Files
drop-app/main/pages/settings/compat.vue
T
DecDuck 01335dadaf Async downloader, better Proton support (#183)
* feat: async downloader + other fixes

* feat: windows command parsing + use library path for install path

* feat: better proton support

* feat: style fixes and store button now uses in-app

* feat: emulator rename + umu emulator fix

* feat: bring process creation inline with docs

* fix: clippy
2026-02-06 23:24:14 +11:00

341 lines
11 KiB
Vue

<template>
<div class="border-b border-zinc-700 py-5">
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
Proton Compatibility Layer
</h3>
</div>
<div
v-if="appState!.umuState === 'Installed'"
class="rounded-md bg-green-500/10 p-4 outline outline-green-500/20"
>
<div class="flex">
<div class="shrink-0">
<CheckCircleIcon class="size-5 text-green-400" aria-hidden="true" />
</div>
<div class="ml-3">
<h3 class="text-sm font-medium text-green-200">
UMU Launcher installed
</h3>
<div class="mt-2 text-sm text-green-200/85">
<p>
The necessary component to use the Proton Compatibility Layer is
installed, and detected.
</p>
</div>
</div>
</div>
</div>
<div v-else class="rounded-md bg-red-500/15 p-4 outline outline-red-500/25">
<div class="flex">
<div class="shrink-0">
<XCircleIcon class="size-5 text-red-400" aria-hidden="true" />
</div>
<div class="ml-3">
<h3 class="text-sm font-medium text-red-200">
UMU Launcher not installed
</h3>
<div class="mt-2 text-sm text-red-200/80">
<p>
You will be unable to install or run games designed for Windows
until you install UMU Launcher and restart Drop.
</p>
</div>
</div>
</div>
</div>
<div v-if="!paths.data.value?.default" class="mt-4 rounded-md bg-yellow-500/15 p-4 outline outline-yellow-500/25">
<div class="flex">
<div class="shrink-0">
<ExclamationTriangleIcon class="size-5 text-yellow-400" aria-hidden="true" />
</div>
<div class="ml-3">
<h3 class="text-sm font-medium text-yellow-200">
No default Proton layer
</h3>
<div class="mt-2 text-sm text-yellow-200/80">
<p>
You won't be able to launch any Windows games without overriding their Proton layer in game settings. Please select a default layer below using the stars.
</p>
</div>
</div>
</div>
</div>
<div
v-if="paths.data.value"
class="mt-4 text-zinc-100 gap-x-2 inline-flex p-4 w-full items-center justify-center font-bold"
>
<DefaultProtonButton v-model="paths.data.value.default" />
= Default Proton Layer
</div>
<!-- autodiscovered table -->
<div class="mt-2">
<div class="sm:flex sm:items-center">
<div class="sm:flex-auto">
<h1 class="text-base font-semibold text-white">
Auto-discovered Proton Layers
</h1>
<p class="mt-2 text-sm text-gray-300">
All auto-discovered Proton Layers from common paths on your system.
</p>
</div>
</div>
<div class="mt-2 flow-root">
<div class="-mx-4 -my-2 overflow-x-auto sm:-mx-6 lg:-mx-8">
<div class="inline-block min-w-full py-2 align-middle sm:px-6 lg:px-8">
<table class="relative min-w-full divide-y divide-white/15">
<thead>
<tr>
<th
scope="col"
class="py-3.5 pr-3 pl-4 text-left text-sm font-semibold text-white sm:pl-0"
>
Name
</th>
<th
scope="col"
class="px-3 py-3.5 text-left text-sm font-semibold text-white"
>
Path
</th>
</tr>
</thead>
<tbody class="divide-y divide-white/10">
<tr
v-for="path in paths.data.value?.autodiscovered"
:key="path.path"
>
<td
class="py-4 pr-3 pl-4 text-sm font-medium inline-flex items-center gap-x-2 whitespace-nowrap text-white sm:pl-0"
>
<DefaultProtonButton
:path="path.path"
v-model="paths.data.value!.default"
/>
{{ path.name }}
</td>
<td class="px-3 py-4 text-sm whitespace-nowrap text-gray-400">
{{ path.path }}
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
</div>
<!-- custom table -->
<div class="mt-8">
<div class="sm:flex sm:items-center">
<div class="sm:flex-auto">
<h1 class="text-base font-semibold text-white">Manual Proton Layers</h1>
<p class="mt-2 text-sm text-gray-300">
Add or remove custom Proton compatible layers for your games. We
recommend
<a
href="https://github.com/DavidoTek/ProtonUp-Qt"
target="_blank"
class="text-blue-400 hover:text-blue-500"
>ProtonUp-Qt</a
>
to download and manage your proton layers.
</p>
<p class="mt-2 text-sm text-gray-300">
Note: deleting a custom Proton layer will
<span class="font-bold">not</span> clear it from manually selected
Proton layers.
</p>
</div>
<div class="mt-4 sm:mt-0 sm:ml-16 sm:flex-none">
<button
@click="pickLayerModal = true"
type="button"
class="block rounded-md bg-blue-500 px-3 py-2 text-center text-sm font-semibold text-white shadow-xs hover:bg-blue-400 focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-500"
>
Add layer
</button>
</div>
</div>
<div class="mt-2 flow-root">
<div class="-mx-4 -my-2 overflow-x-auto sm:-mx-6 lg:-mx-8">
<div class="inline-block min-w-full py-2 align-middle sm:px-6 lg:px-8">
<table class="relative min-w-full divide-y divide-white/15">
<thead>
<tr>
<th
scope="col"
class="py-3.5 pr-3 pl-4 text-left text-sm font-semibold text-white sm:pl-0"
>
Name
</th>
<th
scope="col"
class="px-3 py-3.5 text-left text-sm font-semibold text-white"
>
Path
</th>
<th scope="col" class="py-3.5 pr-4 pl-3 sm:pr-0">
<span class="sr-only">Delete</span>
</th>
</tr>
</thead>
<tbody class="divide-y divide-white/10">
<tr
v-for="(path, pathIdx) in paths.data.value?.custom"
:key="path.path"
>
<td
class="py-4 pr-3 pl-4 text-sm font-medium inline-flex items-center gap-x-2 whitespace-nowrap text-white sm:pl-0"
>
<DefaultProtonButton
:path="path.path"
v-model="paths.data.value!.default"
/>
{{ path.name }}
</td>
<td class="px-3 py-4 text-sm whitespace-nowrap text-gray-400">
{{ path.path }}
</td>
<td
class="py-4 pr-4 pl-3 text-right text-sm font-medium whitespace-nowrap sm:pr-0"
>
<button
@click="() => deleteCustom(pathIdx)"
class="text-red-400 hover:text-red-300"
>
Delete<span class="sr-only"></span>
</button>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
</div>
<ModalTemplate v-model="pickLayerModal">
<template #default>
<div class="sm:flex sm:items-start">
<div class="mt-3 text-center sm:mt-0 sm:text-left">
<h3 class="text-base font-semibold text-zinc-100">
Select your Proton layer
</h3>
<div class="mt-2">
<p class="text-sm text-zinc-400">
Select the path to your Proton layer. It should have at least two
files, one named "proton" and one named "compatibilitytool.vdf",
for Drop to recognise it.
</p>
</div>
</div>
</div>
<div class="p-3 bg-zinc-950 ring-2 ring-zinc-800 rounded-lg text-sm">
<span v-if="path" class="text-zinc-100">{{ path }}</span>
<span v-else class="italic text-zinc-400">No path selected.</span>
</div>
<LoadingButton :loading="false" @click="pickLayer"
>Select path</LoadingButton
>
<div
v-if="pickError"
class="rounded-md bg-red-500/15 p-4 outline outline-red-500/25"
>
<div class="flex">
<div class="shrink-0">
<XCircleIcon class="size-5 text-red-400" aria-hidden="true" />
</div>
<div class="ml-3">
<h3 class="text-sm font-medium text-red-200">
{{ pickError }}
</h3>
</div>
</div>
</div>
</template>
<template #buttons>
<LoadingButton
@click="() => add()"
:loading="false"
:disabled="!path"
type="submit"
class="ml-2 w-full sm:w-fit"
>
Add
</LoadingButton>
<button
type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
@click="cancel"
ref="cancelButtonRef"
>
Cancel
</button>
</template>
</ModalTemplate>
</template>
<script setup lang="ts">
import { CheckCircleIcon, XCircleIcon } from "@heroicons/vue/16/solid";
import { ExclamationTriangleIcon } from "@heroicons/vue/24/solid";
import { invoke } from "@tauri-apps/api/core";
import { open } from "@tauri-apps/plugin-dialog";
const appState = useAppState();
const paths = useAsyncData<{
autodiscovered: ProtonPath[];
custom: ProtonPath[];
default?: string;
}>("proton_paths", async () => await invoke("fetch_proton_paths"));
const pickLayerModal = ref(false);
const pickError = ref<string | null>(null);
const path = ref<string | null>(null);
async function pickLayer() {
const file = await open({
multiple: false,
directory: true,
canCreateDirectories: true,
});
path.value = file;
pickError.value = null;
}
async function add() {
if (!path.value) return;
pickError.value = null;
try {
await invoke("add_proton_layer", { path: path.value });
path.value = null;
pickLayerModal.value = false;
paths.refresh();
} catch (e) {
pickError.value = (e as string).toString();
}
}
function cancel() {
pickLayerModal.value = false;
path.value = null;
}
async function deleteCustom(index: number) {
if (!paths.data.value) return;
await invoke("remove_proton_layer", { index });
const deleted = paths.data.value.custom.splice(index);
if (paths.data.value.default == deleted[0].path) {
paths.data.value.default = undefined;
}
}
</script>