue", event_data);
}
}

View File

@ -3,8 +3,8 @@ use std::{
collections::VecDeque,
fmt::Debug,
sync::{
mpsc::{SendError, Sender},
Mutex, MutexGuard,
mpsc::{SendError, Sender},
},
thread::JoinHandle,
};
@ -14,7 +14,7 @@ use serde::Serialize;
use crate::{
database::models::data::DownloadableMetadata,
error::application_download_error::ApplicationDownloadError,
error::application_download_error::ApplicationDownloadError, lock, send,
};
use super::{
@ -119,22 +119,18 @@ impl DownloadManager {
self.download_queue.read()
}
pub fn get_current_download_progress(&self) -> Option<f64> {
let progress_object = (*self.progress.lock().unwrap()).clone()?;
let progress_object = (*lock!(self.progress)).clone()?;
Some(progress_object.get_progress())
}
pub fn rearrange_string(&self, meta: &DownloadableMetadata, new_index: usize) {
let mut queue = self.edit();
let current_index = get_index_from_id(&mut queue, meta).unwrap();
let to_move = queue.remove(current_index).unwrap();
let current_index = get_index_from_id(&mut queue, meta).expect("Failed to get meta index from id");
let to_move = queue.remove(current_index).expect("Failed to remove meta at index from queue");
queue.insert(new_index, to_move);
self.command_sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
send!(self.command_sender, DownloadManagerSignal::UpdateUIQueue);
}
pub fn cancel(&self, meta: DownloadableMetadata) {
self.command_sender
.send(DownloadManagerSignal::Cancel(meta))
.unwrap();
send!(self.command_sender, DownloadManagerSignal::Cancel(meta));
}
pub fn rearrange(&self, current_index: usize, new_index: usize) {
if current_index == new_index {
@ -143,39 +139,31 @@ impl DownloadManager {
let needs_pause = current_index == 0 || new_index == 0;
if needs_pause {
self.command_sender
.send(DownloadManagerSignal::Stop)
.unwrap();
send!(self.command_sender, DownloadManagerSignal::Stop);
}
debug!("moving download at index {current_index} to index {new_index}");
let mut queue = self.edit();
let to_move = queue.remove(current_index).unwrap();
let to_move = queue.remove(current_index).expect("Failed to get");
queue.insert(new_index, to_move);
drop(queue);
if needs_pause {
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
send!(self.command_sender, DownloadManagerSignal::Go);
}
self.command_sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
send!(self.command_sender, DownloadManagerSignal::UpdateUIQueue);
send!(self.command_sender, DownloadManagerSignal::Go);
}
pub fn pause_downloads(&self) {
self.command_sender
.send(DownloadManagerSignal::Stop)
.unwrap();
send!(self.command_sender, DownloadManagerSignal::Stop);
}
pub fn resume_downloads(&self) {
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
send!(self.command_sender, DownloadManagerSignal::Go);
}
pub fn ensure_terminated(&self) -> Result<Result<(), ()>, Box<dyn Any + Send>> {
self.command_sender
.send(DownloadManagerSignal::Finish)
.unwrap();
let terminator = self.terminator.lock().unwrap().take();
send!(self.command_sender, DownloadManagerSignal::Finish);
let terminator = lock!(self.terminator).take();
terminator.unwrap().join()
}
pub fn get_sender(&self) -> Sender<DownloadManagerSignal> {

View File

@ -10,7 +10,7 @@ use std::{
use atomic_instant_full::AtomicInstant;
use throttle_my_fn::throttle;
use crate::download_manager::download_manager_frontend::DownloadManagerSignal;
use crate::{download_manager::download_manager_frontend::DownloadManagerSignal, lock, send};
use super::rolling_progress_updates::RollingProgressWindow;
@ -74,12 +74,10 @@ impl ProgressObject {
}
pub fn set_time_now(&self) {
*self.start.lock().unwrap() = Instant::now();
*lock!(self.start) = Instant::now();
}
pub fn sum(&self) -> usize {
self.progress_instances
.lock()
.unwrap()
lock!(self.progress_instances)
.iter()
.map(|instance| instance.load(Ordering::Acquire))
.sum()
@ -88,27 +86,25 @@ impl ProgressObject {
self.set_time_now();
self.bytes_last_update.store(0, Ordering::Release);
self.rolling.reset();
self.progress_instances
.lock()
.unwrap()
lock!(self.progress_instances)
.iter()
.for_each(|x| x.store(0, Ordering::SeqCst));
}
pub fn get_max(&self) -> usize {
*self.max.lock().unwrap()
*lock!(self.max)
}
pub fn set_max(&self, new_max: usize) {
*self.max.lock().unwrap() = new_max;
*lock!(self.max) = new_max;
}
pub fn set_size(&self, length: usize) {
*self.progress_instances.lock().unwrap() =
*lock!(self.progress_instances) =
(0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect();
}
pub fn get_progress(&self) -> f64 {
self.sum() as f64 / self.get_max() as f64
}
pub fn get(&self, index: usize) -> Arc<AtomicUsize> {
self.progress_instances.lock().unwrap()[index].clone()
lock!(self.progress_instances)[index].clone()
}
fn update_window(&self, kilobytes_per_second: usize) {
self.rolling.update(kilobytes_per_second);
@ -148,18 +144,12 @@ pub fn push_update(progress: &ProgressObject, bytes_remaining: usize) {
}
fn update_ui(progress_object: &ProgressObject, kilobytes_per_second: usize, time_remaining: usize) {
progress_object
.sender
.send(DownloadManagerSignal::UpdateUIStats(
kilobytes_per_second,
time_remaining,
))
.unwrap();
send!(
progress_object.sender,
DownloadManagerSignal::UpdateUIStats(kilobytes_per_second, time_remaining)
);
}
fn update_queue(progress: &ProgressObject) {
progress
.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
send!(progress.sender, DownloadManagerSignal::UpdateUIQueue)
}

View File

@ -3,7 +3,7 @@ use std::{
sync::{Arc, Mutex, MutexGuard},
};
use crate::database::models::data::DownloadableMetadata;
use crate::{database::models::data::DownloadableMetadata, lock};
#[derive(Clone)]
pub struct Queue {
@ -24,10 +24,10 @@ impl Queue {
}
}
pub fn read(&self) -> VecDeque<DownloadableMetadata> {
self.inner.lock().unwrap().clone()
lock!(self.inner).clone()
}
pub fn edit(&self) -> MutexGuard<'_, VecDeque<DownloadableMetadata>> {
self.inner.lock().unwrap()
lock!(self.inner)
}
pub fn pop_front(&self) -> Option<DownloadableMetadata> {
self.edit().pop_front()

View File

@ -18,7 +18,7 @@ pub enum ApplicationDownloadError {
Checksum,
Lock,
IoError(Arc<io::Error>),
DownloadError,
DownloadError(RemoteAccessError),
}
impl Display for ApplicationDownloadError {
@ -40,10 +40,16 @@ impl Display for ApplicationDownloadError {
write!(f, "checksum failed to validate for download")
}
ApplicationDownloadError::IoError(error) => write!(f, "io error: {error}"),
ApplicationDownloadError::DownloadError => write!(
ApplicationDownloadError::DownloadError(error) => write!(
f,
"Download failed. See Download Manager status for specific error"
"Download failed with error {error}"
),
}
}
}
impl From<io::Error> for ApplicationDownloadError {
fn from(value: io::Error) -> Self {
ApplicationDownloadError::IoError(Arc::new(value))
}
}

View File

@ -0,0 +1,26 @@
use std::fmt::Display;
use http::{header::ToStrError, HeaderName};
use serde_with::SerializeDisplay;
use crate::error::remote_access_error::RemoteAccessError;
#[derive(Debug, SerializeDisplay)]
pub enum CacheError {
HeaderNotFound(HeaderName),
ParseError(ToStrError),
Remote(RemoteAccessError),
ConstructionError(http::Error)
}
impl Display for CacheError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let s = match self {
CacheError::HeaderNotFound(header_name) => format!("Could not find header {header_name} in cache"),
CacheError::ParseError(to_str_error) => format!("Could not parse cache with error {to_str_error}"),
CacheError::Remote(remote_access_error) => format!("Cache got remote access error: {remote_access_error}"),
CacheError::ConstructionError(error) => format!("Could not construct cache body with error {error}"),
};
write!(f, "{s}")
}
}

View File

@ -1,18 +1,21 @@
use std::fmt::Display;
use std::fmt::{Display};
use serde_with::SerializeDisplay;
#[derive(SerializeDisplay)]
pub enum LibraryError {
MetaNotFound(String),
VersionNotFound(String),
}
impl Display for LibraryError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
LibraryError::MetaNotFound(id) => write!(
f,
"Could not locate any installed version of game ID {id} in the database"
),
}
write!(f, "{}", match self {
LibraryError::MetaNotFound(id) => {
format!("Could not locate any installed version of game ID {id} in the database")
}
LibraryError::VersionNotFound(game_id) => {
format!("Could not locate any installed version for game id {game_id} in the database")
}
})
}
}

View File

@ -4,3 +4,4 @@ pub mod drop_server_error;
pub mod library_error;
pub mod process_error;
pub mod remote_access_error;
pub mod cache_error;

View File

@ -12,7 +12,7 @@ pub enum ProcessError {
FormatError(String), // String errors supremacy
InvalidPlatform,
OpenerError(tauri_plugin_opener::Error),
PlaytimeError(String),
InvalidArguments(String)
}
impl Display for ProcessError {
@ -24,9 +24,9 @@ impl Display for ProcessError {
ProcessError::InvalidVersion => "Invalid game version",
ProcessError::IOError(error) => &error.to_string(),
ProcessError::InvalidPlatform => "This game cannot be played on the current platform",
ProcessError::FormatError(e) => &format!("Failed to format template: {e}"),
ProcessError::OpenerError(error) => &format!("Failed to open directory: {error}"),
ProcessError::PlaytimeError(error) => &format!("Playtime tracking error: {error}"),
ProcessError::FormatError(e) => &format!("Could not format template: {e}"),
ProcessError::OpenerError(error) => &format!("Could not open directory: {error}"),
ProcessError::InvalidArguments(arguments) => &format!("Invalid arguments in command {arguments}"),
};
write!(f, "{s}")
}

View File

@ -44,8 +44,7 @@ impl Display for RemoteAccessError {
error
.source()
.map(std::string::ToString::to_string)
.or_else(|| Some("Unknown error".to_string()))
.unwrap()
.unwrap_or("Unknown error".to_string())
)
}
RemoteAccessError::FetchErrorWS(error) => write!(
@ -54,9 +53,8 @@ impl Display for RemoteAccessError {
error,
error
.source()
.map(|e| e.to_string())
.or_else(|| Some("Unknown error".to_string()))
.unwrap()
.map(std::string::ToString::to_string)
.unwrap_or("Unknown error".to_string())
),
RemoteAccessError::ParsingError(parse_error) => {
write!(f, "{parse_error}")

View File

@ -5,13 +5,10 @@ use std::{
use crate::{
AppState,
database::{
db::borrow_db_checked,
models::data::GameDownloadStatus,
},
download_manager::downloadable::Downloadable,
error::application_download_error::ApplicationDownloadError,
}, download_manager::downloadable::Downloadable, error::application_download_error::ApplicationDownloadError, lock, AppState
};
use super::download_agent::GameDownloadAgent;
@ -23,16 +20,14 @@ pub async fn download_game(
install_dir: usize,
state: tauri::State<'_, Mutex<AppState<'_>>>,
) -> Result<(), ApplicationDownloadError> {
let sender = { state.lock().unwrap().download_manager.get_sender().clone() };
let sender = { lock!(state).download_manager.get_sender().clone() };
let game_download_agent =
GameDownloadAgent::new_from_index(game_id.clone(), game_version.clone(), install_dir, sender).await?;
let game_download_agent =
Arc::new(Box::new(game_download_agent) as Box<dyn Downloadable + Send + Sync>);
state
.lock()
.unwrap()
lock!(state)
.download_manager
.queue_download(game_download_agent.clone())
.unwrap();
@ -62,22 +57,20 @@ pub async fn resume_download(
} => (version_name, install_dir),
};
let sender = state.lock().unwrap().download_manager.get_sender();
let sender = lock!(state).download_manager.get_sender();
let parent_dir: PathBuf = install_dir.into();
let game_download_agent = Arc::new(Box::new(
GameDownloadAgent::new(
game_id,
version_name.clone(),
parent_dir.parent().unwrap().to_path_buf(),
parent_dir.parent().unwrap_or_else(|| panic!("Failed to get parent directry of {}", parent_dir.display())).to_path_buf(),
sender,
)
.await?,
) as Box<dyn Downloadable + Send + Sync>);
state
.lock()
.unwrap()
lock!(state)
.download_manager
.queue_download(game_download_agent)
.unwrap();

View File

@ -20,10 +20,12 @@ use crate::games::state::GameStatusManager;
use crate::process::utils::get_disk_available;
use crate::remote::requests::generate_url;
use crate::remote::utils::{DROP_CLIENT_ASYNC, DROP_CLIENT_SYNC};
use crate::{app_emit, lock, send};
use log::{debug, error, info, warn};
use rayon::ThreadPoolBuilder;
use std::collections::{HashMap, HashSet};
use std::fs::{OpenOptions, create_dir_all};
use std::io;
use std::path::{Path, PathBuf};
use std::sync::mpsc::Sender;
use std::sync::{Arc, Mutex};
@ -101,10 +103,8 @@ impl GameDownloadAgent {
result.ensure_manifest_exists().await?;
let required_space = result
.manifest
.lock()
.unwrap()
let required_space = lock!(result
.manifest)
.as_ref()
.unwrap()
.values()
@ -172,11 +172,11 @@ impl GameDownloadAgent {
}
pub fn check_manifest_exists(&self) -> bool {
self.manifest.lock().unwrap().is_some()
lock!(self.manifest).is_some()
}
pub async fn ensure_manifest_exists(&self) -> Result<(), ApplicationDownloadError> {
if self.manifest.lock().unwrap().is_some() {
if lock!(self.manifest).is_some() {
return Ok(());
}
@ -207,7 +207,10 @@ impl GameDownloadAgent {
));
}
let manifest_download: DropManifest = response.json().await.unwrap();
let manifest_download: DropManifest = response
.json()
.await
.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
if let Ok(mut manifest) = self.manifest.lock() {
*manifest = Some(manifest_download);
@ -219,7 +222,7 @@ impl GameDownloadAgent {
// Sets it up for both download and validate
fn setup_progress(&self) {
let buckets = self.buckets.lock().unwrap();
let buckets = lock!(self.buckets);
let chunk_count = buckets.iter().map(|e| e.drops.len()).sum();
@ -234,21 +237,23 @@ impl GameDownloadAgent {
}
pub fn ensure_buckets(&self) -> Result<(), ApplicationDownloadError> {
if self.buckets.lock().unwrap().is_empty() {
if lock!(self.buckets).is_empty() {
self.generate_buckets()?;
}
*self.context_map.lock().unwrap() = self.dropdata.get_contexts();
*lock!(self.context_map) = self.dropdata.get_contexts();
Ok(())
}
pub fn generate_buckets(&self) -> Result<(), ApplicationDownloadError> {
let manifest = self.manifest.lock().unwrap().clone().unwrap();
let manifest = lock!(self.manifest)
.clone()
.ok_or(ApplicationDownloadError::NotInitialized)?;
let game_id = self.id.clone();
let base_path = Path::new(&self.dropdata.base_path);
create_dir_all(base_path).unwrap();
create_dir_all(base_path)?;
let mut buckets = Vec::new();
@ -258,8 +263,13 @@ impl GameDownloadAgent {
for (raw_path, chunk) in manifest {
let path = base_path.join(Path::new(&raw_path));
let container = path.parent().unwrap();
create_dir_all(container).unwrap();
let container = path
.parent()
.ok_or(ApplicationDownloadError::IoError(Arc::new(io::Error::new(
io::ErrorKind::NotFound,
"no parent directory",
))))?;
create_dir_all(container)?;
let already_exists = path.exists();
let file = OpenOptions::new()
@ -267,8 +277,7 @@ impl GameDownloadAgent {
.write(true)
.create(true)
.truncate(false)
.open(path.clone())
.unwrap();
.open(&path)?;
let mut file_running_offset = 0;
for (index, length) in chunk.lengths.iter().enumerate() {
@ -352,7 +361,7 @@ impl GameDownloadAgent {
.collect::<Vec<(String, bool)>>(),
);
*self.buckets.lock().unwrap() = buckets;
*lock!(self.buckets) = buckets;
Ok(())
}
@ -368,9 +377,11 @@ impl GameDownloadAgent {
let pool = ThreadPoolBuilder::new()
.num_threads(max_download_threads)
.build()
.unwrap();
.unwrap_or_else(|_| {
panic!("failed to build thread pool with {max_download_threads} threads")
});
let buckets = self.buckets.lock().unwrap();
let buckets = lock!(self.buckets);
let mut download_contexts = HashMap::<String, DownloadContext>::new();
@ -389,7 +400,7 @@ impl GameDownloadAgent {
for version in versions {
let download_context = DROP_CLIENT_SYNC
.post(generate_url(&["/api/v2/client/context"], &[]).unwrap())
.post(generate_url(&["/api/v2/client/context"], &[])?)
.json(&ManifestBody {
game: self.id.clone(),
version: version.clone(),
@ -412,7 +423,7 @@ impl GameDownloadAgent {
let download_contexts = &download_contexts;
pool.scope(|scope| {
let context_map = self.context_map.lock().unwrap();
let context_map = lock!(self.context_map);
for (index, bucket) in buckets.iter().enumerate() {
let mut bucket = (*bucket).clone();
let completed_contexts = completed_indexes_loop_arc.clone();
@ -444,8 +455,7 @@ impl GameDownloadAgent {
let download_context = download_contexts
.get(&bucket.version)
.ok_or(RemoteAccessError::CorruptedState)
.unwrap();
.unwrap_or_else(|| panic!("Could not get bucket version {}. Corrupted state.", bucket.version));
scope.spawn(move |_| {
// 3 attempts
@ -477,7 +487,7 @@ impl GameDownloadAgent {
if i == RETRY_COUNT - 1 || !retry {
warn!("retry logic failed, not re-attempting.");
sender.send(DownloadManagerSignal::Error(e)).unwrap();
send!(sender, DownloadManagerSignal::Error(e));
return;
}
}
@ -490,7 +500,7 @@ impl GameDownloadAgent {
let newly_completed = completed_contexts.clone();
let completed_lock_len = {
let mut context_map_lock = self.context_map.lock().unwrap();
let mut context_map_lock = lock!(self.context_map);
for (_, item) in newly_completed.iter() {
context_map_lock.insert(item.clone(), true);
}
@ -498,7 +508,7 @@ impl GameDownloadAgent {
context_map_lock.values().filter(|x| **x).count()
};
let context_map_lock = self.context_map.lock().unwrap();
let context_map_lock = lock!(self.context_map);
let contexts = buckets
.iter()
.flat_map(|x| x.drops.iter().map(|e| e.checksum.clone()))
@ -547,7 +557,7 @@ impl GameDownloadAgent {
pub fn validate(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
self.setup_validate(app_handle);
let buckets = self.buckets.lock().unwrap();
let buckets = lock!(self.buckets);
let contexts: Vec<DropValidateContext> = buckets
.clone()
.into_iter()
@ -559,7 +569,9 @@ impl GameDownloadAgent {
let pool = ThreadPoolBuilder::new()
.num_threads(max_download_threads)
.build()
.unwrap();
.unwrap_or_else(|_| {
panic!("failed to build thread pool with {max_download_threads} threads")
});
let invalid_chunks = Arc::new(boxcar::Vec::new());
pool.scope(|scope| {
@ -577,7 +589,7 @@ impl GameDownloadAgent {
}
Err(e) => {
error!("{e}");
sender.send(DownloadManagerSignal::Error(e)).unwrap();
send!(sender, DownloadManagerSignal::Error(e));
}
}
});
@ -604,7 +616,7 @@ impl GameDownloadAgent {
// See docs on usage
set_partially_installed(
&self.metadata(),
self.dropdata.base_path.to_str().unwrap().to_string(),
self.dropdata.base_path.display().to_string(),
Some(app_handle),
);
@ -614,12 +626,12 @@ impl GameDownloadAgent {
impl Downloadable for GameDownloadAgent {
fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
*self.status.lock().unwrap() = DownloadStatus::Downloading;
*lock!(self.status) = DownloadStatus::Downloading;
self.download(app_handle)
}
fn validate(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
*self.status.lock().unwrap() = DownloadStatus::Validating;
*lock!(self.status) = DownloadStatus::Validating;
self.validate(app_handle)
}
@ -653,10 +665,8 @@ impl Downloadable for GameDownloadAgent {
}
fn on_error(&self, app_handle: &tauri::AppHandle, error: &ApplicationDownloadError) {
*self.status.lock().unwrap() = DownloadStatus::Error;
app_handle
.emit("download_error", error.to_string())
.unwrap();
*lock!(self.status) = DownloadStatus::Error;
app_emit!(app_handle, "download_error", error.to_string());
error!("error while managing download: {error:?}");
@ -675,12 +685,17 @@ impl Downloadable for GameDownloadAgent {
}
fn on_complete(&self, app_handle: &tauri::AppHandle) {
on_game_complete(
match on_game_complete(
&self.metadata(),
self.dropdata.base_path.to_string_lossy().to_string(),
app_handle,
)
.unwrap();
) {
Ok(_) => {}
Err(e) => {
error!("could not mark game as complete: {e}");
send!(self.sender, DownloadManagerSignal::Error(ApplicationDownloadError::DownloadError(e)));
}
}
}
fn on_cancelled(&self, app_handle: &tauri::AppHandle) {
@ -689,6 +704,6 @@ impl Downloadable for GameDownloadAgent {
}
fn status(&self) -> DownloadStatus {
self.status.lock().unwrap().clone()
lock!(self.status).clone()
}
}

View File

@ -110,11 +110,10 @@ impl<'a> DropDownloadPipeline<'a, Response, File> {
let destination = self
.destination
.get_mut(index)
.ok_or(io::Error::other("no destination"))
.unwrap();
.ok_or(io::Error::other("no destination"))?;
let mut remaining = drop.length;
if drop.start != 0 {
destination.seek(SeekFrom::Start(drop.start.try_into().unwrap()))?;
destination.seek(SeekFrom::Start(drop.start as u64))?;
}
let mut last_bump = 0;
loop {
@ -215,20 +214,39 @@ pub fn download_game_bucket(
RemoteAccessError::UnparseableResponse("missing Content-Lengths header".to_owned()),
))?
.to_str()
.unwrap();
.map_err(|e| {
ApplicationDownloadError::Communication(RemoteAccessError::UnparseableResponse(
e.to_string(),
))
})?;
for (i, raw_length) in lengths.split(",").enumerate() {
let length = raw_length.parse::<usize>().unwrap_or(0);
let Some(drop) = bucket.drops.get(i) else {
warn!("invalid number of Content-Lengths recieved: {i}, {lengths}");
return Err(ApplicationDownloadError::DownloadError);
return Err(ApplicationDownloadError::DownloadError(
RemoteAccessError::InvalidResponse(DropServerError {
status_code: 400,
status_message: format!(
"invalid number of Content-Lengths recieved: {i}, {lengths}"
),
}),
));
};
if drop.length != length {
warn!(
"for {}, expected {}, got {} ({})",
drop.filename, drop.length, raw_length, length
);
return Err(ApplicationDownloadError::DownloadError);
return Err(ApplicationDownloadError::DownloadError(
RemoteAccessError::InvalidResponse(DropServerError {
status_code: 400,
status_message: format!(
"for {}, expected {}, got {} ({})",
drop.filename, drop.length, raw_length, length
),
}),
));
}
}

View File

@ -5,6 +5,8 @@ use std::{
use log::error;
use native_model::{Decode, Encode};
use crate::lock;
pub type DropData = v1::DropData;
pub static DROP_DATA_PATH: &str = ".dropdata";
@ -49,7 +51,12 @@ impl DropData {
let mut s = Vec::new();
file.read_to_end(&mut s)?;
Ok(native_model::rmp_serde_1_3::RmpSerde::decode(s).unwrap())
native_model::rmp_serde_1_3::RmpSerde::decode(s).map_err(|e| {
io::Error::new(
io::ErrorKind::InvalidData,
format!("Failed to decode drop data: {e}"),
)
})
}
pub fn write(&self) {
let manifest_raw = match native_model::rmp_serde_1_3::RmpSerde::encode(&self) {
@ -71,12 +78,12 @@ impl DropData {
}
}
pub fn set_contexts(&self, completed_contexts: &[(String, bool)]) {
*self.contexts.lock().unwrap() = completed_contexts.iter().map(|s| (s.0.clone(), s.1)).collect();
*lock!(self.contexts) = completed_contexts.iter().map(|s| (s.0.clone(), s.1)).collect();
}
pub fn set_context(&self, context: String, state: bool) {
self.contexts.lock().unwrap().entry(context).insert_entry(state);
lock!(self.contexts).entry(context).insert_entry(state);
}
pub fn get_contexts(&self) -> HashMap<String, bool> {
self.contexts.lock().unwrap().clone()
lock!(self.contexts).clone()
}
}

View File

@ -36,14 +36,14 @@ pub fn validate_game_chunk(
if ctx.offset != 0 {
source
.seek(SeekFrom::Start(ctx.offset.try_into().unwrap()))
.seek(SeekFrom::Start(ctx.offset as u64))
.expect("Failed to seek to file offset");
}
let mut hasher = md5::Context::new();
let completed =
validate_copy(&mut source, &mut hasher, ctx.length, control_flag, progress).unwrap();
validate_copy(&mut source, &mut hasher, ctx.length, control_flag, progress)?;
if !completed {
return Ok(false);
}

View File

@ -8,6 +8,7 @@ use tauri::AppHandle;
use tauri::Emitter;
use crate::AppState;
use crate::app_emit;
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked};
use crate::database::models::data::Database;
use crate::database::models::data::{
@ -18,6 +19,7 @@ use crate::error::drop_server_error::DropServerError;
use crate::error::library_error::LibraryError;
use crate::error::remote_access_error::RemoteAccessError;
use crate::games::state::{GameStatusManager, GameStatusWithTransient};
use crate::lock;
use crate::remote::auth::generate_authorization_header;
use crate::remote::cache::cache_object_db;
use crate::remote::cache::{cache_object, get_cached_object, get_cached_object_db};
@ -106,7 +108,7 @@ pub async fn fetch_library_logic(
let mut games: Vec<Game> = response.json().await?;
let mut handle = state.lock().unwrap();
let mut handle = lock!(state);
let mut db_handle = borrow_db_mut_checked();
@ -172,7 +174,7 @@ pub async fn fetch_game_logic(
state: tauri::State<'_, Mutex<AppState<'_>>>,
) -> Result<FetchGameStruct, RemoteAccessError> {
let version = {
let state_handle = state.lock().unwrap();
let state_handle = lock!(state);
let db_lock = borrow_db_checked();
@ -222,14 +224,14 @@ pub async fn fetch_game_logic(
return Err(RemoteAccessError::GameNotFound(id));
}
if response.status() != 200 {
let err = response.json().await.unwrap();
let err = response.json().await?;
warn!("{err:?}");
return Err(RemoteAccessError::InvalidResponse(err));
}
let game: Game = response.json().await?;
let mut state_handle = state.lock().unwrap();
let mut state_handle = lock!(state);
state_handle.games.insert(id.clone(), game.clone());
let mut db_handle = borrow_db_mut_checked();
@ -297,22 +299,18 @@ pub async fn fetch_game_version_options_logic(
.await?;
if response.status() != 200 {
let err = response.json().await.unwrap();
let err = response.json().await?;
warn!("{err:?}");
return Err(RemoteAccessError::InvalidResponse(err));
}
let data: Vec<GameVersion> = response.json().await?;
let state_lock = state.lock().unwrap();
let process_manager_lock = state_lock.process_manager.lock().unwrap();
let state_lock = lock!(state);
let process_manager_lock = lock!(state_lock.process_manager);
let data: Vec<GameVersion> = data
.into_iter()
.filter(|v| {
process_manager_lock
.valid_platform(&v.platform, &state_lock)
.unwrap()
})
.filter(|v| process_manager_lock.valid_platform(&v.platform, &state_lock))
.collect();
drop(process_manager_lock);
drop(state_lock);
@ -379,11 +377,13 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
);
let previous_state = db_handle.applications.game_statuses.get(&meta.id).cloned();
if previous_state.is_none() {
let previous_state = if let Some(state) = previous_state {
state
} else {
warn!("uninstall job doesn't have previous state, failing silently");
return;
}
let previous_state = previous_state.unwrap();
};
if let Some((_, install_dir)) = match previous_state {
GameDownloadStatus::Installed {
@ -432,7 +432,7 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
);
debug!("uninstalled game id {}", &meta.id);
app_handle.emit("update_library", ()).unwrap();
app_emit!(app_handle, "update_library", ());
}
});
} else {
@ -505,17 +505,15 @@ pub fn on_game_complete(
.game_statuses
.insert(meta.id.clone(), status.clone());
drop(db_handle);
app_handle
.emit(
&format!("update_game/{}", meta.id),
GameUpdateEvent {
game_id: meta.id.clone(),
status: (Some(status), None),
version: Some(game_version),
},
)
.unwrap();
app_emit!(
app_handle,
&format!("update_game/{}", meta.id),
GameUpdateEvent {
game_id: meta.id.clone(),
status: (Some(status), None),
version: Some(game_version),
}
);
Ok(())
}
@ -533,16 +531,15 @@ pub fn push_game_update(
panic!("pushed game for installed game that doesn't have version information");
}
app_handle
.emit(
&format!("update_game/{game_id}"),
GameUpdateEvent {
game_id: game_id.clone(),
status,
version,
},
)
.unwrap();
app_emit!(
app_handle,
&format!("update_game/{game_id}"),
GameUpdateEvent {
game_id: game_id.clone(),
status,
version,
}
);
}
#[derive(Deserialize)]
@ -564,7 +561,7 @@ pub fn update_game_configuration(
.ok_or(LibraryError::MetaNotFound(game_id))?;
let id = installed_version.id.clone();
let version = installed_version.version.clone().unwrap();
let version = installed_version.version.clone().ok_or(LibraryError::VersionNotFound(id.clone()))?;
let mut existing_configuration = handle
.applications

View File

@ -11,14 +11,16 @@ mod games;
mod client;
mod download_manager;
mod error;
mod playtime;
mod process;
mod remote;
mod utils;
use crate::database::scan::scan_install_dirs;
use crate::process::commands::open_process_logs;
use crate::process::process_handlers::UMU_LAUNCHER_EXECUTABLE;
use crate::remote::commands::auth_initiate_code;
use crate::remote::fetch_object::fetch_object_wrapper;
use crate::remote::server_proto::handle_server_proto_wrapper;
use crate::{database::db::DatabaseImpls, games::downloads::commands::resume_download};
use bitcode::{Decode, Encode};
use client::commands::fetch_state;
@ -47,12 +49,6 @@ use games::commands::{
use games::downloads::commands::download_game;
use games::library::{Game, update_game_configuration};
use log::{LevelFilter, debug, info, warn};
use playtime::manager::PlaytimeManager;
use playtime::commands::{
start_playtime_tracking, end_playtime_tracking, fetch_game_playtime,
fetch_all_playtime_stats, is_playtime_session_active, get_active_playtime_sessions,
cleanup_orphaned_playtime_sessions
};
use log4rs::Config;
use log4rs::append::console::ConsoleAppender;
use log4rs::append::file::FileAppender;
@ -65,8 +61,7 @@ use remote::commands::{
auth_initiate, fetch_drop_object, gen_drop_url, manual_recieve_handshake, retry_connect,
sign_out, use_remote,
};
use remote::fetch_object::fetch_object;
use remote::server_proto::{handle_server_proto, handle_server_proto_offline};
use remote::server_proto::handle_server_proto_offline_wrapper;
use serde::{Deserialize, Serialize};
use std::fs::File;
use std::io::Write;
@ -134,11 +129,7 @@ pub struct AppState<'a> {
#[serde(skip_serializing)]
process_manager: Arc<Mutex<ProcessManager<'a>>>,
#[serde(skip_serializing)]
playtime_manager: Arc<Mutex<PlaytimeManager>>,
#[serde(skip_serializing)]
compat_info: Option<CompatInfo>,
#[serde(skip_serializing)]
app_handle: AppHandle,
}
async fn setup(handle: AppHandle) -> AppState<'static> {
@ -148,7 +139,7 @@ async fn setup(handle: AppHandle) -> AppState<'static> {
)))
.append(false)
.build(DATA_ROOT_DIR.join("./drop.log"))
.unwrap();
.expect("Failed to setup logfile");
let console = ConsoleAppender::builder()
.encoder(Box::new(PatternEncoder::new(
@ -168,14 +159,13 @@ async fn setup(handle: AppHandle) -> AppState<'static> {
.appenders(vec!["logfile", "console"])
.build(LevelFilter::from_str(&log_level).expect("Invalid log level")),
)
.unwrap();
.expect("Failed to build config");
log4rs::init_config(config).unwrap();
log4rs::init_config(config).expect("Failed to initialise log4rs");
let games = HashMap::new();
let download_manager = Arc::new(DownloadManagerBuilder::build(handle.clone()));
let download_manager = Arc::new(DownloadManagerBuilder::build(handle.clone()));
let process_manager = Arc::new(Mutex::new(ProcessManager::new(handle.clone())));
let playtime_manager = Arc::new(Mutex::new(PlaytimeManager::new(handle.clone())));
let compat_info = create_new_compat_info();
debug!("checking if database is set up");
@ -190,9 +180,7 @@ async fn setup(handle: AppHandle) -> AppState<'static> {
games,
download_manager,
process_manager,
playtime_manager,
compat_info,
app_handle: handle.clone(),
};
}
@ -251,20 +239,13 @@ async fn setup(handle: AppHandle) -> AppState<'static> {
warn!("failed to sync autostart state: {e}");
}
// Clean up any orphaned playtime sessions
if let Err(e) = playtime_manager.lock().unwrap().cleanup_orphaned_sessions() {
warn!("failed to cleanup orphaned playtime sessions: {e}");
}
AppState {
status: app_status,
user,
games,
download_manager,
process_manager,
playtime_manager,
compat_info,
app_handle: handle.clone(),
}
}
@ -355,15 +336,7 @@ pub fn run() {
kill_game,
toggle_autostart,
get_autostart_enabled,
open_process_logs,
// Playtime tracking
start_playtime_tracking,
end_playtime_tracking,
fetch_game_playtime,
fetch_all_playtime_stats,
is_playtime_session_active,
get_active_playtime_sessions,
cleanup_orphaned_playtime_sessions
open_process_logs
])
.plugin(tauri_plugin_shell::init())
.plugin(tauri_plugin_dialog::init())
@ -399,42 +372,57 @@ pub fn run() {
.shadow(false)
.data_directory(DATA_ROOT_DIR.join(".webview"))
.build()
.unwrap();
.expect("Failed to build main window");
app.deep_link().on_open_url(move |event| {
debug!("handling drop:// url");
let binding = event.urls();
let url = binding.first().unwrap();
if url.host_str().unwrap() == "handshake" {
tauri::async_runtime::spawn(recieve_handshake(
handle.clone(),
url.path().to_string(),
));
let url = match binding.first() {
Some(url) => url,
None => {
warn!("No value recieved from deep link. Is this a drop server?");
return;
}
};
if let Some("handshake") = url.host_str() {
tauri::async_runtime::spawn(recieve_handshake(
handle.clone(),
url.path().to_string(),
));
}
});
let open_menu_item = MenuItem::with_id(app, "open", "Open", true, None::<&str>).expect("Failed to generate open menu item");
let sep = PredefinedMenuItem::separator(app).expect("Failed to generate menu separator item");
let quit_menu_item = MenuItem::with_id(app, "quit", "Quit", true, None::<&str>).expect("Failed to generate quit menu item");
let menu = Menu::with_items(
app,
&[
&MenuItem::with_id(app, "open", "Open", true, None::<&str>).unwrap(),
&PredefinedMenuItem::separator(app).unwrap(),
&open_menu_item,
&sep,
/*
&MenuItem::with_id(app, "show_library", "Library", true, None::<&str>)?,
&MenuItem::with_id(app, "show_settings", "Settings", true, None::<&str>)?,
&PredefinedMenuItem::separator(app)?,
*/
&MenuItem::with_id(app, "quit", "Quit", true, None::<&str>).unwrap(),
&quit_menu_item,
],
)
.unwrap();
.expect("Failed to generate menu");
run_on_tray(|| {
TrayIconBuilder::new()
.icon(app.default_window_icon().unwrap().clone())
.icon(app.default_window_icon().expect("Failed to get default window icon").clone())
.menu(&menu)
.on_menu_event(|app, event| match event.id.as_ref() {
"open" => {
app.webview_windows().get("main").unwrap().show().unwrap();
app.webview_windows()
.get("main")
.expect("Failed to get webview")
.show()
.expect("Failed to show window");
}
"quit" => {
cleanup_and_exit(app, &app.state());
@ -451,15 +439,19 @@ pub fn run() {
{
let mut db_handle = borrow_db_mut_checked();
if let Some(original) = db_handle.prev_database.take() {
let canonicalised = match original.canonicalize() {
Ok(o) => o,
Err(_) => original,
};
warn!(
"Database corrupted. Original file at {}",
original.canonicalize().unwrap().to_string_lossy()
canonicalised.display()
);
app.dialog()
.message(
"Database corrupted. A copy has been saved at: ".to_string()
+ original.to_str().unwrap(),
)
.message(format!(
"Database corrupted. A copy has been saved at: {}",
canonicalised.display()
))
.title("Database corrupted")
.show(|_| {});
}
@ -470,7 +462,7 @@ pub fn run() {
})
.register_asynchronous_uri_scheme_protocol("object", move |_ctx, request, responder| {
tauri::async_runtime::spawn(async move {
fetch_object(request, responder).await;
fetch_object_wrapper(request, responder).await;
});
})
.register_asynchronous_uri_scheme_protocol("server", |ctx, request, responder| {
@ -481,8 +473,8 @@ pub fn run() {
offline!(
state,
handle_server_proto,
handle_server_proto_offline,
handle_server_proto_wrapper,
handle_server_proto_offline_wrapper,
request,
responder
)
@ -492,7 +484,7 @@ pub fn run() {
.on_window_event(|window, event| {
if let WindowEvent::CloseRequested { api, .. } = event {
run_on_tray(|| {
window.hide().unwrap();
window.hide().expect("Failed to close window in tray");
api.prevent_close();
});
}

View File

@ -1,95 +0,0 @@
use std::collections::HashMap;
use tauri::State;
use std::sync::Mutex;
use crate::AppState;
use super::manager::PlaytimeStats;
use super::events::{push_playtime_update, push_session_start, push_session_end};
#[tauri::command]
pub fn start_playtime_tracking(
game_id: String,
state: State<'_, Mutex<AppState<'_>>>,
) -> Result<(), String> {
let state_lock = state.lock().unwrap();
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
match playtime_manager_lock.start_session(game_id.clone()) {
Ok(()) => {
push_session_start(&state_lock.app_handle, &game_id);
Ok(())
}
Err(e) => Err(e.to_string())
}
}
#[tauri::command]
pub fn end_playtime_tracking(
game_id: String,
state: State<'_, Mutex<AppState<'_>>>,
) -> Result<PlaytimeStats, String> {
let state_lock = state.lock().unwrap();
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
match playtime_manager_lock.end_session(game_id.clone()) {
Ok(stats) => {
push_session_end(&state_lock.app_handle, &game_id, &stats);
push_playtime_update(&state_lock.app_handle, &game_id, stats.clone(), false);
Ok(stats)
}
Err(e) => Err(e.to_string())
}
}
#[tauri::command]
pub fn fetch_game_playtime(
game_id: String,
state: State<'_, Mutex<AppState<'_>>>,
) -> Result<Option<PlaytimeStats>, String> {
let state_lock = state.lock().unwrap();
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
Ok(playtime_manager_lock.get_game_stats(&game_id))
}
#[tauri::command]
pub fn fetch_all_playtime_stats(
state: State<'_, Mutex<AppState<'_>>>,
) -> Result<HashMap<String, PlaytimeStats>, String> {
let state_lock = state.lock().unwrap();
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
Ok(playtime_manager_lock.get_all_stats())
}
#[tauri::command]
pub fn is_playtime_session_active(
game_id: String,
state: State<'_, Mutex<AppState<'_>>>,
) -> Result<bool, String> {
let state_lock = state.lock().unwrap();
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
Ok(playtime_manager_lock.is_session_active(&game_id))
}
#[tauri::command]
pub fn get_active_playtime_sessions(
state: State<'_, Mutex<AppState<'_>>>,
) -> Result<Vec<String>, String> {
let state_lock = state.lock().unwrap();
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
Ok(playtime_manager_lock.get_active_sessions())
}
#[tauri::command]
pub fn cleanup_orphaned_playtime_sessions(
state: State<'_, Mutex<AppState<'_>>>,
) -> Result<(), String> {
let state_lock = state.lock().unwrap();
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
playtime_manager_lock.cleanup_orphaned_sessions()
.map_err(|e| e.to_string())
}

View File

@ -1,81 +0,0 @@
use serde::Serialize;
use tauri::{AppHandle, Emitter};
use log::warn;
use super::manager::PlaytimeStats;
#[derive(Serialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct PlaytimeUpdateEvent {
pub game_id: String,
pub stats: PlaytimeStats,
pub is_active: bool,
}
#[derive(Serialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct PlaytimeSessionStartEvent {
pub game_id: String,
pub start_time: std::time::SystemTime,
}
#[derive(Serialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct PlaytimeSessionEndEvent {
pub game_id: String,
pub session_duration_seconds: u64,
pub total_playtime_seconds: u64,
pub session_count: u32,
}
/// Push a playtime update event to the frontend
pub fn push_playtime_update(app_handle: &AppHandle, game_id: &str, stats: PlaytimeStats, is_active: bool) {
let event = PlaytimeUpdateEvent {
game_id: game_id.to_string(),
stats,
is_active,
};
if let Err(e) = app_handle.emit(&format!("playtime_update/{}", game_id), &event) {
warn!("Failed to emit playtime update event for {}: {}", game_id, e);
}
// Also emit a general playtime update event for global listeners
if let Err(e) = app_handle.emit("playtime_update", &event) {
warn!("Failed to emit general playtime update event: {}", e);
}
}
/// Push a session start event to the frontend
pub fn push_session_start(app_handle: &AppHandle, game_id: &str) {
let event = PlaytimeSessionStartEvent {
game_id: game_id.to_string(),
start_time: std::time::SystemTime::now(),
};
if let Err(e) = app_handle.emit(&format!("playtime_session_start/{}", game_id), &event) {
warn!("Failed to emit session start event for {}: {}", game_id, e);
}
if let Err(e) = app_handle.emit("playtime_session_start", &event) {
warn!("Failed to emit general session start event: {}", e);
}
}
/// Push a session end event to the frontend
pub fn push_session_end(app_handle: &AppHandle, game_id: &str, stats: &PlaytimeStats) {
let event = PlaytimeSessionEndEvent {
game_id: game_id.to_string(),
session_duration_seconds: stats.current_session_duration.unwrap_or(0),
total_playtime_seconds: stats.total_playtime_seconds,
session_count: stats.session_count,
};
if let Err(e) = app_handle.emit(&format!("playtime_session_end/{}", game_id), &event) {
warn!("Failed to emit session end event for {}: {}", game_id, e);
}
if let Err(e) = app_handle.emit("playtime_session_end", &event) {
warn!("Failed to emit general session end event: {}", e);
}
}

View File

@ -1,255 +0,0 @@
use std::collections::HashMap;
use std::time::SystemTime;
use std::fmt;
use log::{debug, warn};
use serde::{Deserialize, Serialize};
use tauri::AppHandle;
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked};
use crate::database::models::data::{GamePlaytimeStats, PlaytimeSession};
use crate::error::process_error::ProcessError;
#[derive(Debug)]
pub enum PlaytimeError {
DatabaseError(String),
SessionNotFound(String),
SessionAlreadyActive(String),
InvalidGameId(String),
}
impl fmt::Display for PlaytimeError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
PlaytimeError::DatabaseError(msg) => write!(f, "Database error: {}", msg),
PlaytimeError::SessionNotFound(game_id) => write!(f, "Session not found for game: {}", game_id),
PlaytimeError::SessionAlreadyActive(game_id) => write!(f, "Session already active for game: {}", game_id),
PlaytimeError::InvalidGameId(game_id) => write!(f, "Invalid game ID: {}", game_id),
}
}
}
impl std::error::Error for PlaytimeError {}
impl From<PlaytimeError> for ProcessError {
fn from(error: PlaytimeError) -> Self {
ProcessError::PlaytimeError(error.to_string())
}
}
#[derive(Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct PlaytimeStats {
pub game_id: String,
pub total_playtime_seconds: u64,
pub session_count: u32,
pub first_played: SystemTime,
pub last_played: SystemTime,
pub average_session_length: u64,
pub current_session_duration: Option<u64>,
}
impl From<GamePlaytimeStats> for PlaytimeStats {
fn from(stats: GamePlaytimeStats) -> Self {
let average_length = stats.average_session_length();
Self {
game_id: stats.game_id,
total_playtime_seconds: stats.total_playtime_seconds,
session_count: stats.session_count,
first_played: stats.first_played,
last_played: stats.last_played,
average_session_length: average_length,
current_session_duration: None,
}
}
}
pub struct PlaytimeManager {
app_handle: AppHandle,
}
impl PlaytimeManager {
pub fn new(app_handle: AppHandle) -> Self {
Self { app_handle }
}
/// Start tracking playtime for a game
pub fn start_session(&self, game_id: String) -> Result<(), PlaytimeError> {
debug!("Starting playtime session for game: {}", game_id);
let mut db_handle = borrow_db_mut_checked();
// Check if session is already active
if db_handle.playtime_data.active_sessions.contains_key(&game_id) {
warn!("Session already active for game: {}", game_id);
return Err(PlaytimeError::SessionAlreadyActive(game_id));
}
// Create new session
let session = PlaytimeSession::new(game_id.clone());
db_handle.playtime_data.active_sessions.insert(game_id.clone(), session);
debug!("Started playtime tracking for game: {}", game_id);
Ok(())
}
/// End tracking playtime for a game and update stats
pub fn end_session(&self, game_id: String) -> Result<PlaytimeStats, PlaytimeError> {
debug!("Ending playtime session for game: {}", game_id);
let mut db_handle = borrow_db_mut_checked();
// Get active session
let session = db_handle.playtime_data.active_sessions.remove(&game_id)
.ok_or_else(|| PlaytimeError::SessionNotFound(game_id.clone()))?;
let session_duration = session.duration().as_secs();
debug!("Session duration for {}: {} seconds", game_id, session_duration);
// Update or create game stats
let stats = db_handle.playtime_data.game_sessions
.entry(game_id.clone())
.or_insert_with(|| GamePlaytimeStats::new(game_id.clone()));
// Update stats
stats.total_playtime_seconds += session_duration;
stats.session_count += 1;
stats.last_played = SystemTime::now();
// If this is the first session, update first_played
if stats.session_count == 1 {
stats.first_played = session.start_time;
}
let result_stats = PlaytimeStats {
game_id: stats.game_id.clone(),
total_playtime_seconds: stats.total_playtime_seconds,
session_count: stats.session_count,
first_played: stats.first_played,
last_played: stats.last_played,
average_session_length: stats.average_session_length(),
current_session_duration: Some(session_duration),
};
debug!("Updated playtime stats for {}: {} total seconds, {} sessions",
game_id, stats.total_playtime_seconds, stats.session_count);
Ok(result_stats)
}
/// Get playtime stats for a specific game
pub fn get_game_stats(&self, game_id: &str) -> Option<PlaytimeStats> {
let db_handle = borrow_db_checked();
if let Some(stats) = db_handle.playtime_data.game_sessions.get(game_id) {
let mut playtime_stats: PlaytimeStats = stats.clone().into();
// If there's an active session, include current session duration
if let Some(session) = db_handle.playtime_data.active_sessions.get(game_id) {
playtime_stats.current_session_duration = Some(session.duration().as_secs());
}
Some(playtime_stats)
} else {
None
}
}
/// Get playtime stats for all games
pub fn get_all_stats(&self) -> HashMap<String, PlaytimeStats> {
let db_handle = borrow_db_checked();
let mut result = HashMap::new();
for (game_id, stats) in &db_handle.playtime_data.game_sessions {
let mut playtime_stats: PlaytimeStats = stats.clone().into();
// If there's an active session, include current session duration
if let Some(session) = db_handle.playtime_data.active_sessions.get(game_id) {
playtime_stats.current_session_duration = Some(session.duration().as_secs());
}
result.insert(game_id.clone(), playtime_stats);
}
result
}
/// Check if a game has an active session
pub fn is_session_active(&self, game_id: &str) -> bool {
let db_handle = borrow_db_checked();
db_handle.playtime_data.active_sessions.contains_key(game_id)
}
/// Get active sessions (for debugging/monitoring)
pub fn get_active_sessions(&self) -> Vec<String> {
let db_handle = borrow_db_checked();
db_handle.playtime_data.active_sessions.keys().cloned().collect()
}
/// Clean up any orphaned sessions (called on startup)
pub fn cleanup_orphaned_sessions(&self) -> Result<(), PlaytimeError> {
debug!("Cleaning up orphaned playtime sessions");
let mut db_handle = borrow_db_mut_checked();
let orphaned_sessions: Vec<String> = db_handle.playtime_data.active_sessions.keys().cloned().collect();
for game_id in orphaned_sessions {
warn!("Found orphaned session for game: {}, ending it", game_id);
if let Some(session) = db_handle.playtime_data.active_sessions.remove(&game_id) {
let session_duration = session.duration().as_secs();
// Only count sessions that lasted more than 5 seconds to avoid counting crashes
if session_duration > 5 {
let stats = db_handle.playtime_data.game_sessions
.entry(game_id.clone())
.or_insert_with(|| GamePlaytimeStats::new(game_id.clone()));
stats.total_playtime_seconds += session_duration;
stats.session_count += 1;
stats.last_played = SystemTime::now();
if stats.session_count == 1 {
stats.first_played = session.start_time;
}
debug!("Recovered orphaned session for {}: {} seconds", game_id, session_duration);
} else {
debug!("Discarded short orphaned session for {}: {} seconds", game_id, session_duration);
}
}
}
Ok(())
}
// Future server-side methods (ready for migration)
/// Start session with server sync (placeholder for future implementation)
#[allow(dead_code)]
pub async fn sync_session_start(&self, game_id: String) -> Result<(), PlaytimeError> {
// For now, just call local method
self.start_session(game_id)?;
// Future: Send to server
// let response = self.api_client.post("/api/v1/playtime/start")
// .json(&StartSessionRequest { game_id })
// .send().await?;
Ok(())
}
/// End session with server sync (placeholder for future implementation)
#[allow(dead_code)]
pub async fn sync_session_end(&self, game_id: String) -> Result<PlaytimeStats, PlaytimeError> {
// For now, just call local method
let stats = self.end_session(game_id)?;
// Future: Send to server
// let response = self.api_client.post("/api/v1/playtime/end")
// .json(&EndSessionRequest { game_id, duration: stats.current_session_duration })
// .send().await?;
Ok(stats)
}
}

View File

@ -1,3 +0,0 @@
pub mod commands;
pub mod events;
pub mod manager;

View File

@ -1,14 +1,14 @@
use std::sync::Mutex;
use crate::{error::process_error::ProcessError, AppState};
use crate::{error::process_error::ProcessError, lock, AppState};
#[tauri::command]
pub fn launch_game(
id: String,
state: tauri::State<'_, Mutex<AppState>>,
) -> Result<(), ProcessError> {
let state_lock = state.lock().unwrap();
let mut process_manager_lock = state_lock.process_manager.lock().unwrap();
let state_lock = lock!(state);
let mut process_manager_lock = lock!(state_lock.process_manager);
//let meta = DownloadableMetadata {
// id,
@ -16,28 +16,14 @@ pub fn launch_game(
// download_type: DownloadType::Game,
//};
match process_manager_lock.launch_process(id.clone(), &state_lock) {
Ok(()) => {
// Start playtime tracking after successful launch
drop(process_manager_lock);
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
if let Err(e) = playtime_manager_lock.start_session(id.clone()) {
log::warn!("Failed to start playtime tracking for {}: {}", id, e);
} else {
log::debug!("Started playtime tracking for game: {}", id);
crate::playtime::events::push_session_start(&state_lock.app_handle, &id);
}
drop(playtime_manager_lock);
}
Err(e) => {
drop(process_manager_lock);
drop(state_lock);
return Err(e);
}
match process_manager_lock.launch_process(id, &state_lock) {
Ok(()) => {}
Err(e) => return Err(e),
}
drop(process_manager_lock);
drop(state_lock);
Ok(())
}
@ -46,20 +32,8 @@ pub fn kill_game(
game_id: String,
state: tauri::State<'_, Mutex<AppState>>,
) -> Result<(), ProcessError> {
let state_lock = state.lock().unwrap();
let mut process_manager_lock = state_lock.process_manager.lock().unwrap();
// End playtime tracking before killing the game
drop(process_manager_lock);
let playtime_manager_lock = state_lock.playtime_manager.lock().unwrap();
if let Ok(stats) = playtime_manager_lock.end_session(game_id.clone()) {
log::debug!("Ended playtime tracking for game: {} (manual kill)", game_id);
crate::playtime::events::push_session_end(&state_lock.app_handle, &game_id, &stats);
crate::playtime::events::push_playtime_update(&state_lock.app_handle, &game_id, stats, false);
}
drop(playtime_manager_lock);
let mut process_manager_lock = state_lock.process_manager.lock().unwrap();
let state_lock = lock!(state);
let mut process_manager_lock = lock!(state_lock.process_manager);
process_manager_lock
.kill_game(game_id)
.map_err(ProcessError::IOError)
@ -70,7 +44,7 @@ pub fn open_process_logs(
game_id: String,
state: tauri::State<'_, Mutex<AppState>>,
) -> Result<(), ProcessError> {
let state_lock = state.lock().unwrap();
let mut process_manager_lock = state_lock.process_manager.lock().unwrap();
let state_lock = lock!(state);
let mut process_manager_lock = lock!(state_lock.process_manager);
process_manager_lock.open_process_logs(game_id)
}

View File

@ -10,6 +10,7 @@ use log::{debug, info};
use crate::{
AppState,
database::models::data::{Database, DownloadableMetadata, GameVersion},
error::process_error::ProcessError,
process::process_manager::{Platform, ProcessHandler},
};
@ -22,8 +23,8 @@ impl ProcessHandler for NativeGameLauncher {
args: Vec<String>,
_game_version: &GameVersion,
_current_dir: &str,
) -> String {
format!("\"{}\" {}", launch_command, args.join(" "))
) -> Result<String, ProcessError> {
Ok(format!("\"{}\" {}", launch_command, args.join(" ")))
}
fn valid_for_platform(&self, _db: &Database, _state: &AppState, _target: &Platform) -> bool {
@ -65,7 +66,7 @@ impl ProcessHandler for UMULauncher {
args: Vec<String>,
game_version: &GameVersion,
_current_dir: &str,
) -> String {
) -> Result<String, ProcessError> {
debug!("Game override: \"{:?}\"", &game_version.umu_id_override);
let game_id = match &game_version.umu_id_override {
Some(game_override) => {
@ -77,12 +78,12 @@ impl ProcessHandler for UMULauncher {
}
None => game_version.game_id.clone(),
};
format!(
Ok(format!(
"GAMEID={game_id} {umu:?} \"{launch}\" {args}",
umu = UMU_LAUNCHER_EXECUTABLE.as_ref().unwrap(),
umu = UMU_LAUNCHER_EXECUTABLE.as_ref().expect("Failed to get UMU_LAUNCHER_EXECUTABLE as ref"),
launch = launch_command,
args = args.join(" ")
)
))
}
fn valid_for_platform(&self, _db: &Database, state: &AppState, _target: &Platform) -> bool {
@ -102,7 +103,7 @@ impl ProcessHandler for AsahiMuvmLauncher {
args: Vec<String>,
game_version: &GameVersion,
current_dir: &str,
) -> String {
) -> Result<String, ProcessError> {
let umu_launcher = UMULauncher {};
let umu_string = umu_launcher.create_launch_process(
meta,
@ -110,15 +111,18 @@ impl ProcessHandler for AsahiMuvmLauncher {
args,
game_version,
current_dir,
);
)?;
let mut args_cmd = umu_string
.split("umu-run")
.collect::<Vec<&str>>()
.into_iter();
let args = args_cmd.next().unwrap().trim();
let cmd = format!("umu-run{}", args_cmd.next().unwrap());
let args = args_cmd
.next()
.ok_or(ProcessError::InvalidArguments(umu_string.clone()))?
.trim();
let cmd = format!("umu-run{}", args_cmd.next().ok_or(ProcessError::InvalidArguments(umu_string.clone()))?);
format!("{args} muvm -- {cmd}")
Ok(format!("{args} muvm -- {cmd}"))
}
#[allow(unreachable_code)]

View File

@ -19,7 +19,7 @@ use tauri::{AppHandle, Emitter, Manager};
use tauri_plugin_opener::OpenerExt;
use crate::{
AppState, DB,
AppState,
database::{
db::{DATA_ROOT_DIR, borrow_db_checked, borrow_db_mut_checked},
models::data::{
@ -29,11 +29,11 @@ use crate::{
},
error::process_error::ProcessError,
games::{library::push_game_update, state::GameStatusManager},
playtime::events::{push_session_end, push_playtime_update},
process::{
format::DropFormatArgs,
process_handlers::{AsahiMuvmLauncher, NativeGameLauncher, UMULauncher},
},
lock,
};
pub struct RunningProcess {
@ -119,7 +119,7 @@ impl ProcessManager<'_> {
let dir = self.get_log_dir(game_id);
self.app_handle
.opener()
.open_path(dir.to_str().unwrap(), None::<&str>)
.open_path(dir.display().to_string(), None::<&str>)
.map_err(ProcessError::OpenerError)?;
Ok(())
}
@ -134,7 +134,13 @@ impl ProcessManager<'_> {
debug!("process for {:?} exited with {:?}", &game_id, result);
let process = self.processes.remove(&game_id).unwrap();
let process = match self.processes.remove(&game_id) {
Some(process) => process,
None => {
info!("Attempted to stop process {game_id} which didn't exist");
return;
}
};
let mut db_handle = borrow_db_mut_checked();
let meta = db_handle
@ -142,7 +148,7 @@ impl ProcessManager<'_> {
.installed_game_version
.get(&game_id)
.cloned()
.unwrap();
.unwrap_or_else(|| panic!("Could not get installed version of {}", &game_id));
db_handle.applications.transient_statuses.remove(&meta);
let current_state = db_handle.applications.game_statuses.get(&game_id).cloned();
@ -167,20 +173,17 @@ impl ProcessManager<'_> {
// Or if the status isn't 0
// Or if it's an error
if !process.manually_killed
&& (elapsed.as_secs() <= 2 || result.is_err() || !result.unwrap().success())
&& (elapsed.as_secs() <= 2 || result.map_or(true, |r| !r.success()))
{
warn!("drop detected that the game {game_id} may have failed to launch properly");
let _ = self.app_handle.emit("launch_external_error", &game_id);
}
// This is too many unwraps for me to be comfortable
let version_data = db_handle
.applications
.game_versions
.get(&game_id)
.unwrap()
.get(&meta.version.unwrap())
.unwrap();
let version_data = match db_handle.applications.game_versions.get(&game_id) {
// This unwrap here should be resolved by just making the hashmap accept an option rather than just a String
Some(res) => res.get(&meta.version.unwrap()).expect("Failed to get game version from installed game versions. Is the database corrupted?"),
None => todo!(),
};
let status = GameStatusManager::fetch_state(&game_id, &db_handle);
@ -211,10 +214,10 @@ impl ProcessManager<'_> {
.1)
}
pub fn valid_platform(&self, platform: &Platform, state: &AppState) -> Result<bool, String> {
pub fn valid_platform(&self, platform: &Platform, state: &AppState) -> bool {
let db_lock = borrow_db_checked();
let process_handler = self.fetch_process_handler(&db_lock, state, platform);
Ok(process_handler.is_ok())
process_handler.is_ok()
}
pub fn launch_process(
@ -226,9 +229,7 @@ impl ProcessManager<'_> {
return Err(ProcessError::AlreadyRunning);
}
let version = match DB
.borrow_data()
.unwrap()
let version = match borrow_db_checked()
.applications
.game_statuses
.get(&game_id)
@ -267,7 +268,7 @@ impl ProcessManager<'_> {
debug!(
"Launching process {:?} with version {:?}",
&game_id,
db_lock.applications.game_versions.get(&game_id).unwrap()
db_lock.applications.game_versions.get(&game_id)
);
let game_version = db_lock
@ -323,8 +324,9 @@ impl ProcessManager<'_> {
GameDownloadStatus::Remote {} => unreachable!("Game registered as 'Remote'"),
};
#[allow(clippy::unwrap_used)]
let launch = PathBuf::from_str(install_dir).unwrap().join(launch);
let launch = launch.to_str().unwrap();
let launch = launch.display().to_string();
let launch_string = process_handler.create_launch_process(
&meta,
@ -332,7 +334,7 @@ impl ProcessManager<'_> {
args.clone(),
game_version,
install_dir,
);
)?;
let format_args = DropFormatArgs::new(
launch_string,
@ -393,18 +395,12 @@ impl ProcessManager<'_> {
let result: Result<ExitStatus, std::io::Error> = launch_process_handle.wait();
let app_state = wait_thread_apphandle.state::<Mutex<AppState>>();
let app_state_handle = app_state.lock().unwrap();
let app_state_handle = lock!(app_state);
// End playtime tracking before processing finish
let playtime_manager_lock = app_state_handle.playtime_manager.lock().unwrap();
if let Ok(stats) = playtime_manager_lock.end_session(wait_thread_game_id.id.clone()) {
debug!("Ended playtime tracking for game: {} (process finished)", wait_thread_game_id.id);
push_session_end(&app_state_handle.app_handle, &wait_thread_game_id.id, &stats);
push_playtime_update(&app_state_handle.app_handle, &wait_thread_game_id.id, stats, false);
}
drop(playtime_manager_lock);
let mut process_manager_handle = app_state_handle.process_manager.lock().unwrap();
let mut process_manager_handle = app_state_handle
.process_manager
.lock()
.expect("Failed to lock onto process manager");
process_manager_handle.on_process_finish(wait_thread_game_id.id, result);
// As everything goes out of scope, they should get dropped
@ -478,7 +474,7 @@ pub trait ProcessHandler: Send + 'static {
args: Vec<String>,
game_version: &GameVersion,
current_dir: &str,
) -> String;
) -> Result<String, ProcessError>;
fn valid_for_platform(&self, db: &Database, state: &AppState, target: &Platform) -> bool;
}

View File

@ -9,10 +9,10 @@ use tauri::{AppHandle, Emitter, Manager};
use url::Url;
use crate::{
database::{
app_emit, database::{
db::{borrow_db_checked, borrow_db_mut_checked},
models::data::DatabaseAuth,
}, error::{drop_server_error::DropServerError, remote_access_error::RemoteAccessError}, remote::{cache::clear_cached_object, requests::make_authenticated_get, utils::{DROP_CLIENT_ASYNC, DROP_CLIENT_SYNC}}, AppState, AppStatus, User
}, error::{drop_server_error::DropServerError, remote_access_error::RemoteAccessError}, lock, remote::{cache::clear_cached_object, requests::make_authenticated_get, utils::{DROP_CLIENT_ASYNC, DROP_CLIENT_SYNC}}, AppState, AppStatus, User
};
use super::{
@ -51,12 +51,13 @@ struct HandshakeResponse {
pub fn generate_authorization_header() -> String {
let certs = {
let db = borrow_db_checked();
db.auth.clone().unwrap()
db.auth.clone().expect("Authorisation not initialised")
};
let nonce = Utc::now().timestamp_millis().to_string();
let signature = sign_nonce(certs.private, nonce.clone()).unwrap();
let signature =
sign_nonce(certs.private, nonce.clone()).expect("Failed to generate authorisation header");
format!("Nonce {} {} {}", certs.client_id, nonce, signature)
}
@ -83,7 +84,7 @@ pub async fn fetch_user() -> Result<User, RemoteAccessError> {
async fn recieve_handshake_logic(app: &AppHandle, path: String) -> Result<(), RemoteAccessError> {
let path_chunks: Vec<&str> = path.split('/').collect();
if path_chunks.len() != 3 {
app.emit("auth/failed", ()).unwrap();
app_emit!(app, "auth/failed", ());
return Err(RemoteAccessError::HandshakeFailed(
"failed to parse token".to_string(),
));
@ -94,11 +95,15 @@ async fn recieve_handshake_logic(app: &AppHandle, path: String) -> Result<(), Re
Url::parse(handle.base_url.as_str())?
};
let client_id = path_chunks.get(1).unwrap();
let token = path_chunks.get(2).unwrap();
let client_id = path_chunks
.get(1)
.expect("Failed to get client id from path chunks");
let token = path_chunks
.get(2)
.expect("Failed to get token from path chunks");
let body = HandshakeRequestBody {
client_id: (*client_id).to_string(),
token: (*token).to_string(),
client_id: (client_id).to_string(),
token: (token).to_string(),
};
let endpoint = base_url.join("/api/v1/client/auth/handshake")?;
@ -116,37 +121,34 @@ async fn recieve_handshake_logic(app: &AppHandle, path: String) -> Result<(), Re
private: response_struct.private,
cert: response_struct.certificate,
client_id: response_struct.id,
web_token: None, // gets created later
web_token: None,
});
}
let web_token = {
let header = generate_authorization_header();
let token = client
.post(base_url.join("/api/v1/client/user/webtoken").unwrap())
.post(base_url.join("/api/v1/client/user/webtoken")?)
.header("Authorization", header)
.send()
.await
.unwrap();
.await?;
token.text().await.unwrap()
token.text().await?
};
let mut handle = borrow_db_mut_checked();
let mut_auth = handle.auth.as_mut().unwrap();
mut_auth.web_token = Some(web_token);
handle.auth.as_mut().unwrap().web_token = Some(web_token);
Ok(())
}
pub async fn recieve_handshake(app: AppHandle, path: String) {
// Tell the app we're processing
app.emit("auth/processing", ()).unwrap();
app_emit!(app, "auth/processing", ());
let handshake_result = recieve_handshake_logic(&app, path).await;
if let Err(e) = handshake_result {
warn!("error with authentication: {e}");
app.emit("auth/failed", e.to_string()).unwrap();
app_emit!(app, "auth/failed", e.to_string());
return;
}
@ -154,7 +156,7 @@ pub async fn recieve_handshake(app: AppHandle, path: String) {
let (app_status, user) = setup().await;
let mut state_lock = app_state.lock().unwrap();
let mut state_lock = lock!(app_state);
state_lock.status = app_status;
state_lock.user = user;
@ -164,7 +166,7 @@ pub async fn recieve_handshake(app: AppHandle, path: String) {
drop(state_lock);
app.emit("auth/finished", ()).unwrap();
app_emit!(app, "auth/finished", ());
}
pub fn auth_initiate_logic(mode: String) -> Result<String, RemoteAccessError> {
@ -177,7 +179,7 @@ pub fn auth_initiate_logic(mode: String) -> Result<String, RemoteAccessError> {
let endpoint = base_url.join("/api/v1/client/auth/initiate")?;
let body = InitiateRequestBody {
name: format!("{} (Desktop)", hostname.into_string().unwrap()),
name: format!("{} (Desktop)", hostname.display()),
platform: env::consts::OS.to_string(),
capabilities: HashMap::from([
("peerAPI".to_owned(), CapabilityConfiguration {}),
@ -211,12 +213,14 @@ pub async fn setup() -> (AppStatus, Option<User>) {
let user_result = match fetch_user().await {
Ok(data) => data,
Err(RemoteAccessError::FetchError(_)) => {
let user = get_cached_object::<User>("user").unwrap();
return (AppStatus::Offline, Some(user));
let user = get_cached_object::<User>("user").ok();
return (AppStatus::Offline, user);
}
Err(_) => return (AppStatus::SignedInNeedsReauth, None),
};
cache_object("user", &user_result).unwrap();
if let Err(e) = cache_object("user", &user_result) {
warn!("Could not cache user object with error {e}");
}
return (AppStatus::SignedIn, Some(user_result));
}

View File

@ -7,16 +7,16 @@ use std::{
use crate::{
database::{db::borrow_db_checked, models::data::Database},
error::remote_access_error::RemoteAccessError,
error::{cache_error::CacheError, remote_access_error::RemoteAccessError},
};
use bitcode::{Decode, DecodeOwned, Encode};
use http::{Response, header::CONTENT_TYPE, response::Builder as ResponseBuilder};
use http::{header::{CONTENT_TYPE}, response::Builder as ResponseBuilder, Response};
#[macro_export]
macro_rules! offline {
($var:expr, $func1:expr, $func2:expr, $( $arg:expr ),* ) => {
async move { if $crate::borrow_db_checked().settings.force_offline || $var.lock().unwrap().status == $crate::AppStatus::Offline {
async move { if $crate::borrow_db_checked().settings.force_offline || $crate::lock!($var).status == $crate::AppStatus::Offline {
$func2( $( $arg ), *).await
} else {
$func1( $( $arg ), *).await
@ -104,30 +104,36 @@ impl ObjectCache {
}
}
impl From<Response<Vec<u8>>> for ObjectCache {
fn from(value: Response<Vec<u8>>) -> Self {
ObjectCache {
impl TryFrom<Response<Vec<u8>>> for ObjectCache {
type Error = CacheError;
fn try_from(value: Response<Vec<u8>>) -> Result<Self, Self::Error> {
Ok(ObjectCache {
content_type: value
.headers()
.get(CONTENT_TYPE)
.unwrap()
.ok_or(CacheError::HeaderNotFound(CONTENT_TYPE))?
.to_str()
.unwrap()
.map_err(CacheError::ParseError)?
.to_owned(),
body: value.body().clone(),
expiry: get_sys_time_in_secs() + 60 * 60 * 24,
}
})
}
}
impl From<ObjectCache> for Response<Vec<u8>> {
fn from(value: ObjectCache) -> Self {
impl TryFrom<ObjectCache> for Response<Vec<u8>> {
type Error = CacheError;
fn try_from(value: ObjectCache) -> Result<Self, Self::Error> {
let resp_builder = ResponseBuilder::new().header(CONTENT_TYPE, value.content_type);
resp_builder.body(value.body).unwrap()
resp_builder.body(value.body).map_err(CacheError::ConstructionError)
}
}
impl From<&ObjectCache> for Response<Vec<u8>> {
fn from(value: &ObjectCache) -> Self {
impl TryFrom<&ObjectCache> for Response<Vec<u8>> {
type Error = CacheError;
fn try_from(value: &ObjectCache) -> Result<Self, Self::Error> {
let resp_builder = ResponseBuilder::new().header(CONTENT_TYPE, value.content_type.clone());
resp_builder.body(value.body.clone()).unwrap()
resp_builder.body(value.body.clone()).map_err(CacheError::ConstructionError)
}
}

View File

@ -8,14 +8,16 @@ use tauri::{AppHandle, Emitter, Manager};
use url::Url;
use crate::{
AppState, AppStatus,
AppState, AppStatus, app_emit,
database::db::{borrow_db_checked, borrow_db_mut_checked},
error::remote_access_error::RemoteAccessError,
lock,
remote::{
auth::generate_authorization_header,
requests::generate_url,
utils::{DROP_CLIENT_SYNC, DROP_CLIENT_WS_CLIENT},
},
utils::webbrowser_open::webbrowser_open,
};
use super::{
@ -40,7 +42,7 @@ pub fn gen_drop_url(path: String) -> Result<String, RemoteAccessError> {
Url::parse(&handle.base_url).map_err(RemoteAccessError::ParsingError)?
};
let url = base_url.join(&path).unwrap();
let url = base_url.join(&path)?;
Ok(url.to_string())
}
@ -77,20 +79,20 @@ pub fn sign_out(app: AppHandle) {
// Update app state
{
let app_state = app.state::<Mutex<AppState>>();
let mut app_state_handle = app_state.lock().unwrap();
let mut app_state_handle = lock!(app_state);
app_state_handle.status = AppStatus::SignedOut;
app_state_handle.user = None;
}
// Emit event for frontend
app.emit("auth/signedout", ()).unwrap();
app_emit!(app, "auth/signedout", ());
}
#[tauri::command]
pub async fn retry_connect(state: tauri::State<'_, Mutex<AppState<'_>>>) -> Result<(), ()> {
let (app_status, user) = setup().await;
let mut guard = state.lock().unwrap();
let mut guard = lock!(state);
guard.status = app_status;
guard.user = user;
drop(guard);
@ -109,7 +111,7 @@ pub fn auth_initiate() -> Result<(), RemoteAccessError> {
let complete_redir_url = base_url.join(&redir_url)?;
debug!("opening web browser to continue authentication");
webbrowser::open(complete_redir_url.as_ref()).unwrap();
webbrowser_open(complete_redir_url.as_ref());
Ok(())
}
@ -124,7 +126,7 @@ struct CodeWebsocketResponse {
pub fn auth_initiate_code(app: AppHandle) -> Result<String, RemoteAccessError> {
let base_url = {
let db_lock = borrow_db_checked();
Url::parse(&db_lock.base_url.clone())?
Url::parse(&db_lock.base_url.clone())?.clone()
};
let code = auth_initiate_logic("code".to_string())?;
@ -151,14 +153,13 @@ pub fn auth_initiate_code(app: AppHandle) -> Result<String, RemoteAccessError> {
match response.response_type.as_str() {
"token" => {
let recieve_app = app.clone();
manual_recieve_handshake(recieve_app, response.value).await.unwrap();
manual_recieve_handshake(recieve_app, response.value).await;
return Ok(());
}
_ => return Err(RemoteAccessError::HandshakeFailed(response.value)),
}
}
}
Err(RemoteAccessError::HandshakeFailed(
"Failed to connect to websocket".to_string(),
))
@ -167,7 +168,7 @@ pub fn auth_initiate_code(app: AppHandle) -> Result<String, RemoteAccessError> {
let result = load().await;
if let Err(err) = result {
warn!("{err}");
app.emit("auth/failed", err.to_string()).unwrap();
app_emit!(app, "auth/failed", err.to_string());
}
});
@ -175,8 +176,6 @@ pub fn auth_initiate_code(app: AppHandle) -> Result<String, RemoteAccessError> {
}
#[tauri::command]
pub async fn manual_recieve_handshake(app: AppHandle, token: String) -> Result<(), ()> {
pub async fn manual_recieve_handshake(app: AppHandle, token: String) {
recieve_handshake(app, format!("handshake/{token}")).await;
Ok(())
}

View File

@ -1,15 +1,26 @@
use http::{header::CONTENT_TYPE, response::Builder as ResponseBuilder};
use log::warn;
use http::{header::CONTENT_TYPE, response::Builder as ResponseBuilder, Response};
use log::{debug, warn};
use tauri::UriSchemeResponder;
use crate::{database::db::DatabaseImpls, remote::utils::DROP_CLIENT_ASYNC, DB};
use crate::{database::db::DatabaseImpls, error::cache_error::CacheError, remote::utils::DROP_CLIENT_ASYNC, DB};
use super::{
auth::generate_authorization_header,
cache::{ObjectCache, cache_object, get_cached_object},
};
pub async fn fetch_object(request: http::Request<Vec<u8>>, responder: UriSchemeResponder) {
pub async fn fetch_object_wrapper(request: http::Request<Vec<u8>>, responder: UriSchemeResponder) {
match fetch_object(request).await {
Ok(r) => responder.respond(r),
Err(e) => {
warn!("Cache error: {e}");
responder.respond(Response::builder().status(500).body(Vec::new()).expect("Failed to build error response"));
}
};
}
pub async fn fetch_object(request: http::Request<Vec<u8>>) -> Result<Response<Vec<u8>>, CacheError>
{
// Drop leading /
let object_id = &request.uri().path()[1..];
@ -17,8 +28,7 @@ pub async fn fetch_object(request: http::Request<Vec<u8>>, responder: UriSchemeR
if let Ok(cache_result) = &cache_result
&& !cache_result.has_expired()
{
responder.respond(cache_result.into());
return;
return cache_result.try_into();
}
let header = generate_authorization_header();
@ -26,26 +36,40 @@ pub async fn fetch_object(request: http::Request<Vec<u8>>, responder: UriSchemeR
let url = format!("{}api/v1/client/object/{object_id}", DB.fetch_base_url());
let response = client.get(url).header("Authorization", header).send().await;
if response.is_err() {
match cache_result {
Ok(cache_result) => responder.respond(cache_result.into()),
Err(e) => {
warn!("{e}");
match response {
Ok(r) => {
let resp_builder = ResponseBuilder::new().header(
CONTENT_TYPE,
r.headers()
.get("Content-Type")
.expect("Failed get Content-Type header"),
);
let data = match r.bytes().await {
Ok(data) => Vec::from(data),
Err(e) => {
warn!(
"Could not get data from cache object {object_id} with error {e}",
);
Vec::new()
}
};
let resp = resp_builder.body(data).expect("Failed to build object cache response body");
if cache_result.map_or(true, |x| x.has_expired()) {
cache_object::<ObjectCache>(object_id, &resp.clone().try_into()?)
.expect("Failed to create cached object");
}
Ok(resp)
}
Err(e) => {
debug!("Object fetch failed with error {e}. Attempting to download from cache");
match cache_result {
Ok(cache_result) => cache_result.try_into(),
Err(e) => {
warn!("{e}");
Err(CacheError::Remote(e))
}
}
}
return;
}
let response = response.unwrap();
let resp_builder = ResponseBuilder::new().header(
CONTENT_TYPE,
response.headers().get("Content-Type").unwrap(),
);
let data = Vec::from(response.bytes().await.unwrap());
let resp = resp_builder.body(data).unwrap();
if cache_result.is_err() || cache_result.unwrap().has_expired() {
cache_object::<ObjectCache>(object_id, &resp.clone().into()).unwrap();
}
responder.respond(resp);
}

View File

@ -1,57 +1,91 @@
use std::str::FromStr;
use http::{uri::PathAndQuery, Request, Response, StatusCode, Uri};
use log::{error, warn};
use tauri::UriSchemeResponder;
use crate::{database::db::borrow_db_checked, remote::utils::DROP_CLIENT_SYNC};
use crate::{database::db::borrow_db_checked, remote::utils::DROP_CLIENT_SYNC, utils::webbrowser_open::webbrowser_open};
pub async fn handle_server_proto_offline(_request: Request<Vec<u8>>, responder: UriSchemeResponder) {
let four_oh_four = Response::builder()
.status(StatusCode::NOT_FOUND)
.body(Vec::new())
.unwrap();
responder.respond(four_oh_four);
pub async fn handle_server_proto_offline_wrapper(request: Request<Vec<u8>>, responder: UriSchemeResponder) {
responder.respond(match handle_server_proto_offline(request).await {
Ok(res) => res,
Err(_) => unreachable!()
});
}
pub async fn handle_server_proto(request: Request<Vec<u8>>, responder: UriSchemeResponder) {
pub async fn handle_server_proto_offline(_request: Request<Vec<u8>>) -> Result<Response<Vec<u8>>, StatusCode>{
Ok(Response::builder()
.status(StatusCode::NOT_FOUND)
.body(Vec::new())
.expect("Failed to build error response for proto offline"))
}
pub async fn handle_server_proto_wrapper(request: Request<Vec<u8>>, responder: UriSchemeResponder) {
match handle_server_proto(request).await {
Ok(r) => responder.respond(r),
Err(e) => {
warn!("Cache error: {e}");
responder.respond(Response::builder().status(e).body(Vec::new()).expect("Failed to build error response"));
}
}
}
async fn handle_server_proto(request: Request<Vec<u8>>) -> Result<Response<Vec<u8>>, StatusCode> {
let db_handle = borrow_db_checked();
let web_token = match &db_handle.auth.as_ref().unwrap().web_token {
Some(e) => e,
None => return,
let auth = match db_handle.auth.as_ref() {
Some(auth) => auth,
None => {
error!("Could not find auth in database");
return Err(StatusCode::UNAUTHORIZED)
}
};
let remote_uri = db_handle.base_url.parse::<Uri>().unwrap();
let web_token = match &auth.web_token {
Some(token) => token,
None => return Err(StatusCode::UNAUTHORIZED),
};
let remote_uri = db_handle.base_url.parse::<Uri>().expect("Failed to parse base url");
let path = request.uri().path();
let mut new_uri = request.uri().clone().into_parts();
new_uri.path_and_query =
Some(PathAndQuery::from_str(&format!("{path}?noWrapper=true")).unwrap());
Some(PathAndQuery::from_str(&format!("{path}?noWrapper=true")).expect("Failed to parse request path in proto"));
new_uri.authority = remote_uri.authority().cloned();
new_uri.scheme = remote_uri.scheme().cloned();
let new_uri = Uri::from_parts(new_uri).unwrap();
let err_msg = &format!("Failed to build new uri from parts {new_uri:?}");
let new_uri = Uri::from_parts(new_uri).expect(err_msg);
let whitelist_prefix = ["/store", "/api", "/_", "/fonts"];
if whitelist_prefix.iter().all(|f| !path.starts_with(f)) {
webbrowser::open(&new_uri.to_string()).unwrap();
return;
webbrowser_open(new_uri.to_string());
return Ok(Response::new(Vec::new()))
}
let client = DROP_CLIENT_SYNC.clone();
let response = client
let response = match client
.request(request.method().clone(), new_uri.to_string())
.header("Authorization", format!("Bearer {web_token}"))
.headers(request.headers().clone())
.send()
.unwrap();
.send() {
Ok(response) => response,
Err(e) => {
warn!("Could not send response. Got {e} when sending");
return Err(e.status().unwrap_or(StatusCode::BAD_REQUEST))
},
};
let response_status = response.status();
let response_body = response.bytes().unwrap();
let response_body = match response.bytes() {
Ok(bytes) => bytes,
Err(e) => return Err(e.status().unwrap_or(StatusCode::INTERNAL_SERVER_ERROR)),
};
let http_response = Response::builder()
.status(response_status)
.body(response_body.to_vec())
.unwrap();
.expect("Failed to build server proto response");
responder.respond(http_response);
Ok(http_response)
}

View File

@ -11,9 +11,7 @@ use serde::Deserialize;
use url::Url;
use crate::{
AppState, AppStatus,
database::db::{DATA_ROOT_DIR, borrow_db_mut_checked},
error::remote_access_error::RemoteAccessError,
database::db::{borrow_db_mut_checked, DATA_ROOT_DIR}, error::remote_access_error::RemoteAccessError, lock, AppState, AppStatus
};
#[derive(Deserialize)]
@ -37,16 +35,41 @@ fn fetch_certificates() -> Vec<Certificate> {
match entry {
Ok(c) => {
let mut buf = Vec::new();
File::open(c.path()).unwrap().read_to_end(&mut buf).unwrap();
for cert in Certificate::from_pem_bundle(&buf).unwrap() {
certs.push(cert);
match File::open(c.path()) {
Ok(f) => f,
Err(e) => {
warn!(
"Failed to open file at {} with error {}",
c.path().display(),
e
);
continue;
}
}
.read_to_end(&mut buf)
.unwrap_or_else(|e| panic!(
"Failed to read to end of certificate file {} with error {}",
c.path().display(),
e
));
match Certificate::from_pem_bundle(&buf) {
Ok(certificates) => {
for cert in certificates {
certs.push(cert);
}
info!(
"added {} certificate(s) from {}",
certs.len(),
c.file_name().display()
);
}
Err(e) => warn!(
"Invalid certificate file {} with error {}",
c.path().display(),
e
),
}
info!(
"added {} certificate(s) from {}",
certs.len(),
c.file_name().into_string().unwrap()
);
}
Err(_) => todo!(),
}
@ -65,7 +88,7 @@ pub fn get_client_sync() -> reqwest::blocking::Client {
for cert in DROP_CERT_BUNDLE.iter() {
client = client.add_root_certificate(cert.clone());
}
client.use_rustls_tls().build().unwrap()
client.use_rustls_tls().build().expect("Failed to build synchronous client")
}
pub fn get_client_async() -> reqwest::Client {
let mut client = reqwest::ClientBuilder::new();
@ -73,7 +96,7 @@ pub fn get_client_async() -> reqwest::Client {
for cert in DROP_CERT_BUNDLE.iter() {
client = client.add_root_certificate(cert.clone());
}
client.use_rustls_tls().build().unwrap()
client.use_rustls_tls().build().expect("Failed to build asynchronous client")
}
pub fn get_client_ws() -> reqwest::Client {
let mut client = reqwest::ClientBuilder::new();
@ -81,7 +104,11 @@ pub fn get_client_ws() -> reqwest::Client {
for cert in DROP_CERT_BUNDLE.iter() {
client = client.add_root_certificate(cert.clone());
}
client.use_rustls_tls().http1_only().build().unwrap()
client
.use_rustls_tls()
.http1_only()
.build()
.expect("Failed to build websocket client")
}
pub async fn use_remote_logic(
@ -107,7 +134,7 @@ pub async fn use_remote_logic(
return Err(RemoteAccessError::InvalidEndpoint);
}
let mut app_state = state.lock().unwrap();
let mut app_state = lock!(state);
app_state.status = AppStatus::SignedOut;
drop(app_state);

View File

@ -0,0 +1,6 @@
#[macro_export]
macro_rules! app_emit {
($app:expr, $event:expr, $p:expr) => {
$app.emit($event, $p).expect(&format!("Failed to emit event {}", $event));
};
}

View File

@ -0,0 +1,6 @@
#[macro_export]
macro_rules! send {
($download_manager:expr, $signal:expr) => {
$download_manager.send($signal).unwrap_or_else(|_| panic!("Failed to send signal {} to the download manager", stringify!(signal)))
};
}

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#[macro_export]
macro_rules! lock {
($mutex:expr) => {
$mutex.lock().unwrap_or_else(|_| panic!("Failed to lock onto {}", stringify!($mutex)))
};
}

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mod app_emit;
mod download_manager_send;
mod lock;
pub mod webbrowser_open;

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use log::warn;
pub fn webbrowser_open<T: AsRef<str>>(url: T) {
if let Err(e) = webbrowser::open(url.as_ref()) {
warn!("Could not open web browser to url {} with error {}", url.as_ref(), e);
};
}

5255
yarn.lock

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