Commit Graph

  • d21b1d2857 Validated that loading data works quexeky 2024-10-20 20:45:02 +11:00
  • 07379b2ba8 SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) quexeky 2024-10-19 22:17:43 +11:00
  • dcd8fa80c0 Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented quexeky 2024-10-19 19:31:43 +11:00
  • dd23ca8481 Merge remote-tracking branch 'origin/downloads' into downloads quexeky 2024-10-19 17:36:28 +11:00
  • 23137dd049 More fleshing out on how specifically game downloads will work (#1) quexeky 2024-10-19 17:35:26 +11:00
  • 2b90de9dda More fleshing out on how specifically game downloads will work quexeky 2024-10-19 17:35:26 +11:00
  • 27d0dcafc7 Included in AppStatus (Also trying to link to Issue #1) quexeky 2024-10-19 14:54:29 +11:00
  • e71e4cf0fa Update on GameDownload quexeky 2024-10-18 22:35:03 +11:00
  • 7fec00ded0 Progress checker works quexeky 2024-10-18 20:42:26 +11:00
  • 496c6a57e3 Progress on downloads. Currently working on parsing functions to be run asynchronously quexeky 2024-10-18 07:45:09 +11:00
  • 3923acf780 Fixed bug with bad initial loading into store instead of auth quexeky 2024-10-17 21:14:10 +11:00
  • bf46dec359 beginnings of game state management DecDuck 2024-10-17 21:05:25 +11:00
  • 01b092c5fe Converting DB access to a trait quexeky 2024-10-17 19:03:00 +11:00
  • 10791edfb6 Accidentally serialized AppStatus and broke everything :/ quexeky 2024-10-17 18:13:27 +11:00
  • 725f16b3b2 Semantic naming changes quexeky 2024-10-17 17:17:19 +11:00
  • 7a95b7f77f Ensured everything is serializing/deserializing to camelCase quexeky 2024-10-17 17:07:47 +11:00
  • defba511a5 Re-enabled closing the window and some more renaming quexeky 2024-10-16 09:23:00 +11:00
  • 1742793150 More refactoring and renaming camelCase struct definitions to snake_case quexeky 2024-10-16 09:09:46 +11:00
  • 68ca4a742f Merge remote-tracking branch 'origin/main' quexeky 2024-10-16 09:03:25 +11:00
  • 5ef6b8e528 cleanup and game UI beginnings DecDuck 2024-10-15 20:05:13 +11:00
  • 2efe3049b3 Clippy refactoring quexeky 2024-10-15 12:43:00 +11:00
  • 816b427781 Progress on refactoring and abiding by cargo clippy quexeky 2024-10-15 12:32:04 +11:00
  • b3963b60b5 Updated logging quexeky 2024-10-15 11:04:50 +11:00
  • 8a2d23df26 slight ui/ux fixes and updates to auth protocol DecDuck 2024-10-12 17:44:23 +11:00
  • e828bca2a5 reorganisation, cleanup and new nonce protocol DecDuck 2024-10-12 17:34:47 +11:00
  • ac66b20591 patch for not draggable windows during setup DecDuck 2024-10-09 18:02:09 +11:00
  • 959dad383e fixed windows issues DecDuck 2024-10-09 17:55:19 +11:00
  • 0c0cfebc1e client now fetches user information from Drop server DecDuck 2024-10-09 16:52:24 +11:00
  • ac1c3b609a ci/cd and patches for windows builds DecDuck 2024-10-09 03:39:05 +11:00
  • 8f6f184739 compliant with new APIs DecDuck 2024-10-09 00:37:27 +11:00
  • 556898fc13 migrate to new droplet ca system DecDuck 2024-10-08 21:45:57 +11:00
  • 4bb33c8223 handshakes DecDuck 2024-10-08 18:08:52 +11:00
  • ae4c65b7ab another stage of client authentication DecDuck 2024-10-08 16:13:28 +11:00
  • 22b1aeec9f auth initiate, database and more DecDuck 2024-10-08 13:17:06 +11:00
  • 78fc668923 README update DecDuck 2024-10-08 01:04:03 +11:00
  • c9577444cd migrate to nuxt and groundwork DecDuck 2024-10-08 00:39:42 +11:00
  • c46c54b2a5 migrated unpacking to rust zstd to conform with droplet DecDuck 2024-10-07 15:10:38 +11:00
  • e504c003b1 convert to more sensible permission schema DecDuck 2024-10-06 13:37:30 +11:00
  • f6cd7c3d1f initial commit DecDuck 2024-10-06 01:10:57 +10:00