use std::sync::Mutex; use serde::{Deserialize, Serialize}; use serde_json::json; use tauri::{AppHandle, Manager}; use crate::db::DatabaseGameStatus; use crate::db::DatabaseImpls; use crate::remote::RemoteAccessError; use crate::{auth::generate_authorization_header, AppState, DB}; #[derive(serde::Serialize)] struct FetchGameStruct { game: Game, status: DatabaseGameStatus, } #[derive(Serialize, Deserialize, Clone)] #[serde(rename_all = "camelCase")] pub struct Game { id: String, m_name: String, m_short_description: String, m_description: String, // mDevelopers // mPublishers m_icon_id: String, m_banner_id: String, m_cover_id: String, m_image_library: Vec, } fn fetch_library_logic(app: AppHandle) -> Result { let base_url = DB.fetch_base_url(); let library_url = base_url.join("/api/v1/client/user/library")?; let header = generate_authorization_header(); let client = reqwest::blocking::Client::new(); let response = client .get(library_url.to_string()) .header("Authorization", header) .send()?; if response.status() != 200 { return Err(response.status().as_u16().into()); } let games = response.json::>()?; let state = app.state::>(); let mut handle = state.lock().unwrap(); let mut db_handle = DB.borrow_data_mut().unwrap(); for game in games.iter() { handle.games.insert(game.id.clone(), game.clone()); if !db_handle.games.games_statuses.contains_key(&game.id) { db_handle .games .games_statuses .insert(game.id.clone(), DatabaseGameStatus::Remote); } } drop(handle); Ok(json!(games.clone()).to_string()) } #[tauri::command] pub fn fetch_library(app: AppHandle) -> Result { let result = fetch_library_logic(app); if result.is_err() { return Err(result.err().unwrap().to_string()); } return Ok(result.unwrap()); } fn fetch_game_logic(id: String, app: tauri::AppHandle) -> Result { let state = app.state::>(); let handle = state.lock().unwrap(); let game = handle.games.get(&id); if let Some(game) = game { let db_handle = DB.borrow_data().unwrap(); let data = FetchGameStruct { game: game.clone(), status: db_handle .games .games_statuses .get(&game.id) .unwrap() .clone(), }; return Ok(json!(data).to_string()); } // TODO request games that aren't found from remote server Err("".to_string().into()) } #[tauri::command] pub fn fetch_game(id: String, app: tauri::AppHandle) -> Result { let result = fetch_game_logic(id, app); if result.is_err() { return Err(result.err().unwrap().to_string()); } Ok(result.unwrap()) }