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https://github.com/Drop-OSS/drop-app.git
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80 Commits
v0.2.0-bet
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49-bug-bro
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31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@ -0,0 +1,31 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[BUG]"
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. Arch Linux, Windows]
|
||||
- App Version [e.g. 22]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
70
.github/workflows/release.yml
vendored
Normal file
70
.github/workflows/release.yml
vendored
Normal file
@ -0,0 +1,70 @@
|
||||
name: 'publish'
|
||||
|
||||
on:
|
||||
workflow_dispatch: {}
|
||||
release:
|
||||
types: [published]
|
||||
# This can be used to automatically publish nightlies at UTC nighttime
|
||||
# schedule:
|
||||
# - cron: "0 2 * * *" # run at 2 AM UTC
|
||||
|
||||
# This workflow will trigger on each push to the `release` branch to create or update a GitHub release, build your app, and upload the artifacts to the release.
|
||||
|
||||
jobs:
|
||||
publish-tauri:
|
||||
permissions:
|
||||
contents: write
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- platform: 'macos-latest' # for Arm based macs (M1 and above).
|
||||
args: '--target aarch64-apple-darwin'
|
||||
- platform: 'macos-latest' # for Intel based macs.
|
||||
args: '--target x86_64-apple-darwin'
|
||||
- platform: 'ubuntu-24.04' # for Tauri v1 you could replace this with ubuntu-20.04.
|
||||
args: ''
|
||||
- platform: 'ubuntu-24.04-arm'
|
||||
args: '--target aarch64-unknown-linux-gnu'
|
||||
- platform: 'windows-latest'
|
||||
args: ''
|
||||
|
||||
runs-on: ${{ matrix.platform }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: true
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: setup node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: lts/*
|
||||
|
||||
- name: install Rust nightly
|
||||
uses: dtolnay/rust-toolchain@nightly
|
||||
with:
|
||||
# Those targets are only used on macos runners so it's in an `if` to slightly speed up windows and linux builds.
|
||||
targets: ${{ matrix.platform == 'macos-latest' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }}
|
||||
|
||||
- name: install dependencies (ubuntu only)
|
||||
if: matrix.platform == 'ubuntu-22.04' # This must match the platform value defined above.
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libwebkit2gtk-4.0-dev libwebkit2gtk-4.1-dev libappindicator3-dev librsvg2-dev patchelf libgtk2.0-dev libsoup3.0-dev
|
||||
# webkitgtk 4.0 is for Tauri v1 - webkitgtk 4.1 is for Tauri v2.
|
||||
# You can remove the one that doesn't apply to your app to speed up the workflow a bit.
|
||||
|
||||
- name: install frontend dependencies
|
||||
run: yarn install # change this to npm, pnpm or bun depending on which one you use.
|
||||
|
||||
- uses: tauri-apps/tauri-action@v0
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tagName: v__VERSION__ # the action automatically replaces \_\_VERSION\_\_ with the app version.
|
||||
releaseName: 'Auto-release v__VERSION__'
|
||||
releaseBody: 'See the assets to download this version and install. This release was created automatically.'
|
||||
releaseDraft: false
|
||||
prerelease: true
|
||||
args: ${{ matrix.args }}
|
||||
69
.github/workflows/test.yml
vendored
Normal file
69
.github/workflows/test.yml
vendored
Normal file
@ -0,0 +1,69 @@
|
||||
name: 'test'
|
||||
|
||||
on:
|
||||
workflow_dispatch: {}
|
||||
|
||||
# This can be used to automatically publish nightlies at UTC nighttime
|
||||
# schedule:
|
||||
# - cron: "0 2 * * *" # run at 2 AM UTC
|
||||
|
||||
# This workflow will trigger on each push to the `release` branch to create or update a GitHub release, build your app, and upload the artifacts to the release.
|
||||
|
||||
jobs:
|
||||
publish-tauri:
|
||||
permissions:
|
||||
contents: write
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- platform: 'macos-latest' # for Arm based macs (M1 and above).
|
||||
args: '--target aarch64-apple-darwin'
|
||||
- platform: 'macos-latest' # for Intel based macs.
|
||||
args: '--target x86_64-apple-darwin'
|
||||
- platform: 'ubuntu-24.04' # for Tauri v1 you could replace this with ubuntu-20.04.
|
||||
args: ''
|
||||
- platform: 'ubuntu-24.04-arm'
|
||||
args: '--target aarch64-unknown-linux-gnu'
|
||||
- platform: 'windows-latest'
|
||||
args: ''
|
||||
|
||||
runs-on: ${{ matrix.platform }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: true
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: setup node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: lts/*
|
||||
|
||||
- name: install Rust nightly
|
||||
uses: dtolnay/rust-toolchain@nightly
|
||||
with:
|
||||
# Those targets are only used on macos runners so it's in an `if` to slightly speed up windows and linux builds.
|
||||
targets: ${{ matrix.platform == 'macos-latest' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }}
|
||||
|
||||
- name: install dependencies (ubuntu only)
|
||||
if: matrix.platform == 'ubuntu-22.04' # This must match the platform value defined above.
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libwebkit2gtk-4.1-dev libappindicator3-dev librsvg2-dev patchelf libgtk2.0-dev libsoup3.0-dev
|
||||
# webkitgtk 4.0 is for Tauri v1 - webkitgtk 4.1 is for Tauri v2.
|
||||
# You can remove the one that doesn't apply to your app to speed up the workflow a bit.
|
||||
|
||||
- name: install frontend dependencies
|
||||
run: yarn install # change this to npm, pnpm or bun depending on which one you use.
|
||||
|
||||
- uses: tauri-apps/tauri-action@v0
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tagName: v__VERSION__ # the action automatically replaces \_\_VERSION\_\_ with the app version.
|
||||
releaseName: 'Auto testing release'
|
||||
releaseBody: 'See the assets to download this version and install. This release was created automatically.'
|
||||
releaseDraft: false
|
||||
prerelease: true
|
||||
args: ${{ matrix.args }}
|
||||
@ -3,7 +3,7 @@ stages:
|
||||
|
||||
build-linux:
|
||||
stage: build
|
||||
image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/rust:1.81.0-bookworm
|
||||
image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/rustlang/rust:nightly
|
||||
script:
|
||||
- apt-get update -y
|
||||
- apt-get install yarnpkg libsoup-3.0-0 libsoup-3.0-dev libatk-adaptor libgtk-3-dev libjavascriptcoregtk-4.1-dev libwebkit2gtk-4.1-dev -y
|
||||
|
||||
9
.gitmodules
vendored
Normal file
9
.gitmodules
vendored
Normal file
@ -0,0 +1,9 @@
|
||||
[submodule "drop-base"]
|
||||
path = drop-base
|
||||
url = https://github.com/drop-oss/drop-base
|
||||
[submodule "src-tauri/tailscale/libtailscale"]
|
||||
path = src-tauri/tailscale/libtailscale
|
||||
url = https://github.com/tailscale/libtailscale.git
|
||||
[submodule "src-tauri/umu/umu-launcher"]
|
||||
path = src-tauri/umu/umu-launcher
|
||||
url = https://github.com/Open-Wine-Components/umu-launcher.git
|
||||
287
changelog.md
287
changelog.md
@ -1,5 +1,292 @@
|
||||
|
||||
|
||||
## Release 0.2.0-beta
|
||||
|
||||
### Fixes
|
||||
- Re-enabled killing games #005bab2
|
||||
- fixed queue manipulation and waiting for downloads #01260f0
|
||||
- fix logic error in detecting dir #04368ff
|
||||
- absolute executable invoke #17759c4
|
||||
- don't crash download manager if multiple errors come in #21204de
|
||||
- clear stale data before requesting new #327628b
|
||||
- fixed completed indexes #39f2ebd
|
||||
- add file & line to console logs #4d8eadc
|
||||
- Games not launching due to string semantics #4ef49cc
|
||||
- Added error handling for chunk request errors #4fc0855
|
||||
- Chunk counting logic error #5ba151f
|
||||
- modal stack doesn't cover whole app #5db9ae5
|
||||
- use set_file_name instead of pushing to strings #60d0a48
|
||||
- use of completed signal, and pause/resuming #64d7f64
|
||||
- add message about nonce expiration #6a8d0af
|
||||
- Added "LIbrary Failed to Update" content to recover from library load fail #76bae3d
|
||||
- Restored RUST_LOG env functionality #7a0cf4f
|
||||
- initialise doesn't recreate default install dir #7a3841b
|
||||
- update routes for new server #7ab53f3
|
||||
- use vendored flag #7c8089e
|
||||
- fix poorly designed parsing for executables with spaces #7c90d2b
|
||||
- assorted fixes #89ea34c
|
||||
- Added Settings component #8aad64f
|
||||
- windows build #8d9234f
|
||||
- fix ugly scrollbars on edge webview #95f2174
|
||||
- windows shadow #9a8cc59
|
||||
- add better error message #9af0d08
|
||||
- Broken command invoke logic in settings/downloads.vue #9e29aa7
|
||||
- Accidentally was attempting to lock onto something that was already in scope #9e82a0b
|
||||
- fix incorrect error assumptions & update types #a17311a
|
||||
- Re-enabled uninstalling apps #a56ee25
|
||||
- types #af056c0
|
||||
- fix other metadata endpoints #c2f54c1
|
||||
- Re-enabled deep links #c3f6222
|
||||
- added console as an appender #d12bf15
|
||||
- remove unnecessary unstable feature #d5ac1b0
|
||||
- fix install button #d7b0302
|
||||
- stop loading on error #d83aae6
|
||||
- use unix timestamp to avoid invalid characters in filename #dafce24
|
||||
- Renamed game_id to id #dceaa56
|
||||
- use chrono library to generate timestamps #e22e6d8
|
||||
- clear stale data before requesting new #e72662c
|
||||
- fix scrollbars on edge webview #f09605a
|
||||
- update readme instructions #f0c47d8
|
||||
- Adding usize to completed_contexts_lock instead of &usize #f508186
|
||||
|
||||
|
||||
### Features
|
||||
- Game kill tauri command #01e6162
|
||||
- add debug page #02f8591
|
||||
- Add signout functionality (#16) #0a0d9d6
|
||||
- queue and library UIs #0a20139
|
||||
- add note about more install dirs #139bc0c
|
||||
- Using SerializeDisplay for better error management with Result #170fde5
|
||||
- add pre-launch log to file #17f8d76
|
||||
- Added option to change root directory #1aa52c0
|
||||
- add speed and time remaining information #1f899ec
|
||||
- lockless tracking of downloaded chunks #2183585
|
||||
- quit button #239b8d5
|
||||
- use shift or DEBUG RUST_LOG to show Debug Info #245a84d
|
||||
- Added database corruption dialog #25ba200
|
||||
- only allow downloads for supported platforms #269dcbb
|
||||
- add installed ui in the library menu #2c8164e
|
||||
- added file-based logging #2d4a7e8
|
||||
- automatically fetch remote data if not available #2dedfbb
|
||||
- Added database recovery #32ae7d5
|
||||
- ability to add more download dirs #384f7a5
|
||||
- re-enable checksums #3ca87fc
|
||||
- background processes and close/open menu #3d60fd5
|
||||
- launch games with log files #3f71149
|
||||
- Download cancelling #450bca9
|
||||
- refactoring and error message #469a2d6
|
||||
- Added UI to change download threads #4e93eb4
|
||||
- Made save button include user feedback & only allow numeric characters #53234d2
|
||||
- download widget and queue fix #532d13e
|
||||
- Pausing and resuming game downloads #55b7921
|
||||
- Allow settings to update UI using fetch_settings command #5bb04da
|
||||
- temporary queue ui and flamegraph instructions #5cbeb3b
|
||||
- Added DownloadThreadControl struct #5e05e68
|
||||
- Added max_download_threads setting and separated settings from db #5ea47d7
|
||||
- Added generic download manager #6159319
|
||||
- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1
|
||||
- debug queue interface #671d45f
|
||||
- reduce scope of download agent #6a38ea3
|
||||
- Added multi-argument game launch and setup support #6ad3837
|
||||
- shared child with stop command #6b96e40
|
||||
- Added function to take and set any game state #6bc6482
|
||||
- Added line numbers to file logging and highlighting to console #7c3140e
|
||||
- Separated chunk updates into individual counters #7d3c601
|
||||
- Ensure that any database issues are resolved by standalone functions #7d4651d
|
||||
- ui to install games #8670bca
|
||||
- Implemented spawning with umu (using umu-wrapper-lib) #88b2505
|
||||
- offer manual signin #949acfc
|
||||
- better process management, including running state #a135b13
|
||||
- Added Download Manager #a1ada07
|
||||
- retry connnection on server unavailable #a53d838
|
||||
- finish download dir CRUD interface #a580a46
|
||||
- better download manager errors + modal #ad92dbe
|
||||
- syncs state to disk to persist across reboots #b556842
|
||||
- prevent default context menu and emit event on elements #c560656
|
||||
- initial creation and logo update #d9a51cf
|
||||
- Added manifest.json utility for persistent download progress #d9d0122
|
||||
- game uninstalling & partial compat #dd7f567
|
||||
- combined db and download interface improvements #de52dac
|
||||
- update db state with ui and emit events #e4df4eb
|
||||
- Generic function to set download state #f10d92d
|
||||
- Convert DownloadThreadControlFlag to AtomicBool #f25bfed
|
||||
- add note about more install dirs #f4ac1c8
|
||||
- Added rolling progress window #fd30b3e
|
||||
|
||||
|
||||
### Other Changes
|
||||
- quexeky <git@quexeky.dev>
|
||||
- Convert DATA_ROOT_DIR to Mutex #00b7179
|
||||
- Converting DB access to a trait #01b092c
|
||||
- Updated changelog #022330b
|
||||
- Progress on cleanup and exit #0381b8b
|
||||
- library ui #03fa364
|
||||
- Scoping changes and removing qualifications #046ba64
|
||||
- Moved all files relevant to game downloads to their own directory #06d1e9e
|
||||
- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2
|
||||
- Ran cargo clippy & moved DownloadManagerInterface #075d6ec
|
||||
- Made logging systems match #0a1dddf
|
||||
- Some easy cleanup of the download manager #0a2ac25
|
||||
- client now fetches user information from Drop server #0c0cfeb
|
||||
- Included in AppStatus (Also trying to link to Issue #1)
|
||||
- Accidentally serialized AppStatus and broke everything :/ #10791ed
|
||||
- Removed debugging statements #10c8344
|
||||
- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631
|
||||
- Merge branch 'error-handling' #1520471
|
||||
- Updated README.md #165a967
|
||||
- Removed unnecessary dependencies #1724449
|
||||
- merge(download-manager) -> 'main' #172d6b0
|
||||
- More refactoring and renaming camelCase struct definitions to snake_case #1742793
|
||||
- General cleanup #182361e
|
||||
- Delete pages/library.vue #1861659
|
||||
- progress on more precise download control #18b9149
|
||||
- Allowing some dead code features because they are there for future use (potentially) #191e62c
|
||||
- Ensure that Downloadable is also send and sync #1a89135
|
||||
- I think that download queuing is working #1ab61c8
|
||||
- auth initiate, database and more #22b1aee
|
||||
- Update .gitlab-ci.yml" #2307704
|
||||
- More fleshing out on how specifically game downloads will work (#1) #23137dd
|
||||
- Removed utils.rs #270bc8b
|
||||
- Fixing some references to "id" vs "game_id" #27e5a8e
|
||||
- More cleanup after cargo clippy #2822b7a
|
||||
- Updated contributing link #2aa5b9c
|
||||
- More fleshing out on how specifically game downloads will work #2b90de9
|
||||
- Cleaning up downloads playing and pausing #2c7b5fb
|
||||
- fixed multi-chunk downloads #2ec351f
|
||||
- Clippy refactoring #2efe304
|
||||
- remove unpacker mod statement #32067c0
|
||||
- Progress on adding tools #3299c71
|
||||
- Fixed bug with bad initial loading into store instead of auth #3923acf
|
||||
- add nvm rc #3ccd444
|
||||
- partial download manager #3dbf5ab
|
||||
- Update .gitlab-ci.yml with artifacts #3e10f17
|
||||
- Removed tools/ #3eda979
|
||||
- Downloads should be fixed now #403ca65
|
||||
- transient vs synced state now defined #42c0198
|
||||
- added adenmgb's autostart feature #472eb1d
|
||||
- better download defaults #4779383
|
||||
- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5
|
||||
- Ran cargo clippy & cargo fmt #4983b25
|
||||
- handshakes #4bb33c8
|
||||
- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1
|
||||
- Merge branch 'downloads' #50ed841
|
||||
- Moved generateGameMeta.ts to composables, using PathBuf instead of String for install_dirs #50f37fd
|
||||
- Added time debugging and fixed logging formatting #5243694
|
||||
- Clippy changes #553bc37
|
||||
- Queue is running game downloads sequentially now #5564d23
|
||||
- migrate to new droplet ca system #556898f
|
||||
- Add LICENSE #57a5737
|
||||
- ran cargo clippy & cargo fmt #5e3d26b
|
||||
- my own take on some BASED design decisions #5ed0833
|
||||
- cleanup and game UI beginnings #5ef6b8e
|
||||
- Progress on terminator #5f5cbd0
|
||||
- Implement better error system and segregate errors and commands (#23) #604d5b5
|
||||
- moved to completed index arr to help serialization #64ebc19
|
||||
- Ran cargo clippy & cargo fmt #653717e
|
||||
- Removed all references to anything outside of the DownloadManager #6568faa
|
||||
- Merge remote-tracking branch 'origin/main' #68ca4a7
|
||||
- swap file name and to binary encoding #694f2fd
|
||||
- chore(polish & cleanup) #6cc0c67
|
||||
- Update .gitlab-ci.yml #6d7630e
|
||||
- Moved some variable declarations outside of the spawned download thread #6ea4cf2
|
||||
- Encoding game IDs and versions #6ef444e
|
||||
- restructing and renaming #7049673
|
||||
- Converted to md5 #706f525
|
||||
- Merge branch 'main' into downloads #714b968
|
||||
- Semantic naming changes #725f16b
|
||||
- Abstracted queue system #76b0975
|
||||
- Moved manifest and stored_manifest to download_manager" #78149bb
|
||||
- README update #78fc668
|
||||
- Ensured everything is serializing/deserializing to camelCase #7a95b7f
|
||||
- fixed some of quexeky's BASED design decisions #7e3da04
|
||||
- Progress checker works #7fec00d
|
||||
- Progress on refactoring and abiding by cargo clippy #816b427
|
||||
- Added GAME_PAUSE_CHECK_INTERVAL value #8204795
|
||||
- Ran cargo clippy & fmt #82804eb
|
||||
- update metadata #85a0899
|
||||
- Renamed most instances of "game" outside of actual game downloads #881fcc6
|
||||
- Debugging & starting work on parsing manifest #89d2814
|
||||
- slight ui/ux fixes and updates to auth protocol #8a2d23d
|
||||
- Removed Arc requirement for DownloadableMetadata #8be1dd4
|
||||
- compliant with new APIs #8f6f184
|
||||
- Ran cargo clippy & cargo fmt #9272970
|
||||
- Added rolling_progress_updates.rs #9369ff1
|
||||
- Add files via upload #93b8b83
|
||||
- More refining info!() statements #94cf678
|
||||
- fixed windows issues #959dad3
|
||||
- Starting p2p progress #97bb1fa
|
||||
- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e
|
||||
- Version bump & appimage build #9897698
|
||||
- Some progress on thread terminations #99beca4
|
||||
- rename files to what they contain #99c8b39
|
||||
- Created separate function to generate requests #9a184a8
|
||||
- cleanup of lib and toml #9b1cfa7
|
||||
- refactor for generic way to implement cross platform launchers #9ea2aa4
|
||||
- Updated logging format #a213765
|
||||
- fix(windows build) #a24cc8a
|
||||
- Added ToolDownloadAgent #a2e63aa
|
||||
- copy direct to disk #a628fc1
|
||||
- Moved manifest and stored_manifest to download_manager #a846eed
|
||||
- adds nvm rc! #a881d8e
|
||||
- Reordered DownloadThreadControlFlag to agree with From<bool> #ab606e8
|
||||
- ci/cd and patches for windows builds #ac1c3b6
|
||||
- patch for not draggable windows during setup #ac66b20
|
||||
- another stage of client authentication #ae4c65b
|
||||
- Renamed GameDonwloadError to ApplicationDownloadError and moved #aed58e4
|
||||
- Progress on write speeds & added debug statements #b065e10
|
||||
- Updated logging #b3963b6
|
||||
- Created file settings.rs #b47b7ea
|
||||
- Added Downloadable trait and replaced references to GameDownloadAgent #b4d70a3
|
||||
- Update .gitlab-ci.yml #b6a54c0
|
||||
- Moved download manager to separate directory #b6c64e5
|
||||
- Ran cargo fmt #b8cf44c
|
||||
- Imported appropriate logging macros #b99ff67
|
||||
- Merge branch 'main' into download-manager #bb60942
|
||||
- Ran cargo clippy & cargo fmt #bd3deac
|
||||
- beginnings of game state management #bf46dec
|
||||
- Update Cargo.toml #c1fb39e
|
||||
- migrated unpacking to rust zstd to conform with droplet #c46c54b
|
||||
- More progress on checksums #c51e761
|
||||
- Delete pages/library.vue #c722a54
|
||||
- Merge branch 'downloads' (again) #c748aec
|
||||
- migrate to nuxt and groundwork #c957744
|
||||
- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e
|
||||
- Fully separate & generic download manager #cac612b
|
||||
- Progress on rolling progress window #cf19477
|
||||
- Ensured that all logs start with lowercase capital and have no trailing punctuation #cfc9d13
|
||||
- Validated that loading data works #d21b1d2
|
||||
- Mostly finished with checksums. Just merging main in at the same time #d39e7cb
|
||||
- Ran cargo clippy #dcb1564
|
||||
- Add files via upload #dcb2c0f
|
||||
- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8
|
||||
- Debugging line #ddc585d
|
||||
- Re-enabled closing the window and some more renaming #defba51
|
||||
- drop no longer freaks out if server is unavailable on startup #df88395
|
||||
- Apply stashed changes #e0ea8c9
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b
|
||||
- convert to more sensible permission schema #e504c00
|
||||
- Update on GameDownload #e71e4cf
|
||||
- reorganisation, cleanup and new nonce protocol #e828bca
|
||||
- rustix fs feature #e9805a8
|
||||
- Added manage_go_signal command #ea70ec9
|
||||
- Drop will no longer crash when the server goes down #eb3311a
|
||||
- Made all errors type-based #ec2f414
|
||||
- Added description on how the DownloadManager works #f029cbf
|
||||
- Using more appropriate logging statements #f183a9d
|
||||
- remove unnecessary compat code (#20) #f1c8bbf
|
||||
- Manifests are now being parsed successfully #f28c880
|
||||
- Removed tests/ #f29e989
|
||||
- I think that downloads are working. Need to test and set decent file locations now #f388237
|
||||
- Just debugging tauri's damn Sync command features #f60ca2b
|
||||
- fixes and patches for merged changes #f6476bc
|
||||
- Added manage_queue_signal #f64782e
|
||||
- initial commit #f6cd7c3
|
||||
- Update .gitlab-ci.yml #fc6bab9
|
||||
|
||||
|
||||
_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits)
|
||||
|
||||
## Release 0.1.0-beta
|
||||
|
||||
### Fixes
|
||||
|
||||
31
components/GameOptions/Launch.vue
Normal file
31
components/GameOptions/Launch.vue
Normal file
@ -0,0 +1,31 @@
|
||||
<template>
|
||||
<div>
|
||||
<label for="launch" class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Launch string template</label
|
||||
>
|
||||
<div class="mt-2">
|
||||
<input
|
||||
type="text"
|
||||
name="launch"
|
||||
id="launch"
|
||||
class="block w-full rounded-md bg-zinc-800 px-3 py-1.5 text-base text-zinc-100 outline-1 -outline-offset-1 outline-zinc-800 placeholder:text-zinc-400 focus:outline-2 focus:-outline-offset-2 focus:outline-blue-600 sm:text-sm/6"
|
||||
placeholder="{}"
|
||||
aria-describedby="launch-description"
|
||||
v-model="model!!.launchString"
|
||||
/>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400" id="launch-description">
|
||||
Override the launch string. Passed to system's default shell, and replaces
|
||||
"{}" with the command to start the game.
|
||||
<span class="font-semibold text-zinc-200"
|
||||
>Leaving it blank will cause the game not to start.</span
|
||||
>
|
||||
</p>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import type { FrontendGameConfiguration } from "~/composables/game";
|
||||
|
||||
const model = defineModel<FrontendGameConfiguration>();
|
||||
</script>
|
||||
122
components/GameOptionsModal.vue
Normal file
122
components/GameOptionsModal.vue
Normal file
@ -0,0 +1,122 @@
|
||||
<template>
|
||||
<ModalTemplate size-class="max-w-4xl" v-model="open">
|
||||
<template #default>
|
||||
<div class="flex flex-row gap-x-4">
|
||||
<nav class="flex flex-1 flex-col" aria-label="Sidebar">
|
||||
<ul role="list" class="-mx-2 space-y-1">
|
||||
<li v-for="(tab, tabIdx) in tabs" :key="tab.name">
|
||||
<button
|
||||
@click="() => (currentTabIndex = tabIdx)"
|
||||
:class="[
|
||||
tabIdx == currentTabIndex
|
||||
? 'bg-zinc-800 text-zinc-100'
|
||||
: 'text-zinc-400 hover:bg-zinc-800 hover:text-zinc-100',
|
||||
'transition w-full group flex gap-x-3 rounded-md p-2 text-sm/6 font-semibold',
|
||||
]"
|
||||
>
|
||||
<component
|
||||
:is="tab.icon"
|
||||
:class="[
|
||||
tabIdx == currentTabIndex
|
||||
? 'text-zinc-100'
|
||||
: 'text-gray-400 group-hover:text-zinc-100',
|
||||
'size-6 shrink-0',
|
||||
]"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
{{ tab.name }}
|
||||
</button>
|
||||
</li>
|
||||
</ul>
|
||||
</nav>
|
||||
<div class="border-l-2 border-zinc-800 w-full grow pl-4">
|
||||
<component
|
||||
v-model="configuration"
|
||||
:is="tabs[currentTabIndex]?.page"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="saveError" class="mt-5 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ saveError }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
<template #buttons>
|
||||
<LoadingButton
|
||||
@click="() => save()"
|
||||
:loading="saveLoading"
|
||||
type="submit"
|
||||
class="ml-2 w-full sm:w-fit"
|
||||
>
|
||||
Save
|
||||
</LoadingButton>
|
||||
<button
|
||||
@click="() => (open = false)"
|
||||
type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</template>
|
||||
</ModalTemplate>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import type { Component } from "vue";
|
||||
import {
|
||||
RocketLaunchIcon,
|
||||
ServerIcon,
|
||||
TrashIcon,
|
||||
XCircleIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import Launch from "./GameOptions/Launch.vue";
|
||||
import type { FrontendGameConfiguration } from "~/composables/game";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
const open = defineModel<boolean>();
|
||||
const props = defineProps<{ gameId: string }>();
|
||||
const game = await useGame(props.gameId);
|
||||
|
||||
const configuration: Ref<FrontendGameConfiguration> = ref({
|
||||
launchString: game.version!!.launchCommandTemplate,
|
||||
});
|
||||
|
||||
const tabs: Array<{ name: string; icon: Component; page: Component }> = [
|
||||
{
|
||||
name: "Launch",
|
||||
icon: RocketLaunchIcon,
|
||||
page: Launch,
|
||||
},
|
||||
{
|
||||
name: "Storage",
|
||||
icon: ServerIcon,
|
||||
page: h("div"),
|
||||
},
|
||||
];
|
||||
const currentTabIndex = ref(0);
|
||||
|
||||
const saveLoading = ref(false);
|
||||
const saveError = ref<undefined | string>();
|
||||
async function save() {
|
||||
saveLoading.value = true;
|
||||
try {
|
||||
await invoke("update_game_configuration", {
|
||||
gameId: game.game.id,
|
||||
options: configuration.value,
|
||||
});
|
||||
open.value = false;
|
||||
} catch (e) {
|
||||
saveError.value = (e as unknown as string).toString();
|
||||
}
|
||||
saveLoading.value = false;
|
||||
}
|
||||
</script>
|
||||
@ -1,34 +1,78 @@
|
||||
<template>
|
||||
<!-- Do not add scale animations to this: https://stackoverflow.com/a/35683068 -->
|
||||
<div class="inline-flex divide-x divide-zinc-900">
|
||||
<button type="button" @click="() => buttonActions[props.status.type]()" :class="[
|
||||
styles[props.status.type],
|
||||
showDropdown ? 'rounded-l-md' : 'rounded-md',
|
||||
'inline-flex uppercase font-display items-center gap-x-2 px-4 py-3 text-md font-semibold shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
|
||||
]">
|
||||
<component :is="buttonIcons[props.status.type]" class="-mr-0.5 size-5" aria-hidden="true" />
|
||||
<button
|
||||
type="button"
|
||||
@click="() => buttonActions[props.status.type]()"
|
||||
:class="[
|
||||
styles[props.status.type],
|
||||
showDropdown ? 'rounded-l-md' : 'rounded-md',
|
||||
'inline-flex uppercase font-display items-center gap-x-2 px-4 py-3 text-md font-semibold shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
|
||||
]"
|
||||
>
|
||||
<component
|
||||
:is="buttonIcons[props.status.type]"
|
||||
class="-mr-0.5 size-5"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
{{ buttonNames[props.status.type] }}
|
||||
</button>
|
||||
<Menu v-if="showDropdown" as="div" class="relative inline-block text-left grow">
|
||||
<Menu
|
||||
v-if="showDropdown"
|
||||
as="div"
|
||||
class="relative inline-block text-left grow"
|
||||
>
|
||||
<div class="h-full">
|
||||
<MenuButton :class="[
|
||||
styles[props.status.type],
|
||||
'inline-flex w-full h-full justify-center items-center rounded-r-md px-1 py-2 text-sm font-semibold shadow-sm'
|
||||
]">
|
||||
<MenuButton
|
||||
:class="[
|
||||
styles[props.status.type],
|
||||
'inline-flex w-full h-full justify-center items-center rounded-r-md px-1 py-2 text-sm font-semibold shadow-sm group',
|
||||
'focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
|
||||
]"
|
||||
>
|
||||
<ChevronDownIcon class="size-5" aria-hidden="true" />
|
||||
</MenuButton>
|
||||
</div>
|
||||
|
||||
<transition enter-active-class="transition ease-out duration-100" enter-from-class="transform opacity-0 scale-95"
|
||||
enter-to-class="transform opacity-100 scale-100" leave-active-class="transition ease-in duration-75"
|
||||
leave-from-class="transform opacity-100 scale-100" leave-to-class="transform opacity-0 scale-95">
|
||||
<transition
|
||||
enter-active-class="transition ease-out duration-100"
|
||||
enter-from-class="transform opacity-0 scale-95"
|
||||
enter-to-class="transform opacity-100 scale-100"
|
||||
leave-active-class="transition ease-in duration-75"
|
||||
leave-from-class="transform opacity-100 scale-100"
|
||||
leave-to-class="transform opacity-0 scale-95"
|
||||
>
|
||||
<MenuItems
|
||||
class="absolute right-0 z-50 mt-2 w-32 origin-top-right rounded-md bg-zinc-900 shadow-lg ring-1 ring-zinc-100/5 focus:outline-none">
|
||||
class="absolute right-0 z-[500] mt-2 w-32 origin-top-right rounded-md bg-zinc-900 shadow-lg ring-1 ring-zinc-100/5 focus:outline-none"
|
||||
>
|
||||
<div class="py-1">
|
||||
<MenuItem v-slot="{ active }">
|
||||
<button @click="() => emit('uninstall')"
|
||||
:class="[active ? 'bg-zinc-800 text-zinc-100 outline-none' : 'text-zinc-400', 'w-full block px-4 py-2 text-sm inline-flex justify-between']">Uninstall
|
||||
<TrashIcon class="size-5" />
|
||||
</button>
|
||||
<button
|
||||
@click="() => emit('options')"
|
||||
:class="[
|
||||
active
|
||||
? 'bg-zinc-800 text-zinc-100 outline-none'
|
||||
: 'text-zinc-400',
|
||||
'w-full block px-4 py-2 text-sm inline-flex justify-between',
|
||||
]"
|
||||
>
|
||||
Options
|
||||
<Cog6ToothIcon class="size-5" />
|
||||
</button>
|
||||
</MenuItem>
|
||||
<MenuItem v-slot="{ active }">
|
||||
<button
|
||||
@click="() => emit('uninstall')"
|
||||
:class="[
|
||||
active
|
||||
? 'bg-zinc-800 text-zinc-100 outline-none'
|
||||
: 'text-zinc-400',
|
||||
'w-full block px-4 py-2 text-sm inline-flex justify-between',
|
||||
]"
|
||||
>
|
||||
Uninstall
|
||||
<TrashIcon class="size-5" />
|
||||
</button>
|
||||
</MenuItem>
|
||||
</div>
|
||||
</MenuItems>
|
||||
@ -43,13 +87,13 @@ import {
|
||||
ChevronDownIcon,
|
||||
PlayIcon,
|
||||
QueueListIcon,
|
||||
TrashIcon,
|
||||
WrenchIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
|
||||
import type { Component } from "vue";
|
||||
import { GameStatusEnum, type GameStatus } from "~/types.js";
|
||||
import { Menu, MenuButton, MenuItem, MenuItems } from '@headlessui/vue'
|
||||
import { Menu, MenuButton, MenuItem, MenuItems } from "@headlessui/vue";
|
||||
import { Cog6ToothIcon, TrashIcon } from "@heroicons/vue/24/outline";
|
||||
|
||||
const props = defineProps<{ status: GameStatus }>();
|
||||
const emit = defineEmits<{
|
||||
@ -58,19 +102,32 @@ const emit = defineEmits<{
|
||||
(e: "queue"): void;
|
||||
(e: "uninstall"): void;
|
||||
(e: "kill"): void;
|
||||
(e: "options"): void;
|
||||
}>();
|
||||
|
||||
const showDropdown = computed(() => props.status.type === GameStatusEnum.Installed || props.status.type === GameStatusEnum.SetupRequired);
|
||||
const showDropdown = computed(
|
||||
() =>
|
||||
props.status.type === GameStatusEnum.Installed ||
|
||||
props.status.type === GameStatusEnum.SetupRequired
|
||||
);
|
||||
|
||||
const styles: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Remote]: "bg-blue-600 text-white hover:bg-blue-500 focus-visible:outline-blue-600",
|
||||
[GameStatusEnum.Queued]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Downloading]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.SetupRequired]: "bg-yellow-600 text-white hover:bg-yellow-500 focus-visible:outline-yellow-600",
|
||||
[GameStatusEnum.Installed]: "bg-green-600 text-white hover:bg-green-500 focus-visible:outline-green-600",
|
||||
[GameStatusEnum.Updating]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Uninstalling]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Running]: "bg-zinc-800 text-white focus-visible:outline-zinc-700"
|
||||
[GameStatusEnum.Remote]:
|
||||
"bg-blue-600 text-white hover:bg-blue-500 focus-visible:outline-blue-600 hover:bg-blue-500",
|
||||
[GameStatusEnum.Queued]:
|
||||
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
|
||||
[GameStatusEnum.Downloading]:
|
||||
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
|
||||
[GameStatusEnum.SetupRequired]:
|
||||
"bg-yellow-600 text-white hover:bg-yellow-500 focus-visible:outline-yellow-600 hover:bg-yellow-500",
|
||||
[GameStatusEnum.Installed]:
|
||||
"bg-green-600 text-white hover:bg-green-500 focus-visible:outline-green-600 hover:bg-green-500",
|
||||
[GameStatusEnum.Updating]:
|
||||
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
|
||||
[GameStatusEnum.Uninstalling]:
|
||||
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
|
||||
[GameStatusEnum.Running]:
|
||||
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
|
||||
};
|
||||
|
||||
const buttonNames: { [key in GameStatusEnum]: string } = {
|
||||
@ -81,7 +138,7 @@ const buttonNames: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Installed]: "Play",
|
||||
[GameStatusEnum.Updating]: "Updating",
|
||||
[GameStatusEnum.Uninstalling]: "Uninstalling",
|
||||
[GameStatusEnum.Running]: "Stop"
|
||||
[GameStatusEnum.Running]: "Stop",
|
||||
};
|
||||
|
||||
const buttonIcons: { [key in GameStatusEnum]: Component } = {
|
||||
@ -92,7 +149,7 @@ const buttonIcons: { [key in GameStatusEnum]: Component } = {
|
||||
[GameStatusEnum.Installed]: PlayIcon,
|
||||
[GameStatusEnum.Updating]: ArrowDownTrayIcon,
|
||||
[GameStatusEnum.Uninstalling]: TrashIcon,
|
||||
[GameStatusEnum.Running]: PlayIcon
|
||||
[GameStatusEnum.Running]: PlayIcon,
|
||||
};
|
||||
|
||||
const buttonActions: { [key in GameStatusEnum]: () => void } = {
|
||||
@ -102,7 +159,7 @@ const buttonActions: { [key in GameStatusEnum]: () => void } = {
|
||||
[GameStatusEnum.SetupRequired]: () => emit("launch"),
|
||||
[GameStatusEnum.Installed]: () => emit("launch"),
|
||||
[GameStatusEnum.Updating]: () => emit("queue"),
|
||||
[GameStatusEnum.Uninstalling]: () => { },
|
||||
[GameStatusEnum.Running]: () => emit("kill")
|
||||
[GameStatusEnum.Uninstalling]: () => {},
|
||||
[GameStatusEnum.Running]: () => emit("kill"),
|
||||
};
|
||||
</script>
|
||||
|
||||
@ -11,7 +11,7 @@
|
||||
v-for="(nav, navIdx) in navigation"
|
||||
:class="[
|
||||
'transition uppercase font-display font-semibold text-md',
|
||||
navIdx === currentPageIndex
|
||||
navIdx === currentNavigation
|
||||
? 'text-zinc-100'
|
||||
: 'text-zinc-400 hover:text-zinc-200',
|
||||
]"
|
||||
@ -28,9 +28,7 @@
|
||||
/>
|
||||
<div class="inline-flex items-center">
|
||||
<ol class="inline-flex gap-3">
|
||||
<HeaderQueueWidget
|
||||
:object="currentQueueObject"
|
||||
/>
|
||||
<HeaderQueueWidget :object="currentQueueObject" />
|
||||
<li v-for="(item, itemIdx) in quickActions">
|
||||
<HeaderWidget
|
||||
@click="item.action"
|
||||
@ -39,21 +37,23 @@
|
||||
<component class="h-5" :is="item.icon" />
|
||||
</HeaderWidget>
|
||||
</li>
|
||||
<OfflineHeaderWidget v-if="state.status === AppStatus.Offline" />
|
||||
<HeaderUserWidget />
|
||||
</ol>
|
||||
</div>
|
||||
</div>
|
||||
<WindowControl class="h-16 w-16 p-4" />
|
||||
<WindowControl />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { BellIcon, UserGroupIcon } from "@heroicons/vue/16/solid";
|
||||
import type { NavigationItem, QuickActionNav } from "../types";
|
||||
import { AppStatus, type NavigationItem, type QuickActionNav } from "../types";
|
||||
import HeaderWidget from "./HeaderWidget.vue";
|
||||
import { getCurrentWindow } from "@tauri-apps/api/window";
|
||||
|
||||
const window = getCurrentWindow();
|
||||
const state = useAppState();
|
||||
|
||||
const navigation: Array<NavigationItem> = [
|
||||
{
|
||||
@ -78,7 +78,7 @@ const navigation: Array<NavigationItem> = [
|
||||
},
|
||||
];
|
||||
|
||||
const currentPageIndex = useCurrentNavigationIndex(navigation);
|
||||
const { currentNavigation } = useCurrentNavigationIndex(navigation);
|
||||
|
||||
const quickActions: Array<QuickActionNav> = [
|
||||
{
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<template>
|
||||
<button class="transition h-10 w-10 text-zinc-300 hover:bg-zinc-800 hover:text-zinc-100 p-2">
|
||||
<button class="transition h-full aspect-square text-zinc-300 hover:bg-zinc-800 hover:text-zinc-100 p-[1.1rem]">
|
||||
<slot />
|
||||
</button>
|
||||
</template>
|
||||
@ -49,17 +49,20 @@
|
||||
Admin Dashboard
|
||||
</a>
|
||||
</MenuItem>
|
||||
<MenuItem v-for="(nav, navIdx) in navigation" v-slot="{ active, close }">
|
||||
<MenuItem
|
||||
v-for="(nav, navIdx) in navigation"
|
||||
v-slot="{ active, close }"
|
||||
>
|
||||
<button
|
||||
@click="() => navigate(close, nav)"
|
||||
@click="() => navigate(close, nav)"
|
||||
:href="nav.route"
|
||||
:class="[
|
||||
active ? 'bg-zinc-800 text-zinc-100' : 'text-zinc-400',
|
||||
'transition text-left block px-4 py-2 text-sm',
|
||||
]"
|
||||
>
|
||||
{{ nav.label }}</button
|
||||
>
|
||||
{{ nav.label }}
|
||||
</button>
|
||||
</MenuItem>
|
||||
</div>
|
||||
</PanelWidget>
|
||||
@ -80,27 +83,22 @@ const open = ref(false);
|
||||
const router = useRouter();
|
||||
router.afterEach(() => {
|
||||
open.value = false;
|
||||
})
|
||||
});
|
||||
|
||||
const state = useAppState();
|
||||
const profilePictureUrl: string = await invoke("gen_drop_url", {
|
||||
path: `/api/v1/object/${state.value.user?.profilePicture}`,
|
||||
});
|
||||
const profilePictureUrl: string = await useObject(
|
||||
state.value.user?.profilePictureObjectId ?? ""
|
||||
);
|
||||
const adminUrl: string = await invoke("gen_drop_url", {
|
||||
path: "/admin",
|
||||
});
|
||||
|
||||
function navigate(close: () => any, to: NavigationItem){
|
||||
function navigate(close: () => any, to: NavigationItem) {
|
||||
close();
|
||||
router.push(to.route);
|
||||
}
|
||||
|
||||
const navigation: NavigationItem[] = [
|
||||
{
|
||||
label: "Account settings",
|
||||
route: "/account",
|
||||
prefix: "",
|
||||
},
|
||||
{
|
||||
label: "App settings",
|
||||
route: "/settings",
|
||||
@ -110,6 +108,6 @@ const navigation: NavigationItem[] = [
|
||||
label: "Quit Drop",
|
||||
route: "/quit",
|
||||
prefix: "",
|
||||
}
|
||||
]
|
||||
},
|
||||
];
|
||||
</script>
|
||||
|
||||
@ -126,6 +126,7 @@ import { invoke } from "@tauri-apps/api/core";
|
||||
const loading = ref(false);
|
||||
const error = ref<string | undefined>();
|
||||
|
||||
let offerManualTimeout: NodeJS.Timeout | undefined;
|
||||
const offerManual = ref(false);
|
||||
const manualToken = ref("");
|
||||
const manualLoading = ref(false);
|
||||
@ -135,14 +136,16 @@ async function auth() {
|
||||
}
|
||||
|
||||
function authWrapper_wrapper() {
|
||||
error.value = undefined;
|
||||
loading.value = true;
|
||||
auth().catch((e) => {
|
||||
loading.value = false;
|
||||
error.value = e;
|
||||
if (offerManualTimeout) clearTimeout(offerManualTimeout);
|
||||
});
|
||||
setTimeout(() => {
|
||||
offerManualTimeout = setTimeout(() => {
|
||||
offerManual.value = true;
|
||||
}, 10000);
|
||||
}, 2000);
|
||||
}
|
||||
|
||||
async function continueManual() {
|
||||
|
||||
177
components/LibrarySearch.vue
Normal file
177
components/LibrarySearch.vue
Normal file
@ -0,0 +1,177 @@
|
||||
<template>
|
||||
<div>
|
||||
<div
|
||||
class="relative mb-3 transition-transform duration-300 hover:scale-105 active:scale-95"
|
||||
>
|
||||
<div
|
||||
class="pointer-events-none absolute inset-y-0 left-0 flex items-center pl-3"
|
||||
>
|
||||
<MagnifyingGlassIcon class="h-5 w-5 text-zinc-400" aria-hidden="true" />
|
||||
</div>
|
||||
<input
|
||||
type="text"
|
||||
v-model="searchQuery"
|
||||
class="block w-full rounded-lg border-0 bg-zinc-800/50 py-2 pl-10 pr-3 text-zinc-100 placeholder:text-zinc-500 focus:bg-zinc-800 focus:ring-2 focus:ring-inset focus:ring-blue-500 sm:text-sm sm:leading-6"
|
||||
placeholder="Search library..."
|
||||
/>
|
||||
</div>
|
||||
|
||||
<TransitionGroup name="list" tag="ul" class="flex flex-col gap-y-1.5">
|
||||
<NuxtLink
|
||||
v-for="nav in filteredNavigation"
|
||||
:key="nav.id"
|
||||
:class="[
|
||||
'transition-all duration-300 rounded-lg flex items-center py-2 px-3 hover:scale-105 active:scale-95 hover:shadow-lg hover:shadow-zinc-950/50',
|
||||
nav.index === currentNavigation
|
||||
? 'bg-zinc-800 text-zinc-100 shadow-md shadow-zinc-950/20'
|
||||
: nav.isInstalled.value
|
||||
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
|
||||
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
|
||||
]"
|
||||
:href="nav.route"
|
||||
>
|
||||
<div class="flex items-center w-full gap-x-3">
|
||||
<div
|
||||
class="flex-none transition-transform duration-300 hover:-rotate-2"
|
||||
>
|
||||
<img
|
||||
class="size-8 object-cover bg-zinc-900 rounded-lg transition-all duration-300 shadow-sm"
|
||||
:src="icons[nav.id]"
|
||||
alt=""
|
||||
/>
|
||||
</div>
|
||||
<div class="flex flex-col flex-1">
|
||||
<p
|
||||
class="truncate text-xs font-display leading-5 flex-1 font-semibold"
|
||||
>
|
||||
{{ nav.label }}
|
||||
</p>
|
||||
<p
|
||||
class="text-xs font-medium"
|
||||
:class="[gameStatusTextStyle[games[nav.id].status.value.type]]"
|
||||
>
|
||||
{{ gameStatusText[games[nav.id].status.value.type] }}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</NuxtLink>
|
||||
</TransitionGroup>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { MagnifyingGlassIcon } from "@heroicons/vue/20/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { GameStatusEnum, type Game, type GameStatus } from "~/types";
|
||||
import { TransitionGroup } from "vue";
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
|
||||
// Style information
|
||||
const gameStatusTextStyle: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Installed]: "text-green-500",
|
||||
[GameStatusEnum.Downloading]: "text-blue-500",
|
||||
[GameStatusEnum.Running]: "text-green-500",
|
||||
[GameStatusEnum.Remote]: "text-zinc-500",
|
||||
[GameStatusEnum.Queued]: "text-blue-500",
|
||||
[GameStatusEnum.Updating]: "text-blue-500",
|
||||
[GameStatusEnum.Uninstalling]: "text-zinc-100",
|
||||
[GameStatusEnum.SetupRequired]: "text-yellow-500",
|
||||
};
|
||||
const gameStatusText: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Remote]: "Not installed",
|
||||
[GameStatusEnum.Queued]: "Queued",
|
||||
[GameStatusEnum.Downloading]: "Downloading...",
|
||||
[GameStatusEnum.Installed]: "Installed",
|
||||
[GameStatusEnum.Updating]: "Updating...",
|
||||
[GameStatusEnum.Uninstalling]: "Uninstalling...",
|
||||
[GameStatusEnum.SetupRequired]: "Setup required",
|
||||
[GameStatusEnum.Running]: "Running",
|
||||
};
|
||||
|
||||
const router = useRouter();
|
||||
|
||||
const searchQuery = ref("");
|
||||
|
||||
const games: {
|
||||
[key: string]: { game: Game; status: Ref<GameStatus, GameStatus> };
|
||||
} = {};
|
||||
const icons: { [key: string]: string } = {};
|
||||
|
||||
const rawGames: Ref<Game[], Game[]> = ref([]);
|
||||
|
||||
async function calculateGames() {
|
||||
rawGames.value = await invoke("fetch_library");
|
||||
for (const game of rawGames.value) {
|
||||
if (games[game.id]) continue;
|
||||
games[game.id] = await useGame(game.id);
|
||||
}
|
||||
for (const game of rawGames.value) {
|
||||
if (icons[game.id]) continue;
|
||||
icons[game.id] = await useObject(game.mIconObjectId);
|
||||
}
|
||||
}
|
||||
|
||||
await calculateGames();
|
||||
|
||||
const navigation = computed(() =>
|
||||
rawGames.value.map((game) => {
|
||||
const status = games[game.id].status;
|
||||
|
||||
const isInstalled = computed(
|
||||
() =>
|
||||
status.value.type == GameStatusEnum.Installed ||
|
||||
status.value.type == GameStatusEnum.SetupRequired
|
||||
);
|
||||
|
||||
const item = {
|
||||
label: game.mName,
|
||||
route: `/library/${game.id}`,
|
||||
prefix: `/library/${game.id}`,
|
||||
isInstalled,
|
||||
id: game.id,
|
||||
};
|
||||
return item;
|
||||
})
|
||||
);
|
||||
const { currentNavigation, recalculateNavigation } = useCurrentNavigationIndex(
|
||||
navigation.value
|
||||
);
|
||||
|
||||
const filteredNavigation = computed(() => {
|
||||
if (!searchQuery.value)
|
||||
return navigation.value.map((e, i) => ({ ...e, index: i }));
|
||||
const query = searchQuery.value.toLowerCase();
|
||||
return navigation.value
|
||||
.filter((nav) => nav.label.toLowerCase().includes(query))
|
||||
.map((e, i) => ({ ...e, index: i }));
|
||||
});
|
||||
|
||||
listen("update_library", async (event) => {
|
||||
console.log("Updating library");
|
||||
let oldNavigation = navigation.value[currentNavigation.value];
|
||||
await calculateGames();
|
||||
recalculateNavigation();
|
||||
if (oldNavigation !== navigation.value[currentNavigation.value]) {
|
||||
console.log("Triggered");
|
||||
router.push("/library");
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.list-move,
|
||||
.list-enter-active,
|
||||
.list-leave-active {
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
|
||||
.list-enter-from,
|
||||
.list-leave-to {
|
||||
opacity: 0;
|
||||
transform: translateX(-30px);
|
||||
}
|
||||
|
||||
.list-leave-active {
|
||||
position: absolute;
|
||||
}
|
||||
</style>
|
||||
17
components/OfflineHeaderWidget.vue
Normal file
17
components/OfflineHeaderWidget.vue
Normal file
@ -0,0 +1,17 @@
|
||||
<script setup lang="ts">
|
||||
import { ArrowDownTrayIcon, CloudIcon } from "@heroicons/vue/20/solid";
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div
|
||||
class="transition inline-flex items-center rounded-sm px-4 py-1.5 bg-zinc-900 text-sm text-zinc-400 gap-x-2"
|
||||
>
|
||||
<div class="relative">
|
||||
<CloudIcon class="h-5 z-50 text-zinc-500" />
|
||||
<div
|
||||
class="absolute rounded-full left-1/2 top-1/2 -translate-y-[45%] -translate-x-1/2 w-[2px] h-6 rotate-[45deg] bg-zinc-400 z-50"
|
||||
/>
|
||||
</div>
|
||||
Offline
|
||||
</div>
|
||||
</template>
|
||||
@ -1,4 +1,7 @@
|
||||
<template>
|
||||
<HeaderButton v-if="showMinimise" @click="() => minimise()">
|
||||
<MinusIcon />
|
||||
</HeaderButton>
|
||||
<HeaderButton @click="() => close()">
|
||||
<XMarkIcon />
|
||||
</HeaderButton>
|
||||
@ -8,11 +11,14 @@
|
||||
import { MinusIcon, XMarkIcon } from "@heroicons/vue/16/solid";
|
||||
import { getCurrentWindow } from "@tauri-apps/api/window";
|
||||
|
||||
async function close(){
|
||||
console.log(window);
|
||||
const result = await window.close();
|
||||
console.log(`closed window: ${result}`);
|
||||
const window = getCurrentWindow();
|
||||
const showMinimise = await window.isMinimizable();
|
||||
|
||||
async function close() {
|
||||
await window.close();
|
||||
}
|
||||
|
||||
const window = getCurrentWindow();
|
||||
async function minimise() {
|
||||
await window.minimize();
|
||||
}
|
||||
</script>
|
||||
|
||||
@ -26,5 +26,7 @@ export const useCurrentNavigationIndex = (
|
||||
currentNavigation.value = calculateCurrentNavIndex(to);
|
||||
});
|
||||
|
||||
return currentNavigation;
|
||||
return {currentNavigation, recalculateNavigation: () => {
|
||||
currentNavigation.value = calculateCurrentNavIndex(route);
|
||||
}};
|
||||
};
|
||||
|
||||
@ -1,8 +1,9 @@
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import type { Game, GameStatus, GameStatusEnum } from "~/types";
|
||||
import type { Game, GameStatus, GameStatusEnum, GameVersion } from "~/types";
|
||||
|
||||
const gameRegistry: { [key: string]: Game } = {};
|
||||
const gameRegistry: { [key: string]: { game: Game; version?: GameVersion } } =
|
||||
{};
|
||||
|
||||
const gameStatusRegistry: { [key: string]: Ref<GameStatus> } = {};
|
||||
|
||||
@ -31,27 +32,44 @@ export const parseStatus = (status: SerializedGameStatus): GameStatus => {
|
||||
|
||||
export const useGame = async (gameId: string) => {
|
||||
if (!gameRegistry[gameId]) {
|
||||
const data: { game: Game; status: SerializedGameStatus } = await invoke(
|
||||
"fetch_game",
|
||||
{
|
||||
gameId,
|
||||
}
|
||||
);
|
||||
gameRegistry[gameId] = data.game;
|
||||
const data: {
|
||||
game: Game;
|
||||
status: SerializedGameStatus;
|
||||
version?: GameVersion;
|
||||
} = await invoke("fetch_game", {
|
||||
gameId,
|
||||
});
|
||||
gameRegistry[gameId] = { game: data.game, version: data.version };
|
||||
if (!gameStatusRegistry[gameId]) {
|
||||
gameStatusRegistry[gameId] = ref(parseStatus(data.status));
|
||||
|
||||
listen(`update_game/${gameId}`, (event) => {
|
||||
const payload: {
|
||||
status: SerializedGameStatus;
|
||||
version?: GameVersion;
|
||||
} = event.payload as any;
|
||||
console.log(payload.status);
|
||||
gameStatusRegistry[gameId].value = parseStatus(payload.status);
|
||||
|
||||
/**
|
||||
* I am not super happy about this.
|
||||
*
|
||||
* This will mean that we will still have a version assigned if we have a game installed then uninstall it.
|
||||
* It is necessary because a flag to check if we should overwrite seems excessive, and this function gets called
|
||||
* on transient state updates.
|
||||
*/
|
||||
if (payload.version) {
|
||||
gameRegistry[gameId].version = payload.version;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const game = gameRegistry[gameId];
|
||||
const status = gameStatusRegistry[gameId];
|
||||
return { game, status };
|
||||
return { ...game, status };
|
||||
};
|
||||
|
||||
export type FrontendGameConfiguration = {
|
||||
launchString: string;
|
||||
};
|
||||
1
drop-base
Submodule
1
drop-base
Submodule
Submodule drop-base added at 26698e5b06
90
error.vue
Normal file
90
error.vue
Normal file
@ -0,0 +1,90 @@
|
||||
<template>
|
||||
<NuxtLayout name="default">
|
||||
<div
|
||||
class="grid min-h-full grid-cols-1 grid-rows-[1fr,auto,1fr] lg:grid-cols-[max(50%,36rem),1fr]"
|
||||
>
|
||||
<header
|
||||
class="mx-auto w-full max-w-7xl px-6 pt-6 sm:pt-10 lg:col-span-2 lg:col-start-1 lg:row-start-1 lg:px-8"
|
||||
>
|
||||
<Logo class="h-10 w-auto sm:h-12" />
|
||||
</header>
|
||||
<main
|
||||
class="mx-auto w-full max-w-7xl px-6 py-24 sm:py-32 lg:col-span-2 lg:col-start-1 lg:row-start-2 lg:px-8"
|
||||
>
|
||||
<div class="max-w-lg">
|
||||
<p class="text-base font-semibold leading-8 text-blue-600">
|
||||
{{ error?.statusCode }}
|
||||
</p>
|
||||
<h1
|
||||
class="mt-4 text-3xl font-bold font-display tracking-tight text-zinc-100 sm:text-5xl"
|
||||
>
|
||||
Oh no!
|
||||
</h1>
|
||||
<p
|
||||
v-if="message"
|
||||
class="mt-3 font-bold text-base leading-7 text-red-500"
|
||||
>
|
||||
{{ message }}
|
||||
</p>
|
||||
<p class="mt-6 text-base leading-7 text-zinc-400">
|
||||
An error occurred while responding to your request. If you believe
|
||||
this to be a bug, please report it. Try signing in and see if it
|
||||
resolves the issue.
|
||||
</p>
|
||||
<div class="mt-10">
|
||||
<!-- full app reload to fix errors -->
|
||||
<a
|
||||
href="/store"
|
||||
class="text-sm font-semibold leading-7 text-blue-600"
|
||||
><span aria-hidden="true">←</span> Back to store</a
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<footer class="self-end lg:col-span-2 lg:col-start-1 lg:row-start-3">
|
||||
<div class="border-t border-zinc-700 bg-zinc-900 py-10">
|
||||
<nav
|
||||
class="mx-auto flex w-full max-w-7xl items-center gap-x-4 px-6 text-sm leading-7 text-zinc-400 lg:px-8"
|
||||
>
|
||||
<NuxtLink href="/docs">Documentation</NuxtLink>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-600"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<a href="https://discord.gg/NHx46XKJWA" target="_blank"
|
||||
>Support Discord</a
|
||||
>
|
||||
</nav>
|
||||
</div>
|
||||
</footer>
|
||||
<div
|
||||
class="hidden lg:relative lg:col-start-2 lg:row-start-1 lg:row-end-4 lg:block"
|
||||
>
|
||||
<img
|
||||
src="@/assets/wallpaper.jpg"
|
||||
alt=""
|
||||
class="absolute inset-0 h-full w-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</NuxtLayout>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import type { NuxtError } from "#app";
|
||||
|
||||
const props = defineProps({
|
||||
error: Object as () => NuxtError,
|
||||
});
|
||||
|
||||
const statusCode = props.error?.statusCode;
|
||||
const message =
|
||||
props.error?.statusMessage ||
|
||||
props.error?.message ||
|
||||
"An unknown error occurred.";
|
||||
|
||||
console.error(props.error);
|
||||
</script>
|
||||
@ -1,9 +1,79 @@
|
||||
<template>
|
||||
<div class="flex flex-col bg-zinc-900 overflow-hidden">
|
||||
<Header class="select-none" />
|
||||
<div class="relative grow overflow-y-auto">
|
||||
<slot />
|
||||
</div>
|
||||
<div class="flex flex-col bg-zinc-900 overflow-hidden h-screen">
|
||||
<NuxtErrorBoundary>
|
||||
<Header class="select-none" />
|
||||
<div class="relative grow overflow-y-auto">
|
||||
<slot />
|
||||
</div>
|
||||
<template #error="{ error }">
|
||||
<MiniHeader />
|
||||
<div class="relative grow overflow-y-auto bg-zinc-950">
|
||||
<div
|
||||
class="grid min-h-full grid-cols-1 grid-rows-[1fr,auto,1fr] lg:grid-cols-[max(50%,36rem),1fr]"
|
||||
>
|
||||
<header
|
||||
class="mx-auto w-full max-w-7xl px-6 pt-6 sm:pt-10 lg:col-span-2 lg:col-start-1 lg:row-start-1 lg:px-8"
|
||||
>
|
||||
<Logo class="h-10 w-auto sm:h-12" />
|
||||
</header>
|
||||
<main
|
||||
class="mx-auto w-full max-w-7xl px-6 py-24 sm:py-32 lg:col-span-2 lg:col-start-1 lg:row-start-2 lg:px-8"
|
||||
>
|
||||
<div class="max-w-lg">
|
||||
<h1
|
||||
class="mt-4 text-3xl font-bold font-display tracking-tight text-zinc-100 sm:text-5xl"
|
||||
>
|
||||
Unrecoverable error
|
||||
</h1>
|
||||
<p class="mt-6 text-base leading-7 text-zinc-400">
|
||||
Drop encountered an error that it couldn't handle. Please
|
||||
restart the application and file a bug report.
|
||||
</p>
|
||||
<p class="mt-3 text-sm font-monospace text-zinc-500">
|
||||
Error: {{ error }}
|
||||
</p>
|
||||
</div>
|
||||
</main>
|
||||
<footer
|
||||
class="self-end lg:col-span-2 lg:col-start-1 lg:row-start-3"
|
||||
>
|
||||
<div class="border-t border-blue-600 bg-zinc-900 py-10">
|
||||
<nav
|
||||
class="mx-auto flex w-full max-w-7xl items-center gap-x-4 px-6 text-sm leading-7 text-zinc-400 lg:px-8"
|
||||
>
|
||||
<a href="#">Documentation</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<a href="#">Troubleshooting</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<NuxtLink to="/setup/server">Switch instance</NuxtLink>
|
||||
</nav>
|
||||
</div>
|
||||
</footer>
|
||||
<div
|
||||
class="hidden lg:relative lg:col-start-2 lg:row-start-1 lg:row-end-4 lg:block"
|
||||
>
|
||||
<img
|
||||
src="@/assets/wallpaper.jpg"
|
||||
alt=""
|
||||
class="absolute inset-0 h-full w-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
</NuxtErrorBoundary>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<template>
|
||||
<div class="flex flex-col bg-zinc-950 overflow-hidden">
|
||||
<div class="flex flex-col bg-zinc-950 overflow-hidden h-screen">
|
||||
<MiniHeader />
|
||||
<div class="relative grow overflow-y-auto">
|
||||
<slot />
|
||||
|
||||
@ -13,5 +13,5 @@ export default defineNuxtConfig({
|
||||
|
||||
ssr: false,
|
||||
|
||||
extends: [["github:drop-oss/drop-base"]],
|
||||
extends: [["./drop-base"]],
|
||||
});
|
||||
|
||||
12
package.json
12
package.json
@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "drop-app",
|
||||
"private": true,
|
||||
"version": "0.1.1",
|
||||
"version": "0.3.0-rc-3",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "nuxt build",
|
||||
@ -19,9 +19,11 @@
|
||||
"@tauri-apps/plugin-deep-link": "~2",
|
||||
"@tauri-apps/plugin-dialog": "^2.0.1",
|
||||
"@tauri-apps/plugin-os": "~2",
|
||||
"@tauri-apps/plugin-shell": ">=2.0.0",
|
||||
"@tauri-apps/plugin-shell": "^2.2.1",
|
||||
"koa": "^2.16.1",
|
||||
"markdown-it": "^14.1.0",
|
||||
"nuxt": "^3.13.0",
|
||||
"micromark": "^4.0.1",
|
||||
"nuxt": "^3.16.0",
|
||||
"scss": "^0.2.4",
|
||||
"vue": "latest",
|
||||
"vue-router": "latest",
|
||||
@ -35,7 +37,9 @@
|
||||
"autoprefixer": "^10.4.20",
|
||||
"postcss": "^8.4.47",
|
||||
"sass-embedded": "^1.79.4",
|
||||
"tailwindcss": "^3.4.13"
|
||||
"tailwindcss": "^3.4.13",
|
||||
"typescript": "^5.8.3",
|
||||
"vue-tsc": "^2.2.10"
|
||||
},
|
||||
"packageManager": "yarn@1.22.22+sha512.a6b2f7906b721bba3d67d4aff083df04dad64c399707841b7acf00f6b133b7ac24255f2652fa22ae3534329dc6180534e98d17432037ff6fd140556e2bb3137e"
|
||||
}
|
||||
|
||||
@ -1,72 +0,0 @@
|
||||
<template>
|
||||
<div class="mx-auto max-w-7xl px-8">
|
||||
<div class="border-b border-zinc-700 py-5">
|
||||
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
|
||||
Account
|
||||
</h3>
|
||||
</div>
|
||||
|
||||
<div class="mt-5">
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<div class="flex flex-col gap-4">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Sign out</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Sign out of your Drop account on this device
|
||||
</p>
|
||||
</div>
|
||||
<button
|
||||
@click="signOut"
|
||||
type="button"
|
||||
class="rounded-md bg-red-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-red-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-red-600"
|
||||
>
|
||||
Sign out
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div v-if="error" class="rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ error }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { listen } from '@tauri-apps/api/event'
|
||||
import { useRouter } from '#imports'
|
||||
import { XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
|
||||
const router = useRouter()
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
// Listen for auth events
|
||||
onMounted(async () => {
|
||||
await listen('auth/signedout', () => {
|
||||
router.push('/auth/signedout')
|
||||
})
|
||||
})
|
||||
|
||||
async function signOut() {
|
||||
try {
|
||||
error.value = null
|
||||
await invoke('sign_out')
|
||||
} catch (e) {
|
||||
error.value = `Failed to sign out: ${e}`
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@ -1,66 +0,0 @@
|
||||
<template>
|
||||
<div
|
||||
class="grid min-h-full grid-cols-1 grid-rows-[1fr,auto,1fr] lg:grid-cols-[max(50%,36rem),1fr]"
|
||||
>
|
||||
<header
|
||||
class="mx-auto w-full max-w-7xl px-6 pt-6 sm:pt-10 lg:col-span-2 lg:col-start-1 lg:row-start-1 lg:px-8"
|
||||
>
|
||||
<Logo class="h-10 w-auto sm:h-12" />
|
||||
</header>
|
||||
<main
|
||||
class="mx-auto w-full max-w-7xl px-6 py-24 sm:py-32 lg:col-span-2 lg:col-start-1 lg:row-start-2 lg:px-8"
|
||||
>
|
||||
<div class="max-w-lg">
|
||||
<h1
|
||||
class="mt-4 text-3xl font-bold font-display tracking-tight text-zinc-100 sm:text-5xl"
|
||||
>
|
||||
Unrecoverable error
|
||||
</h1>
|
||||
<p class="mt-6 text-base leading-7 text-zinc-400">
|
||||
Drop encountered an error that it couldn't handle. Please restart the
|
||||
application and file a bug report.
|
||||
</p>
|
||||
</div>
|
||||
</main>
|
||||
<footer class="self-end lg:col-span-2 lg:col-start-1 lg:row-start-3">
|
||||
<div class="border-t border-blue-600 bg-zinc-900 py-10">
|
||||
<nav
|
||||
class="mx-auto flex w-full max-w-7xl items-center gap-x-4 px-6 text-sm leading-7 text-zinc-400 lg:px-8"
|
||||
>
|
||||
<a href="#">Documentation</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<a href="#">Troubleshooting</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<NuxtLink to="/setup/server">Switch instance</NuxtLink>
|
||||
</nav>
|
||||
</div>
|
||||
</footer>
|
||||
<div
|
||||
class="hidden lg:relative lg:col-start-2 lg:row-start-1 lg:row-end-4 lg:block"
|
||||
>
|
||||
<img
|
||||
src="@/assets/wallpaper.jpg"
|
||||
alt=""
|
||||
class="absolute inset-0 h-full w-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
definePageMeta({
|
||||
layout: "mini",
|
||||
});
|
||||
</script>
|
||||
@ -1,66 +1,52 @@
|
||||
<template>
|
||||
<div class="flex flex-row h-full">
|
||||
<!-- Sidebar -->
|
||||
<div
|
||||
class="flex-none max-h-full overflow-y-auto w-64 bg-zinc-950 px-2 py-1"
|
||||
class="flex-none max-h-full overflow-y-auto w-72 bg-zinc-950/50 backdrop-blur-xl px-4 py-3 border-r border-zinc-800/50"
|
||||
>
|
||||
<ul class="flex flex-col gap-y-1">
|
||||
<NuxtLink
|
||||
v-for="(nav, navIdx) in navigation"
|
||||
:key="nav.route"
|
||||
:class="[
|
||||
'transition-all duration-200 rounded-lg flex items-center py-1.5 px-3',
|
||||
navIdx === currentNavigationIndex
|
||||
? 'bg-zinc-800 text-zinc-100'
|
||||
: nav.isInstalled.value
|
||||
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
|
||||
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
|
||||
]"
|
||||
:href="nav.route"
|
||||
>
|
||||
<div class="flex items-center w-full gap-x-3">
|
||||
<img
|
||||
class="size-6 flex-none object-cover bg-zinc-900 rounded"
|
||||
:src="icons[navIdx]"
|
||||
alt=""
|
||||
/>
|
||||
<p class="truncate text-sm font-display leading-6 flex-1">
|
||||
{{ nav.label }}
|
||||
</p>
|
||||
</div>
|
||||
</NuxtLink>
|
||||
</ul>
|
||||
<LibrarySearch />
|
||||
</div>
|
||||
<div class="grow overflow-y-auto">
|
||||
<NuxtPage />
|
||||
<NuxtErrorBoundary>
|
||||
<NuxtPage />
|
||||
<template #error="{ error }">
|
||||
<main
|
||||
class="grid min-h-full w-full place-items-center px-6 py-24 sm:py-32 lg:px-8"
|
||||
>
|
||||
<div class="text-center">
|
||||
<p class="text-base font-semibold text-blue-600">Error</p>
|
||||
<h1
|
||||
class="mt-4 text-3xl font-bold font-display tracking-tight text-zinc-100 sm:text-5xl"
|
||||
>
|
||||
Failed to load library
|
||||
</h1>
|
||||
<p class="mt-6 text-base leading-7 text-zinc-400">
|
||||
Drop couldn't load your library: "{{ error }}".
|
||||
</p>
|
||||
</div>
|
||||
</main>
|
||||
</template>
|
||||
</NuxtErrorBoundary>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { GameStatusEnum, type Game, type NavigationItem } from "~/types";
|
||||
<script setup lang="ts"></script>
|
||||
|
||||
const rawGames: Array<Game> = await invoke("fetch_library");
|
||||
const games = await Promise.all(rawGames.map((e) => useGame(e.id)));
|
||||
const icons = await Promise.all(
|
||||
games.map(({ game, status }) => useObject(game.mIconId))
|
||||
);
|
||||
<style scoped>
|
||||
.list-move,
|
||||
.list-enter-active,
|
||||
.list-leave-active {
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
|
||||
const navigation = games.map(({ game, status }) => {
|
||||
const isInstalled = computed(
|
||||
() =>
|
||||
status.value.type == GameStatusEnum.Installed ||
|
||||
status.value.type == GameStatusEnum.SetupRequired
|
||||
);
|
||||
.list-enter-from,
|
||||
.list-leave-to {
|
||||
opacity: 0;
|
||||
transform: translateX(-30px);
|
||||
}
|
||||
|
||||
const item = {
|
||||
label: game.mName,
|
||||
route: `/library/${game.id}`,
|
||||
prefix: `/library/${game.id}`,
|
||||
isInstalled,
|
||||
};
|
||||
return item;
|
||||
});
|
||||
|
||||
const currentNavigationIndex = useCurrentNavigationIndex(navigation);
|
||||
</script>
|
||||
.list-leave-active {
|
||||
position: absolute;
|
||||
}
|
||||
</style>
|
||||
|
||||
@ -1,41 +1,153 @@
|
||||
<template>
|
||||
<div
|
||||
class="mx-auto w-full relative flex flex-col justify-center pt-64 z-10 overflow-hidden"
|
||||
class="mx-auto w-full relative flex flex-col justify-center pt-72 overflow-hidden"
|
||||
>
|
||||
<!-- banner image -->
|
||||
<div class="absolute flex top-0 h-fit inset-x-0 z-[-20]">
|
||||
<img :src="bannerUrl" class="w-full h-auto object-cover" />
|
||||
<h1
|
||||
class="absolute inset-x-0 w-fit mx-auto text-center top-32 -translate-y-[50%] text-4xl text-zinc-100 font-bold font-display z-50 p-4 shadow-xl bg-zinc-900/80 rounded-xl"
|
||||
>
|
||||
{{ game.mName }}
|
||||
</h1>
|
||||
<div class="absolute inset-0 z-0">
|
||||
<img
|
||||
:src="bannerUrl"
|
||||
class="w-full h-[24rem] object-cover blur-sm scale-105"
|
||||
/>
|
||||
<div
|
||||
class="absolute inset-0 bg-gradient-to-b from-transparent to-50% to-zinc-900"
|
||||
class="absolute inset-0 bg-gradient-to-t from-zinc-900 via-zinc-900/80 to-transparent opacity-90"
|
||||
/>
|
||||
<div
|
||||
class="absolute inset-0 bg-gradient-to-r from-zinc-900/95 via-zinc-900/80 to-transparent opacity-90"
|
||||
/>
|
||||
</div>
|
||||
<!-- main page -->
|
||||
<div class="w-full min-h-screen mx-auto bg-zinc-900 px-5 py-6">
|
||||
<!-- game toolbar -->
|
||||
<div class="h-full flex flex-row gap-x-4 items-stretch">
|
||||
<GameStatusButton
|
||||
@install="() => installFlow()"
|
||||
@launch="() => launch()"
|
||||
@queue="() => queue()"
|
||||
@uninstall="() => uninstall()"
|
||||
@kill="() => kill()"
|
||||
:status="status"
|
||||
/>
|
||||
<a
|
||||
:href="remoteUrl"
|
||||
target="_blank"
|
||||
type="button"
|
||||
class="inline-flex items-center rounded-md bg-zinc-800/50 px-4 font-semibold text-white shadow-sm hover:bg-zinc-800/80 uppercase font-display"
|
||||
>
|
||||
<BuildingStorefrontIcon class="mr-2 size-5" aria-hidden="true" />
|
||||
|
||||
Store
|
||||
</a>
|
||||
<div class="relative z-10">
|
||||
<div class="px-8 pb-4">
|
||||
<h1
|
||||
class="text-5xl text-zinc-100 font-bold font-display drop-shadow-lg mb-8"
|
||||
>
|
||||
{{ game.mName }}
|
||||
</h1>
|
||||
|
||||
<div class="flex flex-row gap-x-4 items-stretch mb-8">
|
||||
<!-- Do not add scale animations to this: https://stackoverflow.com/a/35683068 -->
|
||||
<GameStatusButton
|
||||
@install="() => installFlow()"
|
||||
@launch="() => launch()"
|
||||
@queue="() => queue()"
|
||||
@uninstall="() => uninstall()"
|
||||
@kill="() => kill()"
|
||||
@options="() => (configureModalOpen = true)"
|
||||
:status="status"
|
||||
/>
|
||||
<a
|
||||
:href="remoteUrl"
|
||||
target="_blank"
|
||||
type="button"
|
||||
class="transition-transform duration-300 hover:scale-105 active:scale-95 inline-flex items-center rounded-md bg-zinc-800/50 px-6 font-semibold text-white shadow-xl backdrop-blur-sm hover:bg-zinc-800/80 uppercase font-display"
|
||||
>
|
||||
<BuildingStorefrontIcon class="mr-2 size-5" aria-hidden="true" />
|
||||
Store
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Main content -->
|
||||
<div class="w-full bg-zinc-900 px-8 py-6">
|
||||
<div class="grid grid-cols-[2fr,1fr] gap-8">
|
||||
<div class="space-y-6">
|
||||
<div class="bg-zinc-800/50 rounded-xl p-6 backdrop-blur-sm">
|
||||
<div
|
||||
v-html="htmlDescription"
|
||||
class="prose prose-invert prose-blue overflow-y-auto custom-scrollbar max-w-none"
|
||||
></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="space-y-6">
|
||||
<div class="bg-zinc-800/50 rounded-xl p-6 backdrop-blur-sm">
|
||||
<h2 class="text-xl font-display font-semibold text-zinc-100 mb-4">
|
||||
Game Images
|
||||
</h2>
|
||||
<div class="relative">
|
||||
<div v-if="mediaUrls.length > 0">
|
||||
<div
|
||||
class="relative aspect-video rounded-lg overflow-hidden cursor-pointer group"
|
||||
>
|
||||
<div
|
||||
class="absolute inset-0"
|
||||
@click="fullscreenImage = mediaUrls[currentImageIndex]"
|
||||
>
|
||||
<TransitionGroup name="slide" tag="div" class="h-full">
|
||||
<img
|
||||
v-for="(url, index) in mediaUrls"
|
||||
:key="url"
|
||||
:src="url"
|
||||
class="absolute inset-0 w-full h-full object-cover"
|
||||
v-show="index === currentImageIndex"
|
||||
/>
|
||||
</TransitionGroup>
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="absolute inset-0 flex items-center justify-between px-4 opacity-0 group-hover:opacity-100 transition-opacity pointer-events-none"
|
||||
>
|
||||
<div class="pointer-events-auto">
|
||||
<button
|
||||
v-if="mediaUrls.length > 1"
|
||||
@click.stop="previousImage()"
|
||||
class="p-2 rounded-full bg-zinc-900/50 text-zinc-100 hover:bg-zinc-900/80 transition-all duration-300 hover:scale-110"
|
||||
>
|
||||
<ChevronLeftIcon class="size-5" />
|
||||
</button>
|
||||
</div>
|
||||
<div class="pointer-events-auto">
|
||||
<button
|
||||
v-if="mediaUrls.length > 1"
|
||||
@click.stop="nextImage()"
|
||||
class="p-2 rounded-full bg-zinc-900/50 text-zinc-100 hover:bg-zinc-900/80 transition-all duration-300 hover:scale-110"
|
||||
>
|
||||
<ChevronRightIcon class="size-5" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="absolute inset-0 bg-gradient-to-t from-black/50 to-transparent opacity-0 group-hover:opacity-100 transition-opacity pointer-events-none"
|
||||
/>
|
||||
<div
|
||||
class="absolute bottom-4 right-4 flex items-center gap-x-2 text-white opacity-0 group-hover:opacity-100 transition-opacity pointer-events-none"
|
||||
>
|
||||
<ArrowsPointingOutIcon class="size-5" />
|
||||
<span class="text-sm font-medium">View Fullscreen</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="absolute -bottom-2 left-1/2 -translate-x-1/2 flex gap-x-2"
|
||||
>
|
||||
<button
|
||||
v-for="(_, index) in mediaUrls"
|
||||
:key="index"
|
||||
@click.stop="currentImageIndex = index"
|
||||
class="w-1.5 h-1.5 rounded-full transition-all"
|
||||
:class="[
|
||||
currentImageIndex === index
|
||||
? 'bg-zinc-100 scale-125'
|
||||
: 'bg-zinc-600 hover:bg-zinc-500',
|
||||
]"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
v-else
|
||||
class="aspect-video rounded-lg overflow-hidden bg-zinc-900/50 flex flex-col items-center justify-center text-center px-4"
|
||||
>
|
||||
<PhotoIcon class="size-12 text-zinc-500 mb-2" />
|
||||
<p class="text-zinc-400 font-medium">No images available</p>
|
||||
<p class="text-zinc-500 text-sm">
|
||||
Game screenshots will appear here when available
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@ -44,9 +156,9 @@
|
||||
<template #default>
|
||||
<div class="sm:flex sm:items-start">
|
||||
<div class="mt-3 text-center sm:mt-0 sm:text-left">
|
||||
<DialogTitle as="h3" class="text-base font-semibold text-zinc-100"
|
||||
<h3 class="text-base font-semibold text-zinc-100"
|
||||
>Install {{ game.mName }}?
|
||||
</DialogTitle>
|
||||
</h3>
|
||||
<div class="mt-2">
|
||||
<p class="text-sm text-zinc-400">
|
||||
Drop will add {{ game.mName }} to the queue to be downloaded.
|
||||
@ -238,7 +350,7 @@
|
||||
<LoadingButton
|
||||
@click="() => install()"
|
||||
:disabled="
|
||||
!(versionOptions && versionOptions.length > 0 && !installDir)
|
||||
!(versionOptions && versionOptions.length > 0)
|
||||
"
|
||||
:loading="installLoading"
|
||||
type="submit"
|
||||
@ -256,6 +368,74 @@
|
||||
</button>
|
||||
</template>
|
||||
</ModalTemplate>
|
||||
|
||||
<GameOptionsModal v-if="status.type === GameStatusEnum.Installed" v-model="configureModalOpen" :game-id="game.id" />
|
||||
|
||||
<Transition
|
||||
enter="transition ease-out duration-300"
|
||||
enter-from="opacity-0"
|
||||
enter-to="opacity-100"
|
||||
leave="transition ease-in duration-200"
|
||||
leave-from="opacity-100"
|
||||
leave-to="opacity-0"
|
||||
>
|
||||
<div
|
||||
v-if="fullscreenImage"
|
||||
class="fixed inset-0 z-50 bg-black/95 flex items-center justify-center"
|
||||
@click="fullscreenImage = null"
|
||||
>
|
||||
<div
|
||||
class="relative w-full h-full flex items-center justify-center"
|
||||
@click.stop
|
||||
>
|
||||
<button
|
||||
class="absolute top-4 right-4 p-2 rounded-full bg-zinc-900/50 text-zinc-100 hover:bg-zinc-900 transition-colors"
|
||||
@click.stop="fullscreenImage = null"
|
||||
>
|
||||
<XMarkIcon class="size-6" />
|
||||
</button>
|
||||
|
||||
<button
|
||||
v-if="mediaUrls.length > 1"
|
||||
@click.stop="previousImage()"
|
||||
class="absolute left-4 p-3 rounded-full bg-zinc-900/50 text-zinc-100 hover:bg-zinc-900 transition-colors"
|
||||
>
|
||||
<ChevronLeftIcon class="size-6" />
|
||||
</button>
|
||||
<button
|
||||
v-if="mediaUrls.length > 1"
|
||||
@click.stop="nextImage()"
|
||||
class="absolute right-4 p-3 rounded-full bg-zinc-900/50 text-zinc-100 hover:bg-zinc-900 transition-colors"
|
||||
>
|
||||
<ChevronRightIcon class="size-6" />
|
||||
</button>
|
||||
|
||||
<TransitionGroup
|
||||
name="slide"
|
||||
tag="div"
|
||||
class="w-full h-full flex items-center justify-center"
|
||||
@click.stop
|
||||
>
|
||||
<img
|
||||
v-for="(url, index) in mediaUrls"
|
||||
v-show="currentImageIndex === index"
|
||||
:key="url"
|
||||
:src="url"
|
||||
class="max-h-[90vh] max-w-[90vw] object-contain"
|
||||
:alt="`${game.mName} screenshot ${index + 1}`"
|
||||
/>
|
||||
</TransitionGroup>
|
||||
|
||||
<div
|
||||
class="absolute bottom-4 left-1/2 -translate-x-1/2 px-4 py-2 rounded-full bg-zinc-900/50 backdrop-blur-sm"
|
||||
>
|
||||
<p class="text-zinc-100 text-sm font-medium">
|
||||
{{ currentImageIndex + 1 }} / {{ mediaUrls.length }}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</Transition>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
@ -274,10 +454,17 @@ import {
|
||||
CheckIcon,
|
||||
ChevronUpDownIcon,
|
||||
WrenchIcon,
|
||||
ChevronLeftIcon,
|
||||
ChevronRightIcon,
|
||||
XMarkIcon,
|
||||
ArrowsPointingOutIcon,
|
||||
PhotoIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import { BuildingStorefrontIcon } from "@heroicons/vue/24/outline";
|
||||
import { XCircleIcon } from "@heroicons/vue/24/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { micromark } from "micromark";
|
||||
import { GameStatusEnum } from "~/types";
|
||||
|
||||
const route = useRoute();
|
||||
const router = useRouter();
|
||||
@ -290,13 +477,24 @@ const remoteUrl: string = await invoke("gen_drop_url", {
|
||||
path: `/store/${game.value.id}`,
|
||||
});
|
||||
|
||||
const bannerUrl = await useObject(game.value.mBannerId);
|
||||
const bannerUrl = await useObject(game.value.mBannerObjectId);
|
||||
|
||||
// Get all available images
|
||||
const mediaUrls = await Promise.all(
|
||||
game.value.mImageCarouselObjectIds.map((id) => useObject(id))
|
||||
);
|
||||
|
||||
const htmlDescription = micromark(game.value.mDescription);
|
||||
|
||||
const installFlowOpen = ref(false);
|
||||
const versionOptions = ref<
|
||||
undefined | Array<{ versionName: string; platform: string }>
|
||||
>();
|
||||
const installDirs = ref<undefined | Array<string>>();
|
||||
const currentImageIndex = ref(0);
|
||||
|
||||
const configureModalOpen = ref(false);
|
||||
|
||||
async function installFlow() {
|
||||
installFlowOpen.value = true;
|
||||
versionOptions.value = undefined;
|
||||
@ -319,8 +517,7 @@ const installVersionIndex = ref(0);
|
||||
const installDir = ref(0);
|
||||
async function install() {
|
||||
try {
|
||||
if (!versionOptions.value)
|
||||
throw new Error("Versions have not been loaded");
|
||||
if (!versionOptions.value) throw new Error("Versions have not been loaded");
|
||||
installLoading.value = true;
|
||||
await invoke("download_game", {
|
||||
gameId: game.value.id,
|
||||
@ -376,4 +573,61 @@ async function kill() {
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
function nextImage() {
|
||||
currentImageIndex.value = (currentImageIndex.value + 1) % mediaUrls.length;
|
||||
}
|
||||
|
||||
function previousImage() {
|
||||
currentImageIndex.value =
|
||||
(currentImageIndex.value - 1 + mediaUrls.length) % mediaUrls.length;
|
||||
}
|
||||
|
||||
const fullscreenImage = ref<string | null>(null);
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.fade-enter-active,
|
||||
.fade-leave-active {
|
||||
transition: opacity 0.3s ease;
|
||||
}
|
||||
|
||||
.fade-enter-from,
|
||||
.fade-leave-to {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.slide-enter-active,
|
||||
.slide-leave-active {
|
||||
transition: all 0.3s ease;
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.slide-enter-from {
|
||||
opacity: 0;
|
||||
transform: translateX(100%);
|
||||
}
|
||||
|
||||
.slide-leave-to {
|
||||
opacity: 0;
|
||||
transform: translateX(-100%);
|
||||
}
|
||||
|
||||
.custom-scrollbar {
|
||||
scrollbar-width: thin;
|
||||
scrollbar-color: rgb(82 82 91) transparent;
|
||||
}
|
||||
|
||||
.custom-scrollbar::-webkit-scrollbar {
|
||||
width: 6px;
|
||||
}
|
||||
|
||||
.custom-scrollbar::-webkit-scrollbar-track {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
.custom-scrollbar::-webkit-scrollbar-thumb {
|
||||
background-color: rgb(82 82 91);
|
||||
border-radius: 3px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@ -1,3 +1,19 @@
|
||||
<template>
|
||||
|
||||
<div class="h-full flex flex-col items-center justify-center">
|
||||
<div class="text-center">
|
||||
<div class="flex flex-col items-center gap-y-4">
|
||||
<div class="p-4 rounded-xl bg-zinc-700/50 backdrop-blur-sm">
|
||||
<RocketLaunchIcon class="size-12 text-zinc-400" />
|
||||
</div>
|
||||
<div>
|
||||
<h3 class="text-xl font-display font-semibold text-zinc-100">Select a game</h3>
|
||||
<p class="mt-1 text-sm text-zinc-400">Choose a game from your library to view details</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
<script setup lang="ts">
|
||||
import { RocketLaunchIcon } from '@heroicons/vue/24/outline';
|
||||
</script>
|
||||
@ -158,7 +158,7 @@ function loadGamesForQueue(v: typeof queue.value) {
|
||||
if (games.value[id]) return;
|
||||
(async () => {
|
||||
const gameData = await useGame(id);
|
||||
const cover = await useObject(gameData.game.mCoverId);
|
||||
const cover = await useObject(gameData.game.mCoverObjectId);
|
||||
games.value[id] = { ...gameData, cover };
|
||||
})();
|
||||
}
|
||||
@ -167,7 +167,7 @@ function loadGamesForQueue(v: typeof queue.value) {
|
||||
loadGamesForQueue(queue.value);
|
||||
|
||||
async function onEnd(event: { oldIndex: number; newIndex: number }) {
|
||||
await invoke("move_game_in_queue", {
|
||||
await invoke("move_download_in_queue", {
|
||||
oldIndex: event.oldIndex,
|
||||
newIndex: event.newIndex,
|
||||
});
|
||||
|
||||
@ -10,13 +10,13 @@
|
||||
<ul role="list" class="-mx-2 space-y-1">
|
||||
<li v-for="(item, itemIdx) in navigation" :key="item.prefix">
|
||||
<NuxtLink :href="item.route" :class="[
|
||||
itemIdx === currentPageIndex
|
||||
itemIdx === currentNavigation
|
||||
? 'bg-zinc-800/50 text-zinc-100'
|
||||
: 'text-zinc-400 hover:bg-zinc-800/30 hover:text-zinc-200',
|
||||
'transition group flex gap-x-3 rounded-md p-2 pr-12 text-sm font-semibold leading-6',
|
||||
]">
|
||||
<component :is="item.icon" :class="[
|
||||
itemIdx === currentPageIndex
|
||||
itemIdx === currentNavigation
|
||||
? 'text-zinc-100'
|
||||
: 'text-zinc-400 group-hover:text-zinc-200',
|
||||
'transition h-6 w-6 shrink-0',
|
||||
@ -45,6 +45,7 @@ import type { Component } from "vue";
|
||||
import type { NavigationItem } from "~/types";
|
||||
import { platform } from '@tauri-apps/plugin-os';
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { UserIcon } from "@heroicons/vue/20/solid";
|
||||
|
||||
const systemData = await invoke<{
|
||||
clientId: string;
|
||||
@ -101,6 +102,12 @@ const navigation = computed(() => [
|
||||
prefix: "/settings/downloads",
|
||||
icon: ArrowDownTrayIcon,
|
||||
},
|
||||
{
|
||||
label: "Account",
|
||||
route: "/settings/account",
|
||||
prefix: "/settings/account",
|
||||
icon: UserIcon
|
||||
},
|
||||
...(isDebugMode.value ? [{
|
||||
label: "Debug Info",
|
||||
route: "/settings/debug",
|
||||
@ -112,10 +119,10 @@ const navigation = computed(() => [
|
||||
const currentPlatform = platform();
|
||||
|
||||
// Use .value to unwrap the computed ref
|
||||
const currentPageIndex = useCurrentNavigationIndex(navigation.value);
|
||||
const {currentNavigation} = useCurrentNavigationIndex(navigation.value);
|
||||
|
||||
// Watch for navigation changes and update currentPageIndex
|
||||
watch(navigation, (newNav) => {
|
||||
currentPageIndex.value = useCurrentNavigationIndex(newNav).value;
|
||||
currentNavigation.value = useCurrentNavigationIndex(newNav).currentNavigation.value;
|
||||
});
|
||||
</script>
|
||||
|
||||
64
pages/settings/account.vue
Normal file
64
pages/settings/account.vue
Normal file
@ -0,0 +1,64 @@
|
||||
<template>
|
||||
<div class="border-b border-zinc-700 py-5">
|
||||
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
|
||||
General
|
||||
</h3>
|
||||
</div>
|
||||
|
||||
<div class="mt-5 flex flex-col gap-4">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Sign out</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Sign out of your Drop account on this device
|
||||
</p>
|
||||
</div>
|
||||
<button
|
||||
@click="signOut"
|
||||
type="button"
|
||||
class="rounded-md bg-red-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-red-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-red-600"
|
||||
>
|
||||
Sign out
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div v-if="error" class="rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ error }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import { useRouter } from "#imports";
|
||||
import { XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
|
||||
const router = useRouter();
|
||||
const error = ref<string | null>(null);
|
||||
|
||||
// Listen for auth events
|
||||
onMounted(async () => {
|
||||
await listen("auth/signedout", () => {
|
||||
router.push("/auth/signedout");
|
||||
});
|
||||
});
|
||||
|
||||
async function signOut() {
|
||||
try {
|
||||
error.value = null;
|
||||
await invoke("sign_out");
|
||||
} catch (e) {
|
||||
error.value = `Failed to sign out: ${e}`;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@ -1,10 +1,15 @@
|
||||
<template>
|
||||
<div>
|
||||
<div class="border-b border-zinc-600 py-2 px-1">
|
||||
<div
|
||||
class="-ml-4 -mt-2 flex flex-wrap items-center justify-between sm:flex-nowrap"
|
||||
>
|
||||
<div class="ml-4 mt-2">
|
||||
<div class="border-b border-zinc-700 py-5">
|
||||
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
|
||||
Downloads
|
||||
</h3>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="mt-5">
|
||||
<div class="border-b border-zinc-600">
|
||||
<div class="-ml-4 -mt-2 flex flex-wrap items-center justify-between sm:flex-nowrap">
|
||||
<div class="ml-4 mt-2 pb-4">
|
||||
<h3 class="text-base font-display font-semibold text-zinc-100">
|
||||
Install directories
|
||||
</h3>
|
||||
@ -15,27 +20,17 @@
|
||||
</p>
|
||||
</div>
|
||||
<div class="ml-4 mt-2 shrink-0">
|
||||
<button
|
||||
@click="() => (open = true)"
|
||||
type="button"
|
||||
class="relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
|
||||
>
|
||||
<button @click="() => (open = true)" type="button"
|
||||
class="relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600">
|
||||
Add new directory
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<ul role="list" class="divide-y divide-gray-800">
|
||||
<li
|
||||
v-for="(dir, dirIdx) in dirs"
|
||||
:key="dir"
|
||||
class="flex justify-between gap-x-6 py-5"
|
||||
>
|
||||
<li v-for="(dir, dirIdx) in dirs" :key="dir" class="flex justify-between gap-x-6 py-5">
|
||||
<div class="flex min-w-0 gap-x-4">
|
||||
<FolderIcon
|
||||
class="h-6 w-6 text-blue-600 flex-none rounded-full"
|
||||
alt=""
|
||||
/>
|
||||
<FolderIcon class="h-6 w-6 text-blue-600 flex-none rounded-full" alt="" />
|
||||
<div class="min-w-0 flex-auto">
|
||||
<p class="text-sm/6 text-zinc-100">
|
||||
{{ dir }}
|
||||
@ -43,16 +38,12 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex shrink-0 items-center gap-x-6">
|
||||
<button
|
||||
@click="() => deleteDirectory(dirIdx)"
|
||||
:disabled="dirs.length <= 1"
|
||||
:class="[
|
||||
dirs.length <= 1
|
||||
? 'text-zinc-700'
|
||||
: 'text-zinc-400 hover:text-zinc-100',
|
||||
'-m-2.5 block p-2.5',
|
||||
]"
|
||||
>
|
||||
<button @click="() => deleteDirectory(dirIdx)" :disabled="dirs.length <= 1" :class="[
|
||||
dirs.length <= 1
|
||||
? 'text-zinc-700'
|
||||
: 'text-zinc-400 hover:text-zinc-100',
|
||||
'-m-2.5 block p-2.5',
|
||||
]">
|
||||
<span class="sr-only">Open options</span>
|
||||
<TrashIcon class="size-5" aria-hidden="true" />
|
||||
</button>
|
||||
@ -72,78 +63,72 @@
|
||||
Maximum Download Threads
|
||||
</label>
|
||||
<div class="mt-2">
|
||||
<input
|
||||
type="number"
|
||||
name="threads"
|
||||
id="threads"
|
||||
min="1"
|
||||
max="32"
|
||||
v-model="downloadThreads"
|
||||
class="block w-full rounded-md border-0 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
|
||||
/>
|
||||
<input type="number" name="threads" id="threads" min="1" max="32" v-model="downloadThreads"
|
||||
@keypress="validateNumberInput" @paste="validatePaste"
|
||||
class="block w-full rounded-md border-0 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6" />
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400">
|
||||
The maximum number of concurrent download threads. Higher values may
|
||||
download faster but use more system resources. Default is 4.
|
||||
</p>
|
||||
</div>
|
||||
<div class="mt-10 space-y-8">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Force Offline</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Drop will not make any external connections
|
||||
</p>
|
||||
</div>
|
||||
<Switch v-model="forceOffline" :class="[
|
||||
forceOffline ? 'bg-blue-600' : 'bg-zinc-700',
|
||||
'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out'
|
||||
]">
|
||||
<span :class="[
|
||||
forceOffline ? 'translate-x-5' : 'translate-x-0',
|
||||
'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out'
|
||||
]" />
|
||||
</Switch>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="mt-6">
|
||||
<button
|
||||
type="button"
|
||||
@click="saveDownloadThreads"
|
||||
class="inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600 disabled:bg-blue-600/50 disabled:cursor-not-allowed"
|
||||
>
|
||||
Save Changes
|
||||
<button type="button" @click="saveSettings" :disabled="saveState.loading" :class="[
|
||||
'inline-flex items-center rounded-md px-3 py-2 text-sm font-semibold text-white shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 transition-colors duration-300',
|
||||
saveState.success
|
||||
? 'bg-green-600 hover:bg-green-500 focus-visible:outline-green-600'
|
||||
: 'bg-blue-600 hover:bg-blue-500 focus-visible:outline-blue-600',
|
||||
'disabled:bg-blue-600/50 disabled:cursor-not-allowed'
|
||||
]">
|
||||
{{ saveState.success ? 'Saved' : 'Save Changes' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<TransitionRoot as="template" :show="open">
|
||||
<Dialog class="relative z-50" @close="open = false">
|
||||
<TransitionChild
|
||||
as="template"
|
||||
enter="ease-out duration-300"
|
||||
enter-from="opacity-0"
|
||||
enter-to="opacity-100"
|
||||
leave="ease-in duration-200"
|
||||
leave-from="opacity-100"
|
||||
leave-to="opacity-0"
|
||||
>
|
||||
<div
|
||||
class="fixed inset-0 bg-zinc-950 bg-opacity-75 transition-opacity"
|
||||
/>
|
||||
<TransitionChild as="template" enter="ease-out duration-300" enter-from="opacity-0" enter-to="opacity-100"
|
||||
leave="ease-in duration-200" leave-from="opacity-100" leave-to="opacity-0">
|
||||
<div class="fixed inset-0 bg-zinc-950 bg-opacity-75 transition-opacity" />
|
||||
</TransitionChild>
|
||||
|
||||
<div class="fixed inset-0 z-10 w-screen overflow-y-auto">
|
||||
<div
|
||||
class="flex min-h-full items-end justify-center p-4 text-center sm:items-center sm:p-0"
|
||||
>
|
||||
<TransitionChild
|
||||
as="template"
|
||||
enter="ease-out duration-300"
|
||||
<div class="flex min-h-full items-end justify-center p-4 text-center sm:items-center sm:p-0">
|
||||
<TransitionChild as="template" enter="ease-out duration-300"
|
||||
enter-from="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
|
||||
enter-to="opacity-100 translate-y-0 sm:scale-100"
|
||||
leave="ease-in duration-200"
|
||||
enter-to="opacity-100 translate-y-0 sm:scale-100" leave="ease-in duration-200"
|
||||
leave-from="opacity-100 translate-y-0 sm:scale-100"
|
||||
leave-to="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
|
||||
>
|
||||
leave-to="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95">
|
||||
<DialogPanel
|
||||
class="relative transform overflow-hidden rounded-lg bg-zinc-900 px-4 pb-4 pt-5 text-left shadow-xl transition-all sm:my-8 sm:w-full sm:max-w-lg sm:p-6"
|
||||
>
|
||||
class="relative transform overflow-hidden rounded-lg bg-zinc-900 px-4 pb-4 pt-5 text-left shadow-xl transition-all sm:my-8 sm:w-full sm:max-w-lg sm:p-6">
|
||||
<div class="sm:flex sm:items-start">
|
||||
<div class="mt-3 w-full sm:ml-4 sm:mt-0">
|
||||
<div>
|
||||
<label
|
||||
for="dir"
|
||||
class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Select game directory</label
|
||||
>
|
||||
<label for="dir" class="block text-sm/6 font-medium text-zinc-100">Select game directory</label>
|
||||
<div class="mt-2">
|
||||
<button
|
||||
@click="() => selectDirectory()"
|
||||
class="block text-left w-full rounded-md border-0 px-3 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<button @click="() => selectDirectory()"
|
||||
class="block text-left w-full rounded-md border-0 px-3 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm/6">
|
||||
{{
|
||||
currentDirectory ?? "Click to select a directory..."
|
||||
}}
|
||||
@ -156,36 +141,25 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="mt-5 sm:mt-4 sm:flex sm:flex-row-reverse">
|
||||
<LoadingButton
|
||||
:disabled="currentDirectory == undefined"
|
||||
type="button"
|
||||
:loading="createDirectoryLoading"
|
||||
@click="() => submitDirectory()"
|
||||
:class="[
|
||||
<LoadingButton :disabled="currentDirectory == undefined" type="button" :loading="createDirectoryLoading"
|
||||
@click="() => submitDirectory()" :class="[
|
||||
'inline-flex w-full shadow-sm sm:ml-3 sm:w-auto',
|
||||
currentDirectory === undefined
|
||||
? 'text-zinc-400 bg-blue-600/10 hover:bg-blue-600/10'
|
||||
: 'text-white bg-blue-600 hover:bg-blue-500',
|
||||
]"
|
||||
>
|
||||
]">
|
||||
Add
|
||||
</LoadingButton>
|
||||
<button
|
||||
type="button"
|
||||
<button type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-800 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
@click="() => cancelDirectory()"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
@click="() => cancelDirectory()" ref="cancelButtonRef">
|
||||
Cancel
|
||||
</button>
|
||||
</div>
|
||||
<div v-if="error" class="mt-3 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon
|
||||
class="h-5 w-5 text-red-600"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
@ -211,6 +185,7 @@ import {
|
||||
} from "@headlessui/vue";
|
||||
import { FolderIcon, TrashIcon, XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { Switch } from '@headlessui/vue'
|
||||
import { type Settings } from "~/types";
|
||||
|
||||
const open = ref(false);
|
||||
@ -222,6 +197,12 @@ const dirs = ref<Array<string>>([]);
|
||||
|
||||
const settings = await invoke<Settings>("fetch_settings");
|
||||
const downloadThreads = ref(settings?.maxDownloadThreads ?? 4);
|
||||
const forceOffline = ref(settings?.forceOffline ?? false);
|
||||
|
||||
const saveState = reactive({
|
||||
loading: false,
|
||||
success: false
|
||||
});
|
||||
|
||||
async function updateDirs() {
|
||||
const newDirs = await invoke<Array<string>>("fetch_download_dir_stats");
|
||||
@ -279,10 +260,41 @@ async function deleteDirectory(index: number) {
|
||||
await updateDirs();
|
||||
}
|
||||
|
||||
async function saveDownloadThreads() {
|
||||
//Would save download threads downloadThreads.value);
|
||||
await invoke("update_settings", {
|
||||
newSettings: { maxDownloadThreads: downloadThreads.value },
|
||||
});
|
||||
async function saveSettings() {
|
||||
try {
|
||||
saveState.loading = true;
|
||||
await invoke("update_settings", {
|
||||
newSettings: { maxDownloadThreads: downloadThreads.value, forceOffline: forceOffline.value },
|
||||
});
|
||||
|
||||
// Show success state
|
||||
saveState.success = true;
|
||||
|
||||
// Reset back to normal state after 2 seconds
|
||||
setTimeout(() => {
|
||||
saveState.success = false;
|
||||
}, 2000);
|
||||
|
||||
} catch (error) {
|
||||
console.error('Failed to save settings:', error);
|
||||
} finally {
|
||||
saveState.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
function validateNumberInput(event: KeyboardEvent) {
|
||||
// Allow only numbers and basic control keys
|
||||
if (!/^\d$/.test(event.key) &&
|
||||
!['Backspace', 'Delete', 'Tab', 'ArrowLeft', 'ArrowRight'].includes(event.key)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
function validatePaste(event: ClipboardEvent) {
|
||||
// Prevent paste if content contains non-numeric characters
|
||||
const pastedData = event.clipboardData?.getData('text');
|
||||
if (pastedData && !/^\d+$/.test(pastedData)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@ -1,60 +1,59 @@
|
||||
<template>
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<h2 class="text-base font-semibold font-display leading-7 text-zinc-100">General</h2>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Configure basic application settings
|
||||
</p>
|
||||
<div class="border-b border-zinc-700 py-5">
|
||||
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
|
||||
General
|
||||
</h3>
|
||||
</div>
|
||||
|
||||
<div class="mt-10 space-y-8">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Start with system</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Drop will automatically start when you log into your computer
|
||||
</p>
|
||||
</div>
|
||||
<Switch
|
||||
v-model="autostartEnabled"
|
||||
:class="[
|
||||
autostartEnabled ? 'bg-blue-600' : 'bg-zinc-700',
|
||||
'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out'
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
autostartEnabled ? 'translate-x-5' : 'translate-x-0',
|
||||
'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out'
|
||||
]"
|
||||
/>
|
||||
</Switch>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="mt-5 space-y-8">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Start with system
|
||||
</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Drop will automatically start when you log into your computer
|
||||
</p>
|
||||
</div>
|
||||
<Switch
|
||||
v-model="autostartEnabled"
|
||||
:class="[
|
||||
autostartEnabled ? 'bg-blue-600' : 'bg-zinc-700',
|
||||
'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
autostartEnabled ? 'translate-x-5' : 'translate-x-0',
|
||||
'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out',
|
||||
]"
|
||||
/>
|
||||
</Switch>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { Switch } from '@headlessui/vue'
|
||||
import { Switch } from "@headlessui/vue";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
defineProps<{}>()
|
||||
defineProps<{}>();
|
||||
|
||||
const autostartEnabled = ref<boolean>(false)
|
||||
const autostartEnabled = ref<boolean>(false);
|
||||
|
||||
// Load initial state
|
||||
invoke('get_autostart_enabled').then((enabled) => {
|
||||
autostartEnabled.value = enabled as boolean
|
||||
})
|
||||
invoke("get_autostart_enabled").then((enabled) => {
|
||||
autostartEnabled.value = enabled as boolean;
|
||||
});
|
||||
|
||||
// Watch for changes and update autostart
|
||||
watch(autostartEnabled, async (newValue: boolean) => {
|
||||
try {
|
||||
await invoke('toggle_autostart', { enabled: newValue })
|
||||
} catch (error) {
|
||||
console.error('Failed to toggle autostart:', error)
|
||||
// Revert the toggle if it failed
|
||||
autostartEnabled.value = !newValue
|
||||
}
|
||||
})
|
||||
try {
|
||||
await invoke("toggle_autostart", { enabled: newValue });
|
||||
} catch (error) {
|
||||
console.error("Failed to toggle autostart:", error);
|
||||
// Revert the toggle if it failed
|
||||
autostartEnabled.value = !newValue;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
@ -1,2 +1,4 @@
|
||||
<template></template>
|
||||
<template>
|
||||
<iframe src="server://drop.local/store" class="w-full h-full" />
|
||||
</template>
|
||||
<script setup lang="ts"></script>
|
||||
|
||||
@ -1,8 +1,11 @@
|
||||
export default defineNuxtPlugin((nuxtApp) => {
|
||||
// Also possible
|
||||
/*
|
||||
nuxtApp.hook("vue:error", (error, instance, info) => {
|
||||
|
||||
console.error(error, info);
|
||||
const router = useRouter();
|
||||
router.replace(`/error`);
|
||||
});
|
||||
*/
|
||||
});
|
||||
|
||||
3480
src-tauri/Cargo.lock
generated
3480
src-tauri/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "drop-app"
|
||||
version = "0.2.0-beta-prerelease-1"
|
||||
version = "0.3.0-rc-3"
|
||||
description = "The client application for the open-source, self-hosted game distribution platform Drop"
|
||||
authors = ["Drop OSS"]
|
||||
edition = "2021"
|
||||
@ -16,8 +16,6 @@ tauri-plugin-single-instance = { version = "2.0.0", features = ["deep-link"] }
|
||||
# This seems to be only an issue on Windows, see https://github.com/rust-lang/cargo/issues/8519
|
||||
name = "drop_app_lib"
|
||||
crate-type = ["staticlib", "cdylib", "rlib"]
|
||||
|
||||
[build]
|
||||
rustflags = ["-C", "target-feature=+aes,+sse2"]
|
||||
|
||||
|
||||
@ -25,11 +23,10 @@ rustflags = ["-C", "target-feature=+aes,+sse2"]
|
||||
tauri-build = { version = "2.0.0", features = [] }
|
||||
|
||||
[dependencies]
|
||||
tauri-plugin-shell = "2.0.0"
|
||||
tauri-plugin-shell = "2.2.1"
|
||||
serde_json = "1"
|
||||
serde-binary = "0.5.0"
|
||||
rayon = "1.10.0"
|
||||
directories = "5.0.1"
|
||||
webbrowser = "1.0.2"
|
||||
url = "2.5.2"
|
||||
tauri-plugin-deep-link = "2"
|
||||
@ -50,12 +47,36 @@ slice-deque = "0.3.0"
|
||||
throttle_my_fn = "0.2.6"
|
||||
parking_lot = "0.12.3"
|
||||
atomic-instant-full = "0.1.0"
|
||||
cacache = "13.1.0"
|
||||
http-serde = "2.1.1"
|
||||
reqwest-middleware = "0.4.0"
|
||||
reqwest-middleware-cache = "0.1.1"
|
||||
deranged = "=0.4.0"
|
||||
droplet-rs = "0.7.3"
|
||||
gethostname = "1.0.1"
|
||||
zstd = "0.13.3"
|
||||
tar = "0.4.44"
|
||||
rand = "0.9.1"
|
||||
regex = "1.11.1"
|
||||
tempfile = "3.19.1"
|
||||
schemars = "0.8.22"
|
||||
sha1 = "0.10.6"
|
||||
dirs = "6.0.0"
|
||||
whoami = "1.6.0"
|
||||
filetime = "0.2.25"
|
||||
walkdir = "2.5.0"
|
||||
known-folders = "1.2.0"
|
||||
native_model = { version = "0.6.1", features = ["rmp_serde_1_3"] }
|
||||
# tailscale = { path = "./tailscale" }
|
||||
|
||||
[dependencies.dynfmt]
|
||||
version = "0.1.5"
|
||||
features = ["curly"]
|
||||
|
||||
[dependencies.tauri]
|
||||
version = "2.1.1"
|
||||
features = ["tray-icon"]
|
||||
|
||||
|
||||
[dependencies.tokio]
|
||||
version = "1.40.0"
|
||||
features = ["rt", "tokio-macros", "signal"]
|
||||
@ -70,23 +91,16 @@ features = ["fs"]
|
||||
|
||||
[dependencies.uuid]
|
||||
version = "1.10.0"
|
||||
features = [
|
||||
"v4", # Lets you generate random UUIDs
|
||||
"fast-rng", # Use a faster (but still sufficiently random) RNG
|
||||
"macro-diagnostics", # Enable better diagnostics for compile-time UUIDs
|
||||
]
|
||||
|
||||
[dependencies.openssl]
|
||||
version = "0.10.66"
|
||||
features = ["vendored"]
|
||||
features = ["v4", "fast-rng", "macro-diagnostics"]
|
||||
|
||||
[dependencies.rustbreak]
|
||||
version = "2"
|
||||
features = [] # You can also use "yaml_enc" or "bin_enc"
|
||||
features = ["other_errors"] # You can also use "yaml_enc" or "bin_enc"
|
||||
|
||||
[dependencies.reqwest]
|
||||
version = "0.12"
|
||||
features = ["json", "blocking"]
|
||||
default-features = false
|
||||
features = ["json", "http2", "blocking", "rustls-tls-webpki-roots"]
|
||||
|
||||
[dependencies.serde]
|
||||
version = "1"
|
||||
|
||||
3
src-tauri/src/client/mod.rs
Normal file
3
src-tauri/src/client/mod.rs
Normal file
@ -0,0 +1,3 @@
|
||||
pub mod autostart;
|
||||
pub mod cleanup;
|
||||
pub mod commands;
|
||||
102
src-tauri/src/cloud_saves/backup_manager.rs
Normal file
102
src-tauri/src/cloud_saves/backup_manager.rs
Normal file
@ -0,0 +1,102 @@
|
||||
use std::{collections::HashMap, path::PathBuf, str::FromStr};
|
||||
|
||||
use log::warn;
|
||||
|
||||
use crate::{database::db::{GameVersion, DATA_ROOT_DIR}, error::backup_error::BackupError, process::process_manager::Platform};
|
||||
|
||||
use super::path::CommonPath;
|
||||
|
||||
pub struct BackupManager<'a> {
|
||||
pub current_platform: Platform,
|
||||
pub sources: HashMap<(Platform, Platform), &'a (dyn BackupHandler + Sync + Send)>,
|
||||
}
|
||||
|
||||
impl BackupManager<'_> {
|
||||
pub fn new() -> Self {
|
||||
BackupManager {
|
||||
#[cfg(target_os = "windows")]
|
||||
current_platform: Platform::Windows,
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
current_platform: Platform::MacOs,
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
current_platform: Platform::Linux,
|
||||
|
||||
sources: HashMap::from([
|
||||
// Current platform to target platform
|
||||
(
|
||||
(Platform::Windows, Platform::Windows),
|
||||
&WindowsBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
(
|
||||
(Platform::Linux, Platform::Linux),
|
||||
&LinuxBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
(
|
||||
(Platform::MacOs, Platform::MacOs),
|
||||
&MacBackupManager {} as &(dyn BackupHandler + Sync + Send),
|
||||
),
|
||||
|
||||
]),
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
pub trait BackupHandler: Send + Sync {
|
||||
fn root_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(DATA_ROOT_DIR.lock().unwrap().join("games")) }
|
||||
fn game_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::from_str(&game.game_id).unwrap()) }
|
||||
fn base_translate(&self, path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(self.root_translate(path, game)?.join(self.game_translate(path, game)?)) }
|
||||
fn home_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { let c = CommonPath::Home.get().ok_or(BackupError::NotFound); println!("{:?}", c); c }
|
||||
fn store_user_id_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> { PathBuf::from_str(&game.game_id).map_err(|_| BackupError::ParseError) }
|
||||
fn os_user_name_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::from_str(&whoami::username()).unwrap()) }
|
||||
fn win_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winAppData>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_local_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winLocalAppData>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_local_app_data_low_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winLocalAppDataLow>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_documents_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winDocuments>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_public_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winPublic>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_program_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winProgramData>"); Err(BackupError::InvalidSystem) }
|
||||
fn win_dir_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected Windows Reference in Backup <winDir>"); Err(BackupError::InvalidSystem) }
|
||||
fn xdg_data_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected XDG Reference in Backup <xdgData>"); Err(BackupError::InvalidSystem) }
|
||||
fn xdg_config_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> { warn!("Unexpected XDG Reference in Backup <xdgConfig>"); Err(BackupError::InvalidSystem) }
|
||||
fn skip_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> { Ok(PathBuf::new()) }
|
||||
}
|
||||
|
||||
pub struct LinuxBackupManager {}
|
||||
impl BackupHandler for LinuxBackupManager {
|
||||
fn xdg_config_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Data.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn xdg_data_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Config.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
}
|
||||
pub struct WindowsBackupManager {}
|
||||
impl BackupHandler for WindowsBackupManager {
|
||||
fn win_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Config.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn win_local_app_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::DataLocal.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn win_local_app_data_low_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::DataLocalLow.get().ok_or(BackupError::NotFound)?)
|
||||
}
|
||||
fn win_dir_translate(&self, _path: &PathBuf,_game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str("C:/Windows").unwrap())
|
||||
}
|
||||
fn win_documents_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Document.get().ok_or(BackupError::NotFound)?)
|
||||
|
||||
}
|
||||
fn win_program_data_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(PathBuf::from_str("C:/ProgramData").unwrap())
|
||||
}
|
||||
fn win_public_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
|
||||
Ok(CommonPath::Public.get().ok_or(BackupError::NotFound)?)
|
||||
|
||||
}
|
||||
}
|
||||
pub struct MacBackupManager {}
|
||||
impl BackupHandler for MacBackupManager {}
|
||||
6
src-tauri/src/cloud_saves/conditions.rs
Normal file
6
src-tauri/src/cloud_saves/conditions.rs
Normal file
@ -0,0 +1,6 @@
|
||||
use crate::process::process_manager::Platform;
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
|
||||
pub enum Condition {
|
||||
Os(Platform)
|
||||
}
|
||||
35
src-tauri/src/cloud_saves/metadata.rs
Normal file
35
src-tauri/src/cloud_saves/metadata.rs
Normal file
@ -0,0 +1,35 @@
|
||||
use crate::database::db::GameVersion;
|
||||
|
||||
use super::conditions::{Condition};
|
||||
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
|
||||
pub struct CloudSaveMetadata {
|
||||
pub files: Vec<GameFile>,
|
||||
pub game_version: GameVersion,
|
||||
pub save_id: String,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
|
||||
pub struct GameFile {
|
||||
pub path: String,
|
||||
pub id: Option<String>,
|
||||
pub data_type: DataType,
|
||||
pub tags: Vec<Tag>,
|
||||
pub conditions: Vec<Condition>
|
||||
}
|
||||
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
|
||||
pub enum DataType {
|
||||
Registry,
|
||||
File,
|
||||
Other
|
||||
}
|
||||
#[derive(Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub enum Tag {
|
||||
Config,
|
||||
Save,
|
||||
#[default]
|
||||
#[serde(other)]
|
||||
Other,
|
||||
}
|
||||
7
src-tauri/src/cloud_saves/mod.rs
Normal file
7
src-tauri/src/cloud_saves/mod.rs
Normal file
@ -0,0 +1,7 @@
|
||||
pub mod conditions;
|
||||
pub mod metadata;
|
||||
pub mod resolver;
|
||||
pub mod placeholder;
|
||||
pub mod normalise;
|
||||
pub mod path;
|
||||
pub mod backup_manager;
|
||||
162
src-tauri/src/cloud_saves/normalise.rs
Normal file
162
src-tauri/src/cloud_saves/normalise.rs
Normal file
@ -0,0 +1,162 @@
|
||||
use std::sync::LazyLock;
|
||||
|
||||
use regex::Regex;
|
||||
use crate::process::process_manager::Platform;
|
||||
|
||||
use super::placeholder::*;
|
||||
|
||||
|
||||
pub fn normalize(path: &str, os: Platform) -> String {
|
||||
let mut path = path.trim().trim_end_matches(['/', '\\']).replace('\\', "/");
|
||||
|
||||
if path == "~" || path.starts_with("~/") {
|
||||
path = path.replacen('~', HOME, 1);
|
||||
}
|
||||
|
||||
static CONSECUTIVE_SLASHES: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"/{2,}").unwrap());
|
||||
static UNNECESSARY_DOUBLE_STAR_1: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"([^/*])\*{2,}").unwrap());
|
||||
static UNNECESSARY_DOUBLE_STAR_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"\*{2,}([^/*])").unwrap());
|
||||
static ENDING_WILDCARD: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\*)+$").unwrap());
|
||||
static ENDING_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\.)$").unwrap());
|
||||
static INTERMEDIATE_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\./)").unwrap());
|
||||
static BLANK_SEGMENT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\s+/)").unwrap());
|
||||
static APP_DATA: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%appdata%").unwrap());
|
||||
static APP_DATA_ROAMING: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Roaming").unwrap());
|
||||
static APP_DATA_LOCAL: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%localappdata%").unwrap());
|
||||
static APP_DATA_LOCAL_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Local/").unwrap());
|
||||
static USER_PROFILE: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%").unwrap());
|
||||
static DOCUMENTS: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/Documents").unwrap());
|
||||
|
||||
for (pattern, replacement) in [
|
||||
(&CONSECUTIVE_SLASHES, "/"),
|
||||
(&UNNECESSARY_DOUBLE_STAR_1, "${1}*"),
|
||||
(&UNNECESSARY_DOUBLE_STAR_2, "*${1}"),
|
||||
(&ENDING_WILDCARD, ""),
|
||||
(&ENDING_DOT, ""),
|
||||
(&INTERMEDIATE_DOT, "/"),
|
||||
(&BLANK_SEGMENT, "/"),
|
||||
(&APP_DATA, WIN_APP_DATA),
|
||||
(&APP_DATA_ROAMING, WIN_APP_DATA),
|
||||
(&APP_DATA_LOCAL, WIN_LOCAL_APP_DATA),
|
||||
(&APP_DATA_LOCAL_2, &format!("{}/", WIN_LOCAL_APP_DATA)),
|
||||
(&USER_PROFILE, HOME),
|
||||
(&DOCUMENTS, WIN_DOCUMENTS),
|
||||
] {
|
||||
path = pattern.replace_all(&path, replacement).to_string();
|
||||
}
|
||||
|
||||
if os == Platform::Windows {
|
||||
let documents_2: Regex = Regex::new(r"(?i)<home>/Documents").unwrap();
|
||||
|
||||
#[allow(clippy::single_element_loop)]
|
||||
for (pattern, replacement) in [(&documents_2, WIN_DOCUMENTS)] {
|
||||
path = pattern.replace_all(&path, replacement).to_string();
|
||||
}
|
||||
}
|
||||
|
||||
for (pattern, replacement) in [
|
||||
("{64BitSteamID}", STORE_USER_ID),
|
||||
("{Steam3AccountID}", STORE_USER_ID),
|
||||
] {
|
||||
path = path.replace(pattern, replacement);
|
||||
}
|
||||
|
||||
path
|
||||
}
|
||||
|
||||
fn too_broad(path: &str) -> bool {
|
||||
println!("Path: {}", path);
|
||||
use {BASE, HOME, ROOT, STORE_USER_ID, WIN_APP_DATA, WIN_DIR, WIN_DOCUMENTS, XDG_CONFIG, XDG_DATA};
|
||||
|
||||
let path_lower = path.to_lowercase();
|
||||
|
||||
for item in ALL {
|
||||
if path == *item {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for item in AVOID_WILDCARDS {
|
||||
if path.starts_with(&format!("{}/*", item)) || path.starts_with(&format!("{}/{}", item, STORE_USER_ID)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// These paths are present whether or not the game is installed.
|
||||
// If possible, they should be narrowed down on the wiki.
|
||||
for item in [
|
||||
format!("{}/{}", BASE, STORE_USER_ID), // because `<storeUserId>` is handled as `*`
|
||||
format!("{}/Documents", HOME),
|
||||
format!("{}/Saved Games", HOME),
|
||||
format!("{}/AppData", HOME),
|
||||
format!("{}/AppData/Local", HOME),
|
||||
format!("{}/AppData/Local/Packages", HOME),
|
||||
format!("{}/AppData/LocalLow", HOME),
|
||||
format!("{}/AppData/Roaming", HOME),
|
||||
format!("{}/Documents/My Games", HOME),
|
||||
format!("{}/Library/Application Support", HOME),
|
||||
format!("{}/Library/Application Support/UserData", HOME),
|
||||
format!("{}/Library/Preferences", HOME),
|
||||
format!("{}/.renpy", HOME),
|
||||
format!("{}/.renpy/persistent", HOME),
|
||||
format!("{}/Library", HOME),
|
||||
format!("{}/Library/RenPy", HOME),
|
||||
format!("{}/Telltale Games", HOME),
|
||||
format!("{}/config", ROOT),
|
||||
format!("{}/MMFApplications", WIN_APP_DATA),
|
||||
format!("{}/RenPy", WIN_APP_DATA),
|
||||
format!("{}/RenPy/persistent", WIN_APP_DATA),
|
||||
format!("{}/win.ini", WIN_DIR),
|
||||
format!("{}/SysWOW64", WIN_DIR),
|
||||
format!("{}/My Games", WIN_DOCUMENTS),
|
||||
format!("{}/Telltale Games", WIN_DOCUMENTS),
|
||||
format!("{}/unity3d", XDG_CONFIG),
|
||||
format!("{}/unity3d", XDG_DATA),
|
||||
"C:/Program Files".to_string(),
|
||||
"C:/Program Files (x86)".to_string(),
|
||||
] {
|
||||
let item = item.to_lowercase();
|
||||
if path_lower == item
|
||||
|| path_lower.starts_with(&format!("{}/*", item))
|
||||
|| path_lower.starts_with(&format!("{}/{}", item, STORE_USER_ID.to_lowercase()))
|
||||
|| path_lower.starts_with(&format!("{}/savesdir", item))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Drive letters:
|
||||
let drives: Regex = Regex::new(r"^[a-zA-Z]:$").unwrap();
|
||||
if drives.is_match(path) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Colon not for a drive letter
|
||||
if path.get(2..).is_some_and(|path| path.contains(':')) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Root:
|
||||
if path == "/" {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Relative path wildcard:
|
||||
if path.starts_with('*') {
|
||||
return true;
|
||||
}
|
||||
|
||||
false
|
||||
}
|
||||
|
||||
pub fn usable(path: &str) -> bool {
|
||||
let unprintable: Regex = Regex::new(r"(\p{Cc}|\p{Cf})").unwrap();
|
||||
|
||||
!path.is_empty()
|
||||
&& !path.contains("{{")
|
||||
&& !path.starts_with("./")
|
||||
&& !path.starts_with("../")
|
||||
&& !too_broad(path)
|
||||
&& !unprintable.is_match(path)
|
||||
}
|
||||
48
src-tauri/src/cloud_saves/path.rs
Normal file
48
src-tauri/src/cloud_saves/path.rs
Normal file
@ -0,0 +1,48 @@
|
||||
use std::{path::PathBuf, sync::LazyLock};
|
||||
|
||||
pub enum CommonPath {
|
||||
Config,
|
||||
Data,
|
||||
DataLocal,
|
||||
DataLocalLow,
|
||||
Document,
|
||||
Home,
|
||||
Public,
|
||||
SavedGames,
|
||||
}
|
||||
|
||||
impl CommonPath {
|
||||
pub fn get(&self) -> Option<PathBuf> {
|
||||
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::config_dir());
|
||||
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_dir());
|
||||
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_local_dir());
|
||||
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::document_dir());
|
||||
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::home_dir());
|
||||
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::public_dir());
|
||||
|
||||
#[cfg(windows)]
|
||||
static DATA_LOCAL_LOW: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
|
||||
known_folders::get_known_folder_path(known_folders::KnownFolder::LocalAppDataLow)
|
||||
});
|
||||
#[cfg(not(windows))]
|
||||
static DATA_LOCAL_LOW: Option<PathBuf> = None;
|
||||
|
||||
#[cfg(windows)]
|
||||
static SAVED_GAMES: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
|
||||
known_folders::get_known_folder_path(known_folders::KnownFolder::SavedGames)
|
||||
});
|
||||
#[cfg(not(windows))]
|
||||
static SAVED_GAMES: Option<PathBuf> = None;
|
||||
|
||||
match self {
|
||||
Self::Config => CONFIG.clone(),
|
||||
Self::Data => DATA.clone(),
|
||||
Self::DataLocal => DATA_LOCAL.clone(),
|
||||
Self::DataLocalLow => DATA_LOCAL_LOW.clone(),
|
||||
Self::Document => DOCUMENT.clone(),
|
||||
Self::Home => HOME.clone(),
|
||||
Self::Public => PUBLIC.clone(),
|
||||
Self::SavedGames => SAVED_GAMES.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
51
src-tauri/src/cloud_saves/placeholder.rs
Normal file
51
src-tauri/src/cloud_saves/placeholder.rs
Normal file
@ -0,0 +1,51 @@
|
||||
use std::sync::LazyLock;
|
||||
|
||||
pub const ALL: &[&str] = &[
|
||||
ROOT,
|
||||
GAME,
|
||||
BASE,
|
||||
HOME,
|
||||
STORE_USER_ID,
|
||||
OS_USER_NAME,
|
||||
WIN_APP_DATA,
|
||||
WIN_LOCAL_APP_DATA,
|
||||
WIN_DOCUMENTS,
|
||||
WIN_PUBLIC,
|
||||
WIN_PROGRAM_DATA,
|
||||
WIN_DIR,
|
||||
XDG_DATA,
|
||||
XDG_CONFIG,
|
||||
];
|
||||
|
||||
/// These are paths where `<placeholder>/*/` is suspicious.
|
||||
pub const AVOID_WILDCARDS: &[&str] = &[
|
||||
ROOT,
|
||||
HOME,
|
||||
WIN_APP_DATA,
|
||||
WIN_LOCAL_APP_DATA,
|
||||
WIN_DOCUMENTS,
|
||||
WIN_PUBLIC,
|
||||
WIN_PROGRAM_DATA,
|
||||
WIN_DIR,
|
||||
XDG_DATA,
|
||||
XDG_CONFIG,
|
||||
];
|
||||
|
||||
pub const ROOT: &str = "<root>"; // a directory where games are installed (configured in backup tool)
|
||||
pub const GAME: &str = "<game>"; // an installDir (if defined) or the game's canonical name in the manifest
|
||||
pub const BASE: &str = "<base>"; // shorthand for <root>/<game> (unless overridden by store-specific rules)
|
||||
pub const HOME: &str = "<home>"; // current user's home directory in the OS (~)
|
||||
pub const STORE_USER_ID: &str = "<storeUserId>"; // a store-specific id from the manifest, corresponding to the root's store type
|
||||
pub const OS_USER_NAME: &str = "<osUserName>"; // current user's ID in the game store
|
||||
pub const WIN_APP_DATA: &str = "<winAppData>"; // current user's name in the OS
|
||||
pub const WIN_LOCAL_APP_DATA: &str = "<winLocalAppData>"; // %APPDATA% on Windows
|
||||
pub const WIN_LOCAL_APP_DATA_LOW: &str = "<winLocalAppDataLow>"; // %LOCALAPPDATA% on Windows
|
||||
pub const WIN_DOCUMENTS: &str = "<winDocuments>"; // <home>/AppData/LocalLow on Windows
|
||||
pub const WIN_PUBLIC: &str = "<winPublic>"; // <home>/Documents (f.k.a. <home>/My Documents) or a localized equivalent on Windows
|
||||
pub const WIN_PROGRAM_DATA: &str = "<winProgramData>"; // %PUBLIC% on Windows
|
||||
pub const WIN_DIR: &str = "<winDir>"; // %PROGRAMDATA% on Windows
|
||||
pub const XDG_DATA: &str = "<xdgData>"; // %WINDIR% on Windows
|
||||
pub const XDG_CONFIG: &str = "<xdgConfig>"; // $XDG_DATA_HOME on Linux
|
||||
pub const SKIP: &str = "<skip>"; // $XDG_CONFIG_HOME on Linux
|
||||
|
||||
pub static OS_USERNAME: LazyLock<String> = LazyLock::new(|| whoami::username());
|
||||
262
src-tauri/src/cloud_saves/resolver.rs
Normal file
262
src-tauri/src/cloud_saves/resolver.rs
Normal file
@ -0,0 +1,262 @@
|
||||
use std::{
|
||||
fs::{self, create_dir_all, File},
|
||||
io::{self, ErrorKind, Read, Write},
|
||||
path::{Path, PathBuf},
|
||||
thread::sleep,
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use super::{
|
||||
backup_manager::BackupHandler, conditions::Condition, metadata::GameFile, placeholder::*,
|
||||
};
|
||||
use log::{debug, warn};
|
||||
use rustix::path::Arg;
|
||||
use tempfile::tempfile;
|
||||
|
||||
use crate::{
|
||||
database::db::GameVersion, error::backup_error::BackupError, process::process_manager::Platform,
|
||||
};
|
||||
|
||||
use super::{backup_manager::BackupManager, metadata::CloudSaveMetadata, normalise::normalize};
|
||||
|
||||
pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
|
||||
let f = File::create_new("save").unwrap();
|
||||
let compressor = zstd::Encoder::new(f, 22).unwrap();
|
||||
let mut tarball = tar::Builder::new(compressor);
|
||||
let manager = BackupManager::new();
|
||||
for file in meta.files.iter_mut() {
|
||||
let id = uuid::Uuid::new_v4().to_string();
|
||||
let os = match file
|
||||
.conditions
|
||||
.iter()
|
||||
.find_map(|p| match p {
|
||||
super::conditions::Condition::Os(os) => Some(os),
|
||||
_ => None,
|
||||
})
|
||||
.cloned()
|
||||
{
|
||||
Some(os) => os,
|
||||
None => {
|
||||
warn!(
|
||||
"File {:?} could not be backed up because it did not provide an OS",
|
||||
&file
|
||||
);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
let handler = match manager.sources.get(&(manager.current_platform, os)) {
|
||||
Some(h) => *h,
|
||||
None => continue,
|
||||
};
|
||||
let t_path = PathBuf::from(normalize(&file.path, os));
|
||||
println!("{:?}", &t_path);
|
||||
let path = parse_path(t_path, handler, &meta.game_version).unwrap();
|
||||
let f = std::fs::metadata(&path).unwrap(); // TODO: Fix unwrap here
|
||||
if f.is_dir() {
|
||||
tarball.append_dir_all(&id, path).unwrap();
|
||||
} else if f.is_file() {
|
||||
tarball
|
||||
.append_file(&id, &mut File::open(path).unwrap())
|
||||
.unwrap();
|
||||
}
|
||||
file.id = Some(id);
|
||||
}
|
||||
let binding = serde_json::to_string(meta).unwrap();
|
||||
let serialized = binding.as_bytes();
|
||||
let mut file = tempfile().unwrap();
|
||||
file.write(serialized).unwrap();
|
||||
tarball.append_file("metadata", &mut file).unwrap();
|
||||
tarball.into_inner().unwrap().finish().unwrap()
|
||||
}
|
||||
|
||||
pub fn extract(file: PathBuf) -> Result<(), BackupError> {
|
||||
let tmpdir = tempfile::tempdir().unwrap();
|
||||
|
||||
// Reopen the file for reading
|
||||
let file = File::open(file).unwrap();
|
||||
|
||||
let decompressor = zstd::Decoder::new(file).unwrap();
|
||||
let mut f = tar::Archive::new(decompressor);
|
||||
f.unpack(tmpdir.path()).unwrap();
|
||||
|
||||
let path = tmpdir.path();
|
||||
|
||||
let mut manifest = File::open(path.join("metadata")).unwrap();
|
||||
|
||||
let mut manifest_slice = Vec::new();
|
||||
manifest.read_to_end(&mut manifest_slice).unwrap();
|
||||
|
||||
let manifest: CloudSaveMetadata = serde_json::from_slice(&manifest_slice).unwrap();
|
||||
|
||||
for file in manifest.files {
|
||||
let current_path = path.join(file.id.as_ref().unwrap());
|
||||
|
||||
let manager = BackupManager::new();
|
||||
let os = match file
|
||||
.conditions
|
||||
.iter()
|
||||
.find_map(|p| match p {
|
||||
super::conditions::Condition::Os(os) => Some(os),
|
||||
_ => None,
|
||||
})
|
||||
.cloned()
|
||||
{
|
||||
Some(os) => os,
|
||||
None => {
|
||||
warn!(
|
||||
"File {:?} could not be replaced up because it did not provide an OS",
|
||||
&file
|
||||
);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
let handler = match manager.sources.get(&(manager.current_platform, os)) {
|
||||
Some(h) => *h,
|
||||
None => continue,
|
||||
};
|
||||
|
||||
let new_path = parse_path(file.path.into(), handler, &manifest.game_version)?;
|
||||
create_dir_all(&new_path.parent().unwrap()).unwrap();
|
||||
|
||||
println!(
|
||||
"Current path {:?} copying to {:?}",
|
||||
¤t_path, &new_path
|
||||
);
|
||||
|
||||
copy_item(current_path, new_path).unwrap();
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn copy_item<P: AsRef<Path>>(src: P, dest: P) -> io::Result<()> {
|
||||
let src_path = src.as_ref();
|
||||
let dest_path = dest.as_ref();
|
||||
|
||||
let metadata = fs::metadata(&src_path)?;
|
||||
|
||||
if metadata.is_file() {
|
||||
// Ensure the parent directory of the destination exists for a file copy
|
||||
if let Some(parent) = dest_path.parent() {
|
||||
fs::create_dir_all(parent)?;
|
||||
}
|
||||
fs::copy(&src_path, &dest_path)?;
|
||||
} else if metadata.is_dir() {
|
||||
// For directories, we call the recursive helper function.
|
||||
// The destination for the recursive copy is the `dest_path` itself.
|
||||
copy_dir_recursive(&src_path, &dest_path)?;
|
||||
} else {
|
||||
// Handle other file types like symlinks if necessary,
|
||||
// for now, return an error or skip.
|
||||
return Err(io::Error::new(
|
||||
io::ErrorKind::Other,
|
||||
format!("Source {:?} is neither a file nor a directory", src_path),
|
||||
));
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn copy_dir_recursive(src: &Path, dest: &Path) -> io::Result<()> {
|
||||
fs::create_dir_all(&dest)?;
|
||||
|
||||
for entry in fs::read_dir(src)? {
|
||||
let entry = entry?;
|
||||
let entry_path = entry.path();
|
||||
let entry_file_name = match entry_path.file_name() {
|
||||
Some(name) => name,
|
||||
None => continue, // Skip if somehow there's no file name
|
||||
};
|
||||
let dest_entry_path = dest.join(entry_file_name);
|
||||
let metadata = entry.metadata()?;
|
||||
|
||||
if metadata.is_file() {
|
||||
debug!(
|
||||
"Writing file {} to {}",
|
||||
entry_path.display(),
|
||||
dest_entry_path.display()
|
||||
);
|
||||
fs::copy(&entry_path, &dest_entry_path)?;
|
||||
} else if metadata.is_dir() {
|
||||
copy_dir_recursive(&entry_path, &dest_entry_path)?;
|
||||
}
|
||||
// Ignore other types like symlinks for this basic implementation
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn parse_path(
|
||||
path: PathBuf,
|
||||
backup_handler: &dyn BackupHandler,
|
||||
game: &GameVersion,
|
||||
) -> Result<PathBuf, BackupError> {
|
||||
println!("Parsing: {:?}", &path);
|
||||
let mut s = PathBuf::new();
|
||||
for component in path.components() {
|
||||
match component.as_str().unwrap() {
|
||||
ROOT => s.push(backup_handler.root_translate(&path, game)?),
|
||||
GAME => s.push(backup_handler.game_translate(&path, game)?),
|
||||
BASE => s.push(backup_handler.base_translate(&path, game)?),
|
||||
HOME => s.push(backup_handler.home_translate(&path, game)?),
|
||||
STORE_USER_ID => s.push(backup_handler.store_user_id_translate(&path, game)?),
|
||||
OS_USER_NAME => s.push(backup_handler.os_user_name_translate(&path, game)?),
|
||||
WIN_APP_DATA => s.push(backup_handler.win_app_data_translate(&path, game)?),
|
||||
WIN_LOCAL_APP_DATA => s.push(backup_handler.win_local_app_data_translate(&path, game)?),
|
||||
WIN_LOCAL_APP_DATA_LOW => {
|
||||
s.push(backup_handler.win_local_app_data_low_translate(&path, game)?)
|
||||
}
|
||||
WIN_DOCUMENTS => s.push(backup_handler.win_documents_translate(&path, game)?),
|
||||
WIN_PUBLIC => s.push(backup_handler.win_public_translate(&path, game)?),
|
||||
WIN_PROGRAM_DATA => s.push(backup_handler.win_program_data_translate(&path, game)?),
|
||||
WIN_DIR => s.push(backup_handler.win_dir_translate(&path, game)?),
|
||||
XDG_DATA => s.push(backup_handler.xdg_data_translate(&path, game)?),
|
||||
XDG_CONFIG => s.push(backup_handler.xdg_config_translate(&path, game)?),
|
||||
SKIP => s.push(backup_handler.skip_translate(&path, game)?),
|
||||
_ => s.push(PathBuf::from(component.as_os_str())),
|
||||
}
|
||||
}
|
||||
|
||||
println!("Final line: {:?}", &s);
|
||||
Ok(s)
|
||||
}
|
||||
|
||||
pub fn test() {
|
||||
let mut meta = CloudSaveMetadata {
|
||||
files: vec![
|
||||
GameFile {
|
||||
path: String::from("<home>/favicon.png"),
|
||||
id: None,
|
||||
data_type: super::metadata::DataType::File,
|
||||
tags: Vec::new(),
|
||||
conditions: vec![Condition::Os(Platform::Linux)],
|
||||
},
|
||||
GameFile {
|
||||
path: String::from("<home>/Documents/Pixel Art"),
|
||||
id: None,
|
||||
data_type: super::metadata::DataType::File,
|
||||
tags: Vec::new(),
|
||||
conditions: vec![Condition::Os(Platform::Linux)],
|
||||
},
|
||||
],
|
||||
game_version: GameVersion {
|
||||
game_id: String::new(),
|
||||
version_name: String::new(),
|
||||
platform: Platform::Linux,
|
||||
launch_command: String::new(),
|
||||
launch_args: Vec::new(),
|
||||
launch_command_template: String::new(),
|
||||
setup_command: String::new(),
|
||||
setup_args: Vec::new(),
|
||||
setup_command_template: String::new(),
|
||||
only_setup: true,
|
||||
version_index: 0,
|
||||
delta: false,
|
||||
umu_id_override: None,
|
||||
},
|
||||
save_id: String::from("aaaaaaa"),
|
||||
};
|
||||
//resolve(&mut meta);
|
||||
|
||||
extract("save".into()).unwrap();
|
||||
}
|
||||
0
src-tauri/src/cloud_saves/strict_path.rs
Normal file
0
src-tauri/src/cloud_saves/strict_path.rs
Normal file
@ -6,14 +6,12 @@ use std::{
|
||||
|
||||
use serde_json::Value;
|
||||
|
||||
use crate::{
|
||||
database::{db::borrow_db_mut_checked, settings::Settings},
|
||||
download_manager::internal_error::InternalError,
|
||||
};
|
||||
use crate::{database::db::borrow_db_mut_checked, error::download_manager_error::DownloadManagerError};
|
||||
|
||||
use super::{
|
||||
db::{borrow_db_checked, save_db, DATA_ROOT_DIR},
|
||||
debug::SystemData,
|
||||
models::data::Settings,
|
||||
};
|
||||
|
||||
// Will, in future, return disk/remaining size
|
||||
@ -33,7 +31,7 @@ pub fn delete_download_dir(index: usize) {
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn add_download_dir(new_dir: PathBuf) -> Result<(), InternalError<()>> {
|
||||
pub fn add_download_dir(new_dir: PathBuf) -> Result<(), DownloadManagerError<()>> {
|
||||
// Check the new directory is all good
|
||||
let new_dir_path = Path::new(&new_dir);
|
||||
if new_dir_path.exists() {
|
||||
@ -74,7 +72,8 @@ pub fn update_settings(new_settings: Value) {
|
||||
}
|
||||
let new_settings: Settings = serde_json::from_value(current_settings).unwrap();
|
||||
db_lock.settings = new_settings;
|
||||
println!("new Settings: {:?}", db_lock.settings);
|
||||
drop(db_lock);
|
||||
save_db();
|
||||
}
|
||||
#[tauri::command]
|
||||
pub fn fetch_settings() -> Settings {
|
||||
|
||||
@ -1,138 +1,42 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fs::{self, create_dir_all},
|
||||
hash::Hash,
|
||||
path::{Path, PathBuf},
|
||||
path::PathBuf,
|
||||
sync::{LazyLock, Mutex, RwLockReadGuard, RwLockWriteGuard},
|
||||
};
|
||||
|
||||
use chrono::Utc;
|
||||
use directories::BaseDirs;
|
||||
use log::{debug, error, info};
|
||||
use log::{debug, error, info, warn};
|
||||
use native_model::{Decode, Encode};
|
||||
use rustbreak::{DeSerError, DeSerializer, PathDatabase, RustbreakError};
|
||||
use serde::{de::DeserializeOwned, Deserialize, Serialize};
|
||||
use serde_with::serde_as;
|
||||
use tauri::AppHandle;
|
||||
use serde::{de::DeserializeOwned, Serialize};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
database::settings::Settings,
|
||||
download_manager::downloadable_metadata::DownloadableMetadata,
|
||||
games::{library::push_game_update, state::GameStatusManager},
|
||||
process::process_manager::Platform,
|
||||
DB,
|
||||
};
|
||||
use crate::DB;
|
||||
|
||||
#[derive(serde::Serialize, Clone, Deserialize)]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
}
|
||||
use super::models::data::Database;
|
||||
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize)]
|
||||
pub enum ApplicationTransientStatus {
|
||||
Downloading { version_name: String },
|
||||
Uninstalling {},
|
||||
Updating { version_name: String },
|
||||
Running {},
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GameVersion {
|
||||
pub game_id: String,
|
||||
pub version_name: String,
|
||||
|
||||
pub platform: Platform,
|
||||
|
||||
pub launch_command: String,
|
||||
pub launch_args: Vec<String>,
|
||||
|
||||
pub setup_command: String,
|
||||
pub setup_args: Vec<String>,
|
||||
|
||||
pub only_setup: bool,
|
||||
|
||||
pub version_index: usize,
|
||||
pub delta: bool,
|
||||
|
||||
pub umu_id_override: Option<String>,
|
||||
}
|
||||
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
pub prev_database: Option<PathBuf>,
|
||||
}
|
||||
impl Database {
|
||||
fn new<T: Into<PathBuf>>(games_base_dir: T, prev_database: Option<PathBuf>) -> Self {
|
||||
Self {
|
||||
applications: DatabaseApplications {
|
||||
install_dirs: vec![games_base_dir.into()],
|
||||
game_statuses: HashMap::new(),
|
||||
game_versions: HashMap::new(),
|
||||
installed_game_version: HashMap::new(),
|
||||
transient_statuses: HashMap::new(),
|
||||
},
|
||||
prev_database,
|
||||
base_url: "".to_owned(),
|
||||
auth: None,
|
||||
settings: Settings {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
pub static DATA_ROOT_DIR: LazyLock<Mutex<PathBuf>> =
|
||||
LazyLock::new(|| Mutex::new(BaseDirs::new().unwrap().data_dir().join("drop")));
|
||||
LazyLock::new(|| Mutex::new(dirs::data_dir().unwrap().join("drop")));
|
||||
|
||||
|
||||
// Custom JSON serializer to support everything we need
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct DropDatabaseSerializer;
|
||||
|
||||
impl<T: Serialize + DeserializeOwned> DeSerializer<T> for DropDatabaseSerializer {
|
||||
impl<T: native_model::Model + Serialize + DeserializeOwned> DeSerializer<T>
|
||||
for DropDatabaseSerializer
|
||||
{
|
||||
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
|
||||
serde_json::to_vec(val).map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
native_model::rmp_serde_1_3::RmpSerde::encode(val).map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
}
|
||||
|
||||
fn deserialize<R: std::io::Read>(&self, s: R) -> rustbreak::error::DeSerResult<T> {
|
||||
serde_json::from_reader(s).map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
fn deserialize<R: std::io::Read>(&self, mut s: R) -> rustbreak::error::DeSerResult<T> {
|
||||
let mut buf = Vec::new();
|
||||
s.read_to_end(&mut buf)
|
||||
.map_err(|e| rustbreak::error::DeSerError::Other(e.into()))?;
|
||||
let val =
|
||||
native_model::rmp_serde_1_3::RmpSerde::decode(buf).map_err(|e| DeSerError::Internal(e.to_string()))?;
|
||||
Ok(val)
|
||||
}
|
||||
}
|
||||
|
||||
@ -150,21 +54,25 @@ impl DatabaseImpls for DatabaseInterface {
|
||||
let db_path = data_root_dir.join("drop.db");
|
||||
let games_base_dir = data_root_dir.join("games");
|
||||
let logs_root_dir = data_root_dir.join("logs");
|
||||
let cache_dir = data_root_dir.join("cache");
|
||||
let pfx_dir = data_root_dir.join("pfx");
|
||||
|
||||
debug!("creating data directory at {:?}", data_root_dir);
|
||||
create_dir_all(data_root_dir.clone()).unwrap();
|
||||
create_dir_all(games_base_dir.clone()).unwrap();
|
||||
create_dir_all(logs_root_dir.clone()).unwrap();
|
||||
create_dir_all(&games_base_dir).unwrap();
|
||||
create_dir_all(&logs_root_dir).unwrap();
|
||||
create_dir_all(&cache_dir).unwrap();
|
||||
create_dir_all(&pfx_dir).unwrap();
|
||||
|
||||
let exists = fs::exists(db_path.clone()).unwrap();
|
||||
|
||||
match exists {
|
||||
true => match PathDatabase::load_from_path(db_path.clone()) {
|
||||
Ok(db) => db,
|
||||
Err(e) => handle_invalid_database(e, db_path, games_base_dir),
|
||||
Err(e) => handle_invalid_database(e, db_path, games_base_dir, cache_dir),
|
||||
},
|
||||
false => {
|
||||
let default = Database::new(games_base_dir, None);
|
||||
let default = Database::new(games_base_dir, None, cache_dir);
|
||||
debug!(
|
||||
"Creating database at path {}",
|
||||
db_path.as_os_str().to_str().unwrap()
|
||||
@ -185,26 +93,14 @@ impl DatabaseImpls for DatabaseInterface {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_game_status<F: FnOnce(&mut RwLockWriteGuard<'_, Database>, &DownloadableMetadata)>(
|
||||
app_handle: &AppHandle,
|
||||
meta: DownloadableMetadata,
|
||||
setter: F,
|
||||
) {
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
setter(&mut db_handle, &meta);
|
||||
drop(db_handle);
|
||||
save_db();
|
||||
|
||||
let status = GameStatusManager::fetch_state(&meta.id);
|
||||
|
||||
push_game_update(app_handle, &meta.id, status);
|
||||
}
|
||||
// TODO: Make the error relelvant rather than just assume that it's a Deserialize error
|
||||
fn handle_invalid_database(
|
||||
_e: RustbreakError,
|
||||
db_path: PathBuf,
|
||||
games_base_dir: PathBuf,
|
||||
cache_dir: PathBuf,
|
||||
) -> rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer> {
|
||||
warn!("{}", _e);
|
||||
let new_path = {
|
||||
let time = Utc::now().timestamp();
|
||||
let mut base = db_path.clone();
|
||||
@ -220,6 +116,7 @@ fn handle_invalid_database(
|
||||
let db = Database::new(
|
||||
games_base_dir.into_os_string().into_string().unwrap(),
|
||||
Some(new_path),
|
||||
cache_dir,
|
||||
);
|
||||
|
||||
PathDatabase::create_at_path(db_path, db).expect("Database could not be created")
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
pub mod commands;
|
||||
pub mod db;
|
||||
pub mod debug;
|
||||
pub mod settings;
|
||||
pub mod models;
|
||||
|
||||
240
src-tauri/src/database/models.rs
Normal file
240
src-tauri/src/database/models.rs
Normal file
@ -0,0 +1,240 @@
|
||||
pub mod data {
|
||||
use native_model::{native_model, Model};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
pub type GameVersion = v1::GameVersion;
|
||||
pub type Database = v2::Database;
|
||||
pub type Settings = v1::Settings;
|
||||
pub type DatabaseAuth = v1::DatabaseAuth;
|
||||
|
||||
pub type GameDownloadStatus = v1::GameDownloadStatus;
|
||||
pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
|
||||
pub type DownloadableMetadata = v1::DownloadableMetadata;
|
||||
pub type DownloadType = v1::DownloadType;
|
||||
pub type DatabaseApplications = v1::DatabaseApplications;
|
||||
pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
|
||||
|
||||
pub mod v1 {
|
||||
use crate::process::process_manager::Platform;
|
||||
use serde_with::serde_as;
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use super::*;
|
||||
|
||||
fn default_template() -> String {
|
||||
"{}".to_owned()
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 2, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct GameVersion {
|
||||
pub game_id: String,
|
||||
pub version_name: String,
|
||||
|
||||
pub platform: Platform,
|
||||
|
||||
pub launch_command: String,
|
||||
pub launch_args: Vec<String>,
|
||||
#[serde(default = "default_template")]
|
||||
pub launch_command_template: String,
|
||||
|
||||
pub setup_command: String,
|
||||
pub setup_args: Vec<String>,
|
||||
#[serde(default = "default_template")]
|
||||
pub setup_command_template: String,
|
||||
|
||||
pub only_setup: bool,
|
||||
|
||||
pub version_index: usize,
|
||||
pub delta: bool,
|
||||
|
||||
pub umu_id_override: Option<String>,
|
||||
}
|
||||
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 3, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 4, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct Settings {
|
||||
pub autostart: bool,
|
||||
pub max_download_threads: usize,
|
||||
pub force_offline: bool, // ... other settings ...
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
force_offline: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
#[native_model(id = 5, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize, Deserialize)]
|
||||
pub enum ApplicationTransientStatus {
|
||||
Downloading { version_name: String },
|
||||
Uninstalling {},
|
||||
Updating { version_name: String },
|
||||
Running {},
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone, Deserialize)]
|
||||
#[native_model(id = 6, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
pub web_token: Option<String>,
|
||||
}
|
||||
|
||||
#[native_model(id = 8, version = 1)]
|
||||
#[derive(
|
||||
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy,
|
||||
)]
|
||||
pub enum DownloadType {
|
||||
Game,
|
||||
Tool,
|
||||
DLC,
|
||||
Mod,
|
||||
}
|
||||
|
||||
#[native_model(id = 7, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DownloadableMetadata {
|
||||
pub id: String,
|
||||
pub version: Option<String>,
|
||||
pub download_type: DownloadType,
|
||||
}
|
||||
impl DownloadableMetadata {
|
||||
pub fn new(id: String, version: Option<String>, download_type: DownloadType) -> Self {
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
download_type,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[native_model(id = 1, version = 1)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
}
|
||||
}
|
||||
|
||||
pub mod v2 {
|
||||
use std::{collections::HashMap, path::PathBuf, process::Command};
|
||||
|
||||
use crate::process::process_manager::UMU_LAUNCHER_EXECUTABLE;
|
||||
|
||||
use super::*;
|
||||
|
||||
#[native_model(id = 1, version = 2, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<DatabaseCompatInfo>,
|
||||
}
|
||||
|
||||
#[native_model(id = 8, version = 2, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
|
||||
pub struct DatabaseCompatInfo {
|
||||
umu_installed: bool,
|
||||
}
|
||||
|
||||
impl Database {
|
||||
fn create_new_compat_info() -> Option<DatabaseCompatInfo> {
|
||||
#[cfg(target_os = "windows")]
|
||||
return None;
|
||||
|
||||
let has_umu_installed = Command::new(UMU_LAUNCHER_EXECUTABLE).spawn().is_ok();
|
||||
Some(DatabaseCompatInfo {
|
||||
umu_installed: has_umu_installed,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn new<T: Into<PathBuf>>(
|
||||
games_base_dir: T,
|
||||
prev_database: Option<PathBuf>,
|
||||
cache_dir: PathBuf,
|
||||
) -> Self {
|
||||
Self {
|
||||
applications: DatabaseApplications {
|
||||
install_dirs: vec![games_base_dir.into()],
|
||||
game_statuses: HashMap::new(),
|
||||
game_versions: HashMap::new(),
|
||||
installed_game_version: HashMap::new(),
|
||||
transient_statuses: HashMap::new(),
|
||||
},
|
||||
prev_database,
|
||||
base_url: "".to_owned(),
|
||||
auth: None,
|
||||
settings: Settings::default(),
|
||||
cache_dir,
|
||||
compat_info: Database::create_new_compat_info(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<v1::Database> for Database {
|
||||
fn from(value: v1::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications,
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: Database::create_new_compat_info(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,24 +0,0 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Settings {
|
||||
pub autostart: bool,
|
||||
pub max_download_threads: usize,
|
||||
// ... other settings ...
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
}
|
||||
}
|
||||
}
|
||||
// Ideally use pointers instead of a macro to assign the settings
|
||||
// fn deserialize_into<T>(v: serde_json::Value, t: &mut T) -> Result<(), serde_json::Error>
|
||||
// where T: for<'a> Deserialize<'a>
|
||||
// {
|
||||
// *t = serde_json::from_value(v)?;
|
||||
// Ok(())
|
||||
// }
|
||||
@ -1,6 +1,6 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use crate::{download_manager::downloadable_metadata::DownloadableMetadata, AppState};
|
||||
use crate::{database::models::data::DownloadableMetadata, AppState};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn pause_downloads(state: tauri::State<'_, Mutex<AppState>>) {
|
||||
|
||||
@ -12,12 +12,13 @@ use std::{
|
||||
use log::{debug, info};
|
||||
use serde::Serialize;
|
||||
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
use crate::{
|
||||
database::models::data::DownloadableMetadata,
|
||||
error::application_download_error::ApplicationDownloadError,
|
||||
};
|
||||
|
||||
use super::{
|
||||
download_manager_builder::{CurrentProgressObject, DownloadAgent},
|
||||
downloadable_metadata::DownloadableMetadata,
|
||||
queue::Queue,
|
||||
download_manager_builder::{CurrentProgressObject, DownloadAgent}, util::queue::Queue,
|
||||
};
|
||||
|
||||
pub enum DownloadManagerSignal {
|
||||
@ -48,7 +49,7 @@ pub enum DownloadManagerSignal {
|
||||
Uninstall(DownloadableMetadata),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
#[derive(Debug)]
|
||||
pub enum DownloadManagerStatus {
|
||||
Downloading,
|
||||
Paused,
|
||||
@ -167,6 +168,7 @@ impl DownloadManager {
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::UpdateUIQueue)
|
||||
.unwrap();
|
||||
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
|
||||
}
|
||||
pub fn pause_downloads(&self) {
|
||||
self.command_sender
|
||||
|
||||
@ -11,17 +11,14 @@ use log::{debug, error, info, warn};
|
||||
use tauri::{AppHandle, Emitter};
|
||||
|
||||
use crate::{
|
||||
database::models::data::DownloadableMetadata,
|
||||
error::application_download_error::ApplicationDownloadError,
|
||||
games::library::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent},
|
||||
};
|
||||
|
||||
use super::{
|
||||
download_manager::{DownloadManager, DownloadManagerSignal, DownloadManagerStatus},
|
||||
download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag},
|
||||
downloadable::Downloadable,
|
||||
downloadable_metadata::DownloadableMetadata,
|
||||
progress_object::ProgressObject,
|
||||
queue::Queue,
|
||||
downloadable::Downloadable, util::{download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag}, progress_object::ProgressObject, queue::Queue},
|
||||
};
|
||||
|
||||
pub type DownloadAgent = Arc<Box<dyn Downloadable + Send + Sync>>;
|
||||
@ -209,11 +206,15 @@ impl DownloadManagerBuilder {
|
||||
}
|
||||
|
||||
if self.current_download_agent.is_some() {
|
||||
debug!(
|
||||
"Current download agent: {:?}",
|
||||
self.current_download_agent.as_ref().unwrap().metadata()
|
||||
);
|
||||
return;
|
||||
if self.download_queue.read().front().unwrap()
|
||||
== &self.current_download_agent.as_ref().unwrap().metadata()
|
||||
{
|
||||
debug!(
|
||||
"Current download agent: {:?}",
|
||||
self.current_download_agent.as_ref().unwrap().metadata()
|
||||
);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
debug!("current download queue: {:?}", self.download_queue.read());
|
||||
@ -253,7 +254,7 @@ impl DownloadManagerBuilder {
|
||||
}
|
||||
Err(e) => {
|
||||
error!("download {:?} has error {}", download_agent.metadata(), &e);
|
||||
download_agent.on_error(&app_handle, e.clone());
|
||||
download_agent.on_error(&app_handle, &e);
|
||||
sender.send(DownloadManagerSignal::Error(e)).unwrap();
|
||||
}
|
||||
}
|
||||
@ -285,7 +286,7 @@ impl DownloadManagerBuilder {
|
||||
fn manage_error_signal(&mut self, error: ApplicationDownloadError) {
|
||||
debug!("got signal Error");
|
||||
if let Some(current_agent) = self.current_download_agent.clone() {
|
||||
current_agent.on_error(&self.app_handle, error.clone());
|
||||
current_agent.on_error(&self.app_handle, &error);
|
||||
|
||||
self.stop_and_wait_current_download();
|
||||
self.remove_and_cleanup_front_download(¤t_agent.metadata());
|
||||
|
||||
@ -2,11 +2,13 @@ use std::sync::Arc;
|
||||
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
use crate::{
|
||||
database::models::data::DownloadableMetadata,
|
||||
error::application_download_error::ApplicationDownloadError,
|
||||
};
|
||||
|
||||
use super::{
|
||||
download_manager::DownloadStatus, download_thread_control_flag::DownloadThreadControl,
|
||||
downloadable_metadata::DownloadableMetadata, progress_object::ProgressObject,
|
||||
download_manager::DownloadStatus, util::{download_thread_control_flag::DownloadThreadControl, progress_object::ProgressObject},
|
||||
};
|
||||
|
||||
pub trait Downloadable: Send + Sync {
|
||||
@ -16,7 +18,7 @@ pub trait Downloadable: Send + Sync {
|
||||
fn status(&self) -> DownloadStatus;
|
||||
fn metadata(&self) -> DownloadableMetadata;
|
||||
fn on_initialised(&self, app_handle: &AppHandle);
|
||||
fn on_error(&self, app_handle: &AppHandle, error: ApplicationDownloadError);
|
||||
fn on_error(&self, app_handle: &AppHandle, error: &ApplicationDownloadError);
|
||||
fn on_complete(&self, app_handle: &AppHandle);
|
||||
fn on_incomplete(&self, app_handle: &AppHandle);
|
||||
fn on_cancelled(&self, app_handle: &AppHandle);
|
||||
|
||||
@ -1,26 +0,0 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy)]
|
||||
pub enum DownloadType {
|
||||
Game,
|
||||
Tool,
|
||||
DLC,
|
||||
Mod,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DownloadableMetadata {
|
||||
pub id: String,
|
||||
pub version: Option<String>,
|
||||
pub download_type: DownloadType,
|
||||
}
|
||||
impl DownloadableMetadata {
|
||||
pub fn new(id: String, version: Option<String>, download_type: DownloadType) -> Self {
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
download_type,
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,27 +0,0 @@
|
||||
use std::{fmt::Display, io, sync::mpsc::SendError};
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay)]
|
||||
pub enum InternalError<T> {
|
||||
IOError(io::Error),
|
||||
SignalError(SendError<T>),
|
||||
}
|
||||
impl<T> Display for InternalError<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
InternalError::IOError(error) => write!(f, "{}", error),
|
||||
InternalError::SignalError(send_error) => write!(f, "{}", send_error),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<T> From<SendError<T>> for InternalError<T> {
|
||||
fn from(value: SendError<T>) -> Self {
|
||||
InternalError::SignalError(value)
|
||||
}
|
||||
}
|
||||
impl<T> From<io::Error> for InternalError<T> {
|
||||
fn from(value: io::Error) -> Self {
|
||||
InternalError::IOError(value)
|
||||
}
|
||||
}
|
||||
@ -1,10 +1,5 @@
|
||||
pub mod commands;
|
||||
pub mod download_manager;
|
||||
pub mod download_manager_builder;
|
||||
pub mod download_thread_control_flag;
|
||||
pub mod downloadable;
|
||||
pub mod downloadable_metadata;
|
||||
pub mod internal_error;
|
||||
pub mod progress_object;
|
||||
pub mod queue;
|
||||
pub mod rolling_progress_updates;
|
||||
pub mod util;
|
||||
4
src-tauri/src/download_manager/util/mod.rs
Normal file
4
src-tauri/src/download_manager/util/mod.rs
Normal file
@ -0,0 +1,4 @@
|
||||
pub mod progress_object;
|
||||
pub mod queue;
|
||||
pub mod rolling_progress_updates;
|
||||
pub mod download_thread_control_flag;
|
||||
@ -10,8 +10,10 @@ use std::{
|
||||
use atomic_instant_full::AtomicInstant;
|
||||
use throttle_my_fn::throttle;
|
||||
|
||||
use crate::download_manager::download_manager::DownloadManagerSignal;
|
||||
|
||||
use super::{
|
||||
download_manager::DownloadManagerSignal, rolling_progress_updates::RollingProgressWindow,
|
||||
rolling_progress_updates::RollingProgressWindow,
|
||||
};
|
||||
|
||||
#[derive(Clone)]
|
||||
@ -3,7 +3,7 @@ use std::{
|
||||
sync::{Arc, Mutex, MutexGuard},
|
||||
};
|
||||
|
||||
use super::downloadable_metadata::DownloadableMetadata;
|
||||
use crate::database::models::data::DownloadableMetadata;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Queue {
|
||||
@ -8,7 +8,7 @@ use serde_with::SerializeDisplay;
|
||||
use super::{remote_access_error::RemoteAccessError, setup_error::SetupError};
|
||||
|
||||
// TODO: Rename / separate from downloads
|
||||
#[derive(Debug, Clone, SerializeDisplay)]
|
||||
#[derive(Debug, SerializeDisplay)]
|
||||
pub enum ApplicationDownloadError {
|
||||
Communication(RemoteAccessError),
|
||||
Checksum,
|
||||
|
||||
21
src-tauri/src/error/backup_error.rs
Normal file
21
src-tauri/src/error/backup_error.rs
Normal file
@ -0,0 +1,21 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(Debug, SerializeDisplay, Clone, Copy)]
|
||||
pub enum BackupError {
|
||||
InvalidSystem,
|
||||
NotFound,
|
||||
ParseError
|
||||
}
|
||||
|
||||
impl Display for BackupError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let s = match self {
|
||||
BackupError::InvalidSystem => "Attempted to generate path for invalid system",
|
||||
BackupError::NotFound => "Could not generate or find path",
|
||||
BackupError::ParseError => "Failed to parse path",
|
||||
};
|
||||
write!(f, "{}", s)
|
||||
}
|
||||
}
|
||||
27
src-tauri/src/error/download_manager_error.rs
Normal file
27
src-tauri/src/error/download_manager_error.rs
Normal file
@ -0,0 +1,27 @@
|
||||
use std::{fmt::Display, io, sync::mpsc::SendError};
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay)]
|
||||
pub enum DownloadManagerError<T> {
|
||||
IOError(io::Error),
|
||||
SignalError(SendError<T>),
|
||||
}
|
||||
impl<T> Display for DownloadManagerError<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
DownloadManagerError::IOError(error) => write!(f, "{}", error),
|
||||
DownloadManagerError::SignalError(send_error) => write!(f, "{}", send_error),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<T> From<SendError<T>> for DownloadManagerError<T> {
|
||||
fn from(value: SendError<T>) -> Self {
|
||||
DownloadManagerError::SignalError(value)
|
||||
}
|
||||
}
|
||||
impl<T> From<io::Error> for DownloadManagerError<T> {
|
||||
fn from(value: io::Error) -> Self {
|
||||
DownloadManagerError::IOError(value)
|
||||
}
|
||||
}
|
||||
@ -1,6 +1,8 @@
|
||||
pub mod application_download_error;
|
||||
pub mod drop_server_error;
|
||||
pub mod download_manager_error;
|
||||
pub mod library_error;
|
||||
pub mod process_error;
|
||||
pub mod remote_access_error;
|
||||
pub mod setup_error;
|
||||
pub mod backup_error;
|
||||
@ -11,6 +11,7 @@ pub enum ProcessError {
|
||||
InvalidID,
|
||||
InvalidVersion,
|
||||
IOError(Error),
|
||||
FormatError(String), // String errors supremacy
|
||||
InvalidPlatform,
|
||||
}
|
||||
|
||||
@ -25,6 +26,7 @@ impl Display for ProcessError {
|
||||
ProcessError::InvalidVersion => "Invalid Game version",
|
||||
ProcessError::IOError(error) => &error.to_string(),
|
||||
ProcessError::InvalidPlatform => "This Game cannot be played on the current platform",
|
||||
ProcessError::FormatError(e) => &format!("Failed to format template: {}", e),
|
||||
};
|
||||
write!(f, "{}", s)
|
||||
}
|
||||
|
||||
@ -10,39 +10,45 @@ use url::ParseError;
|
||||
|
||||
use super::drop_server_error::DropServerError;
|
||||
|
||||
#[derive(Debug, Clone, SerializeDisplay)]
|
||||
#[derive(Debug, SerializeDisplay)]
|
||||
pub enum RemoteAccessError {
|
||||
FetchError(Arc<reqwest::Error>),
|
||||
ParsingError(ParseError),
|
||||
InvalidEndpoint,
|
||||
HandshakeFailed(String),
|
||||
GameNotFound,
|
||||
GameNotFound(String),
|
||||
InvalidResponse(DropServerError),
|
||||
InvalidRedirect,
|
||||
ManifestDownloadFailed(StatusCode, String),
|
||||
OutOfSync,
|
||||
Generic(String),
|
||||
Cache(cacache::Error),
|
||||
}
|
||||
|
||||
impl Display for RemoteAccessError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
RemoteAccessError::FetchError(error) => write!(
|
||||
f,
|
||||
"{}: {}",
|
||||
error,
|
||||
error
|
||||
.source()
|
||||
.map(|e| e.to_string())
|
||||
.or_else(|| Some("Unknown error".to_string()))
|
||||
.unwrap()
|
||||
),
|
||||
RemoteAccessError::FetchError(error) => {
|
||||
if error.is_connect() {
|
||||
return write!(f, "Failed to connect to Drop server. Check if you access Drop through a browser, and then try again.");
|
||||
}
|
||||
|
||||
write!(
|
||||
f,
|
||||
"{}: {}",
|
||||
error,
|
||||
error
|
||||
.source()
|
||||
.map(|e| e.to_string())
|
||||
.or_else(|| Some("Unknown error".to_string()))
|
||||
.unwrap()
|
||||
)
|
||||
},
|
||||
RemoteAccessError::ParsingError(parse_error) => {
|
||||
write!(f, "{}", parse_error)
|
||||
}
|
||||
RemoteAccessError::InvalidEndpoint => write!(f, "invalid drop endpoint"),
|
||||
RemoteAccessError::HandshakeFailed(message) => write!(f, "failed to complete handshake: {}", message),
|
||||
RemoteAccessError::GameNotFound => write!(f, "could not find game on server"),
|
||||
RemoteAccessError::GameNotFound(id) => write!(f, "could not find game on server: {}", id),
|
||||
RemoteAccessError::InvalidResponse(error) => write!(f, "server returned an invalid response: {} {}", error.status_code, error.status_message),
|
||||
RemoteAccessError::InvalidRedirect => write!(f, "server redirect was invalid"),
|
||||
RemoteAccessError::ManifestDownloadFailed(status, response) => write!(
|
||||
@ -51,7 +57,7 @@ impl Display for RemoteAccessError {
|
||||
status, response
|
||||
),
|
||||
RemoteAccessError::OutOfSync => write!(f, "server's and client's time are out of sync. Please ensure they are within at least 30 seconds of each other"),
|
||||
RemoteAccessError::Generic(message) => write!(f, "{}", message),
|
||||
RemoteAccessError::Cache(error) => write!(f, "Cache Error: {}", error),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
23
src-tauri/src/games/collections/collection.rs
Normal file
23
src-tauri/src/games/collections/collection.rs
Normal file
@ -0,0 +1,23 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::games::library::Game;
|
||||
|
||||
pub type Collections = Vec<Collection>;
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Collection {
|
||||
id: String,
|
||||
name: String,
|
||||
is_default: bool,
|
||||
user_id: String,
|
||||
entries: Vec<CollectionObject>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CollectionObject {
|
||||
collection_id: String,
|
||||
game_id: String,
|
||||
game: Game,
|
||||
}
|
||||
110
src-tauri/src/games/collections/commands.rs
Normal file
110
src-tauri/src/games/collections/commands.rs
Normal file
@ -0,0 +1,110 @@
|
||||
use reqwest::blocking::Client;
|
||||
use serde_json::json;
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
database::db::DatabaseImpls,
|
||||
error::remote_access_error::RemoteAccessError,
|
||||
remote::{auth::generate_authorization_header, requests::make_request},
|
||||
DB,
|
||||
};
|
||||
|
||||
use super::collection::{Collection, Collections};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_collections() -> Result<Collections, RemoteAccessError> {
|
||||
let client = Client::new();
|
||||
let response = make_request(&client, &["/api/v1/client/collection"], &[], |r| {
|
||||
r.header("Authorization", generate_authorization_header())
|
||||
})?
|
||||
.send()?;
|
||||
|
||||
Ok(response.json()?)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_collection(collection_id: String) -> Result<Collection, RemoteAccessError> {
|
||||
let client = Client::new();
|
||||
let response = make_request(
|
||||
&client,
|
||||
&["/api/v1/client/collection/", &collection_id],
|
||||
&[],
|
||||
|r| r.header("Authorization", generate_authorization_header()),
|
||||
)?
|
||||
.send()?;
|
||||
|
||||
Ok(response.json()?)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn create_collection(name: String) -> Result<Collection, RemoteAccessError> {
|
||||
let client = Client::new();
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
let base_url = Url::parse(&format!("{}api/v1/client/collection/", base_url))?;
|
||||
|
||||
let response = client
|
||||
.post(base_url)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.json(&json!({"name": name}))
|
||||
.send()?;
|
||||
|
||||
Ok(response.json()?)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn add_game_to_collection(
|
||||
collection_id: String,
|
||||
game_id: String,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
let client = Client::new();
|
||||
let url = Url::parse(&format!(
|
||||
"{}api/v1/client/collection/{}/entry/",
|
||||
DB.fetch_base_url(),
|
||||
collection_id
|
||||
))?;
|
||||
|
||||
client
|
||||
.post(url)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.json(&json!({"id": game_id}))
|
||||
.send()?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn delete_collection(collection_id: String) -> Result<bool, RemoteAccessError> {
|
||||
let client = Client::new();
|
||||
let base_url = Url::parse(&format!(
|
||||
"{}api/v1/client/collection/{}",
|
||||
DB.fetch_base_url(),
|
||||
collection_id
|
||||
))?;
|
||||
|
||||
let response = client
|
||||
.delete(base_url)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.send()?;
|
||||
|
||||
Ok(response.json()?)
|
||||
}
|
||||
#[tauri::command]
|
||||
pub fn delete_game_in_collection(
|
||||
collection_id: String,
|
||||
game_id: String,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
let client = Client::new();
|
||||
let base_url = Url::parse(&format!(
|
||||
"{}api/v1/client/collection/{}/entry",
|
||||
DB.fetch_base_url(),
|
||||
collection_id
|
||||
))?;
|
||||
|
||||
client
|
||||
.delete(base_url)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.json(&json!({"id": game_id}))
|
||||
.send()?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
2
src-tauri/src/games/collections/mod.rs
Normal file
2
src-tauri/src/games/collections/mod.rs
Normal file
@ -0,0 +1,2 @@
|
||||
pub mod collection;
|
||||
pub mod commands;
|
||||
@ -3,7 +3,13 @@ use std::sync::Mutex;
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::{
|
||||
database::db::GameVersion, error::{library_error::LibraryError, remote_access_error::RemoteAccessError}, games::library::{get_current_meta, uninstall_game_logic}, AppState
|
||||
database::models::data::GameVersion,
|
||||
error::{library_error::LibraryError, remote_access_error::RemoteAccessError},
|
||||
games::library::{
|
||||
fetch_game_logic_offline, fetch_library_logic_offline, get_current_meta,
|
||||
uninstall_game_logic,
|
||||
},
|
||||
offline, AppState,
|
||||
};
|
||||
|
||||
use super::{
|
||||
@ -15,16 +21,29 @@ use super::{
|
||||
};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_library(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
fetch_library_logic(app)
|
||||
pub fn fetch_library(
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
offline!(
|
||||
state,
|
||||
fetch_library_logic,
|
||||
fetch_library_logic_offline,
|
||||
state
|
||||
)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_game(
|
||||
game_id: String,
|
||||
app: tauri::AppHandle,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<FetchGameStruct, RemoteAccessError> {
|
||||
fetch_game_logic(game_id, app)
|
||||
offline!(
|
||||
state,
|
||||
fetch_game_logic,
|
||||
fetch_game_logic_offline,
|
||||
game_id,
|
||||
state
|
||||
)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
@ -38,7 +57,6 @@ pub fn uninstall_game(game_id: String, app_handle: AppHandle) -> Result<(), Libr
|
||||
Some(data) => data,
|
||||
None => return Err(LibraryError::MetaNotFound(game_id)),
|
||||
};
|
||||
println!("{:?}", meta);
|
||||
uninstall_game_logic(meta, &app_handle);
|
||||
|
||||
Ok(())
|
||||
|
||||
@ -3,9 +3,7 @@ use std::sync::{Arc, Mutex};
|
||||
use crate::{
|
||||
download_manager::{
|
||||
download_manager::DownloadManagerSignal, downloadable::Downloadable,
|
||||
internal_error::InternalError,
|
||||
},
|
||||
AppState,
|
||||
}, error::download_manager_error::DownloadManagerError, AppState
|
||||
};
|
||||
|
||||
use super::download_agent::GameDownloadAgent;
|
||||
@ -16,7 +14,7 @@ pub fn download_game(
|
||||
game_version: String,
|
||||
install_dir: usize,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), InternalError<DownloadManagerSignal>> {
|
||||
) -> Result<(), DownloadManagerError<DownloadManagerSignal>> {
|
||||
let sender = state.lock().unwrap().download_manager.get_sender();
|
||||
let game_download_agent = Arc::new(Box::new(GameDownloadAgent::new(
|
||||
game_id,
|
||||
|
||||
@ -1,15 +1,12 @@
|
||||
use crate::auth::generate_authorization_header;
|
||||
use crate::database::db::{
|
||||
borrow_db_checked, set_game_status, ApplicationTransientStatus, DatabaseImpls,
|
||||
GameDownloadStatus,
|
||||
use crate::database::db::borrow_db_checked;
|
||||
use crate::database::models::data::{
|
||||
ApplicationTransientStatus, DownloadType, DownloadableMetadata, GameDownloadStatus,
|
||||
};
|
||||
use crate::download_manager::download_manager::{DownloadManagerSignal, DownloadStatus};
|
||||
use crate::download_manager::download_thread_control_flag::{
|
||||
DownloadThreadControl, DownloadThreadControlFlag,
|
||||
};
|
||||
use crate::download_manager::downloadable::Downloadable;
|
||||
use crate::download_manager::downloadable_metadata::{DownloadType, DownloadableMetadata};
|
||||
use crate::download_manager::progress_object::{ProgressHandle, ProgressObject};
|
||||
use crate::download_manager::util::download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag};
|
||||
use crate::download_manager::util::progress_object::{ProgressHandle, ProgressObject};
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
use crate::error::remote_access_error::RemoteAccessError;
|
||||
use crate::games::downloads::manifest::{DropDownloadContext, DropManifest};
|
||||
@ -25,7 +22,6 @@ use std::sync::mpsc::Sender;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::Instant;
|
||||
use tauri::{AppHandle, Emitter};
|
||||
use urlencoding::encode;
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
use rustix::fs::{fallocate, FallocateFlags};
|
||||
@ -99,6 +95,7 @@ impl GameDownloadAgent {
|
||||
push_game_update(
|
||||
app_handle,
|
||||
&self.metadata().id,
|
||||
None,
|
||||
(
|
||||
None,
|
||||
Some(ApplicationTransientStatus::Downloading {
|
||||
@ -135,7 +132,7 @@ impl GameDownloadAgent {
|
||||
&[("id", &self.id), ("version", &self.version)],
|
||||
|f| f.header("Authorization", header),
|
||||
)
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e))?
|
||||
.map_err(ApplicationDownloadError::Communication)?
|
||||
.send()
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
|
||||
|
||||
@ -250,6 +247,7 @@ impl GameDownloadAgent {
|
||||
let completed_indexes_loop_arc = completed_indexes.clone();
|
||||
|
||||
let contexts = self.contexts.lock().unwrap();
|
||||
debug!("{:#?}", contexts);
|
||||
pool.scope(|scope| {
|
||||
let client = &reqwest::blocking::Client::new();
|
||||
for (index, context) in contexts.iter().enumerate() {
|
||||
@ -280,9 +278,13 @@ impl GameDownloadAgent {
|
||||
) {
|
||||
Ok(request) => request,
|
||||
Err(e) => {
|
||||
sender.send(DownloadManagerSignal::Error(ApplicationDownloadError::Communication(e))).unwrap();
|
||||
sender
|
||||
.send(DownloadManagerSignal::Error(
|
||||
ApplicationDownloadError::Communication(e),
|
||||
))
|
||||
.unwrap();
|
||||
continue;
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
scope.spawn(move |_| {
|
||||
@ -362,7 +364,7 @@ impl Downloadable for GameDownloadAgent {
|
||||
*self.status.lock().unwrap() = DownloadStatus::Queued;
|
||||
}
|
||||
|
||||
fn on_error(&self, app_handle: &tauri::AppHandle, error: ApplicationDownloadError) {
|
||||
fn on_error(&self, app_handle: &tauri::AppHandle, error: &ApplicationDownloadError) {
|
||||
*self.status.lock().unwrap() = DownloadStatus::Error;
|
||||
app_handle
|
||||
.emit("download_error", error.to_string())
|
||||
@ -370,9 +372,11 @@ impl Downloadable for GameDownloadAgent {
|
||||
|
||||
error!("error while managing download: {}", error);
|
||||
|
||||
set_game_status(app_handle, self.metadata(), |db_handle, meta| {
|
||||
db_handle.applications.transient_statuses.remove(meta);
|
||||
});
|
||||
let mut handle = DB.borrow_data_mut().unwrap();
|
||||
handle
|
||||
.applications
|
||||
.transient_statuses
|
||||
.remove(&self.metadata());
|
||||
}
|
||||
|
||||
fn on_complete(&self, app_handle: &tauri::AppHandle) {
|
||||
@ -394,6 +398,7 @@ impl Downloadable for GameDownloadAgent {
|
||||
GameUpdateEvent {
|
||||
game_id: meta.id.clone(),
|
||||
status: (Some(GameDownloadStatus::Remote {}), None),
|
||||
version: None,
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
@ -1,7 +1,5 @@
|
||||
use crate::download_manager::download_thread_control_flag::{
|
||||
DownloadThreadControl, DownloadThreadControlFlag,
|
||||
};
|
||||
use crate::download_manager::progress_object::ProgressHandle;
|
||||
use crate::download_manager::util::download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag};
|
||||
use crate::download_manager::util::progress_object::ProgressHandle;
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
use crate::error::remote_access_error::RemoteAccessError;
|
||||
use crate::games::downloads::manifest::DropDownloadContext;
|
||||
|
||||
@ -5,25 +5,29 @@ use std::thread::spawn;
|
||||
use log::{debug, error, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tauri::Emitter;
|
||||
use tauri::{AppHandle, Manager};
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked, save_db, GameVersion};
|
||||
use crate::database::db::{ApplicationTransientStatus, GameDownloadStatus};
|
||||
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked, save_db};
|
||||
use crate::database::models::data::{
|
||||
ApplicationTransientStatus, DownloadableMetadata, GameDownloadStatus, GameVersion,
|
||||
};
|
||||
use crate::download_manager::download_manager::DownloadStatus;
|
||||
use crate::download_manager::downloadable_metadata::DownloadableMetadata;
|
||||
use crate::error::library_error::LibraryError;
|
||||
use crate::error::remote_access_error::RemoteAccessError;
|
||||
use crate::games::state::{GameStatusManager, GameStatusWithTransient};
|
||||
use crate::remote::auth::generate_authorization_header;
|
||||
use crate::remote::cache::{cache_object, get_cached_object, get_cached_object_db};
|
||||
use crate::remote::requests::make_request;
|
||||
use crate::AppState;
|
||||
use crate::{AppState, DB};
|
||||
|
||||
#[derive(serde::Serialize)]
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct FetchGameStruct {
|
||||
game: Game,
|
||||
status: GameStatusWithTransient,
|
||||
version: Option<GameVersion>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone)]
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Game {
|
||||
id: String,
|
||||
@ -32,10 +36,11 @@ pub struct Game {
|
||||
m_description: String,
|
||||
// mDevelopers
|
||||
// mPublishers
|
||||
m_icon_id: String,
|
||||
m_banner_id: String,
|
||||
m_cover_id: String,
|
||||
m_image_library: Vec<String>,
|
||||
m_icon_object_id: String,
|
||||
m_banner_object_id: String,
|
||||
m_cover_object_id: String,
|
||||
m_image_library_object_ids: Vec<String>,
|
||||
m_image_carousel_object_ids: Vec<String>,
|
||||
}
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct GameUpdateEvent {
|
||||
@ -44,6 +49,7 @@ pub struct GameUpdateEvent {
|
||||
Option<GameDownloadStatus>,
|
||||
Option<ApplicationTransientStatus>,
|
||||
),
|
||||
pub version: Option<GameVersion>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone)]
|
||||
@ -66,7 +72,9 @@ pub struct StatsUpdateEvent {
|
||||
pub time: usize,
|
||||
}
|
||||
|
||||
pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
pub fn fetch_library_logic(
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
@ -81,9 +89,8 @@ pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessErro
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let games: Vec<Game> = response.json()?;
|
||||
let mut games: Vec<Game> = response.json()?;
|
||||
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut handle = state.lock().unwrap();
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
@ -98,18 +105,63 @@ pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessErro
|
||||
}
|
||||
}
|
||||
|
||||
// Add games that are installed but no longer in library
|
||||
for (_, meta) in &db_handle.applications.installed_game_version {
|
||||
if games.iter().find(|e| e.id == meta.id).is_some() {
|
||||
continue;
|
||||
}
|
||||
// We should always have a cache of the object
|
||||
// Pass db_handle because otherwise we get a gridlock
|
||||
let game = get_cached_object_db::<String, Game>(meta.id.clone(), &db_handle)?;
|
||||
games.push(game);
|
||||
}
|
||||
|
||||
drop(handle);
|
||||
drop(db_handle);
|
||||
cache_object("library", &games)?;
|
||||
|
||||
Ok(games)
|
||||
}
|
||||
pub fn fetch_library_logic_offline(
|
||||
_state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
let mut games: Vec<Game> = get_cached_object("library")?;
|
||||
|
||||
let db_handle = borrow_db_checked();
|
||||
|
||||
games.retain(|game| {
|
||||
db_handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
.contains_key(&game.id)
|
||||
});
|
||||
|
||||
Ok(games)
|
||||
}
|
||||
pub fn fetch_game_logic(
|
||||
id: String,
|
||||
app: tauri::AppHandle,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<FetchGameStruct, RemoteAccessError> {
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut state_handle = state.lock().unwrap();
|
||||
|
||||
let handle = DB.borrow_data().unwrap();
|
||||
|
||||
let metadata_option = handle.applications.installed_game_version.get(&id);
|
||||
let version = match metadata_option {
|
||||
None => None,
|
||||
Some(metadata) => Some(
|
||||
handle
|
||||
.applications
|
||||
.game_versions
|
||||
.get(&metadata.id)
|
||||
.unwrap()
|
||||
.get(metadata.version.as_ref().unwrap())
|
||||
.unwrap()
|
||||
.clone(),
|
||||
),
|
||||
};
|
||||
drop(handle);
|
||||
|
||||
let game = state_handle.games.get(&id);
|
||||
if let Some(game) = game {
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
@ -117,18 +169,21 @@ pub fn fetch_game_logic(
|
||||
let data = FetchGameStruct {
|
||||
game: game.clone(),
|
||||
status,
|
||||
version,
|
||||
};
|
||||
|
||||
cache_object(id, game)?;
|
||||
|
||||
return Ok(data);
|
||||
}
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = make_request(&client, &["/api/v1/game/", &id], &[], |r| {
|
||||
let response = make_request(&client, &["/api/v1/client/game/", &id], &[], |r| {
|
||||
r.header("Authorization", generate_authorization_header())
|
||||
})?
|
||||
.send()?;
|
||||
|
||||
if response.status() == 404 {
|
||||
return Err(RemoteAccessError::GameNotFound);
|
||||
return Err(RemoteAccessError::GameNotFound(id));
|
||||
}
|
||||
if response.status() != 200 {
|
||||
let err = response.json().unwrap();
|
||||
@ -153,11 +208,45 @@ pub fn fetch_game_logic(
|
||||
let data = FetchGameStruct {
|
||||
game: game.clone(),
|
||||
status,
|
||||
version,
|
||||
};
|
||||
|
||||
cache_object(id, &game)?;
|
||||
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
pub fn fetch_game_logic_offline(
|
||||
id: String,
|
||||
_state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<FetchGameStruct, RemoteAccessError> {
|
||||
let handle = DB.borrow_data().unwrap();
|
||||
let metadata_option = handle.applications.installed_game_version.get(&id);
|
||||
let version = match metadata_option {
|
||||
None => None,
|
||||
Some(metadata) => Some(
|
||||
handle
|
||||
.applications
|
||||
.game_versions
|
||||
.get(&metadata.id)
|
||||
.unwrap()
|
||||
.get(metadata.version.as_ref().unwrap())
|
||||
.unwrap()
|
||||
.clone(),
|
||||
),
|
||||
};
|
||||
drop(handle);
|
||||
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
let game = get_cached_object::<String, Game>(id)?;
|
||||
|
||||
Ok(FetchGameStruct {
|
||||
game,
|
||||
status,
|
||||
version,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn fetch_game_verion_options_logic(
|
||||
game_id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
@ -193,7 +282,7 @@ pub fn fetch_game_verion_options_logic(
|
||||
}
|
||||
|
||||
pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle) {
|
||||
println!("triggered uninstall for agent");
|
||||
debug!("triggered uninstall for agent");
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle
|
||||
.applications
|
||||
@ -204,6 +293,7 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
|
||||
push_game_update(
|
||||
app_handle,
|
||||
&meta.id,
|
||||
None,
|
||||
(None, Some(ApplicationTransientStatus::Uninstalling {})),
|
||||
);
|
||||
|
||||
@ -213,6 +303,7 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
|
||||
return;
|
||||
}
|
||||
let previous_state = previous_state.unwrap();
|
||||
|
||||
if let Some((_, install_dir)) = match previous_state {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name,
|
||||
@ -229,6 +320,7 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
|
||||
.transient_statuses
|
||||
.entry(meta.clone())
|
||||
.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
|
||||
|
||||
drop(db_handle);
|
||||
|
||||
let app_handle = app_handle.clone();
|
||||
@ -239,6 +331,10 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
|
||||
Ok(_) => {
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle.applications.transient_statuses.remove(&meta);
|
||||
db_handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
.remove(&meta.id);
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
@ -248,10 +344,12 @@ pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle)
|
||||
save_db();
|
||||
|
||||
debug!("uninstalled game id {}", &meta.id);
|
||||
app_handle.emit("update_library", {}).unwrap();
|
||||
|
||||
push_game_update(
|
||||
&app_handle,
|
||||
&meta.id,
|
||||
None,
|
||||
(Some(GameDownloadStatus::Remote {}), None),
|
||||
);
|
||||
}
|
||||
@ -274,7 +372,7 @@ pub fn on_game_complete(
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
// Fetch game version information from remote
|
||||
if meta.version.is_none() {
|
||||
return Err(RemoteAccessError::GameNotFound);
|
||||
return Err(RemoteAccessError::GameNotFound(meta.id.clone()));
|
||||
}
|
||||
|
||||
let header = generate_authorization_header();
|
||||
@ -282,7 +380,7 @@ pub fn on_game_complete(
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = make_request(
|
||||
&client,
|
||||
&["/api/v1/client/metadata/version"],
|
||||
&["/api/v1/client/game/version"],
|
||||
&[
|
||||
("id", &meta.id),
|
||||
("version", meta.version.as_ref().unwrap()),
|
||||
@ -291,7 +389,7 @@ pub fn on_game_complete(
|
||||
)?
|
||||
.send()?;
|
||||
|
||||
let data: GameVersion = response.json()?;
|
||||
let game_version: GameVersion = response.json()?;
|
||||
|
||||
let mut handle = borrow_db_mut_checked();
|
||||
handle
|
||||
@ -299,7 +397,7 @@ pub fn on_game_complete(
|
||||
.game_versions
|
||||
.entry(meta.id.clone())
|
||||
.or_default()
|
||||
.insert(meta.version.clone().unwrap(), data.clone());
|
||||
.insert(meta.version.clone().unwrap(), game_version.clone());
|
||||
handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
@ -308,7 +406,7 @@ pub fn on_game_complete(
|
||||
drop(handle);
|
||||
save_db();
|
||||
|
||||
let status = if data.setup_command.is_empty() {
|
||||
let status = if game_version.setup_command.is_empty() {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: meta.version.clone().unwrap(),
|
||||
install_dir,
|
||||
@ -333,6 +431,7 @@ pub fn on_game_complete(
|
||||
GameUpdateEvent {
|
||||
game_id: meta.id.clone(),
|
||||
status: (Some(status), None),
|
||||
version: Some(game_version),
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
@ -340,14 +439,68 @@ pub fn on_game_complete(
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn push_game_update(app_handle: &AppHandle, game_id: &String, status: GameStatusWithTransient) {
|
||||
pub fn push_game_update(
|
||||
app_handle: &AppHandle,
|
||||
game_id: &String,
|
||||
version: Option<GameVersion>,
|
||||
status: GameStatusWithTransient,
|
||||
) {
|
||||
app_handle
|
||||
.emit(
|
||||
&format!("update_game/{}", game_id),
|
||||
GameUpdateEvent {
|
||||
game_id: game_id.clone(),
|
||||
status,
|
||||
version,
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct FrontendGameOptions {
|
||||
launch_string: String,
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn update_game_configuration(
|
||||
game_id: String,
|
||||
options: FrontendGameOptions,
|
||||
) -> Result<(), LibraryError> {
|
||||
let mut handle = DB.borrow_data_mut().unwrap();
|
||||
let installed_version = handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
.get(&game_id)
|
||||
.ok_or(LibraryError::MetaNotFound(game_id))?;
|
||||
|
||||
let id = installed_version.id.clone();
|
||||
let version = installed_version.version.clone().unwrap();
|
||||
|
||||
let mut existing_configuration = handle
|
||||
.applications
|
||||
.game_versions
|
||||
.get(&id)
|
||||
.unwrap()
|
||||
.get(&version)
|
||||
.unwrap()
|
||||
.clone();
|
||||
|
||||
// Add more options in here
|
||||
existing_configuration.launch_command_template = options.launch_string;
|
||||
|
||||
// Add no more options past here
|
||||
|
||||
handle
|
||||
.applications
|
||||
.game_versions
|
||||
.get_mut(&id)
|
||||
.unwrap()
|
||||
.insert(version.to_string(), existing_configuration);
|
||||
|
||||
drop(handle);
|
||||
save_db();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
pub mod collections;
|
||||
pub mod commands;
|
||||
pub mod downloads;
|
||||
pub mod library;
|
||||
|
||||
@ -1,4 +1,7 @@
|
||||
use crate::database::db::{borrow_db_checked, ApplicationTransientStatus, GameDownloadStatus};
|
||||
use crate::database::{
|
||||
db::borrow_db_checked,
|
||||
models::data::{ApplicationTransientStatus, GameDownloadStatus},
|
||||
};
|
||||
|
||||
pub type GameStatusWithTransient = (
|
||||
Option<GameDownloadStatus>,
|
||||
|
||||
@ -1,39 +1,38 @@
|
||||
#![feature(try_trait_v2)]
|
||||
|
||||
mod database;
|
||||
mod games;
|
||||
|
||||
mod autostart;
|
||||
mod cleanup;
|
||||
mod commands;
|
||||
mod client;
|
||||
mod download_manager;
|
||||
mod error;
|
||||
mod process;
|
||||
mod remote;
|
||||
|
||||
use crate::database::db::DatabaseImpls;
|
||||
use autostart::{get_autostart_enabled, toggle_autostart};
|
||||
use cleanup::{cleanup_and_exit, quit};
|
||||
use commands::fetch_state;
|
||||
use client::{
|
||||
autostart::{get_autostart_enabled, sync_autostart_on_startup, toggle_autostart},
|
||||
cleanup::{cleanup_and_exit, quit},
|
||||
};
|
||||
use client::commands::fetch_state;
|
||||
use database::commands::{
|
||||
add_download_dir, delete_download_dir, fetch_download_dir_stats, fetch_settings,
|
||||
fetch_system_data, update_settings,
|
||||
};
|
||||
use database::db::{
|
||||
borrow_db_checked, borrow_db_mut_checked, DatabaseInterface, GameDownloadStatus, DATA_ROOT_DIR,
|
||||
};
|
||||
use database::db::{borrow_db_checked, borrow_db_mut_checked, DatabaseInterface, DATA_ROOT_DIR};
|
||||
use database::models::data::GameDownloadStatus;
|
||||
use download_manager::commands::{
|
||||
cancel_game, move_download_in_queue, pause_downloads, resume_downloads,
|
||||
};
|
||||
use download_manager::download_manager::DownloadManager;
|
||||
use download_manager::download_manager_builder::DownloadManagerBuilder;
|
||||
use games::collections::commands::{
|
||||
add_game_to_collection, create_collection, delete_collection, delete_game_in_collection,
|
||||
fetch_collection, fetch_collections,
|
||||
};
|
||||
use games::commands::{
|
||||
fetch_game, fetch_game_status, fetch_game_verion_options, fetch_library, uninstall_game,
|
||||
};
|
||||
use games::downloads::commands::download_game;
|
||||
use games::library::Game;
|
||||
use http::Response;
|
||||
use http::{header::*, response::Builder as ResponseBuilder};
|
||||
use games::library::{update_game_configuration, Game};
|
||||
use log::{debug, info, warn, LevelFilter};
|
||||
use log4rs::append::console::ConsoleAppender;
|
||||
use log4rs::append::file::FileAppender;
|
||||
@ -42,28 +41,32 @@ use log4rs::encode::pattern::PatternEncoder;
|
||||
use log4rs::Config;
|
||||
use process::commands::{kill_game, launch_game};
|
||||
use process::process_manager::ProcessManager;
|
||||
use remote::auth::{self, generate_authorization_header, recieve_handshake};
|
||||
use remote::auth::{self, recieve_handshake};
|
||||
use remote::commands::{
|
||||
auth_initiate, gen_drop_url, manual_recieve_handshake, retry_connect, sign_out, use_remote,
|
||||
auth_initiate, fetch_drop_object, gen_drop_url, manual_recieve_handshake, retry_connect,
|
||||
sign_out, use_remote,
|
||||
};
|
||||
use remote::requests::make_request;
|
||||
use remote::fetch_object::{fetch_object, fetch_object_offline};
|
||||
use remote::server_proto::{handle_server_proto, handle_server_proto_offline};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::env;
|
||||
use std::path::Path;
|
||||
use std::str::FromStr;
|
||||
use std::sync::Arc;
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::{LazyLock, Mutex},
|
||||
};
|
||||
use tauri::ipc::IpcResponse;
|
||||
use tauri::menu::{Menu, MenuItem, PredefinedMenuItem};
|
||||
use tauri::tray::TrayIconBuilder;
|
||||
use tauri::{AppHandle, Manager, RunEvent, WindowEvent};
|
||||
use tauri_plugin_deep_link::DeepLinkExt;
|
||||
use tauri_plugin_dialog::DialogExt;
|
||||
|
||||
#[derive(Clone, Copy, Serialize)]
|
||||
#[derive(Clone, Copy, Serialize, Eq, PartialEq)]
|
||||
pub enum AppStatus {
|
||||
NotConfigured,
|
||||
Offline,
|
||||
ServerError,
|
||||
SignedOut,
|
||||
SignedIn,
|
||||
@ -78,7 +81,7 @@ pub struct User {
|
||||
username: String,
|
||||
admin: bool,
|
||||
display_name: String,
|
||||
profile_picture: String,
|
||||
profile_picture_object_id: String,
|
||||
}
|
||||
|
||||
#[derive(Clone, Serialize)]
|
||||
@ -109,6 +112,8 @@ fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
)))
|
||||
.build();
|
||||
|
||||
let log_level = env::var("RUST_LOG").unwrap_or(String::from("Info"));
|
||||
|
||||
let config = Config::builder()
|
||||
.appenders(vec![
|
||||
Appender::builder().build("logfile", Box::new(logfile)),
|
||||
@ -117,7 +122,7 @@ fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
.build(
|
||||
Root::builder()
|
||||
.appenders(vec!["logfile", "console"])
|
||||
.build(LevelFilter::Info),
|
||||
.build(LevelFilter::from_str(&log_level).expect("Invalid log level")),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
@ -150,8 +155,8 @@ fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
drop(db_handle);
|
||||
for (game_id, status) in statuses.into_iter() {
|
||||
match status {
|
||||
database::db::GameDownloadStatus::Remote {} => {}
|
||||
database::db::GameDownloadStatus::SetupRequired {
|
||||
GameDownloadStatus::Remote {} => {}
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name: _,
|
||||
install_dir,
|
||||
} => {
|
||||
@ -160,7 +165,7 @@ fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
missing_games.push(game_id);
|
||||
}
|
||||
}
|
||||
database::db::GameDownloadStatus::Installed {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: _,
|
||||
install_dir,
|
||||
} => {
|
||||
@ -188,7 +193,7 @@ fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
debug!("finished setup!");
|
||||
|
||||
// Sync autostart state
|
||||
if let Err(e) = autostart::sync_autostart_on_startup(&handle) {
|
||||
if let Err(e) = sync_autostart_on_startup(&handle) {
|
||||
warn!("failed to sync autostart state: {}", e);
|
||||
}
|
||||
|
||||
@ -235,6 +240,7 @@ pub fn run() {
|
||||
// Remote
|
||||
use_remote,
|
||||
gen_drop_url,
|
||||
fetch_drop_object,
|
||||
// Library
|
||||
fetch_library,
|
||||
fetch_game,
|
||||
@ -243,6 +249,14 @@ pub fn run() {
|
||||
fetch_download_dir_stats,
|
||||
fetch_game_status,
|
||||
fetch_game_verion_options,
|
||||
update_game_configuration,
|
||||
// Collections
|
||||
fetch_collections,
|
||||
fetch_collection,
|
||||
create_collection,
|
||||
add_game_to_collection,
|
||||
delete_collection,
|
||||
delete_game_in_collection,
|
||||
// Downloads
|
||||
download_game,
|
||||
move_download_in_queue,
|
||||
@ -268,10 +282,9 @@ pub fn run() {
|
||||
debug!("initialized drop client");
|
||||
app.manage(Mutex::new(state));
|
||||
|
||||
#[cfg(any(target_os = "linux", all(debug_assertions, windows)))]
|
||||
{
|
||||
use tauri_plugin_deep_link::DeepLinkExt;
|
||||
app.deep_link().register_all()?;
|
||||
let _ = app.deep_link().register_all();
|
||||
debug!("registered all pre-defined deep links");
|
||||
}
|
||||
|
||||
@ -314,23 +327,25 @@ pub fn run() {
|
||||
],
|
||||
)?;
|
||||
|
||||
TrayIconBuilder::new()
|
||||
.icon(app.default_window_icon().unwrap().clone())
|
||||
.menu(&menu)
|
||||
.on_menu_event(|app, event| match event.id.as_ref() {
|
||||
"open" => {
|
||||
app.webview_windows().get("main").unwrap().show().unwrap();
|
||||
}
|
||||
"quit" => {
|
||||
cleanup_and_exit(app, &app.state());
|
||||
}
|
||||
run_on_tray(|| {
|
||||
TrayIconBuilder::new()
|
||||
.icon(app.default_window_icon().unwrap().clone())
|
||||
.menu(&menu)
|
||||
.on_menu_event(|app, event| match event.id.as_ref() {
|
||||
"open" => {
|
||||
app.webview_windows().get("main").unwrap().show().unwrap();
|
||||
}
|
||||
"quit" => {
|
||||
cleanup_and_exit(app, &app.state());
|
||||
}
|
||||
|
||||
_ => {
|
||||
println!("menu event not handled: {:?}", event.id);
|
||||
}
|
||||
})
|
||||
.build(app)
|
||||
.expect("error while setting up tray menu");
|
||||
_ => {
|
||||
warn!("menu event not handled: {:?}", event.id);
|
||||
}
|
||||
})
|
||||
.build(app)
|
||||
.expect("error while setting up tray menu");
|
||||
});
|
||||
|
||||
{
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
@ -355,40 +370,32 @@ pub fn run() {
|
||||
|
||||
Ok(())
|
||||
})
|
||||
.register_asynchronous_uri_scheme_protocol("object", move |_ctx, request, responder| {
|
||||
// Drop leading /
|
||||
let object_id = &request.uri().path()[1..];
|
||||
|
||||
let header = generate_authorization_header();
|
||||
let client: reqwest::blocking::Client = reqwest::blocking::Client::new();
|
||||
let response = make_request(&client, &["/api/v1/client/object/", object_id], &[], |f| {
|
||||
f.header("Authorization", header)
|
||||
})
|
||||
.unwrap()
|
||||
.send();
|
||||
if response.is_err() {
|
||||
warn!(
|
||||
"failed to fetch object with error: {}",
|
||||
response.err().unwrap()
|
||||
);
|
||||
responder.respond(Response::builder().status(500).body(Vec::new()).unwrap());
|
||||
return;
|
||||
}
|
||||
let response = response.unwrap();
|
||||
|
||||
let resp_builder = ResponseBuilder::new().header(
|
||||
CONTENT_TYPE,
|
||||
response.headers().get("Content-Type").unwrap(),
|
||||
.register_asynchronous_uri_scheme_protocol("object", move |ctx, request, responder| {
|
||||
let state: tauri::State<'_, Mutex<AppState>> = ctx.app_handle().state();
|
||||
offline!(
|
||||
state,
|
||||
fetch_object,
|
||||
fetch_object_offline,
|
||||
request,
|
||||
responder
|
||||
);
|
||||
})
|
||||
.register_asynchronous_uri_scheme_protocol("server", move |ctx, request, responder| {
|
||||
let state: tauri::State<'_, Mutex<AppState>> = ctx.app_handle().state();
|
||||
offline!(
|
||||
state,
|
||||
handle_server_proto,
|
||||
handle_server_proto_offline,
|
||||
request,
|
||||
responder
|
||||
);
|
||||
let data = Vec::from(response.bytes().unwrap());
|
||||
let resp = resp_builder.body(data).unwrap();
|
||||
|
||||
responder.respond(resp);
|
||||
})
|
||||
.on_window_event(|window, event| {
|
||||
if let WindowEvent::CloseRequested { api, .. } = event {
|
||||
window.hide().unwrap();
|
||||
api.prevent_close();
|
||||
run_on_tray(|| {
|
||||
window.hide().unwrap();
|
||||
api.prevent_close();
|
||||
});
|
||||
}
|
||||
})
|
||||
.build(tauri::generate_context!())
|
||||
@ -396,9 +403,20 @@ pub fn run() {
|
||||
|
||||
app.run(|_app_handle, event| {
|
||||
if let RunEvent::ExitRequested { code, api, .. } = event {
|
||||
if code.is_none() {
|
||||
api.prevent_exit();
|
||||
}
|
||||
run_on_tray(|| {
|
||||
if code.is_none() {
|
||||
api.prevent_exit();
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn run_on_tray<T: FnOnce() -> ()>(f: T) {
|
||||
if match std::env::var("NO_TRAY_ICON") {
|
||||
Ok(s) => s.to_lowercase() != "true",
|
||||
Err(_) => true,
|
||||
} {
|
||||
(f)();
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,13 +1 @@
|
||||
// Since this code isn't being used, we can either:
|
||||
// 1. Delete the entire file if compatibility features are not planned
|
||||
// 2. Or add a TODO comment if planning to implement later
|
||||
|
||||
// Option 1: Delete the file
|
||||
// Delete src-tauri/src/process/compat.rs
|
||||
|
||||
// Option 2: Add TODO comment
|
||||
/*
|
||||
TODO: Compatibility layer for running Windows games on Linux
|
||||
This module is currently unused but reserved for future implementation
|
||||
of Windows game compatibility features on Linux.
|
||||
*/
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
pub mod commands;
|
||||
#[cfg(target_os = "linux")]
|
||||
pub mod compat;
|
||||
pub mod process_manager;
|
||||
|
||||
@ -1,24 +1,29 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fs::{File, OpenOptions},
|
||||
io::{self, Error},
|
||||
path::{Path, PathBuf},
|
||||
process::{Child, Command, ExitStatus},
|
||||
fs::OpenOptions,
|
||||
io::{self},
|
||||
path::PathBuf,
|
||||
process::{Command, ExitStatus},
|
||||
str::FromStr,
|
||||
sync::{Arc, Mutex},
|
||||
thread::spawn,
|
||||
};
|
||||
|
||||
use dynfmt::Format;
|
||||
use dynfmt::SimpleCurlyFormat;
|
||||
use log::{debug, info, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use shared_child::SharedChild;
|
||||
use tauri::{AppHandle, Manager};
|
||||
use umu_wrapper_lib::command_builder::UmuCommandBuilder;
|
||||
|
||||
use crate::{
|
||||
database::db::{
|
||||
borrow_db_mut_checked, ApplicationTransientStatus, GameDownloadStatus, GameVersion, DATA_ROOT_DIR
|
||||
database::{
|
||||
db::{borrow_db_mut_checked, DATA_ROOT_DIR},
|
||||
models::data::{
|
||||
ApplicationTransientStatus, DownloadType, DownloadableMetadata, GameDownloadStatus,
|
||||
GameVersion,
|
||||
},
|
||||
},
|
||||
download_manager::downloadable_metadata::{DownloadType, DownloadableMetadata},
|
||||
error::process_error::ProcessError,
|
||||
games::{library::push_game_update, state::GameStatusManager},
|
||||
AppState, DB,
|
||||
@ -39,11 +44,14 @@ impl ProcessManager<'_> {
|
||||
drop(root_dir_lock);
|
||||
|
||||
ProcessManager {
|
||||
current_platform: if cfg!(windows) {
|
||||
Platform::Windows
|
||||
} else {
|
||||
Platform::Linux
|
||||
},
|
||||
#[cfg(target_os = "windows")]
|
||||
current_platform: Platform::Windows,
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
current_platform: Platform::MacOs,
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
current_platform: Platform::Linux,
|
||||
|
||||
app_handle,
|
||||
processes: HashMap::new(),
|
||||
@ -58,6 +66,10 @@ impl ProcessManager<'_> {
|
||||
(Platform::Linux, Platform::Linux),
|
||||
&NativeGameLauncher {} as &(dyn ProcessHandler + Sync + Send + 'static),
|
||||
),
|
||||
(
|
||||
(Platform::MacOs, Platform::MacOs),
|
||||
&NativeGameLauncher {} as &(dyn ProcessHandler + Sync + Send + 'static),
|
||||
),
|
||||
(
|
||||
(Platform::Linux, Platform::Windows),
|
||||
&UMULauncher {} as &(dyn ProcessHandler + Sync + Send + 'static),
|
||||
@ -66,20 +78,6 @@ impl ProcessManager<'_> {
|
||||
}
|
||||
}
|
||||
|
||||
fn process_command(&self, install_dir: &String, command: Vec<String>) -> (PathBuf, Vec<String>) {
|
||||
let root = &command[0];
|
||||
|
||||
let install_dir = Path::new(install_dir);
|
||||
let absolute_exe = install_dir.join(root);
|
||||
|
||||
/*
|
||||
let args = command_components[1..]
|
||||
.iter()
|
||||
.map(|v| v.to_string())
|
||||
.collect();
|
||||
*/
|
||||
(absolute_exe, Vec::new())
|
||||
}
|
||||
pub fn kill_game(&mut self, game_id: String) -> Result<(), io::Error> {
|
||||
match self.processes.get(&game_id) {
|
||||
Some(child) => {
|
||||
@ -137,7 +135,7 @@ impl ProcessManager<'_> {
|
||||
|
||||
let status = GameStatusManager::fetch_state(&game_id);
|
||||
|
||||
push_game_update(&self.app_handle, &game_id, status);
|
||||
push_game_update(&self.app_handle, &game_id, None, status);
|
||||
|
||||
// TODO better management
|
||||
}
|
||||
@ -198,7 +196,6 @@ impl ProcessManager<'_> {
|
||||
_ => return Err(ProcessError::NotDownloaded),
|
||||
};
|
||||
|
||||
|
||||
let game_version = db_lock
|
||||
.applications
|
||||
.game_versions
|
||||
@ -207,37 +204,6 @@ impl ProcessManager<'_> {
|
||||
.get(version_name)
|
||||
.ok_or(ProcessError::InvalidVersion)?;
|
||||
|
||||
let mut command: Vec<String> = Vec::new();
|
||||
|
||||
match game_status {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: _,
|
||||
install_dir: _,
|
||||
} => {
|
||||
command.extend([game_version.launch_command.clone()]);
|
||||
command.extend(game_version.launch_args.clone());
|
||||
},
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name: _,
|
||||
install_dir: _,
|
||||
} => {
|
||||
command.extend([game_version.setup_command.clone()]);
|
||||
command.extend(game_version.setup_args.clone());
|
||||
},
|
||||
_ => panic!("unreachable code"),
|
||||
};
|
||||
info!("Command: {:?}", &command);
|
||||
|
||||
let (command, args) = self.process_command(install_dir, command);
|
||||
|
||||
let target_current_dir = command.parent().unwrap().to_str().unwrap();
|
||||
|
||||
info!(
|
||||
"launching process {} in {}",
|
||||
command.to_str().unwrap(),
|
||||
target_current_dir
|
||||
);
|
||||
|
||||
let current_time = chrono::offset::Local::now();
|
||||
let log_file = OpenOptions::new()
|
||||
.write(true)
|
||||
@ -273,19 +239,58 @@ impl ProcessManager<'_> {
|
||||
.get(&(current_platform, target_platform))
|
||||
.ok_or(ProcessError::InvalidPlatform)?;
|
||||
|
||||
let launch_process = game_launcher
|
||||
.launch_process(
|
||||
&meta,
|
||||
command.to_string_lossy().to_string(),
|
||||
game_version,
|
||||
target_current_dir,
|
||||
log_file,
|
||||
error_file,
|
||||
)
|
||||
.map_err(ProcessError::IOError)?;
|
||||
let (launch, args) = match game_status {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: _,
|
||||
install_dir: _,
|
||||
} => (&game_version.launch_command, &game_version.launch_args),
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name: _,
|
||||
install_dir: _,
|
||||
} => (&game_version.setup_command, &game_version.setup_args),
|
||||
GameDownloadStatus::Remote {} => unreachable!("nuh uh"),
|
||||
};
|
||||
|
||||
let launch = PathBuf::from_str(&install_dir).unwrap().join(launch);
|
||||
let launch = launch.to_str().unwrap();
|
||||
|
||||
let launch_string = game_launcher.create_launch_process(
|
||||
&meta,
|
||||
launch.to_string(),
|
||||
args.to_vec(),
|
||||
game_version,
|
||||
install_dir,
|
||||
);
|
||||
|
||||
let launch_string = SimpleCurlyFormat
|
||||
.format(&game_version.launch_command_template, &[launch_string])
|
||||
.map_err(|e| ProcessError::FormatError(e.to_string()))?
|
||||
.to_string();
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
use std::os::windows::process::CommandExt;
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
let mut command = Command::new("cmd");
|
||||
#[cfg(target_os = "windows")]
|
||||
command.raw_arg(format!("/C \"{}\"", &launch_string));
|
||||
|
||||
info!("launching (in {}): {}", install_dir, launch_string,);
|
||||
|
||||
#[cfg(unix)]
|
||||
let mut command: Command = Command::new("sh");
|
||||
#[cfg(unix)]
|
||||
command.arg("-c").arg(launch_string);
|
||||
|
||||
command
|
||||
.stderr(error_file)
|
||||
.stdout(log_file)
|
||||
.current_dir(install_dir);
|
||||
|
||||
let child = command.spawn().map_err(ProcessError::IOError)?;
|
||||
|
||||
let launch_process_handle =
|
||||
Arc::new(SharedChild::new(launch_process).map_err(ProcessError::IOError)?);
|
||||
Arc::new(SharedChild::new(child).map_err(ProcessError::IOError)?);
|
||||
|
||||
db_lock
|
||||
.applications
|
||||
@ -295,6 +300,7 @@ impl ProcessManager<'_> {
|
||||
push_game_update(
|
||||
&self.app_handle,
|
||||
&meta.id,
|
||||
None,
|
||||
(None, Some(ApplicationTransientStatus::Running {})),
|
||||
);
|
||||
|
||||
@ -322,66 +328,105 @@ impl ProcessManager<'_> {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone, Debug)]
|
||||
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone, Copy, Debug)]
|
||||
pub enum Platform {
|
||||
Windows,
|
||||
Linux,
|
||||
MacOs,
|
||||
}
|
||||
|
||||
impl Platform {
|
||||
const WINDOWS: bool = cfg!(target_os = "windows");
|
||||
const MAC: bool = cfg!(target_os = "macos");
|
||||
const LINUX: bool = cfg!(target_os = "linux");
|
||||
#[cfg(target_os = "windows")]
|
||||
pub const HOST: Platform = Self::Windows;
|
||||
#[cfg(target_os = "macos")]
|
||||
pub const HOST: Platform = Self::MacOs;
|
||||
#[cfg(target_os = "linux")]
|
||||
pub const HOST: Platform = Self::Linux;
|
||||
|
||||
|
||||
|
||||
pub fn is_case_sensitive(&self) -> bool {
|
||||
match self {
|
||||
Self::Windows | Self::MacOs => false,
|
||||
Self::Linux => true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&str> for Platform {
|
||||
fn from(value: &str) -> Self {
|
||||
match value.to_lowercase().trim() {
|
||||
"windows" => Self::Windows,
|
||||
"linux" => Self::Linux,
|
||||
"mac" | "macos" => Self::MacOs,
|
||||
_ => unimplemented!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<whoami::Platform> for Platform {
|
||||
fn from(value: whoami::Platform) -> Self {
|
||||
match value {
|
||||
whoami::Platform::Windows => Platform::Windows,
|
||||
whoami::Platform::Linux => Platform::Linux,
|
||||
whoami::Platform::MacOS => Platform::MacOs,
|
||||
_ => unimplemented!()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait ProcessHandler: Send + 'static {
|
||||
fn launch_process(
|
||||
fn create_launch_process(
|
||||
&self,
|
||||
meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
args: Vec<String>,
|
||||
game_version: &GameVersion,
|
||||
current_dir: &str,
|
||||
log_file: File,
|
||||
error_file: File,
|
||||
) -> Result<Child, Error>;
|
||||
) -> String;
|
||||
}
|
||||
|
||||
struct NativeGameLauncher;
|
||||
impl ProcessHandler for NativeGameLauncher {
|
||||
fn launch_process(
|
||||
fn create_launch_process(
|
||||
&self,
|
||||
_meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
game_version: &GameVersion,
|
||||
current_dir: &str,
|
||||
log_file: File,
|
||||
error_file: File,
|
||||
) -> Result<Child, Error> {
|
||||
Command::new(PathBuf::from(launch_command))
|
||||
.current_dir(current_dir)
|
||||
.stdout(log_file)
|
||||
.stderr(error_file)
|
||||
.args(game_version.launch_args.clone())
|
||||
.spawn()
|
||||
args: Vec<String>,
|
||||
_game_version: &GameVersion,
|
||||
_current_dir: &str,
|
||||
) -> String {
|
||||
format!("\"{}\" {}", launch_command, args.join(" "))
|
||||
}
|
||||
}
|
||||
|
||||
const UMU_LAUNCHER_EXECUTABLE: &str = "umu-run";
|
||||
pub const UMU_LAUNCHER_EXECUTABLE: &str = "umu-run";
|
||||
struct UMULauncher;
|
||||
impl ProcessHandler for UMULauncher {
|
||||
fn launch_process(
|
||||
fn create_launch_process(
|
||||
&self,
|
||||
_meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
args: Vec<String>,
|
||||
game_version: &GameVersion,
|
||||
_current_dir: &str,
|
||||
_log_file: File,
|
||||
_error_file: File,
|
||||
) -> Result<Child, Error> {
|
||||
println!("Game override: .{:?}.", &game_version.umu_id_override);
|
||||
) -> String {
|
||||
debug!("Game override: \"{:?}\"", &game_version.umu_id_override);
|
||||
let game_id = match &game_version.umu_id_override {
|
||||
Some(game_override) => game_override.is_empty().then_some(game_version.game_id.clone()).unwrap_or(game_override.clone()) ,
|
||||
None => game_version.game_id.clone()
|
||||
Some(game_override) => game_override
|
||||
.is_empty()
|
||||
.then_some(game_version.game_id.clone())
|
||||
.unwrap_or(game_override.clone()),
|
||||
None => game_version.game_id.clone(),
|
||||
};
|
||||
info!("Game ID: {}", game_id);
|
||||
UmuCommandBuilder::new(UMU_LAUNCHER_EXECUTABLE, launch_command)
|
||||
.game_id(game_id)
|
||||
.launch_args(game_version.launch_args.clone())
|
||||
.build()
|
||||
.spawn()
|
||||
format!(
|
||||
"GAMEID={game_id} {umu} \"{launch}\" {args}",
|
||||
umu = UMU_LAUNCHER_EXECUTABLE,
|
||||
launch = launch_command,
|
||||
args = args.join(" ")
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,27 +1,37 @@
|
||||
use std::{env, sync::Mutex};
|
||||
use std::{collections::HashMap, env};
|
||||
|
||||
use chrono::Utc;
|
||||
use droplet_rs::ssl::sign_nonce;
|
||||
use gethostname::gethostname;
|
||||
use log::{debug, error, warn};
|
||||
use openssl::{ec::EcKey, hash::MessageDigest, pkey::PKey, sign::Signer};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tauri::{AppHandle, Emitter, Manager};
|
||||
use tauri::{AppHandle, Emitter};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
database::db::{
|
||||
borrow_db_checked, borrow_db_mut_checked, save_db, DatabaseAuth, DatabaseImpls,
|
||||
database::{
|
||||
db::{borrow_db_checked, borrow_db_mut_checked, save_db},
|
||||
models::data::DatabaseAuth,
|
||||
},
|
||||
error::{drop_server_error::DropServerError, remote_access_error::RemoteAccessError},
|
||||
AppState, AppStatus, User, DB,
|
||||
AppStatus, User,
|
||||
};
|
||||
|
||||
use super::requests::make_request;
|
||||
use super::{
|
||||
cache::{cache_object, get_cached_object},
|
||||
requests::make_request,
|
||||
};
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct CapabilityConfiguration {}
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct InitiateRequestBody {
|
||||
name: String,
|
||||
platform: String,
|
||||
capabilities: HashMap<String, CapabilityConfiguration>,
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
@ -39,20 +49,6 @@ struct HandshakeResponse {
|
||||
id: String,
|
||||
}
|
||||
|
||||
// TODO: Change return value on Err
|
||||
pub fn sign_nonce(private_key: String, nonce: String) -> Result<String, ()> {
|
||||
let client_private_key = EcKey::private_key_from_pem(private_key.as_bytes()).unwrap();
|
||||
let pkey_private_key = PKey::from_ec_key(client_private_key).unwrap();
|
||||
|
||||
let mut signer = Signer::new(MessageDigest::sha256(), &pkey_private_key).unwrap();
|
||||
signer.update(nonce.as_bytes()).unwrap();
|
||||
let signature = signer.sign_to_vec().unwrap();
|
||||
|
||||
let hex_signature = hex::encode(signature);
|
||||
|
||||
Ok(hex_signature)
|
||||
}
|
||||
|
||||
pub fn generate_authorization_header() -> String {
|
||||
let certs = {
|
||||
let db = borrow_db_checked();
|
||||
@ -67,8 +63,6 @@ pub fn generate_authorization_header() -> String {
|
||||
}
|
||||
|
||||
pub fn fetch_user() -> Result<User, RemoteAccessError> {
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
@ -115,6 +109,9 @@ fn recieve_handshake_logic(app: &AppHandle, path: String) -> Result<(), RemoteAc
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client.post(endpoint).json(&body).send()?;
|
||||
debug!("handshake responsded with {}", response.status().as_u16());
|
||||
if !response.status().is_success() {
|
||||
return Err(RemoteAccessError::InvalidResponse(response.json()?));
|
||||
}
|
||||
let response_struct: HandshakeResponse = response.json()?;
|
||||
|
||||
{
|
||||
@ -123,17 +120,28 @@ fn recieve_handshake_logic(app: &AppHandle, path: String) -> Result<(), RemoteAc
|
||||
private: response_struct.private,
|
||||
cert: response_struct.certificate,
|
||||
client_id: response_struct.id,
|
||||
web_token: None, // gets created later
|
||||
});
|
||||
drop(handle);
|
||||
save_db();
|
||||
}
|
||||
|
||||
{
|
||||
let app_state = app.state::<Mutex<AppState>>();
|
||||
let mut app_state_handle = app_state.lock().unwrap();
|
||||
app_state_handle.status = AppStatus::SignedIn;
|
||||
app_state_handle.user = Some(fetch_user()?);
|
||||
}
|
||||
let web_token = {
|
||||
let header = generate_authorization_header();
|
||||
let token = client
|
||||
.post(base_url.join("/api/v1/client/user/webtoken").unwrap())
|
||||
.header("Authorization", header)
|
||||
.send()
|
||||
.unwrap();
|
||||
|
||||
token.text().unwrap()
|
||||
};
|
||||
|
||||
let mut handle = borrow_db_mut_checked();
|
||||
let mut_auth = handle.auth.as_mut().unwrap();
|
||||
mut_auth.web_token = Some(web_token);
|
||||
drop(handle);
|
||||
save_db();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@ -158,10 +166,16 @@ pub fn auth_initiate_logic() -> Result<(), RemoteAccessError> {
|
||||
Url::parse(&db_lock.base_url.clone())?
|
||||
};
|
||||
|
||||
let hostname = gethostname();
|
||||
|
||||
let endpoint = base_url.join("/api/v1/client/auth/initiate")?;
|
||||
let body = InitiateRequestBody {
|
||||
name: "Drop Desktop Client".to_string(),
|
||||
name: format!("{} (Desktop)", hostname.into_string().unwrap()),
|
||||
platform: env::consts::OS.to_string(),
|
||||
capabilities: HashMap::from([
|
||||
("peerAPI".to_owned(), CapabilityConfiguration {}),
|
||||
("cloudSaves".to_owned(), CapabilityConfiguration {}),
|
||||
]),
|
||||
};
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
@ -191,9 +205,13 @@ pub fn setup() -> (AppStatus, Option<User>) {
|
||||
if auth.is_some() {
|
||||
let user_result = match fetch_user() {
|
||||
Ok(data) => data,
|
||||
Err(RemoteAccessError::FetchError(_)) => return (AppStatus::ServerUnavailable, None),
|
||||
Err(RemoteAccessError::FetchError(_)) => {
|
||||
let user = get_cached_object::<String, User>("user".to_owned()).unwrap();
|
||||
return (AppStatus::Offline, Some(user));
|
||||
}
|
||||
Err(_) => return (AppStatus::SignedInNeedsReauth, None),
|
||||
};
|
||||
cache_object("user", &user_result).unwrap();
|
||||
return (AppStatus::SignedIn, Some(user_result));
|
||||
}
|
||||
|
||||
|
||||
68
src-tauri/src/remote/cache.rs
Normal file
68
src-tauri/src/remote/cache.rs
Normal file
@ -0,0 +1,68 @@
|
||||
use crate::{
|
||||
database::{db::borrow_db_checked, models::data::Database},
|
||||
error::remote_access_error::RemoteAccessError,
|
||||
};
|
||||
use cacache::Integrity;
|
||||
use http::{header::CONTENT_TYPE, response::Builder as ResponseBuilder, Response};
|
||||
use serde::{de::DeserializeOwned, Deserialize, Serialize};
|
||||
use serde_binary::binary_stream::Endian;
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! offline {
|
||||
($var:expr, $func1:expr, $func2:expr, $( $arg:expr ),* ) => {
|
||||
|
||||
if crate::borrow_db_checked().settings.force_offline || $var.lock().unwrap().status == crate::AppStatus::Offline {
|
||||
$func2( $( $arg ), *)
|
||||
} else {
|
||||
$func1( $( $arg ), *)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn cache_object<'a, K: AsRef<str>, D: Serialize + DeserializeOwned>(
|
||||
key: K,
|
||||
data: &D,
|
||||
) -> Result<Integrity, RemoteAccessError> {
|
||||
let bytes = serde_binary::to_vec(data, Endian::Little).unwrap();
|
||||
cacache::write_sync(&borrow_db_checked().cache_dir, key, bytes)
|
||||
.map_err(|e| RemoteAccessError::Cache(e))
|
||||
}
|
||||
pub fn get_cached_object<'a, K: AsRef<str>, D: Serialize + DeserializeOwned>(
|
||||
key: K,
|
||||
) -> Result<D, RemoteAccessError> {
|
||||
get_cached_object_db::<K, D>(key, &borrow_db_checked())
|
||||
}
|
||||
pub fn get_cached_object_db<'a, K: AsRef<str>, D: Serialize + DeserializeOwned>(
|
||||
key: K,
|
||||
db: &Database,
|
||||
) -> Result<D, RemoteAccessError> {
|
||||
let bytes = cacache::read_sync(&db.cache_dir, key).map_err(|e| RemoteAccessError::Cache(e))?;
|
||||
let data = serde_binary::from_slice::<D>(&bytes, Endian::Little).unwrap();
|
||||
Ok(data)
|
||||
}
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct ObjectCache {
|
||||
content_type: String,
|
||||
body: Vec<u8>,
|
||||
}
|
||||
|
||||
impl From<Response<Vec<u8>>> for ObjectCache {
|
||||
fn from(value: Response<Vec<u8>>) -> Self {
|
||||
ObjectCache {
|
||||
content_type: value
|
||||
.headers()
|
||||
.get(CONTENT_TYPE)
|
||||
.unwrap()
|
||||
.to_str()
|
||||
.unwrap()
|
||||
.to_owned(),
|
||||
body: value.body().clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<ObjectCache> for Response<Vec<u8>> {
|
||||
fn from(value: ObjectCache) -> Self {
|
||||
let resp_builder = ResponseBuilder::new().header(CONTENT_TYPE, value.content_type);
|
||||
resp_builder.body(value.body).unwrap()
|
||||
}
|
||||
}
|
||||
@ -1,16 +1,20 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use log::debug;
|
||||
use reqwest::blocking::Client;
|
||||
use tauri::{AppHandle, Emitter, Manager};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
database::db::{borrow_db_checked, borrow_db_mut_checked, save_db},
|
||||
error::remote_access_error::RemoteAccessError,
|
||||
remote::{auth::generate_authorization_header, requests::make_request},
|
||||
AppState, AppStatus,
|
||||
};
|
||||
|
||||
use super::{
|
||||
auth::{auth_initiate_logic, recieve_handshake, setup},
|
||||
cache::{cache_object, get_cached_object},
|
||||
remote::use_remote_logic,
|
||||
};
|
||||
|
||||
@ -35,6 +39,26 @@ pub fn gen_drop_url(path: String) -> Result<String, RemoteAccessError> {
|
||||
Ok(url.to_string())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_drop_object(path: String) -> Result<Vec<u8>, RemoteAccessError> {
|
||||
let _drop_url = gen_drop_url(path.clone())?;
|
||||
let req = make_request(&Client::new(), &[&path], &[], |r| {
|
||||
r.header("Authorization", generate_authorization_header())
|
||||
})?
|
||||
.send();
|
||||
|
||||
match req {
|
||||
Ok(data) => {
|
||||
let data = data.bytes()?.to_vec();
|
||||
cache_object(&path, &data)?;
|
||||
Ok(data)
|
||||
}
|
||||
Err(e) => {
|
||||
debug!("{}", e);
|
||||
get_cached_object::<&str, Vec<u8>>(&path)
|
||||
}
|
||||
}
|
||||
}
|
||||
#[tauri::command]
|
||||
pub fn sign_out(app: AppHandle) {
|
||||
// Clear auth from database
|
||||
|
||||
53
src-tauri/src/remote/fetch_object.rs
Normal file
53
src-tauri/src/remote/fetch_object.rs
Normal file
@ -0,0 +1,53 @@
|
||||
use http::{header::CONTENT_TYPE, response::Builder as ResponseBuilder};
|
||||
use log::warn;
|
||||
use tauri::UriSchemeResponder;
|
||||
|
||||
use super::{
|
||||
auth::generate_authorization_header,
|
||||
cache::{cache_object, get_cached_object, ObjectCache},
|
||||
requests::make_request,
|
||||
};
|
||||
|
||||
pub fn fetch_object(request: http::Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
// Drop leading /
|
||||
let object_id = &request.uri().path()[1..];
|
||||
|
||||
let header = generate_authorization_header();
|
||||
let client: reqwest::blocking::Client = reqwest::blocking::Client::new();
|
||||
let response = make_request(&client, &["/api/v1/client/object/", object_id], &[], |f| {
|
||||
f.header("Authorization", header)
|
||||
})
|
||||
.unwrap()
|
||||
.send();
|
||||
if response.is_err() {
|
||||
let data = get_cached_object::<&str, ObjectCache>(object_id);
|
||||
|
||||
match data {
|
||||
Ok(data) => responder.respond(data.into()),
|
||||
Err(e) => {
|
||||
warn!("{}", e)
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
let response = response.unwrap();
|
||||
|
||||
let resp_builder = ResponseBuilder::new().header(
|
||||
CONTENT_TYPE,
|
||||
response.headers().get("Content-Type").unwrap(),
|
||||
);
|
||||
let data = Vec::from(response.bytes().unwrap());
|
||||
let resp = resp_builder.body(data).unwrap();
|
||||
cache_object::<&str, ObjectCache>(object_id, &resp.clone().into()).unwrap();
|
||||
|
||||
responder.respond(resp);
|
||||
}
|
||||
pub fn fetch_object_offline(request: http::Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
let object_id = &request.uri().path()[1..];
|
||||
let data = get_cached_object::<&str, ObjectCache>(object_id);
|
||||
|
||||
match data {
|
||||
Ok(data) => responder.respond(data.into()),
|
||||
Err(e) => warn!("{}", e),
|
||||
}
|
||||
}
|
||||
@ -1,4 +1,8 @@
|
||||
pub mod auth;
|
||||
#[macro_use]
|
||||
pub mod cache;
|
||||
pub mod commands;
|
||||
pub mod fetch_object;
|
||||
pub mod remote;
|
||||
pub mod requests;
|
||||
pub mod server_proto;
|
||||
|
||||
65
src-tauri/src/remote/server_proto.rs
Normal file
65
src-tauri/src/remote/server_proto.rs
Normal file
@ -0,0 +1,65 @@
|
||||
use std::str::FromStr;
|
||||
|
||||
use http::{
|
||||
uri::PathAndQuery,
|
||||
Request, Response, StatusCode, Uri,
|
||||
};
|
||||
use reqwest::blocking::Client;
|
||||
use tauri::UriSchemeResponder;
|
||||
|
||||
use crate::database::db::borrow_db_checked;
|
||||
|
||||
pub fn handle_server_proto_offline(_request: Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
let four_oh_four = Response::builder()
|
||||
.status(StatusCode::NOT_FOUND)
|
||||
.body(Vec::new())
|
||||
.unwrap();
|
||||
responder.respond(four_oh_four);
|
||||
}
|
||||
|
||||
pub fn handle_server_proto(request: Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
let db_handle = borrow_db_checked();
|
||||
let web_token = match &db_handle.auth.as_ref().unwrap().web_token {
|
||||
Some(e) => e,
|
||||
None => return,
|
||||
};
|
||||
let remote_uri = db_handle.base_url.parse::<Uri>().unwrap();
|
||||
|
||||
let path = request.uri().path();
|
||||
|
||||
let mut new_uri = request.uri().clone().into_parts();
|
||||
new_uri.path_and_query =
|
||||
Some(PathAndQuery::from_str(&format!("{}?noWrapper=true", path)).unwrap());
|
||||
new_uri.authority = remote_uri.authority().cloned();
|
||||
new_uri.scheme = remote_uri.scheme().cloned();
|
||||
let new_uri = Uri::from_parts(new_uri).unwrap();
|
||||
|
||||
let whitelist_prefix = vec!["/store", "/api", "/_", "/fonts"];
|
||||
|
||||
if whitelist_prefix
|
||||
.iter()
|
||||
.map(|f| !path.starts_with(f))
|
||||
.all(|f| f)
|
||||
{
|
||||
webbrowser::open(&new_uri.to_string()).unwrap();
|
||||
return;
|
||||
}
|
||||
|
||||
let client = Client::new();
|
||||
let response = client
|
||||
.request(request.method().clone(), new_uri.to_string())
|
||||
.header("Authorization", format!("Bearer {}", web_token))
|
||||
.headers(request.headers().clone())
|
||||
.send()
|
||||
.unwrap();
|
||||
|
||||
let response_status = response.status();
|
||||
let response_body = response.bytes().unwrap();
|
||||
|
||||
let http_response = Response::builder()
|
||||
.status(response_status)
|
||||
.body(response_body.to_vec())
|
||||
.unwrap();
|
||||
|
||||
responder.respond(http_response);
|
||||
}
|
||||
7
src-tauri/tailscale/.gitignore
vendored
Normal file
7
src-tauri/tailscale/.gitignore
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
# Generated by Cargo
|
||||
# will have compiled files and executables
|
||||
/target/
|
||||
|
||||
# Generated by Tauri
|
||||
# will have schema files for capabilities auto-completion
|
||||
/gen/schemas
|
||||
294
src-tauri/tailscale/Cargo.lock
generated
Normal file
294
src-tauri/tailscale/Cargo.lock
generated
Normal file
@ -0,0 +1,294 @@
|
||||
# This file is automatically @generated by Cargo.
|
||||
# It is not intended for manual editing.
|
||||
version = 4
|
||||
|
||||
[[package]]
|
||||
name = "abs-file-macro"
|
||||
version = "0.1.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d3909701959b9fcb4d065c3cf3044fe77f6b07a85d748be4630f5214e8d7acc1"
|
||||
|
||||
[[package]]
|
||||
name = "aho-corasick"
|
||||
version = "1.1.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8e60d3430d3a69478ad0993f19238d2df97c507009a52b3c10addcd7f6bcb916"
|
||||
dependencies = [
|
||||
"memchr",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "bindgen"
|
||||
version = "0.71.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5f58bf3d7db68cfbac37cfc485a8d711e87e064c3d0fe0435b92f7a407f9d6b3"
|
||||
dependencies = [
|
||||
"bitflags",
|
||||
"cexpr",
|
||||
"clang-sys",
|
||||
"itertools",
|
||||
"log",
|
||||
"prettyplease",
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"regex",
|
||||
"rustc-hash",
|
||||
"shlex",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "bitflags"
|
||||
version = "2.9.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5c8214115b7bf84099f1309324e63141d4c5d7cc26862f97a0a857dbefe165bd"
|
||||
|
||||
[[package]]
|
||||
name = "cexpr"
|
||||
version = "0.6.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6fac387a98bb7c37292057cffc56d62ecb629900026402633ae9160df93a8766"
|
||||
dependencies = [
|
||||
"nom",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cfg-if"
|
||||
version = "1.0.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd"
|
||||
|
||||
[[package]]
|
||||
name = "clang-sys"
|
||||
version = "1.8.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0b023947811758c97c59bf9d1c188fd619ad4718dcaa767947df1cadb14f39f4"
|
||||
dependencies = [
|
||||
"glob",
|
||||
"libc",
|
||||
"libloading",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "either"
|
||||
version = "1.15.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "48c757948c5ede0e46177b7add2e67155f70e33c07fea8284df6576da70b3719"
|
||||
|
||||
[[package]]
|
||||
name = "glob"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a8d1add55171497b4705a648c6b583acafb01d58050a51727785f0b2c8e0a2b2"
|
||||
|
||||
[[package]]
|
||||
name = "itertools"
|
||||
version = "0.13.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "413ee7dfc52ee1a4949ceeb7dbc8a33f2d6c088194d9f922fb8318faf1f01186"
|
||||
dependencies = [
|
||||
"either",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "libc"
|
||||
version = "0.2.172"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d750af042f7ef4f724306de029d18836c26c1765a54a6a3f094cbd23a7267ffa"
|
||||
|
||||
[[package]]
|
||||
name = "libloading"
|
||||
version = "0.8.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6a793df0d7afeac54f95b471d3af7f0d4fb975699f972341a4b76988d49cdf0c"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"windows-targets",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "log"
|
||||
version = "0.4.27"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "13dc2df351e3202783a1fe0d44375f7295ffb4049267b0f3018346dc122a1d94"
|
||||
|
||||
[[package]]
|
||||
name = "memchr"
|
||||
version = "2.7.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "78ca9ab1a0babb1e7d5695e3530886289c18cf2f87ec19a575a0abdce112e3a3"
|
||||
|
||||
[[package]]
|
||||
name = "minimal-lexical"
|
||||
version = "0.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "68354c5c6bd36d73ff3feceb05efa59b6acb7626617f4962be322a825e61f79a"
|
||||
|
||||
[[package]]
|
||||
name = "nom"
|
||||
version = "7.1.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d273983c5a657a70a3e8f2a01329822f3b8c8172b73826411a55751e404a0a4a"
|
||||
dependencies = [
|
||||
"memchr",
|
||||
"minimal-lexical",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "prettyplease"
|
||||
version = "0.2.32"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "664ec5419c51e34154eec046ebcba56312d5a2fc3b09a06da188e1ad21afadf6"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "proc-macro2"
|
||||
version = "1.0.95"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "02b3e5e68a3a1a02aad3ec490a98007cbc13c37cbe84a3cd7b8e406d76e7f778"
|
||||
dependencies = [
|
||||
"unicode-ident",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "quote"
|
||||
version = "1.0.40"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1885c039570dc00dcb4ff087a89e185fd56bae234ddc7f056a945bf36467248d"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "regex"
|
||||
version = "1.11.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b544ef1b4eac5dc2db33ea63606ae9ffcfac26c1416a2806ae0bf5f56b201191"
|
||||
dependencies = [
|
||||
"aho-corasick",
|
||||
"memchr",
|
||||
"regex-automata",
|
||||
"regex-syntax",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "regex-automata"
|
||||
version = "0.4.9"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "809e8dc61f6de73b46c85f4c96486310fe304c434cfa43669d7b40f711150908"
|
||||
dependencies = [
|
||||
"aho-corasick",
|
||||
"memchr",
|
||||
"regex-syntax",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "regex-syntax"
|
||||
version = "0.8.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2b15c43186be67a4fd63bee50d0303afffcef381492ebe2c5d87f324e1b8815c"
|
||||
|
||||
[[package]]
|
||||
name = "rustc-hash"
|
||||
version = "2.1.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "357703d41365b4b27c590e3ed91eabb1b663f07c4c084095e60cbed4362dff0d"
|
||||
|
||||
[[package]]
|
||||
name = "shlex"
|
||||
version = "1.3.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0fda2ff0d084019ba4d7c6f371c95d8fd75ce3524c3cb8fb653a3023f6323e64"
|
||||
|
||||
[[package]]
|
||||
name = "syn"
|
||||
version = "2.0.101"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8ce2b7fc941b3a24138a0a7cf8e858bfc6a992e7978a068a5c760deb0ed43caf"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"unicode-ident",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tailscale"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"abs-file-macro",
|
||||
"bindgen",
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "unicode-ident"
|
||||
version = "1.0.18"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5a5f39404a5da50712a4c1eecf25e90dd62b613502b7e925fd4e4d19b5c96512"
|
||||
|
||||
[[package]]
|
||||
name = "windows-targets"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b1e4c7e8ceaaf9cb7d7507c974735728ab453b67ef8f18febdd7c11fe59dca8b"
|
||||
dependencies = [
|
||||
"windows_aarch64_gnullvm",
|
||||
"windows_aarch64_msvc",
|
||||
"windows_i686_gnu",
|
||||
"windows_i686_gnullvm",
|
||||
"windows_i686_msvc",
|
||||
"windows_x86_64_gnu",
|
||||
"windows_x86_64_gnullvm",
|
||||
"windows_x86_64_msvc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_gnullvm"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "86b8d5f90ddd19cb4a147a5fa63ca848db3df085e25fee3cc10b39b6eebae764"
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_msvc"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c7651a1f62a11b8cbd5e0d42526e55f2c99886c77e007179efff86c2b137e66c"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnu"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c1dc67659d35f387f5f6c479dc4e28f1d4bb90ddd1a5d3da2e5d97b42d6272c3"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnullvm"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9ce6ccbdedbf6d6354471319e781c0dfef054c81fbc7cf83f338a4296c0cae11"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_msvc"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "581fee95406bb13382d2f65cd4a908ca7b1e4c2f1917f143ba16efe98a589b5d"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnu"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2e55b5ac9ea33f2fc1716d1742db15574fd6fc8dadc51caab1c16a3d3b4190ba"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnullvm"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0a6e035dd0599267ce1ee132e51c27dd29437f63325753051e71dd9e42406c57"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_msvc"
|
||||
version = "0.53.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "271414315aff87387382ec3d271b52d7ae78726f5d44ac98b4f4030c91880486"
|
||||
11
src-tauri/tailscale/Cargo.toml
Normal file
11
src-tauri/tailscale/Cargo.toml
Normal file
@ -0,0 +1,11 @@
|
||||
[package]
|
||||
name = "tailscale"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[build-dependencies]
|
||||
bindgen = "*"
|
||||
abs-file-macro = "0.1.2"
|
||||
|
||||
[dependencies]
|
||||
libc = "0.2.172"
|
||||
36
src-tauri/tailscale/build.rs
Normal file
36
src-tauri/tailscale/build.rs
Normal file
@ -0,0 +1,36 @@
|
||||
extern crate bindgen;
|
||||
|
||||
use abs_file_macro::abs_file;
|
||||
use std::path::PathBuf;
|
||||
use std::process::Command;
|
||||
|
||||
fn main() {
|
||||
let build_folder = PathBuf::from(abs_file!());
|
||||
let build_folder = build_folder.parent().unwrap();
|
||||
|
||||
let in_path = build_folder.join("libtailscale");
|
||||
let out_path = build_folder.join("src/");
|
||||
|
||||
let mut make_cmd = Command::new("make");
|
||||
make_cmd.arg("c-archive");
|
||||
make_cmd.current_dir(in_path.clone());
|
||||
|
||||
make_cmd.status().expect("Make build failed");
|
||||
|
||||
let bindings = bindgen::Builder::default()
|
||||
.header(in_path.join("libtailscale.h").to_str().unwrap())
|
||||
.parse_callbacks(Box::new(bindgen::CargoCallbacks::new()))
|
||||
.generate()
|
||||
.expect("Unable to generate bindings");
|
||||
|
||||
bindings
|
||||
.write_to_file(out_path.join("bindings.rs"))
|
||||
.expect("Couldn't write bindings!");
|
||||
|
||||
println!("cargo:rerun-if-changed=libtailscale/tailscale.go");
|
||||
println!(
|
||||
"cargo:rustc-link-search=native={}",
|
||||
in_path.to_str().unwrap()
|
||||
);
|
||||
println!("cargo:rustc-link-lib=static={}", "tailscale");
|
||||
}
|
||||
1
src-tauri/tailscale/libtailscale
Submodule
1
src-tauri/tailscale/libtailscale
Submodule
Submodule src-tauri/tailscale/libtailscale added at 78294ac1d6
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Reference in New Issue
Block a user