Files
drop-app/src-tauri/cloud_saves/src/path.rs
quexeky 87bbe1da49 156 refactor into workspaces (#157)
* chore: Major refactoring

Still needs a massive go-over because there shouldn't be anything referencing tauri in any of the workspaces except the original one. Process manager has been refactored as an example

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Remote tauri dependency from process

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Improvements to src-tauri

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Builds, but some logic still left to move back

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Finish refactor

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Run cargo clippy && cargo fmt

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Move everything into src-tauri

Signed-off-by: quexeky <git@quexeky.dev>

---------

Signed-off-by: quexeky <git@quexeky.dev>
2025-10-14 17:12:51 +11:00

49 lines
1.7 KiB
Rust

use std::{path::PathBuf, sync::LazyLock};
pub enum CommonPath {
Config,
Data,
DataLocal,
DataLocalLow,
Document,
Home,
Public,
SavedGames,
}
impl CommonPath {
pub fn get(&self) -> Option<PathBuf> {
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::config_dir);
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_dir);
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_local_dir);
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::document_dir);
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::home_dir);
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::public_dir);
#[cfg(windows)]
static DATA_LOCAL_LOW: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
known_folders::get_known_folder_path(known_folders::KnownFolder::LocalAppDataLow)
});
#[cfg(not(windows))]
static DATA_LOCAL_LOW: Option<PathBuf> = None;
#[cfg(windows)]
static SAVED_GAMES: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
known_folders::get_known_folder_path(known_folders::KnownFolder::SavedGames)
});
#[cfg(not(windows))]
static SAVED_GAMES: Option<PathBuf> = None;
match self {
Self::Config => CONFIG.clone(),
Self::Data => DATA.clone(),
Self::DataLocal => DATA_LOCAL.clone(),
Self::DataLocalLow => DATA_LOCAL_LOW.clone(),
Self::Document => DOCUMENT.clone(),
Self::Home => HOME.clone(),
Self::Public => PUBLIC.clone(),
Self::SavedGames => SAVED_GAMES.clone(),
}
}
}