use std::{ collections::HashMap, fs::{File, OpenOptions}, io::Write, path::PathBuf, process::{Child, Command}, sync::LazyLock, }; use log::info; use serde::{Deserialize, Serialize}; use crate::{ db::{GameStatus, DATA_ROOT_DIR}, DB, }; pub struct ProcessManager { current_platform: Platform, log_output_dir: PathBuf, processes: HashMap, } impl ProcessManager { pub fn new() -> Self { let root_dir_lock = DATA_ROOT_DIR.lock().unwrap(); let log_output_dir = root_dir_lock.join("logs"); drop(root_dir_lock); ProcessManager { current_platform: if cfg!(windows) { Platform::Windows } else { Platform::Linux }, processes: HashMap::new(), log_output_dir, } } fn process_command(&self, raw_command: String) -> (String, Vec) { let command_components = raw_command.split(" ").collect::>(); let root = match self.current_platform { Platform::Windows => command_components[0].to_string(), Platform::Linux => { let mut root = command_components[0].to_string(); if !root.starts_with("./") { root = format!("{}{}", "./", root); } root } }; let args = command_components[1..] .into_iter() .map(|v| v.to_string()) .collect(); (root, args) } pub fn valid_platform(&self, platform: &Platform) -> Result { let current = &self.current_platform; let valid_platforms = PROCESS_COMPATABILITY_MATRIX .get(current) .ok_or("Incomplete platform compatability matrix.")?; Ok(valid_platforms.contains(platform)) } pub fn launch_game(&mut self, game_id: String) -> Result<(), String> { if self.processes.contains_key(&game_id) { return Err("Game or setup is already running.".to_owned()); } let db_lock = DB.borrow_data().unwrap(); let game_status = db_lock .games .statuses .get(&game_id) .ok_or("Game not installed")?; let GameStatus::Installed { version_name, install_dir, } = game_status else { return Err("Game not installed.".to_owned()); }; let game_version = db_lock .games .versions .get(&game_id) .ok_or("Invalid game ID".to_owned())? .get(version_name) .ok_or("Invalid version name".to_owned())?; let (command, args) = self.process_command(game_version.launch_command.clone()); info!("launching process {} in {}", command, install_dir); let current_time = chrono::offset::Local::now(); let mut log_file = OpenOptions::new() .truncate(true) .append(true) .read(true) .create(true) .open( self.log_output_dir .join(format!("{}-{}.log", game_id, current_time.timestamp())), ) .map_err(|v| v.to_string())?; log_file.write(&Vec::new()).unwrap(); writeln!( log_file, "Drop: launching {} with args {:?} in {}", command, args, install_dir ) .map_err(|e| e.to_string())?; let launch_process = Command::new(command) .current_dir(install_dir) .stdout(log_file) .args(args) .spawn() .map_err(|v| v.to_string())?; self.processes.insert(game_id, launch_process); Ok(()) } } #[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone)] pub enum Platform { Windows, Linux, } pub type ProcessCompatabilityMatrix = HashMap>; pub static PROCESS_COMPATABILITY_MATRIX: LazyLock = LazyLock::new(|| { let mut matrix: ProcessCompatabilityMatrix = HashMap::new(); matrix.insert(Platform::Windows, vec![Platform::Windows]); matrix.insert(Platform::Linux, vec![Platform::Linux]); // TODO: add Proton support return matrix; });