Files
drop-app/pages/queue.vue

105 lines
3.3 KiB
Vue

<template>
<div class="bg-zinc-950 p-4 min-h-full">
<draggable v-model="queue.queue" @end="onEnd">
<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
<li
v-if="games[element.id]"
:key="element.id"
class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4"
>
<div class="w-full flex items-center max-w-md gap-x-4 relative">
<img
class="size-24 flex-none bg-zinc-800 object-cover rounded"
:src="games[element.id].cover"
alt=""
/>
<div class="min-w-0 flex-auto">
<p class="text-xl font-semibold text-zinc-100">
<NuxtLink :href="`/library/${element.id}`" class="">
<span class="absolute inset-x-0 -top-px bottom-0" />
{{ games[element.id].game.mName }}
</NuxtLink>
</p>
<p class="mt-1 flex text-xs/5 text-gray-500">
{{ games[element.id].game.mShortDescription }}
</p>
</div>
</div>
<div class="flex shrink-0 items-center gap-x-4">
<div class="hidden sm:flex sm:flex-col sm:items-end">
<p class="text-md text-zinc-500 uppercase font-display font-bold">
{{ element.status }}
</p>
<div
v-if="element.progress"
class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden"
>
<div
class="h-2 bg-blue-600"
:style="{ width: `${element.progress * 100}%` }"
/>
</div>
</div>
<button @click="() => cancelGame(element.id)" class="group">
<XMarkIcon
class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
aria-hidden="true"
/>
</button>
</div>
</li>
<p v-else>Loading...</p>
</template>
</draggable>
<div
class="text-zinc-600 uppercase font-semibold font-display w-full text-center"
v-if="queue.queue.length == 0"
>
No items in the queue
</div>
</div>
</template>
<script setup lang="ts">
import { XMarkIcon } from "@heroicons/vue/20/solid";
import { invoke } from "@tauri-apps/api/core";
import type { Game, GameStatus } from "~/types";
const queue = useQueueState();
const current = computed(() => queue.value.queue.at(0));
const rest = computed(() => queue.value.queue.slice(1));
const games: Ref<{
[key: string]: { game: Game; status: Ref<GameStatus>; cover: string };
}> = ref({});
watch(queue, (v) => {
loadGamesForQueue(v);
});
function loadGamesForQueue(v: typeof queue.value) {
for (const { id } of v.queue) {
if (games.value[id]) return;
(async () => {
const gameData = await useGame(id);
const cover = await useObject(gameData.game.mCoverId);
games.value[id] = { ...gameData, cover };
})();
}
}
loadGamesForQueue(queue.value);
async function onEnd(event: { oldIndex: number; newIndex: number }) {
await invoke("move_game_in_queue", {
oldIndex: event.oldIndex,
newIndex: event.newIndex,
});
}
async function cancelGame(id: string) {
await invoke("cancel_game", { gameId: id });
}
</script>