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Compare commits
9 Commits
v0.2.0-bet
...
dev-v0.2.1
| Author | SHA1 | Date | |
|---|---|---|---|
| 067161ee0a | |||
| 7cbed9dc86 | |||
| 9fab0af4e8 | |||
| 3968a61786 | |||
| 8861fe4e3d | |||
| f5bd12b43a | |||
| 6e4ac4ad83 | |||
| 40c4e8a71c | |||
| 4ad688da14 |
31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@ -0,0 +1,31 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[BUG]"
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. Arch Linux, Windows]
|
||||
- App Version [e.g. 22]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
68
.github/workflows/release.yml
vendored
Normal file
68
.github/workflows/release.yml
vendored
Normal file
@ -0,0 +1,68 @@
|
||||
name: 'publish'
|
||||
|
||||
on:
|
||||
workflow_dispatch: {}
|
||||
release:
|
||||
types: [published]
|
||||
# This can be used to automatically publish nightlies at UTC nighttime
|
||||
# schedule:
|
||||
# - cron: "0 2 * * *" # run at 2 AM UTC
|
||||
|
||||
# This workflow will trigger on each push to the `release` branch to create or update a GitHub release, build your app, and upload the artifacts to the release.
|
||||
|
||||
jobs:
|
||||
publish-tauri:
|
||||
permissions:
|
||||
contents: write
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- platform: 'macos-latest' # for Arm based macs (M1 and above).
|
||||
args: '--target aarch64-apple-darwin'
|
||||
- platform: 'macos-latest' # for Intel based macs.
|
||||
args: '--target x86_64-apple-darwin'
|
||||
- platform: 'ubuntu-22.04' # for Tauri v1 you could replace this with ubuntu-20.04.
|
||||
args: ''
|
||||
- platform: 'windows-latest'
|
||||
args: ''
|
||||
|
||||
runs-on: ${{ matrix.platform }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: true
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: setup node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: lts/*
|
||||
|
||||
- name: install Rust nightly
|
||||
uses: dtolnay/rust-toolchain@nightly
|
||||
with:
|
||||
# Those targets are only used on macos runners so it's in an `if` to slightly speed up windows and linux builds.
|
||||
targets: ${{ matrix.platform == 'macos-latest' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }}
|
||||
|
||||
- name: install dependencies (ubuntu only)
|
||||
if: matrix.platform == 'ubuntu-22.04' # This must match the platform value defined above.
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libwebkit2gtk-4.0-dev libwebkit2gtk-4.1-dev libappindicator3-dev librsvg2-dev patchelf
|
||||
# webkitgtk 4.0 is for Tauri v1 - webkitgtk 4.1 is for Tauri v2.
|
||||
# You can remove the one that doesn't apply to your app to speed up the workflow a bit.
|
||||
|
||||
- name: install frontend dependencies
|
||||
run: yarn install # change this to npm, pnpm or bun depending on which one you use.
|
||||
|
||||
- uses: tauri-apps/tauri-action@v0
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tagName: dev-v__VERSION__ # the action automatically replaces \_\_VERSION\_\_ with the app version.
|
||||
releaseName: 'Auto-release v__VERSION__'
|
||||
releaseBody: 'See the assets to download this version and install. This release was created automatically.'
|
||||
releaseDraft: false
|
||||
prerelease: true
|
||||
args: ${{ matrix.args }}
|
||||
@ -3,7 +3,7 @@ stages:
|
||||
|
||||
build-linux:
|
||||
stage: build
|
||||
image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/rust:1.81.0-bookworm
|
||||
image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/rustlang/rust:nightly
|
||||
script:
|
||||
- apt-get update -y
|
||||
- apt-get install yarnpkg libsoup-3.0-0 libsoup-3.0-dev libatk-adaptor libgtk-3-dev libjavascriptcoregtk-4.1-dev libwebkit2gtk-4.1-dev -y
|
||||
|
||||
287
changelog.md
287
changelog.md
@ -1,5 +1,292 @@
|
||||
|
||||
|
||||
## Release 0.2.0-beta
|
||||
|
||||
### Fixes
|
||||
- Re-enabled killing games #005bab2
|
||||
- fixed queue manipulation and waiting for downloads #01260f0
|
||||
- fix logic error in detecting dir #04368ff
|
||||
- absolute executable invoke #17759c4
|
||||
- don't crash download manager if multiple errors come in #21204de
|
||||
- clear stale data before requesting new #327628b
|
||||
- fixed completed indexes #39f2ebd
|
||||
- add file & line to console logs #4d8eadc
|
||||
- Games not launching due to string semantics #4ef49cc
|
||||
- Added error handling for chunk request errors #4fc0855
|
||||
- Chunk counting logic error #5ba151f
|
||||
- modal stack doesn't cover whole app #5db9ae5
|
||||
- use set_file_name instead of pushing to strings #60d0a48
|
||||
- use of completed signal, and pause/resuming #64d7f64
|
||||
- add message about nonce expiration #6a8d0af
|
||||
- Added "LIbrary Failed to Update" content to recover from library load fail #76bae3d
|
||||
- Restored RUST_LOG env functionality #7a0cf4f
|
||||
- initialise doesn't recreate default install dir #7a3841b
|
||||
- update routes for new server #7ab53f3
|
||||
- use vendored flag #7c8089e
|
||||
- fix poorly designed parsing for executables with spaces #7c90d2b
|
||||
- assorted fixes #89ea34c
|
||||
- Added Settings component #8aad64f
|
||||
- windows build #8d9234f
|
||||
- fix ugly scrollbars on edge webview #95f2174
|
||||
- windows shadow #9a8cc59
|
||||
- add better error message #9af0d08
|
||||
- Broken command invoke logic in settings/downloads.vue #9e29aa7
|
||||
- Accidentally was attempting to lock onto something that was already in scope #9e82a0b
|
||||
- fix incorrect error assumptions & update types #a17311a
|
||||
- Re-enabled uninstalling apps #a56ee25
|
||||
- types #af056c0
|
||||
- fix other metadata endpoints #c2f54c1
|
||||
- Re-enabled deep links #c3f6222
|
||||
- added console as an appender #d12bf15
|
||||
- remove unnecessary unstable feature #d5ac1b0
|
||||
- fix install button #d7b0302
|
||||
- stop loading on error #d83aae6
|
||||
- use unix timestamp to avoid invalid characters in filename #dafce24
|
||||
- Renamed game_id to id #dceaa56
|
||||
- use chrono library to generate timestamps #e22e6d8
|
||||
- clear stale data before requesting new #e72662c
|
||||
- fix scrollbars on edge webview #f09605a
|
||||
- update readme instructions #f0c47d8
|
||||
- Adding usize to completed_contexts_lock instead of &usize #f508186
|
||||
|
||||
|
||||
### Features
|
||||
- Game kill tauri command #01e6162
|
||||
- add debug page #02f8591
|
||||
- Add signout functionality (#16) #0a0d9d6
|
||||
- queue and library UIs #0a20139
|
||||
- add note about more install dirs #139bc0c
|
||||
- Using SerializeDisplay for better error management with Result #170fde5
|
||||
- add pre-launch log to file #17f8d76
|
||||
- Added option to change root directory #1aa52c0
|
||||
- add speed and time remaining information #1f899ec
|
||||
- lockless tracking of downloaded chunks #2183585
|
||||
- quit button #239b8d5
|
||||
- use shift or DEBUG RUST_LOG to show Debug Info #245a84d
|
||||
- Added database corruption dialog #25ba200
|
||||
- only allow downloads for supported platforms #269dcbb
|
||||
- add installed ui in the library menu #2c8164e
|
||||
- added file-based logging #2d4a7e8
|
||||
- automatically fetch remote data if not available #2dedfbb
|
||||
- Added database recovery #32ae7d5
|
||||
- ability to add more download dirs #384f7a5
|
||||
- re-enable checksums #3ca87fc
|
||||
- background processes and close/open menu #3d60fd5
|
||||
- launch games with log files #3f71149
|
||||
- Download cancelling #450bca9
|
||||
- refactoring and error message #469a2d6
|
||||
- Added UI to change download threads #4e93eb4
|
||||
- Made save button include user feedback & only allow numeric characters #53234d2
|
||||
- download widget and queue fix #532d13e
|
||||
- Pausing and resuming game downloads #55b7921
|
||||
- Allow settings to update UI using fetch_settings command #5bb04da
|
||||
- temporary queue ui and flamegraph instructions #5cbeb3b
|
||||
- Added DownloadThreadControl struct #5e05e68
|
||||
- Added max_download_threads setting and separated settings from db #5ea47d7
|
||||
- Added generic download manager #6159319
|
||||
- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1
|
||||
- debug queue interface #671d45f
|
||||
- reduce scope of download agent #6a38ea3
|
||||
- Added multi-argument game launch and setup support #6ad3837
|
||||
- shared child with stop command #6b96e40
|
||||
- Added function to take and set any game state #6bc6482
|
||||
- Added line numbers to file logging and highlighting to console #7c3140e
|
||||
- Separated chunk updates into individual counters #7d3c601
|
||||
- Ensure that any database issues are resolved by standalone functions #7d4651d
|
||||
- ui to install games #8670bca
|
||||
- Implemented spawning with umu (using umu-wrapper-lib) #88b2505
|
||||
- offer manual signin #949acfc
|
||||
- better process management, including running state #a135b13
|
||||
- Added Download Manager #a1ada07
|
||||
- retry connnection on server unavailable #a53d838
|
||||
- finish download dir CRUD interface #a580a46
|
||||
- better download manager errors + modal #ad92dbe
|
||||
- syncs state to disk to persist across reboots #b556842
|
||||
- prevent default context menu and emit event on elements #c560656
|
||||
- initial creation and logo update #d9a51cf
|
||||
- Added manifest.json utility for persistent download progress #d9d0122
|
||||
- game uninstalling & partial compat #dd7f567
|
||||
- combined db and download interface improvements #de52dac
|
||||
- update db state with ui and emit events #e4df4eb
|
||||
- Generic function to set download state #f10d92d
|
||||
- Convert DownloadThreadControlFlag to AtomicBool #f25bfed
|
||||
- add note about more install dirs #f4ac1c8
|
||||
- Added rolling progress window #fd30b3e
|
||||
|
||||
|
||||
### Other Changes
|
||||
- quexeky <git@quexeky.dev>
|
||||
- Convert DATA_ROOT_DIR to Mutex #00b7179
|
||||
- Converting DB access to a trait #01b092c
|
||||
- Updated changelog #022330b
|
||||
- Progress on cleanup and exit #0381b8b
|
||||
- library ui #03fa364
|
||||
- Scoping changes and removing qualifications #046ba64
|
||||
- Moved all files relevant to game downloads to their own directory #06d1e9e
|
||||
- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2
|
||||
- Ran cargo clippy & moved DownloadManagerInterface #075d6ec
|
||||
- Made logging systems match #0a1dddf
|
||||
- Some easy cleanup of the download manager #0a2ac25
|
||||
- client now fetches user information from Drop server #0c0cfeb
|
||||
- Included in AppStatus (Also trying to link to Issue #1)
|
||||
- Accidentally serialized AppStatus and broke everything :/ #10791ed
|
||||
- Removed debugging statements #10c8344
|
||||
- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631
|
||||
- Merge branch 'error-handling' #1520471
|
||||
- Updated README.md #165a967
|
||||
- Removed unnecessary dependencies #1724449
|
||||
- merge(download-manager) -> 'main' #172d6b0
|
||||
- More refactoring and renaming camelCase struct definitions to snake_case #1742793
|
||||
- General cleanup #182361e
|
||||
- Delete pages/library.vue #1861659
|
||||
- progress on more precise download control #18b9149
|
||||
- Allowing some dead code features because they are there for future use (potentially) #191e62c
|
||||
- Ensure that Downloadable is also send and sync #1a89135
|
||||
- I think that download queuing is working #1ab61c8
|
||||
- auth initiate, database and more #22b1aee
|
||||
- Update .gitlab-ci.yml" #2307704
|
||||
- More fleshing out on how specifically game downloads will work (#1) #23137dd
|
||||
- Removed utils.rs #270bc8b
|
||||
- Fixing some references to "id" vs "game_id" #27e5a8e
|
||||
- More cleanup after cargo clippy #2822b7a
|
||||
- Updated contributing link #2aa5b9c
|
||||
- More fleshing out on how specifically game downloads will work #2b90de9
|
||||
- Cleaning up downloads playing and pausing #2c7b5fb
|
||||
- fixed multi-chunk downloads #2ec351f
|
||||
- Clippy refactoring #2efe304
|
||||
- remove unpacker mod statement #32067c0
|
||||
- Progress on adding tools #3299c71
|
||||
- Fixed bug with bad initial loading into store instead of auth #3923acf
|
||||
- add nvm rc #3ccd444
|
||||
- partial download manager #3dbf5ab
|
||||
- Update .gitlab-ci.yml with artifacts #3e10f17
|
||||
- Removed tools/ #3eda979
|
||||
- Downloads should be fixed now #403ca65
|
||||
- transient vs synced state now defined #42c0198
|
||||
- added adenmgb's autostart feature #472eb1d
|
||||
- better download defaults #4779383
|
||||
- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5
|
||||
- Ran cargo clippy & cargo fmt #4983b25
|
||||
- handshakes #4bb33c8
|
||||
- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1
|
||||
- Merge branch 'downloads' #50ed841
|
||||
- Moved generateGameMeta.ts to composables, using PathBuf instead of String for install_dirs #50f37fd
|
||||
- Added time debugging and fixed logging formatting #5243694
|
||||
- Clippy changes #553bc37
|
||||
- Queue is running game downloads sequentially now #5564d23
|
||||
- migrate to new droplet ca system #556898f
|
||||
- Add LICENSE #57a5737
|
||||
- ran cargo clippy & cargo fmt #5e3d26b
|
||||
- my own take on some BASED design decisions #5ed0833
|
||||
- cleanup and game UI beginnings #5ef6b8e
|
||||
- Progress on terminator #5f5cbd0
|
||||
- Implement better error system and segregate errors and commands (#23) #604d5b5
|
||||
- moved to completed index arr to help serialization #64ebc19
|
||||
- Ran cargo clippy & cargo fmt #653717e
|
||||
- Removed all references to anything outside of the DownloadManager #6568faa
|
||||
- Merge remote-tracking branch 'origin/main' #68ca4a7
|
||||
- swap file name and to binary encoding #694f2fd
|
||||
- chore(polish & cleanup) #6cc0c67
|
||||
- Update .gitlab-ci.yml #6d7630e
|
||||
- Moved some variable declarations outside of the spawned download thread #6ea4cf2
|
||||
- Encoding game IDs and versions #6ef444e
|
||||
- restructing and renaming #7049673
|
||||
- Converted to md5 #706f525
|
||||
- Merge branch 'main' into downloads #714b968
|
||||
- Semantic naming changes #725f16b
|
||||
- Abstracted queue system #76b0975
|
||||
- Moved manifest and stored_manifest to download_manager" #78149bb
|
||||
- README update #78fc668
|
||||
- Ensured everything is serializing/deserializing to camelCase #7a95b7f
|
||||
- fixed some of quexeky's BASED design decisions #7e3da04
|
||||
- Progress checker works #7fec00d
|
||||
- Progress on refactoring and abiding by cargo clippy #816b427
|
||||
- Added GAME_PAUSE_CHECK_INTERVAL value #8204795
|
||||
- Ran cargo clippy & fmt #82804eb
|
||||
- update metadata #85a0899
|
||||
- Renamed most instances of "game" outside of actual game downloads #881fcc6
|
||||
- Debugging & starting work on parsing manifest #89d2814
|
||||
- slight ui/ux fixes and updates to auth protocol #8a2d23d
|
||||
- Removed Arc requirement for DownloadableMetadata #8be1dd4
|
||||
- compliant with new APIs #8f6f184
|
||||
- Ran cargo clippy & cargo fmt #9272970
|
||||
- Added rolling_progress_updates.rs #9369ff1
|
||||
- Add files via upload #93b8b83
|
||||
- More refining info!() statements #94cf678
|
||||
- fixed windows issues #959dad3
|
||||
- Starting p2p progress #97bb1fa
|
||||
- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e
|
||||
- Version bump & appimage build #9897698
|
||||
- Some progress on thread terminations #99beca4
|
||||
- rename files to what they contain #99c8b39
|
||||
- Created separate function to generate requests #9a184a8
|
||||
- cleanup of lib and toml #9b1cfa7
|
||||
- refactor for generic way to implement cross platform launchers #9ea2aa4
|
||||
- Updated logging format #a213765
|
||||
- fix(windows build) #a24cc8a
|
||||
- Added ToolDownloadAgent #a2e63aa
|
||||
- copy direct to disk #a628fc1
|
||||
- Moved manifest and stored_manifest to download_manager #a846eed
|
||||
- adds nvm rc! #a881d8e
|
||||
- Reordered DownloadThreadControlFlag to agree with From<bool> #ab606e8
|
||||
- ci/cd and patches for windows builds #ac1c3b6
|
||||
- patch for not draggable windows during setup #ac66b20
|
||||
- another stage of client authentication #ae4c65b
|
||||
- Renamed GameDonwloadError to ApplicationDownloadError and moved #aed58e4
|
||||
- Progress on write speeds & added debug statements #b065e10
|
||||
- Updated logging #b3963b6
|
||||
- Created file settings.rs #b47b7ea
|
||||
- Added Downloadable trait and replaced references to GameDownloadAgent #b4d70a3
|
||||
- Update .gitlab-ci.yml #b6a54c0
|
||||
- Moved download manager to separate directory #b6c64e5
|
||||
- Ran cargo fmt #b8cf44c
|
||||
- Imported appropriate logging macros #b99ff67
|
||||
- Merge branch 'main' into download-manager #bb60942
|
||||
- Ran cargo clippy & cargo fmt #bd3deac
|
||||
- beginnings of game state management #bf46dec
|
||||
- Update Cargo.toml #c1fb39e
|
||||
- migrated unpacking to rust zstd to conform with droplet #c46c54b
|
||||
- More progress on checksums #c51e761
|
||||
- Delete pages/library.vue #c722a54
|
||||
- Merge branch 'downloads' (again) #c748aec
|
||||
- migrate to nuxt and groundwork #c957744
|
||||
- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e
|
||||
- Fully separate & generic download manager #cac612b
|
||||
- Progress on rolling progress window #cf19477
|
||||
- Ensured that all logs start with lowercase capital and have no trailing punctuation #cfc9d13
|
||||
- Validated that loading data works #d21b1d2
|
||||
- Mostly finished with checksums. Just merging main in at the same time #d39e7cb
|
||||
- Ran cargo clippy #dcb1564
|
||||
- Add files via upload #dcb2c0f
|
||||
- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8
|
||||
- Debugging line #ddc585d
|
||||
- Re-enabled closing the window and some more renaming #defba51
|
||||
- drop no longer freaks out if server is unavailable on startup #df88395
|
||||
- Apply stashed changes #e0ea8c9
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b
|
||||
- convert to more sensible permission schema #e504c00
|
||||
- Update on GameDownload #e71e4cf
|
||||
- reorganisation, cleanup and new nonce protocol #e828bca
|
||||
- rustix fs feature #e9805a8
|
||||
- Added manage_go_signal command #ea70ec9
|
||||
- Drop will no longer crash when the server goes down #eb3311a
|
||||
- Made all errors type-based #ec2f414
|
||||
- Added description on how the DownloadManager works #f029cbf
|
||||
- Using more appropriate logging statements #f183a9d
|
||||
- remove unnecessary compat code (#20) #f1c8bbf
|
||||
- Manifests are now being parsed successfully #f28c880
|
||||
- Removed tests/ #f29e989
|
||||
- I think that downloads are working. Need to test and set decent file locations now #f388237
|
||||
- Just debugging tauri's damn Sync command features #f60ca2b
|
||||
- fixes and patches for merged changes #f6476bc
|
||||
- Added manage_queue_signal #f64782e
|
||||
- initial commit #f6cd7c3
|
||||
- Update .gitlab-ci.yml #fc6bab9
|
||||
|
||||
|
||||
_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits)
|
||||
|
||||
## Release 0.1.0-beta
|
||||
|
||||
### Fixes
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "drop-app",
|
||||
"private": true,
|
||||
"version": "0.1.1",
|
||||
"version": "0.2.0-beta",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "nuxt build",
|
||||
|
||||
@ -31,7 +31,7 @@
|
||||
</ul>
|
||||
</div>
|
||||
<div class="grow overflow-y-auto">
|
||||
<NuxtPage />
|
||||
<NuxtPage :libraryDownloadError = "libraryDownloadError" />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@ -40,7 +40,19 @@
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { GameStatusEnum, type Game, type NavigationItem } from "~/types";
|
||||
|
||||
const rawGames: Array<Game> = await invoke("fetch_library");
|
||||
let libraryDownloadError = false;
|
||||
|
||||
async function calculateGames(): Promise<Game[]> {
|
||||
try {
|
||||
return await invoke("fetch_library");
|
||||
}
|
||||
catch(e) {
|
||||
libraryDownloadError = true;
|
||||
return new Array();
|
||||
}
|
||||
}
|
||||
|
||||
const rawGames: Array<Game> = await calculateGames();
|
||||
const games = await Promise.all(rawGames.map((e) => useGame(e.id)));
|
||||
const icons = await Promise.all(
|
||||
games.map(({ game, status }) => useObject(game.mIconId))
|
||||
|
||||
@ -1,3 +1,9 @@
|
||||
<script setup lang="ts">
|
||||
const props = defineProps<{ libraryDownloadError: boolean }>();
|
||||
</script>
|
||||
<template>
|
||||
|
||||
<div v-if="libraryDownloadError" class="mx-auto pt-10 text-center text-gray-500">
|
||||
Library Failed to update
|
||||
</div>
|
||||
|
||||
</template>
|
||||
@ -167,7 +167,7 @@ function loadGamesForQueue(v: typeof queue.value) {
|
||||
loadGamesForQueue(queue.value);
|
||||
|
||||
async function onEnd(event: { oldIndex: number; newIndex: number }) {
|
||||
await invoke("move_game_in_queue", {
|
||||
await invoke("move_download_in_queue", {
|
||||
oldIndex: event.oldIndex,
|
||||
newIndex: event.newIndex,
|
||||
});
|
||||
|
||||
@ -79,6 +79,8 @@
|
||||
min="1"
|
||||
max="32"
|
||||
v-model="downloadThreads"
|
||||
@keypress="validateNumberInput"
|
||||
@paste="validatePaste"
|
||||
class="block w-full rounded-md border-0 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
|
||||
/>
|
||||
</div>
|
||||
@ -92,9 +94,16 @@
|
||||
<button
|
||||
type="button"
|
||||
@click="saveDownloadThreads"
|
||||
class="inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600 disabled:bg-blue-600/50 disabled:cursor-not-allowed"
|
||||
:disabled="saveState.loading"
|
||||
:class="[
|
||||
'inline-flex items-center rounded-md px-3 py-2 text-sm font-semibold text-white shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 transition-colors duration-300',
|
||||
saveState.success
|
||||
? 'bg-green-600 hover:bg-green-500 focus-visible:outline-green-600'
|
||||
: 'bg-blue-600 hover:bg-blue-500 focus-visible:outline-blue-600',
|
||||
'disabled:bg-blue-600/50 disabled:cursor-not-allowed'
|
||||
]"
|
||||
>
|
||||
Save Changes
|
||||
{{ saveState.success ? 'Saved' : 'Save Changes' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
@ -223,6 +232,11 @@ const dirs = ref<Array<string>>([]);
|
||||
const settings = await invoke<Settings>("fetch_settings");
|
||||
const downloadThreads = ref(settings?.maxDownloadThreads ?? 4);
|
||||
|
||||
const saveState = reactive({
|
||||
loading: false,
|
||||
success: false
|
||||
});
|
||||
|
||||
async function updateDirs() {
|
||||
const newDirs = await invoke<Array<string>>("fetch_download_dir_stats");
|
||||
dirs.value = newDirs;
|
||||
@ -280,9 +294,40 @@ async function deleteDirectory(index: number) {
|
||||
}
|
||||
|
||||
async function saveDownloadThreads() {
|
||||
//Would save download threads downloadThreads.value);
|
||||
await invoke("update_settings", {
|
||||
newSettings: { maxDownloadThreads: downloadThreads.value },
|
||||
});
|
||||
try {
|
||||
saveState.loading = true;
|
||||
await invoke("update_settings", {
|
||||
newSettings: { maxDownloadThreads: downloadThreads.value },
|
||||
});
|
||||
|
||||
// Show success state
|
||||
saveState.success = true;
|
||||
|
||||
// Reset back to normal state after 2 seconds
|
||||
setTimeout(() => {
|
||||
saveState.success = false;
|
||||
}, 2000);
|
||||
|
||||
} catch (error) {
|
||||
console.error('Failed to save settings:', error);
|
||||
} finally {
|
||||
saveState.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
function validateNumberInput(event: KeyboardEvent) {
|
||||
// Allow only numbers and basic control keys
|
||||
if (!/^\d$/.test(event.key) &&
|
||||
!['Backspace', 'Delete', 'Tab', 'ArrowLeft', 'ArrowRight'].includes(event.key)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
function validatePaste(event: ClipboardEvent) {
|
||||
// Prevent paste if content contains non-numeric characters
|
||||
const pastedData = event.clipboardData?.getData('text');
|
||||
if (pastedData && !/^\d+$/.test(pastedData)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@ -167,6 +167,10 @@ impl DownloadManager {
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::UpdateUIQueue)
|
||||
.unwrap();
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Go)
|
||||
.unwrap();
|
||||
|
||||
}
|
||||
pub fn pause_downloads(&self) {
|
||||
self.command_sender
|
||||
|
||||
@ -209,11 +209,13 @@ impl DownloadManagerBuilder {
|
||||
}
|
||||
|
||||
if self.current_download_agent.is_some() {
|
||||
debug!(
|
||||
"Current download agent: {:?}",
|
||||
self.current_download_agent.as_ref().unwrap().metadata()
|
||||
);
|
||||
return;
|
||||
if self.download_queue.read().front().unwrap() == &self.current_download_agent.as_ref().unwrap().metadata() {
|
||||
debug!(
|
||||
"Current download agent: {:?}",
|
||||
self.current_download_agent.as_ref().unwrap().metadata()
|
||||
);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
debug!("current download queue: {:?}", self.download_queue.read());
|
||||
|
||||
@ -1,5 +1,3 @@
|
||||
#![feature(try_trait_v2)]
|
||||
|
||||
mod database;
|
||||
mod games;
|
||||
|
||||
@ -48,13 +46,14 @@ use remote::commands::{
|
||||
};
|
||||
use remote::requests::make_request;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::env;
|
||||
use std::path::Path;
|
||||
use std::str::FromStr;
|
||||
use std::sync::Arc;
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::{LazyLock, Mutex},
|
||||
};
|
||||
use tauri::ipc::IpcResponse;
|
||||
use tauri::menu::{Menu, MenuItem, PredefinedMenuItem};
|
||||
use tauri::tray::TrayIconBuilder;
|
||||
use tauri::{AppHandle, Manager, RunEvent, WindowEvent};
|
||||
@ -109,6 +108,8 @@ fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
)))
|
||||
.build();
|
||||
|
||||
let log_level = env::var("RUST_LOG").unwrap_or(String::from("Info"));
|
||||
|
||||
let config = Config::builder()
|
||||
.appenders(vec![
|
||||
Appender::builder().build("logfile", Box::new(logfile)),
|
||||
@ -117,7 +118,7 @@ fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
.build(
|
||||
Root::builder()
|
||||
.appenders(vec!["logfile", "console"])
|
||||
.build(LevelFilter::Info),
|
||||
.build(LevelFilter::from_str(&log_level).expect("Invalid log level")),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "https://schema.tauri.app/config/2.0.0",
|
||||
"productName": "Drop Desktop Client",
|
||||
"version": "0.2.0-beta-prerelease-1",
|
||||
"version": "0.2.1-beta",
|
||||
"identifier": "dev.drop.app",
|
||||
"build": {
|
||||
"beforeDevCommand": "yarn dev --port 1432",
|
||||
|
||||
Reference in New Issue
Block a user